97 lines
3.3 KiB
C++
97 lines
3.3 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include "svx/svditer.hxx"
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#include <svx/svdpage.hxx>
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#include <svx/svdogrp.hxx>
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#include <svx/svdobj.hxx>
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#include <svx/svdmark.hxx>
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#include <svx/scene3d.hxx>
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SdrObjListIter::SdrObjListIter(const SdrObjList& rObjList, SdrIterMode eMode, bool bReverse)
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: mnIndex(0L),
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mbReverse(bReverse)
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{
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ImpProcessObjectList(rObjList, eMode, true);
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Reset();
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}
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SdrObjListIter::SdrObjListIter(const SdrObjList& rObjList, bool bUseZOrder, SdrIterMode eMode, bool bReverse)
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: mnIndex(0L),
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mbReverse(bReverse)
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{
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ImpProcessObjectList(rObjList, eMode, bUseZOrder);
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Reset();
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}
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SdrObjListIter::SdrObjListIter( const SdrObject& rObj, SdrIterMode eMode, bool bReverse )
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: mnIndex(0L),
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mbReverse(bReverse)
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{
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if ( rObj.ISA( SdrObjGroup ) )
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ImpProcessObjectList(*rObj.GetSubList(), eMode, true);
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else
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maObjList.push_back(const_cast<SdrObject*>(&rObj));
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Reset();
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}
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SdrObjListIter::SdrObjListIter( const SdrMarkList& rMarkList, SdrIterMode eMode, bool bReverse )
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: mnIndex(0L),
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mbReverse(bReverse)
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{
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ImpProcessMarkList(rMarkList, eMode);
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Reset();
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}
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void SdrObjListIter::ImpProcessObjectList(const SdrObjList& rObjList, SdrIterMode eMode, bool bUseZOrder)
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{
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for( size_t nIdx = 0, nCount = rObjList.GetObjCount(); nIdx < nCount; ++nIdx )
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{
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SdrObject* pObj = bUseZOrder ?
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rObjList.GetObj( nIdx ) : rObjList.GetObjectForNavigationPosition( nIdx );
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OSL_ASSERT( pObj != 0 );
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if( pObj )
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ImpProcessObj( pObj, eMode, bUseZOrder );
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}
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}
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void SdrObjListIter::ImpProcessMarkList( const SdrMarkList& rMarkList, SdrIterMode eMode )
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{
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for( size_t nIdx = 0, nCount = rMarkList.GetMarkCount(); nIdx < nCount; ++nIdx )
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if( SdrObject* pObj = rMarkList.GetMark( nIdx )->GetMarkedSdrObj() )
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ImpProcessObj( pObj, eMode, false );
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}
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void SdrObjListIter::ImpProcessObj(SdrObject* pObj, SdrIterMode eMode, bool bUseZOrder)
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{
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bool bIsGroup = pObj->IsGroupObject();
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// 3D objects are not group objects, IsGroupObject()
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// only tests if pSub is not null ptr :-(
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if( bIsGroup && pObj->ISA( E3dObject ) && !pObj->ISA( E3dScene ) )
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bIsGroup = false;
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if( !bIsGroup || (eMode != IM_DEEPNOGROUPS) )
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maObjList.push_back(pObj);
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if( bIsGroup && (eMode != IM_FLAT) )
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ImpProcessObjectList( *pObj->GetSubList(), eMode, bUseZOrder );
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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