2605 lines
95 KiB
C++
2605 lines
95 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include "svddrgm1.hxx"
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#include "svdglob.hxx"
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#include "svx/svdstr.hrc"
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <editeng/eeitem.hxx>
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#include <svl/smplhint.hxx>
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#include <svl/style.hxx>
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#include <sdr/contact/viewcontactofsdredgeobj.hxx>
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#include <sdr/properties/connectorproperties.hxx>
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#include <svx/sdrhittesthelper.hxx>
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#include <svx/svddrag.hxx>
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#include <svx/svddrgv.hxx>
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#include <svx/svdetc.hxx>
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#include <svx/svdhdl.hxx>
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#include <svx/svdmodel.hxx>
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#include <svx/svdoedge.hxx>
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#include <svx/svdpage.hxx>
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#include <svx/svdpagv.hxx>
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#include <svx/svdpool.hxx>
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#include <svx/svdtrans.hxx>
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#include <svx/svdview.hxx>
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#include <svx/sxekitm.hxx>
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#include <svx/sxelditm.hxx>
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#include <svx/sxenditm.hxx>
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#include <svx/xpoly.hxx>
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#include <svx/xpool.hxx>
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SdrObjConnection::~SdrObjConnection()
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{
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}
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void SdrObjConnection::ResetVars()
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{
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pObj=NULL;
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nConId=0;
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nXDist=0;
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nYDist=0;
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bBestConn=true;
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bBestVertex=true;
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bXDistOvr=false;
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bYDistOvr=false;
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bAutoVertex=false;
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bAutoCorner=false;
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}
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bool SdrObjConnection::TakeGluePoint(SdrGluePoint& rGP, bool bSetAbsPos) const
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{
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bool bRet = false;
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if (pObj!=NULL) { // one object has to be docked already!
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if (bAutoVertex) {
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rGP=pObj->GetVertexGluePoint(nConId);
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bRet = true;
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} else if (bAutoCorner) {
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rGP=pObj->GetCornerGluePoint(nConId);
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bRet = true;
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} else {
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const SdrGluePointList* pGPL=pObj->GetGluePointList();
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if (pGPL!=NULL) {
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sal_uInt16 nNum=pGPL->FindGluePoint(nConId);
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if (nNum!=SDRGLUEPOINT_NOTFOUND) {
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rGP=(*pGPL)[nNum];
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bRet = true;
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}
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}
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}
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}
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if (bRet && bSetAbsPos) {
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Point aPt(rGP.GetAbsolutePos(*pObj));
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aPt+=aObjOfs;
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rGP.SetPos(aPt);
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}
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return bRet;
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}
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Point& SdrEdgeInfoRec::ImpGetLineVersatzPoint(SdrEdgeLineCode eLineCode)
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{
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switch (eLineCode) {
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case OBJ1LINE2 : return aObj1Line2;
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case OBJ1LINE3 : return aObj1Line3;
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case OBJ2LINE2 : return aObj2Line2;
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case OBJ2LINE3 : return aObj2Line3;
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case MIDDLELINE: return aMiddleLine;
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} // switch
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return aMiddleLine;
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}
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sal_uInt16 SdrEdgeInfoRec::ImpGetPolyIdx(SdrEdgeLineCode eLineCode, const XPolygon& rXP) const
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{
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switch (eLineCode) {
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case OBJ1LINE2 : return 1;
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case OBJ1LINE3 : return 2;
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case OBJ2LINE2 : return rXP.GetPointCount()-3;
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case OBJ2LINE3 : return rXP.GetPointCount()-4;
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case MIDDLELINE: return nMiddleLine;
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} // switch
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return 0;
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}
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bool SdrEdgeInfoRec::ImpIsHorzLine(SdrEdgeLineCode eLineCode, const XPolygon& rXP) const
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{
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sal_uInt16 nIdx=ImpGetPolyIdx(eLineCode,rXP);
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bool bHorz=nAngle1==0 || nAngle1==18000;
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if (eLineCode==OBJ2LINE2 || eLineCode==OBJ2LINE3) {
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nIdx=rXP.GetPointCount()-nIdx;
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bHorz=nAngle2==0 || nAngle2==18000;
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}
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if ((nIdx & 1)==1) bHorz=!bHorz;
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return bHorz;
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}
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void SdrEdgeInfoRec::ImpSetLineVersatz(SdrEdgeLineCode eLineCode, const XPolygon& rXP, long nVal)
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{
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Point& rPt=ImpGetLineVersatzPoint(eLineCode);
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if (ImpIsHorzLine(eLineCode,rXP)) rPt.Y()=nVal;
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else rPt.X()=nVal;
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}
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long SdrEdgeInfoRec::ImpGetLineVersatz(SdrEdgeLineCode eLineCode, const XPolygon& rXP) const
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{
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const Point& rPt=ImpGetLineVersatzPoint(eLineCode);
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if (ImpIsHorzLine(eLineCode,rXP)) return rPt.Y();
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else return rPt.X();
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}
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// BaseProperties section
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sdr::properties::BaseProperties* SdrEdgeObj::CreateObjectSpecificProperties()
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{
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return new sdr::properties::ConnectorProperties(*this);
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}
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// DrawContact section
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sdr::contact::ViewContact* SdrEdgeObj::CreateObjectSpecificViewContact()
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{
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return new sdr::contact::ViewContactOfSdrEdgeObj(*this);
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}
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TYPEINIT1(SdrEdgeObj,SdrTextObj);
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SdrEdgeObj::SdrEdgeObj()
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: SdrTextObj(),
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nNotifyingCount(0),
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bEdgeTrackDirty(false),
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bEdgeTrackUserDefined(false),
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// Default is to allow default connects
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mbSuppressDefaultConnect(false),
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mbBoundRectCalculationRunning(false),
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mbSuppressed(false)
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{
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bClosedObj=false;
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bIsEdge=true;
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pEdgeTrack=new XPolygon;
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}
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SdrEdgeObj::~SdrEdgeObj()
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{
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DisconnectFromNode(true);
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DisconnectFromNode(false);
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delete pEdgeTrack;
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}
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void SdrEdgeObj::ImpSetAttrToEdgeInfo()
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{
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const SfxItemSet& rSet = GetObjectItemSet();
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SdrEdgeKind eKind = static_cast<const SdrEdgeKindItem&>(rSet.Get(SDRATTR_EDGEKIND)).GetValue();
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sal_Int32 nVal1 = static_cast<const SdrMetricItem&>(rSet.Get(SDRATTR_EDGELINE1DELTA)).GetValue();
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sal_Int32 nVal2 = static_cast<const SdrMetricItem&>(rSet.Get(SDRATTR_EDGELINE2DELTA)).GetValue();
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sal_Int32 nVal3 = static_cast<const SdrMetricItem&>(rSet.Get(SDRATTR_EDGELINE3DELTA)).GetValue();
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if(eKind == SDREDGE_ORTHOLINES || eKind == SDREDGE_BEZIER)
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{
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sal_Int32 nVals[3] = { nVal1, nVal2, nVal3 };
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sal_uInt16 n = 0;
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if(aEdgeInfo.nObj1Lines >= 2 && n < 3)
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{
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aEdgeInfo.ImpSetLineVersatz(OBJ1LINE2, *pEdgeTrack, nVals[n]);
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n++;
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}
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if(aEdgeInfo.nObj1Lines >= 3 && n < 3)
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{
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aEdgeInfo.ImpSetLineVersatz(OBJ1LINE3, *pEdgeTrack, nVals[n]);
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n++;
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}
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if(aEdgeInfo.nMiddleLine != 0xFFFF && n < 3)
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{
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aEdgeInfo.ImpSetLineVersatz(MIDDLELINE, *pEdgeTrack, nVals[n]);
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n++;
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}
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if(aEdgeInfo.nObj2Lines >= 3 && n < 3)
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{
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aEdgeInfo.ImpSetLineVersatz(OBJ2LINE3, *pEdgeTrack, nVals[n]);
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n++;
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}
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if(aEdgeInfo.nObj2Lines >= 2 && n < 3)
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{
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aEdgeInfo.ImpSetLineVersatz(OBJ2LINE2, *pEdgeTrack, nVals[n]);
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n++;
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}
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}
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else if(eKind == SDREDGE_THREELINES)
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{
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bool bHor1 = aEdgeInfo.nAngle1 == 0 || aEdgeInfo.nAngle1 == 18000;
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bool bHor2 = aEdgeInfo.nAngle2 == 0 || aEdgeInfo.nAngle2 == 18000;
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if(bHor1)
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{
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aEdgeInfo.aObj1Line2.X() = nVal1;
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}
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else
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{
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aEdgeInfo.aObj1Line2.Y() = nVal1;
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}
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if(bHor2)
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{
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aEdgeInfo.aObj2Line2.X() = nVal2;
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}
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else
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{
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aEdgeInfo.aObj2Line2.Y() = nVal2;
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}
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}
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ImpDirtyEdgeTrack();
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}
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void SdrEdgeObj::ImpSetEdgeInfoToAttr()
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{
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const SfxItemSet& rSet = GetObjectItemSet();
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SdrEdgeKind eKind = static_cast<const SdrEdgeKindItem&>(rSet.Get(SDRATTR_EDGEKIND)).GetValue();
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sal_Int32 nValAnz = static_cast<const SdrEdgeLineDeltaAnzItem&>(rSet.Get(SDRATTR_EDGELINEDELTAANZ)).GetValue();
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sal_Int32 nVal1 = static_cast<const SdrMetricItem&>(rSet.Get(SDRATTR_EDGELINE1DELTA)).GetValue();
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sal_Int32 nVal2 = static_cast<const SdrMetricItem&>(rSet.Get(SDRATTR_EDGELINE2DELTA)).GetValue();
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sal_Int32 nVal3 = static_cast<const SdrMetricItem&>(rSet.Get(SDRATTR_EDGELINE3DELTA)).GetValue();
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sal_Int32 nVals[3] = { nVal1, nVal2, nVal3 };
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sal_uInt16 n = 0;
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if(eKind == SDREDGE_ORTHOLINES || eKind == SDREDGE_BEZIER)
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{
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if(aEdgeInfo.nObj1Lines >= 2 && n < 3)
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{
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nVals[n] = aEdgeInfo.ImpGetLineVersatz(OBJ1LINE2, *pEdgeTrack);
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n++;
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}
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if(aEdgeInfo.nObj1Lines >= 3 && n < 3)
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{
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nVals[n] = aEdgeInfo.ImpGetLineVersatz(OBJ1LINE3, *pEdgeTrack);
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n++;
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}
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if(aEdgeInfo.nMiddleLine != 0xFFFF && n < 3)
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{
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nVals[n] = aEdgeInfo.ImpGetLineVersatz(MIDDLELINE, *pEdgeTrack);
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n++;
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}
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if(aEdgeInfo.nObj2Lines >= 3 && n < 3)
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{
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nVals[n] = aEdgeInfo.ImpGetLineVersatz(OBJ2LINE3, *pEdgeTrack);
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n++;
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}
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if(aEdgeInfo.nObj2Lines >= 2 && n < 3)
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{
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nVals[n] = aEdgeInfo.ImpGetLineVersatz(OBJ2LINE2, *pEdgeTrack);
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n++;
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}
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}
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else if(eKind == SDREDGE_THREELINES)
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{
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bool bHor1 = aEdgeInfo.nAngle1 == 0 || aEdgeInfo.nAngle1 == 18000;
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bool bHor2 = aEdgeInfo.nAngle2 == 0 || aEdgeInfo.nAngle2 == 18000;
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n = 2;
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nVals[0] = bHor1 ? aEdgeInfo.aObj1Line2.X() : aEdgeInfo.aObj1Line2.Y();
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nVals[1] = bHor2 ? aEdgeInfo.aObj2Line2.X() : aEdgeInfo.aObj2Line2.Y();
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}
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if(n != nValAnz || nVals[0] != nVal1 || nVals[1] != nVal2 || nVals[2] != nVal3)
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{
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// Here no more notifying is necessary, just local changes are OK.
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if(n != nValAnz)
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{
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GetProperties().SetObjectItemDirect(SdrEdgeLineDeltaAnzItem(n));
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}
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if(nVals[0] != nVal1)
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{
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GetProperties().SetObjectItemDirect(makeSdrEdgeLine1DeltaItem(nVals[0]));
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}
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if(nVals[1] != nVal2)
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{
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GetProperties().SetObjectItemDirect(makeSdrEdgeLine2DeltaItem(nVals[1]));
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}
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if(nVals[2] != nVal3)
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{
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GetProperties().SetObjectItemDirect(makeSdrEdgeLine3DeltaItem(nVals[2]));
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}
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if(n < 3)
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{
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GetProperties().ClearObjectItemDirect(SDRATTR_EDGELINE3DELTA);
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}
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if(n < 2)
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{
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GetProperties().ClearObjectItemDirect(SDRATTR_EDGELINE2DELTA);
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}
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if(n < 1)
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{
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GetProperties().ClearObjectItemDirect(SDRATTR_EDGELINE1DELTA);
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}
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}
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}
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void SdrEdgeObj::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const
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{
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// #i54102# allow rotation, mirror and shear
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rInfo.bRotateFreeAllowed = true;
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rInfo.bRotate90Allowed = true;
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rInfo.bMirrorFreeAllowed = true;
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rInfo.bMirror45Allowed = true;
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rInfo.bMirror90Allowed = true;
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rInfo.bTransparenceAllowed = false;
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rInfo.bGradientAllowed = false;
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rInfo.bShearAllowed = true;
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rInfo.bEdgeRadiusAllowed = false;
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bool bCanConv=!HasText() || ImpCanConvTextToCurve();
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rInfo.bCanConvToPath=bCanConv;
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rInfo.bCanConvToPoly=bCanConv;
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rInfo.bCanConvToContour = (rInfo.bCanConvToPoly || LineGeometryUsageIsNecessary());
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}
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sal_uInt16 SdrEdgeObj::GetObjIdentifier() const
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{
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return sal_uInt16(OBJ_EDGE);
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}
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const Rectangle& SdrEdgeObj::GetCurrentBoundRect() const
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{
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if(bEdgeTrackDirty)
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{
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const_cast<SdrEdgeObj*>(this)->ImpRecalcEdgeTrack();
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}
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return SdrTextObj::GetCurrentBoundRect();
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}
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const Rectangle& SdrEdgeObj::GetSnapRect() const
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{
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if(bEdgeTrackDirty)
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{
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const_cast<SdrEdgeObj*>(this)->ImpRecalcEdgeTrack();
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}
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return SdrTextObj::GetSnapRect();
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}
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void SdrEdgeObj::RecalcSnapRect()
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{
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maSnapRect=pEdgeTrack->GetBoundRect();
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}
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void SdrEdgeObj::TakeUnrotatedSnapRect(Rectangle& rRect) const
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{
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rRect=GetSnapRect();
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}
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bool SdrEdgeObj::IsNode() const
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{
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return true;
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}
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SdrGluePoint SdrEdgeObj::GetVertexGluePoint(sal_uInt16 nNum) const
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{
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Point aPt;
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sal_uInt16 nPointCount=pEdgeTrack->GetPointCount();
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if (nPointCount>0)
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{
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Point aOfs = GetSnapRect().Center();
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if (nNum==2 && GetConnectedNode(true)==NULL) aPt=(*pEdgeTrack)[0];
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else if (nNum==3 && GetConnectedNode(false)==NULL) aPt=(*pEdgeTrack)[nPointCount-1];
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else {
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if ((nPointCount & 1) ==1) {
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aPt=(*pEdgeTrack)[nPointCount/2];
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} else {
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Point aPt1((*pEdgeTrack)[nPointCount/2-1]);
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Point aPt2((*pEdgeTrack)[nPointCount/2]);
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aPt1+=aPt2;
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aPt1.X()/=2;
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aPt1.Y()/=2;
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aPt=aPt1;
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}
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}
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aPt-=aOfs;
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}
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SdrGluePoint aGP(aPt);
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aGP.SetPercent(false);
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return aGP;
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}
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SdrGluePoint SdrEdgeObj::GetCornerGluePoint(sal_uInt16 nNum) const
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{
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return GetVertexGluePoint(nNum);
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}
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const SdrGluePointList* SdrEdgeObj::GetGluePointList() const
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{
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return NULL; // no user defined glue points for connectors
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}
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SdrGluePointList* SdrEdgeObj::ForceGluePointList()
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{
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return NULL; // no user defined glue points for connectors
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}
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bool SdrEdgeObj::IsEdge() const
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{
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return true;
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}
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void SdrEdgeObj::ConnectToNode(bool bTail1, SdrObject* pObj)
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{
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SdrObjConnection& rCon=GetConnection(bTail1);
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DisconnectFromNode(bTail1);
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if (pObj!=NULL) {
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pObj->AddListener(*this);
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rCon.pObj=pObj;
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// #i120437# If connection is set, reset bEdgeTrackUserDefined
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bEdgeTrackUserDefined = false;
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ImpDirtyEdgeTrack();
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}
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}
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void SdrEdgeObj::DisconnectFromNode(bool bTail1)
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{
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SdrObjConnection& rCon=GetConnection(bTail1);
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if (rCon.pObj!=NULL) {
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rCon.pObj->RemoveListener(*this);
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rCon.pObj=NULL;
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}
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}
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SdrObject* SdrEdgeObj::GetConnectedNode(bool bTail1) const
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{
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SdrObject* pObj=GetConnection(bTail1).pObj;
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if (pObj!=NULL && (pObj->GetPage()!=pPage || !pObj->IsInserted())) pObj=NULL;
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return pObj;
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}
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|
|
bool SdrEdgeObj::CheckNodeConnection(bool bTail1) const
|
|
{
|
|
bool bRet = false;
|
|
const SdrObjConnection& rCon=GetConnection(bTail1);
|
|
sal_uInt16 nPointCount=pEdgeTrack->GetPointCount();
|
|
if (rCon.pObj!=NULL && rCon.pObj->GetPage()==pPage && nPointCount!=0) {
|
|
const SdrGluePointList* pGPL=rCon.pObj->GetGluePointList();
|
|
sal_uInt16 nConAnz=pGPL==NULL ? 0 : pGPL->GetCount();
|
|
sal_uInt16 nGesAnz=nConAnz+8;
|
|
Point aTail(bTail1 ? (*pEdgeTrack)[0] : (*pEdgeTrack)[sal_uInt16(nPointCount-1)]);
|
|
for (sal_uInt16 i=0; i<nGesAnz && !bRet; i++) {
|
|
if (i<nConAnz) { // UserDefined
|
|
bRet=aTail==(*pGPL)[i].GetAbsolutePos(*rCon.pObj);
|
|
} else if (i<nConAnz+4) { // Vertex
|
|
SdrGluePoint aPt(rCon.pObj->GetVertexGluePoint(i-nConAnz));
|
|
bRet=aTail==aPt.GetAbsolutePos(*rCon.pObj);
|
|
} else { // Corner
|
|
SdrGluePoint aPt(rCon.pObj->GetCornerGluePoint(i-nConAnz-4));
|
|
bRet=aTail==aPt.GetAbsolutePos(*rCon.pObj);
|
|
}
|
|
}
|
|
}
|
|
return bRet;
|
|
}
|
|
|
|
void SdrEdgeObj::ImpSetTailPoint(bool bTail1, const Point& rPt)
|
|
{
|
|
sal_uInt16 nPointCount=pEdgeTrack->GetPointCount();
|
|
if (nPointCount==0) {
|
|
(*pEdgeTrack)[0]=rPt;
|
|
(*pEdgeTrack)[1]=rPt;
|
|
} else if (nPointCount==1) {
|
|
if (!bTail1) (*pEdgeTrack)[1]=rPt;
|
|
else { (*pEdgeTrack)[1]=(*pEdgeTrack)[0]; (*pEdgeTrack)[0]=rPt; }
|
|
} else {
|
|
if (!bTail1) (*pEdgeTrack)[sal_uInt16(nPointCount-1)]=rPt;
|
|
else (*pEdgeTrack)[0]=rPt;
|
|
}
|
|
ImpRecalcEdgeTrack();
|
|
SetRectsDirty();
|
|
}
|
|
|
|
void SdrEdgeObj::ImpDirtyEdgeTrack()
|
|
{
|
|
if ( !bEdgeTrackUserDefined || !(GetModel() && GetModel()->isLocked()) )
|
|
bEdgeTrackDirty = true;
|
|
}
|
|
|
|
void SdrEdgeObj::ImpUndirtyEdgeTrack()
|
|
{
|
|
if (bEdgeTrackDirty && (GetModel() && GetModel()->isLocked()) ) {
|
|
ImpRecalcEdgeTrack();
|
|
}
|
|
}
|
|
|
|
void SdrEdgeObj::ImpRecalcEdgeTrack()
|
|
{
|
|
// #i120437# if bEdgeTrackUserDefined, do not recalculate
|
|
if(bEdgeTrackUserDefined)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// #i120437# also not when model locked during import, but remember
|
|
if(!GetModel() || GetModel()->isLocked())
|
|
{
|
|
mbSuppressed = true;
|
|
return;
|
|
}
|
|
|
|
// #i110649#
|
|
if(IsBoundRectCalculationRunning())
|
|
{
|
|
// This object is involved into another ImpRecalcEdgeTrack() call
|
|
// from another SdrEdgeObj. Do not calculate again to avoid loop.
|
|
// Also, do not change bEdgeTrackDirty so that it gets recalculated
|
|
// later at the first non-looping call.
|
|
}
|
|
else
|
|
{
|
|
// To not run in a depth loop, use a coloring algorithm on
|
|
// SdrEdgeObj BoundRect calculations
|
|
mbBoundRectCalculationRunning = true;
|
|
|
|
if(mbSuppressed)
|
|
{
|
|
// #i123048# If layouting was ever suppressed, it needs to be done once
|
|
// and the attr need to be set at EdgeInfo, else these attr *will be lost*
|
|
// in the following call to ImpSetEdgeInfoToAttr() sice they were never
|
|
// set before (!)
|
|
*pEdgeTrack=ImpCalcEdgeTrack(*pEdgeTrack,aCon1,aCon2,&aEdgeInfo);
|
|
ImpSetAttrToEdgeInfo();
|
|
mbSuppressed = false;
|
|
}
|
|
|
|
Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetCurrentBoundRect();
|
|
SetRectsDirty();
|
|
*pEdgeTrack=ImpCalcEdgeTrack(*pEdgeTrack,aCon1,aCon2,&aEdgeInfo);
|
|
ImpSetEdgeInfoToAttr(); // copy values from aEdgeInfo into the pool
|
|
bEdgeTrackDirty=false;
|
|
|
|
// Only redraw here, no object change
|
|
ActionChanged();
|
|
|
|
SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
|
|
|
|
mbBoundRectCalculationRunning = false;
|
|
}
|
|
}
|
|
|
|
SdrEscapeDirection SdrEdgeObj::ImpCalcEscAngle(SdrObject* pObj, const Point& rPt)
|
|
{
|
|
if (pObj==NULL) return SdrEscapeDirection::ALL;
|
|
Rectangle aR(pObj->GetSnapRect());
|
|
long dxl=rPt.X()-aR.Left();
|
|
long dyo=rPt.Y()-aR.Top();
|
|
long dxr=aR.Right()-rPt.X();
|
|
long dyu=aR.Bottom()-rPt.Y();
|
|
bool bxMitt=std::abs(dxl-dxr)<2;
|
|
bool byMitt=std::abs(dyo-dyu)<2;
|
|
long dx=std::min(dxl,dxr);
|
|
long dy=std::min(dyo,dyu);
|
|
bool bDiag=std::abs(dx-dy)<2;
|
|
if (bxMitt && byMitt) return SdrEscapeDirection::ALL; // in the center
|
|
if (bDiag) { // diagonally
|
|
SdrEscapeDirection nRet=SdrEscapeDirection::SMART;
|
|
if (byMitt) nRet|=SdrEscapeDirection::VERT;
|
|
if (bxMitt) nRet|=SdrEscapeDirection::HORZ;
|
|
if (dxl<dxr) { // left
|
|
if (dyo<dyu) nRet|=SdrEscapeDirection::LEFT | SdrEscapeDirection::TOP;
|
|
else nRet|=SdrEscapeDirection::LEFT | SdrEscapeDirection::BOTTOM;
|
|
} else { // right
|
|
if (dyo<dyu) nRet|=SdrEscapeDirection::RIGHT | SdrEscapeDirection::TOP;
|
|
else nRet|=SdrEscapeDirection::RIGHT | SdrEscapeDirection::BOTTOM;
|
|
}
|
|
return nRet;
|
|
}
|
|
if (dx<dy) { // horizontal
|
|
if (bxMitt) return SdrEscapeDirection::HORZ;
|
|
if (dxl<dxr) return SdrEscapeDirection::LEFT;
|
|
else return SdrEscapeDirection::RIGHT;
|
|
} else { // vertical
|
|
if (byMitt) return SdrEscapeDirection::VERT;
|
|
if (dyo<dyu) return SdrEscapeDirection::TOP;
|
|
else return SdrEscapeDirection::BOTTOM;
|
|
}
|
|
}
|
|
|
|
XPolygon SdrEdgeObj::ImpCalcObjToCenter(const Point& rStPt, long nEscAngle, const Rectangle& rRect, const Point& rMeeting)
|
|
{
|
|
XPolygon aXP;
|
|
aXP.Insert(XPOLY_APPEND,rStPt,XPOLY_NORMAL);
|
|
bool bRts=nEscAngle==0;
|
|
bool bObn=nEscAngle==9000;
|
|
bool bLks=nEscAngle==18000;
|
|
bool bUnt=nEscAngle==27000;
|
|
|
|
Point aP1(rStPt); // mandatory difference first,...
|
|
if (bLks) aP1.X()=rRect.Left();
|
|
if (bRts) aP1.X()=rRect.Right();
|
|
if (bObn) aP1.Y()=rRect.Top();
|
|
if (bUnt) aP1.Y()=rRect.Bottom();
|
|
|
|
Point aP2(aP1); // ...now increase to Meeting height, if necessary
|
|
if (bLks && rMeeting.X()<=aP2.X()) aP2.X()=rMeeting.X();
|
|
if (bRts && rMeeting.X()>=aP2.X()) aP2.X()=rMeeting.X();
|
|
if (bObn && rMeeting.Y()<=aP2.Y()) aP2.Y()=rMeeting.Y();
|
|
if (bUnt && rMeeting.Y()>=aP2.Y()) aP2.Y()=rMeeting.Y();
|
|
aXP.Insert(XPOLY_APPEND,aP2,XPOLY_NORMAL);
|
|
|
|
Point aP3(aP2);
|
|
if ((bLks && rMeeting.X()>aP2.X()) || (bRts && rMeeting.X()<aP2.X())) { // around
|
|
if (rMeeting.Y()<aP2.Y()) {
|
|
aP3.Y()=rRect.Top();
|
|
if (rMeeting.Y()<aP3.Y()) aP3.Y()=rMeeting.Y();
|
|
} else {
|
|
aP3.Y()=rRect.Bottom();
|
|
if (rMeeting.Y()>aP3.Y()) aP3.Y()=rMeeting.Y();
|
|
}
|
|
aXP.Insert(XPOLY_APPEND,aP3,XPOLY_NORMAL);
|
|
if (aP3.Y()!=rMeeting.Y()) {
|
|
aP3.X()=rMeeting.X();
|
|
aXP.Insert(XPOLY_APPEND,aP3,XPOLY_NORMAL);
|
|
}
|
|
}
|
|
if ((bObn && rMeeting.Y()>aP2.Y()) || (bUnt && rMeeting.Y()<aP2.Y())) { // around
|
|
if (rMeeting.X()<aP2.X()) {
|
|
aP3.X()=rRect.Left();
|
|
if (rMeeting.X()<aP3.X()) aP3.X()=rMeeting.X();
|
|
} else {
|
|
aP3.X()=rRect.Right();
|
|
if (rMeeting.X()>aP3.X()) aP3.X()=rMeeting.X();
|
|
}
|
|
aXP.Insert(XPOLY_APPEND,aP3,XPOLY_NORMAL);
|
|
if (aP3.X()!=rMeeting.X()) {
|
|
aP3.Y()=rMeeting.Y();
|
|
aXP.Insert(XPOLY_APPEND,aP3,XPOLY_NORMAL);
|
|
}
|
|
}
|
|
#ifdef DBG_UTIL
|
|
if (aXP.GetPointCount()>4) {
|
|
OSL_FAIL("SdrEdgeObj::ImpCalcObjToCenter(): Polygon has more than 4 points!");
|
|
}
|
|
#endif
|
|
return aXP;
|
|
}
|
|
|
|
XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const XPolygon& rTrack0, SdrObjConnection& rCon1, SdrObjConnection& rCon2, SdrEdgeInfoRec* pInfo) const
|
|
{
|
|
Point aPt1,aPt2;
|
|
SdrGluePoint aGP1,aGP2;
|
|
SdrEscapeDirection nEsc1=SdrEscapeDirection::ALL,nEsc2=SdrEscapeDirection::ALL;
|
|
Rectangle aBoundRect1;
|
|
Rectangle aBoundRect2;
|
|
Rectangle aBewareRect1;
|
|
Rectangle aBewareRect2;
|
|
// first, get the old corner points
|
|
if (rTrack0.GetPointCount()!=0) {
|
|
aPt1=rTrack0[0];
|
|
sal_uInt16 nSiz=rTrack0.GetPointCount();
|
|
nSiz--;
|
|
aPt2=rTrack0[nSiz];
|
|
} else {
|
|
if (!aOutRect.IsEmpty()) {
|
|
aPt1=aOutRect.TopLeft();
|
|
aPt2=aOutRect.BottomRight();
|
|
}
|
|
}
|
|
|
|
// #i54102# To allow interactive preview, do also if not inserted
|
|
bool bCon1=rCon1.pObj!=NULL && rCon1.pObj->GetPage()==pPage;
|
|
bool bCon2=rCon2.pObj!=NULL && rCon2.pObj->GetPage()==pPage;
|
|
|
|
const SfxItemSet& rSet = GetObjectItemSet();
|
|
|
|
if (bCon1) {
|
|
if (rCon1.pObj==static_cast<SdrObject const *>(this))
|
|
{
|
|
// check, just in case
|
|
aBoundRect1=aOutRect;
|
|
}
|
|
else
|
|
{
|
|
aBoundRect1 = rCon1.pObj->GetCurrentBoundRect();
|
|
}
|
|
aBoundRect1.Move(rCon1.aObjOfs.X(),rCon1.aObjOfs.Y());
|
|
aBewareRect1=aBoundRect1;
|
|
|
|
sal_Int32 nH = static_cast<const SdrEdgeNode1HorzDistItem&>(rSet.Get(SDRATTR_EDGENODE1HORZDIST)).GetValue();
|
|
sal_Int32 nV = static_cast<const SdrEdgeNode1VertDistItem&>(rSet.Get(SDRATTR_EDGENODE1VERTDIST)).GetValue();
|
|
|
|
aBewareRect1.Left()-=nH;
|
|
aBewareRect1.Right()+=nH;
|
|
aBewareRect1.Top()-=nV;
|
|
aBewareRect1.Bottom()+=nV;
|
|
} else {
|
|
aBoundRect1=Rectangle(aPt1,aPt1);
|
|
aBoundRect1.Move(rCon1.aObjOfs.X(),rCon1.aObjOfs.Y());
|
|
aBewareRect1=aBoundRect1;
|
|
}
|
|
if (bCon2) {
|
|
if (rCon2.pObj==static_cast<SdrObject const *>(this)) { // check, just in case
|
|
aBoundRect2=aOutRect;
|
|
}
|
|
else
|
|
{
|
|
aBoundRect2 = rCon2.pObj->GetCurrentBoundRect();
|
|
}
|
|
aBoundRect2.Move(rCon2.aObjOfs.X(),rCon2.aObjOfs.Y());
|
|
aBewareRect2=aBoundRect2;
|
|
|
|
sal_Int32 nH = static_cast<const SdrEdgeNode2HorzDistItem&>(rSet.Get(SDRATTR_EDGENODE2HORZDIST)).GetValue();
|
|
sal_Int32 nV = static_cast<const SdrEdgeNode2VertDistItem&>(rSet.Get(SDRATTR_EDGENODE2VERTDIST)).GetValue();
|
|
|
|
aBewareRect2.Left()-=nH;
|
|
aBewareRect2.Right()+=nH;
|
|
aBewareRect2.Top()-=nV;
|
|
aBewareRect2.Bottom()+=nV;
|
|
} else {
|
|
aBoundRect2=Rectangle(aPt2,aPt2);
|
|
aBoundRect2.Move(rCon2.aObjOfs.X(),rCon2.aObjOfs.Y());
|
|
aBewareRect2=aBoundRect2;
|
|
}
|
|
XPolygon aBestXP;
|
|
sal_uIntPtr nBestQual=0xFFFFFFFF;
|
|
SdrEdgeInfoRec aBestInfo;
|
|
bool bAuto1=bCon1 && rCon1.bBestVertex;
|
|
bool bAuto2=bCon2 && rCon2.bBestVertex;
|
|
if (bAuto1) rCon1.bAutoVertex=true;
|
|
if (bAuto2) rCon2.bAutoVertex=true;
|
|
sal_uInt16 nBestAuto1=0;
|
|
sal_uInt16 nBestAuto2=0;
|
|
sal_uInt16 nCount1=bAuto1 ? 4 : 1;
|
|
sal_uInt16 nCount2=bAuto2 ? 4 : 1;
|
|
for (sal_uInt16 nNum1=0; nNum1<nCount1; nNum1++) {
|
|
if (bAuto1) rCon1.nConId=nNum1;
|
|
if (bCon1 && rCon1.TakeGluePoint(aGP1,true)) {
|
|
aPt1=aGP1.GetPos();
|
|
nEsc1=aGP1.GetEscDir();
|
|
if (nEsc1==SdrEscapeDirection::SMART) nEsc1=ImpCalcEscAngle(rCon1.pObj,aPt1-rCon1.aObjOfs);
|
|
}
|
|
for (sal_uInt16 nNum2=0; nNum2<nCount2; nNum2++) {
|
|
if (bAuto2) rCon2.nConId=nNum2;
|
|
if (bCon2 && rCon2.TakeGluePoint(aGP2,true)) {
|
|
aPt2=aGP2.GetPos();
|
|
nEsc2=aGP2.GetEscDir();
|
|
if (nEsc2==SdrEscapeDirection::SMART) nEsc2=ImpCalcEscAngle(rCon2.pObj,aPt2-rCon2.aObjOfs);
|
|
}
|
|
for (long nA1=0; nA1<36000; nA1+=9000) {
|
|
SdrEscapeDirection nE1 = nA1==0 ? SdrEscapeDirection::RIGHT : nA1==9000 ? SdrEscapeDirection::TOP : nA1==18000 ? SdrEscapeDirection::LEFT : nA1==27000 ? SdrEscapeDirection::BOTTOM : SdrEscapeDirection::SMART;
|
|
for (long nA2=0; nA2<36000; nA2+=9000) {
|
|
SdrEscapeDirection nE2 = nA2==0 ? SdrEscapeDirection::RIGHT : nA2==9000 ? SdrEscapeDirection::TOP : nA2==18000 ? SdrEscapeDirection::LEFT : nA2==27000 ? SdrEscapeDirection::BOTTOM : SdrEscapeDirection::SMART;
|
|
if ((nEsc1&nE1) && (nEsc2&nE2)) {
|
|
sal_uIntPtr nQual=0;
|
|
SdrEdgeInfoRec aInfo;
|
|
if (pInfo!=NULL) aInfo=*pInfo;
|
|
XPolygon aXP(ImpCalcEdgeTrack(aPt1,nA1,aBoundRect1,aBewareRect1,aPt2,nA2,aBoundRect2,aBewareRect2,&nQual,&aInfo));
|
|
if (nQual<nBestQual) {
|
|
aBestXP=aXP;
|
|
nBestQual=nQual;
|
|
aBestInfo=aInfo;
|
|
nBestAuto1=nNum1;
|
|
nBestAuto2=nNum2;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (bAuto1) rCon1.nConId=nBestAuto1;
|
|
if (bAuto2) rCon2.nConId=nBestAuto2;
|
|
if (pInfo!=NULL) *pInfo=aBestInfo;
|
|
return aBestXP;
|
|
}
|
|
|
|
XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, long nAngle1, const Rectangle& rBoundRect1, const Rectangle& rBewareRect1,
|
|
const Point& rPt2, long nAngle2, const Rectangle& rBoundRect2, const Rectangle& rBewareRect2,
|
|
sal_uIntPtr* pnQuality, SdrEdgeInfoRec* pInfo) const
|
|
{
|
|
SdrEdgeKind eKind=static_cast<const SdrEdgeKindItem&>(GetObjectItem(SDRATTR_EDGEKIND)).GetValue();
|
|
bool bRts1=nAngle1==0;
|
|
bool bObn1=nAngle1==9000;
|
|
bool bLks1=nAngle1==18000;
|
|
bool bUnt1=nAngle1==27000;
|
|
bool bHor1=bLks1 || bRts1;
|
|
bool bVer1=bObn1 || bUnt1;
|
|
bool bRts2=nAngle2==0;
|
|
bool bObn2=nAngle2==9000;
|
|
bool bLks2=nAngle2==18000;
|
|
bool bUnt2=nAngle2==27000;
|
|
bool bHor2=bLks2 || bRts2;
|
|
bool bVer2=bObn2 || bUnt2;
|
|
bool bInfo=pInfo!=NULL;
|
|
if (bInfo) {
|
|
pInfo->cOrthoForm=0;
|
|
pInfo->nAngle1=nAngle1;
|
|
pInfo->nAngle2=nAngle2;
|
|
pInfo->nObj1Lines=1;
|
|
pInfo->nObj2Lines=1;
|
|
pInfo->nMiddleLine=0xFFFF;
|
|
}
|
|
Point aPt1(rPt1);
|
|
Point aPt2(rPt2);
|
|
Rectangle aBoundRect1 (rBoundRect1 );
|
|
Rectangle aBoundRect2 (rBoundRect2 );
|
|
Rectangle aBewareRect1(rBewareRect1);
|
|
Rectangle aBewareRect2(rBewareRect2);
|
|
Point aMeeting((aPt1.X()+aPt2.X()+1)/2,(aPt1.Y()+aPt2.Y()+1)/2);
|
|
if (eKind==SDREDGE_ONELINE) {
|
|
XPolygon aXP(2);
|
|
aXP[0]=rPt1;
|
|
aXP[1]=rPt2;
|
|
if (pnQuality!=NULL) {
|
|
*pnQuality=std::abs(rPt1.X()-rPt2.X())+std::abs(rPt1.Y()-rPt2.Y());
|
|
}
|
|
return aXP;
|
|
} else if (eKind==SDREDGE_THREELINES) {
|
|
XPolygon aXP(4);
|
|
aXP[0]=rPt1;
|
|
aXP[1]=rPt1;
|
|
aXP[2]=rPt2;
|
|
aXP[3]=rPt2;
|
|
if (bRts1) aXP[1].X()=aBewareRect1.Right(); //+=500;
|
|
if (bObn1) aXP[1].Y()=aBewareRect1.Top(); //-=500;
|
|
if (bLks1) aXP[1].X()=aBewareRect1.Left(); //-=500;
|
|
if (bUnt1) aXP[1].Y()=aBewareRect1.Bottom(); //+=500;
|
|
if (bRts2) aXP[2].X()=aBewareRect2.Right(); //+=500;
|
|
if (bObn2) aXP[2].Y()=aBewareRect2.Top(); //-=500;
|
|
if (bLks2) aXP[2].X()=aBewareRect2.Left(); //-=500;
|
|
if (bUnt2) aXP[2].Y()=aBewareRect2.Bottom(); //+=500;
|
|
if (pnQuality!=NULL) {
|
|
long nQ=std::abs(aXP[1].X()-aXP[0].X())+std::abs(aXP[1].Y()-aXP[0].Y());
|
|
nQ+=std::abs(aXP[2].X()-aXP[1].X())+std::abs(aXP[2].Y()-aXP[1].Y());
|
|
nQ+=std::abs(aXP[3].X()-aXP[2].X())+std::abs(aXP[3].Y()-aXP[2].Y());
|
|
*pnQuality=nQ;
|
|
}
|
|
if (bInfo) {
|
|
pInfo->nObj1Lines=2;
|
|
pInfo->nObj2Lines=2;
|
|
if (bHor1) {
|
|
aXP[1].X()+=pInfo->aObj1Line2.X();
|
|
} else {
|
|
aXP[1].Y()+=pInfo->aObj1Line2.Y();
|
|
}
|
|
if (bHor2) {
|
|
aXP[2].X()+=pInfo->aObj2Line2.X();
|
|
} else {
|
|
aXP[2].Y()+=pInfo->aObj2Line2.Y();
|
|
}
|
|
}
|
|
return aXP;
|
|
}
|
|
sal_uInt16 nIntersections=0;
|
|
{
|
|
Point aC1(aBewareRect1.Center());
|
|
Point aC2(aBewareRect2.Center());
|
|
if (aBewareRect1.Left()<=aBewareRect2.Right() && aBewareRect1.Right()>=aBewareRect2.Left()) {
|
|
// overlapping on the x axis
|
|
long n1=std::max(aBewareRect1.Left(),aBewareRect2.Left());
|
|
long n2=std::min(aBewareRect1.Right(),aBewareRect2.Right());
|
|
aMeeting.X()=(n1+n2+1)/2;
|
|
} else {
|
|
// otherwise the center point of the empty space
|
|
if (aC1.X()<aC2.X()) {
|
|
aMeeting.X()=(aBewareRect1.Right()+aBewareRect2.Left()+1)/2;
|
|
} else {
|
|
aMeeting.X()=(aBewareRect1.Left()+aBewareRect2.Right()+1)/2;
|
|
}
|
|
}
|
|
if (aBewareRect1.Top()<=aBewareRect2.Bottom() && aBewareRect1.Bottom()>=aBewareRect2.Top()) {
|
|
// overlapping on the x axis
|
|
long n1=std::max(aBewareRect1.Top(),aBewareRect2.Top());
|
|
long n2=std::min(aBewareRect1.Bottom(),aBewareRect2.Bottom());
|
|
aMeeting.Y()=(n1+n2+1)/2;
|
|
} else {
|
|
// otherwise the center point of the empty space
|
|
if (aC1.Y()<aC2.Y()) {
|
|
aMeeting.Y()=(aBewareRect1.Bottom()+aBewareRect2.Top()+1)/2;
|
|
} else {
|
|
aMeeting.Y()=(aBewareRect1.Top()+aBewareRect2.Bottom()+1)/2;
|
|
}
|
|
}
|
|
// Here, there are three cases:
|
|
// 1. both go into the same direction
|
|
// 2. both go into opposite directions
|
|
// 3. one is vertical, the other is horizontal
|
|
long nXMin=std::min(aBewareRect1.Left(),aBewareRect2.Left());
|
|
long nXMax=std::max(aBewareRect1.Right(),aBewareRect2.Right());
|
|
long nYMin=std::min(aBewareRect1.Top(),aBewareRect2.Top());
|
|
long nYMax=std::max(aBewareRect1.Bottom(),aBewareRect2.Bottom());
|
|
bool bBewareOverlap=aBewareRect1.Right()>aBewareRect2.Left() && aBewareRect1.Left()<aBewareRect2.Right() &&
|
|
aBewareRect1.Bottom()>aBewareRect2.Top() && aBewareRect1.Top()<aBewareRect2.Bottom();
|
|
unsigned nMainCase=3;
|
|
if (nAngle1==nAngle2) nMainCase=1;
|
|
else if ((bHor1 && bHor2) || (bVer1 && bVer2)) nMainCase=2;
|
|
if (nMainCase==1) { // case 1 (both go in one direction) is possible
|
|
if (bVer1) aMeeting.X()=(aPt1.X()+aPt2.X()+1)/2; // Here, this is better than
|
|
if (bHor1) aMeeting.Y()=(aPt1.Y()+aPt2.Y()+1)/2; // using center point of empty space
|
|
// bX1Ok means that the vertical exiting Obj1 doesn't conflict with Obj2, ...
|
|
bool bX1Ok=aPt1.X()<=aBewareRect2.Left() || aPt1.X()>=aBewareRect2.Right();
|
|
bool bX2Ok=aPt2.X()<=aBewareRect1.Left() || aPt2.X()>=aBewareRect1.Right();
|
|
bool bY1Ok=aPt1.Y()<=aBewareRect2.Top() || aPt1.Y()>=aBewareRect2.Bottom();
|
|
bool bY2Ok=aPt2.Y()<=aBewareRect1.Top() || aPt2.Y()>=aBewareRect1.Bottom();
|
|
if (bLks1 && (bY1Ok || aBewareRect1.Left()<aBewareRect2.Right()) && (bY2Ok || aBewareRect2.Left()<aBewareRect1.Right())) {
|
|
aMeeting.X()=nXMin;
|
|
}
|
|
if (bRts1 && (bY1Ok || aBewareRect1.Right()>aBewareRect2.Left()) && (bY2Ok || aBewareRect2.Right()>aBewareRect1.Left())) {
|
|
aMeeting.X()=nXMax;
|
|
}
|
|
if (bObn1 && (bX1Ok || aBewareRect1.Top()<aBewareRect2.Bottom()) && (bX2Ok || aBewareRect2.Top()<aBewareRect1.Bottom())) {
|
|
aMeeting.Y()=nYMin;
|
|
}
|
|
if (bUnt1 && (bX1Ok || aBewareRect1.Bottom()>aBewareRect2.Top()) && (bX2Ok || aBewareRect2.Bottom()>aBewareRect1.Top())) {
|
|
aMeeting.Y()=nYMax;
|
|
}
|
|
} else if (nMainCase==2) {
|
|
// case 2:
|
|
if (bHor1) { // both horizontal
|
|
/* 9 sub-cases:
|
|
(legend: line exits to the left (-|), right (|-))
|
|
|
|
2.1: Facing; overlap only on y axis
|
|
* * *
|
|
|--| *
|
|
* * *
|
|
|
|
2.2, 2.3: Facing, offset vertically; no overlap on either
|
|
axis
|
|
|- * * * * *
|
|
* -| * * -| *
|
|
* * * , * * *
|
|
|
|
2.4, 2.5: One below the other; overlap only on y axis
|
|
* |- * * * *
|
|
* -| * * -| *
|
|
* * * , * |- *
|
|
|
|
2.6, 2.7: Not facing, offset vertically; no overlap on either
|
|
axis
|
|
* * |- * * *
|
|
* -| * * -| *
|
|
* * * , * * |-
|
|
|
|
2.8: Not facing; overlap only on y axis
|
|
* * *
|
|
* -| |-
|
|
* * *
|
|
|
|
2.9: The objects's BewareRects overlap on x and y axis
|
|
|
|
These cases, with some modifications are also valid for
|
|
horizontal line exits.
|
|
Cases 2.1 through 2.7 are covered well enough with the
|
|
default meetings. Only for cases 2.8 and 2.9 do we determine
|
|
special meeting points here.
|
|
*/
|
|
|
|
// normalization; be aR1 the one exiting to the right,
|
|
// be aR2 the one exiting to the left
|
|
Rectangle aBewR1(bRts1 ? aBewareRect1 : aBewareRect2);
|
|
Rectangle aBewR2(bRts1 ? aBewareRect2 : aBewareRect1);
|
|
Rectangle aBndR1(bRts1 ? aBoundRect1 : aBoundRect2);
|
|
Rectangle aBndR2(bRts1 ? aBoundRect2 : aBoundRect1);
|
|
if (aBewR1.Bottom()>aBewR2.Top() && aBewR1.Top()<aBewR2.Bottom()) {
|
|
// overlap on y axis; cases 2.1, 2.8, 2.9
|
|
if (aBewR1.Right()>aBewR2.Left()) {
|
|
/* Cases 2.8, 2.9:
|
|
Case 2.8: always going around on the outside
|
|
(bDirect=false).
|
|
|
|
Case 2.9 could also be a direct connection (in the
|
|
case that the BewareRects overlap only slightly and
|
|
the BoundRects don't overlap at all and if the
|
|
line exits would otherwise violate the respective
|
|
other object's BewareRect).
|
|
*/
|
|
bool bCase29Direct = false;
|
|
bool bCase29=aBewR1.Right()>aBewR2.Left();
|
|
if (aBndR1.Right()<=aBndR2.Left()) { // case 2.9 without BoundRect overlap
|
|
if ((aPt1.Y()>aBewareRect2.Top() && aPt1.Y()<aBewareRect2.Bottom()) ||
|
|
(aPt2.Y()>aBewareRect1.Top() && aPt2.Y()<aBewareRect1.Bottom())) {
|
|
bCase29Direct = true;
|
|
}
|
|
}
|
|
if (!bCase29Direct) {
|
|
bool bObenLang=std::abs(nYMin-aMeeting.Y())<=std::abs(nYMax-aMeeting.Y());
|
|
if (bObenLang) {
|
|
aMeeting.Y()=nYMin;
|
|
} else {
|
|
aMeeting.Y()=nYMax;
|
|
}
|
|
if (bCase29) {
|
|
// now make sure that the surrounded object
|
|
// isn't traversed
|
|
if ((aBewR1.Center().Y()<aBewR2.Center().Y()) != bObenLang) {
|
|
aMeeting.X()=aBewR2.Right();
|
|
} else {
|
|
aMeeting.X()=aBewR1.Left();
|
|
}
|
|
}
|
|
} else {
|
|
// We need a direct connection (3-line Z connection),
|
|
// because we have to violate the BewareRects.
|
|
// Use rule of three to scale down the BewareRects.
|
|
long nWant1=aBewR1.Right()-aBndR1.Right(); // distance at Obj1
|
|
long nWant2=aBndR2.Left()-aBewR2.Left(); // distance at Obj2
|
|
long nSpace=aBndR2.Left()-aBndR1.Right(); // available space
|
|
long nGet1=BigMulDiv(nWant1,nSpace,nWant1+nWant2);
|
|
long nGet2=nSpace-nGet1;
|
|
if (bRts1) { // revert normalization
|
|
aBewareRect1.Right()+=nGet1-nWant1;
|
|
aBewareRect2.Left()-=nGet2-nWant2;
|
|
} else {
|
|
aBewareRect2.Right()+=nGet1-nWant1;
|
|
aBewareRect1.Left()-=nGet2-nWant2;
|
|
}
|
|
nIntersections++; // lower quality
|
|
}
|
|
}
|
|
}
|
|
} else if (bVer1) { // both horizontal
|
|
Rectangle aBewR1(bUnt1 ? aBewareRect1 : aBewareRect2);
|
|
Rectangle aBewR2(bUnt1 ? aBewareRect2 : aBewareRect1);
|
|
Rectangle aBndR1(bUnt1 ? aBoundRect1 : aBoundRect2);
|
|
Rectangle aBndR2(bUnt1 ? aBoundRect2 : aBoundRect1);
|
|
if (aBewR1.Right()>aBewR2.Left() && aBewR1.Left()<aBewR2.Right()) {
|
|
// overlap on y axis; cases 2.1, 2.8, 2.9
|
|
if (aBewR1.Bottom()>aBewR2.Top()) {
|
|
/* Cases 2.8, 2.9
|
|
Case 2.8 always going around on the outside (bDirect=false).
|
|
|
|
Case 2.9 could also be a direct connection (in the
|
|
case that the BewareRects overlap only slightly and
|
|
the BoundRects don't overlap at all and if the
|
|
line exits would otherwise violate the respective
|
|
other object's BewareRect).
|
|
*/
|
|
bool bCase29Direct = false;
|
|
bool bCase29=aBewR1.Bottom()>aBewR2.Top();
|
|
if (aBndR1.Bottom()<=aBndR2.Top()) { // case 2.9 without BoundRect overlap
|
|
if ((aPt1.X()>aBewareRect2.Left() && aPt1.X()<aBewareRect2.Right()) ||
|
|
(aPt2.X()>aBewareRect1.Left() && aPt2.X()<aBewareRect1.Right())) {
|
|
bCase29Direct = true;
|
|
}
|
|
}
|
|
if (!bCase29Direct) {
|
|
bool bLinksLang=std::abs(nXMin-aMeeting.X())<=std::abs(nXMax-aMeeting.X());
|
|
if (bLinksLang) {
|
|
aMeeting.X()=nXMin;
|
|
} else {
|
|
aMeeting.X()=nXMax;
|
|
}
|
|
if (bCase29) {
|
|
// now make sure that the surrounded object
|
|
// isn't traversed
|
|
if ((aBewR1.Center().X()<aBewR2.Center().X()) != bLinksLang) {
|
|
aMeeting.Y()=aBewR2.Bottom();
|
|
} else {
|
|
aMeeting.Y()=aBewR1.Top();
|
|
}
|
|
}
|
|
} else {
|
|
// We need a direct connection (3-line Z connection),
|
|
// because we have to violate the BewareRects.
|
|
// Use rule of three to scale down the BewareRects.
|
|
long nWant1=aBewR1.Bottom()-aBndR1.Bottom(); // difference at Obj1
|
|
long nWant2=aBndR2.Top()-aBewR2.Top(); // difference at Obj2
|
|
long nSpace=aBndR2.Top()-aBndR1.Bottom(); // available space
|
|
long nGet1=BigMulDiv(nWant1,nSpace,nWant1+nWant2);
|
|
long nGet2=nSpace-nGet1;
|
|
if (bUnt1) { // revert normalization
|
|
aBewareRect1.Bottom()+=nGet1-nWant1;
|
|
aBewareRect2.Top()-=nGet2-nWant2;
|
|
} else {
|
|
aBewareRect2.Bottom()+=nGet1-nWant1;
|
|
aBewareRect1.Top()-=nGet2-nWant2;
|
|
}
|
|
nIntersections++; // lower quality
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else if (nMainCase==3) { // case 3: one horizontal, the other vertical
|
|
/* legend:
|
|
The line exits to the:
|
|
-| left
|
|
|
|
|- right
|
|
|
|
_|_ top
|
|
|
|
T bottom
|
|
|
|
* . * . * -- no overlap, at most might touch
|
|
. . . . . -- overlap
|
|
* . |- . * -- same height
|
|
. . . . . -- overlap
|
|
* . * . * -- no overlap, at most might touch
|
|
|
|
Overall, there are 96 possible constellations, some of these can't even
|
|
be unambiguously assigned to a certain case/method of handling.
|
|
|
|
|
|
3.1: All those constellations that are covered reasonably well
|
|
by the default MeetingPoint (20+12).
|
|
|
|
T T T . _|_ _|_ . T T T these 12 * . * T * * . * . * * T * . * * . * . *
|
|
. . . . _|_ _|_ . . . . constellations . . . . . . . . . T . . . . . T . . . .
|
|
* . |- . * * . -| . * are covered * . |- . _|_ * . |- . T _|_ . -| . * T . -| . *
|
|
. . . . T T . . . . only in . . . . _|_ . . . . . _|_ . . . . . . . . .
|
|
_|__|__|_ . T T . _|__|__|_ part: * . * _|_ * * . * . * * _|_ * . * * . * . *
|
|
|
|
The last 16 of these cases can be excluded, if the objects face each other openly.
|
|
|
|
|
|
3.2: The objects face each other openly, thus a connection using only two lines is possible (4+20);
|
|
This case is priority #1.
|
|
* . * . T T . * . * these 20 * . * T * * T * . * * . * . * * . * . *
|
|
. . . . . . . . . . constellations . . . T T T T . . . . . . . . . . . . .
|
|
* . |- . * * . -| . * are covered * . |-_|__|_ _|__|_-| . * * . |- T T T T -| . *
|
|
. . . . . . . . . . only in . . . _|__|_ _|__|_ . . . . . . . . . . . . .
|
|
* . * . _|_ _|_ . * . * part: * . * _|_ * * _|_ * . * * . * . * * . * . *
|
|
|
|
3.3: The line exits point away from the other object or miss its back (52+4).
|
|
_|__|__|__|_ * * _|__|__|__|_ * . . . * * . * . * these 4 * . * . * * . * . *
|
|
_|__|__|__|_ . . _|__|__|__|_ T T T . . . . T T T constellations . . . T . . T . . .
|
|
_|__|_ |- . * * . -| _|__|_ T T |- . * * . -| T T are covered * . |- . * * . -| . *
|
|
_|__|__|_ . . . . _|__|__|_ T T T T . . T T T T only in . . . _|_ . . _|_ . . .
|
|
* . * . * * . * . * T T T T * * T T T T part: * . * . * * . * . *
|
|
*/
|
|
|
|
// case 3.2
|
|
Rectangle aTmpR1(aBewareRect1);
|
|
Rectangle aTmpR2(aBewareRect2);
|
|
if (bBewareOverlap) {
|
|
// overlapping BewareRects: use BoundRects for checking for case 3.2
|
|
aTmpR1=aBoundRect1;
|
|
aTmpR2=aBoundRect2;
|
|
}
|
|
if ((((bRts1 && aTmpR1.Right ()<=aPt2.X()) || (bLks1 && aTmpR1.Left()>=aPt2.X())) &&
|
|
((bUnt2 && aTmpR2.Bottom()<=aPt1.Y()) || (bObn2 && aTmpR2.Top ()>=aPt1.Y()))) ||
|
|
(((bRts2 && aTmpR2.Right ()<=aPt1.X()) || (bLks2 && aTmpR2.Left()>=aPt1.X())) &&
|
|
((bUnt1 && aTmpR1.Bottom()<=aPt2.Y()) || (bObn1 && aTmpR1.Top ()>=aPt2.Y())))) {
|
|
// case 3.2 applies: connector with only 2 lines
|
|
if (bHor1) {
|
|
aMeeting.X()=aPt2.X();
|
|
aMeeting.Y()=aPt1.Y();
|
|
} else {
|
|
aMeeting.X()=aPt1.X();
|
|
aMeeting.Y()=aPt2.Y();
|
|
}
|
|
// in the case of overlapping BewareRects:
|
|
aBewareRect1=aTmpR1;
|
|
aBewareRect2=aTmpR2;
|
|
} else if ((((bRts1 && aBewareRect1.Right ()>aBewareRect2.Left ()) ||
|
|
(bLks1 && aBewareRect1.Left ()<aBewareRect2.Right ())) &&
|
|
((bUnt2 && aBewareRect2.Bottom()>aBewareRect1.Top ()) ||
|
|
(bObn2 && aBewareRect2.Top ()<aBewareRect1.Bottom()))) ||
|
|
(((bRts2 && aBewareRect2.Right ()>aBewareRect1.Left ()) ||
|
|
(bLks2 && aBewareRect2.Left ()<aBewareRect1.Right ())) &&
|
|
((bUnt1 && aBewareRect1.Bottom()>aBewareRect2.Top ()) ||
|
|
(bObn1 && aBewareRect1.Top ()<aBewareRect2.Bottom())))) {
|
|
// case 3.3
|
|
if (bRts1 || bRts2) { aMeeting.X()=nXMax; }
|
|
if (bLks1 || bLks2) { aMeeting.X()=nXMin; }
|
|
if (bUnt1 || bUnt2) { aMeeting.Y()=nYMax; }
|
|
if (bObn1 || bObn2) { aMeeting.Y()=nYMin; }
|
|
}
|
|
}
|
|
}
|
|
|
|
XPolygon aXP1(ImpCalcObjToCenter(aPt1,nAngle1,aBewareRect1,aMeeting));
|
|
XPolygon aXP2(ImpCalcObjToCenter(aPt2,nAngle2,aBewareRect2,aMeeting));
|
|
sal_uInt16 nXP1Anz=aXP1.GetPointCount();
|
|
sal_uInt16 nXP2Anz=aXP2.GetPointCount();
|
|
if (bInfo) {
|
|
pInfo->nObj1Lines=nXP1Anz; if (nXP1Anz>1) pInfo->nObj1Lines--;
|
|
pInfo->nObj2Lines=nXP2Anz; if (nXP2Anz>1) pInfo->nObj2Lines--;
|
|
}
|
|
Point aEP1(aXP1[nXP1Anz-1]);
|
|
Point aEP2(aXP2[nXP2Anz-1]);
|
|
bool bInsMeetingPoint=aEP1.X()!=aEP2.X() && aEP1.Y()!=aEP2.Y();
|
|
bool bHorzE1=aEP1.Y()==aXP1[nXP1Anz-2].Y(); // is last line of XP1 horizontal?
|
|
bool bHorzE2=aEP2.Y()==aXP2[nXP2Anz-2].Y(); // is last line of XP2 horizontal?
|
|
if (aEP1==aEP2 && ((bHorzE1 && bHorzE2 && aEP1.Y()==aEP2.Y()) || (!bHorzE1 && !bHorzE2 && aEP1.X()==aEP2.X()))) {
|
|
// special casing 'I' connectors
|
|
nXP1Anz--; aXP1.Remove(nXP1Anz,1);
|
|
nXP2Anz--; aXP2.Remove(nXP2Anz,1);
|
|
}
|
|
if (bInsMeetingPoint) {
|
|
aXP1.Insert(XPOLY_APPEND,aMeeting,XPOLY_NORMAL);
|
|
if (bInfo) {
|
|
// Inserting a MeetingPoint adds 2 new lines,
|
|
// either might become the center line.
|
|
if (pInfo->nObj1Lines==pInfo->nObj2Lines) {
|
|
pInfo->nObj1Lines++;
|
|
pInfo->nObj2Lines++;
|
|
} else {
|
|
if (pInfo->nObj1Lines>pInfo->nObj2Lines) {
|
|
pInfo->nObj2Lines++;
|
|
pInfo->nMiddleLine=nXP1Anz-1;
|
|
} else {
|
|
pInfo->nObj1Lines++;
|
|
pInfo->nMiddleLine=nXP1Anz;
|
|
}
|
|
}
|
|
}
|
|
} else if (bInfo && aEP1!=aEP2 && nXP1Anz+nXP2Anz>=4) {
|
|
// By connecting both ends, another line is added, this becomes the center line.
|
|
pInfo->nMiddleLine=nXP1Anz-1;
|
|
}
|
|
sal_uInt16 nNum=aXP2.GetPointCount();
|
|
if (aXP1[nXP1Anz-1]==aXP2[nXP2Anz-1] && nXP1Anz>1 && nXP2Anz>1) nNum--;
|
|
while (nNum>0) {
|
|
nNum--;
|
|
aXP1.Insert(XPOLY_APPEND,aXP2[nNum],XPOLY_NORMAL);
|
|
}
|
|
sal_uInt16 nPointCount=aXP1.GetPointCount();
|
|
char cForm=0;
|
|
if (bInfo || pnQuality!=NULL) {
|
|
cForm='?';
|
|
if (nPointCount==2) cForm='I';
|
|
else if (nPointCount==3) cForm='L';
|
|
else if (nPointCount==4) { // Z or U
|
|
if (nAngle1==nAngle2) cForm='U';
|
|
else cForm='Z';
|
|
} else if (nPointCount==6) { // S or C or ...
|
|
if (nAngle1!=nAngle2) {
|
|
// For type S, line 2 has the same direction as line 4.
|
|
// For type C, the opposite is true.
|
|
Point aP1(aXP1[1]);
|
|
Point aP2(aXP1[2]);
|
|
Point aP3(aXP1[3]);
|
|
Point aP4(aXP1[4]);
|
|
if (aP1.Y()==aP2.Y()) { // else both lines are horizontal
|
|
if ((aP1.X()<aP2.X())==(aP3.X()<aP4.X())) cForm='S';
|
|
else cForm='C';
|
|
} else { // else both lines are vertical
|
|
if ((aP1.Y()<aP2.Y())==(aP3.Y()<aP4.Y())) cForm='S';
|
|
else cForm='C';
|
|
}
|
|
} else cForm='4'; // else is case 3 with 5 lines
|
|
} else cForm='?';
|
|
// more shapes:
|
|
if (bInfo) {
|
|
pInfo->cOrthoForm=cForm;
|
|
if (cForm=='I' || cForm=='L' || cForm=='Z' || cForm=='U') {
|
|
pInfo->nObj1Lines=1;
|
|
pInfo->nObj2Lines=1;
|
|
if (cForm=='Z' || cForm=='U') {
|
|
pInfo->nMiddleLine=1;
|
|
} else {
|
|
pInfo->nMiddleLine=0xFFFF;
|
|
}
|
|
} else if (cForm=='S' || cForm=='C') {
|
|
pInfo->nObj1Lines=2;
|
|
pInfo->nObj2Lines=2;
|
|
pInfo->nMiddleLine=2;
|
|
}
|
|
}
|
|
}
|
|
if (pnQuality!=NULL) {
|
|
sal_uIntPtr nQual=0;
|
|
sal_uIntPtr nQual0=nQual; // prevent overruns
|
|
bool bOverflow = false;
|
|
Point aPt0(aXP1[0]);
|
|
for (sal_uInt16 nPntNum=1; nPntNum<nPointCount; nPntNum++) {
|
|
Point aPt1b(aXP1[nPntNum]);
|
|
nQual+=std::abs(aPt1b.X()-aPt0.X())+std::abs(aPt1b.Y()-aPt0.Y());
|
|
if (nQual<nQual0) bOverflow = true;
|
|
nQual0=nQual;
|
|
aPt0=aPt1b;
|
|
}
|
|
|
|
sal_uInt16 nTmp=nPointCount;
|
|
if (cForm=='Z') {
|
|
nTmp=2; // Z shape with good quality (nTmp=2 instead of 4)
|
|
sal_uIntPtr n1=std::abs(aXP1[1].X()-aXP1[0].X())+std::abs(aXP1[1].Y()-aXP1[0].Y());
|
|
sal_uIntPtr n2=std::abs(aXP1[2].X()-aXP1[1].X())+std::abs(aXP1[2].Y()-aXP1[1].Y());
|
|
sal_uIntPtr n3=std::abs(aXP1[3].X()-aXP1[2].X())+std::abs(aXP1[3].Y()-aXP1[2].Y());
|
|
// try to make lines lengths similar
|
|
sal_uIntPtr nBesser=0;
|
|
n1+=n3;
|
|
n3=n2/4;
|
|
if (n1>=n2) nBesser=6;
|
|
else if (n1>=3*n3) nBesser=4;
|
|
else if (n1>=2*n3) nBesser=2;
|
|
if (aXP1[0].Y()!=aXP1[1].Y()) nBesser++; // vertical starting line gets a plus (for H/V-Prio)
|
|
if (nQual>nBesser) nQual-=nBesser; else nQual=0;
|
|
}
|
|
if (nTmp>=3) {
|
|
nQual0=nQual;
|
|
nQual+=(sal_uIntPtr)nTmp*0x01000000;
|
|
if (nQual<nQual0 || nTmp>15) bOverflow = true;
|
|
}
|
|
if (nPointCount>=2) { // check exit angle again
|
|
Point aP1(aXP1[1]); aP1-=aXP1[0];
|
|
Point aP2(aXP1[nPointCount-2]); aP2-=aXP1[nPointCount-1];
|
|
long nAng1=0; if (aP1.X()<0) nAng1=18000; if (aP1.Y()>0) nAng1=27000;
|
|
if (aP1.Y()<0) nAng1=9000; if (aP1.X()!=0 && aP1.Y()!=0) nAng1=1; // slant?!
|
|
long nAng2=0; if (aP2.X()<0) nAng2=18000; if (aP2.Y()>0) nAng2=27000;
|
|
if (aP2.Y()<0) nAng2=9000; if (aP2.X()!=0 && aP2.Y()!=0) nAng2=1; // slant?!
|
|
if (nAng1!=nAngle1) nIntersections++;
|
|
if (nAng2!=nAngle2) nIntersections++;
|
|
}
|
|
|
|
// For the quality check, use the original Rects and at the same time
|
|
// check whether one them was scaled down for the calculation of the
|
|
// Edges (e. g. case 2.9)
|
|
aBewareRect1=rBewareRect1;
|
|
aBewareRect2=rBewareRect2;
|
|
|
|
for (sal_uInt16 i=0; i<nPointCount; i++) {
|
|
Point aPt1b(aXP1[i]);
|
|
bool b1=aPt1b.X()>aBewareRect1.Left() && aPt1b.X()<aBewareRect1.Right() &&
|
|
aPt1b.Y()>aBewareRect1.Top() && aPt1b.Y()<aBewareRect1.Bottom();
|
|
bool b2=aPt1b.X()>aBewareRect2.Left() && aPt1b.X()<aBewareRect2.Right() &&
|
|
aPt1b.Y()>aBewareRect2.Top() && aPt1b.Y()<aBewareRect2.Bottom();
|
|
sal_uInt16 nInt0=nIntersections;
|
|
if (i==0 || i==nPointCount-1) {
|
|
if (b1 && b2) nIntersections++;
|
|
} else {
|
|
if (b1) nIntersections++;
|
|
if (b2) nIntersections++;
|
|
}
|
|
// check for overlaps
|
|
if (i>0 && nInt0==nIntersections) {
|
|
if (aPt0.Y()==aPt1b.Y()) { // horizontal line
|
|
if (aPt0.Y()>aBewareRect1.Top() && aPt0.Y()<aBewareRect1.Bottom() &&
|
|
((aPt0.X()<=aBewareRect1.Left() && aPt1b.X()>=aBewareRect1.Right()) ||
|
|
(aPt1b.X()<=aBewareRect1.Left() && aPt0.X()>=aBewareRect1.Right()))) nIntersections++;
|
|
if (aPt0.Y()>aBewareRect2.Top() && aPt0.Y()<aBewareRect2.Bottom() &&
|
|
((aPt0.X()<=aBewareRect2.Left() && aPt1b.X()>=aBewareRect2.Right()) ||
|
|
(aPt1b.X()<=aBewareRect2.Left() && aPt0.X()>=aBewareRect2.Right()))) nIntersections++;
|
|
} else { // vertical line
|
|
if (aPt0.X()>aBewareRect1.Left() && aPt0.X()<aBewareRect1.Right() &&
|
|
((aPt0.Y()<=aBewareRect1.Top() && aPt1b.Y()>=aBewareRect1.Bottom()) ||
|
|
(aPt1b.Y()<=aBewareRect1.Top() && aPt0.Y()>=aBewareRect1.Bottom()))) nIntersections++;
|
|
if (aPt0.X()>aBewareRect2.Left() && aPt0.X()<aBewareRect2.Right() &&
|
|
((aPt0.Y()<=aBewareRect2.Top() && aPt1b.Y()>=aBewareRect2.Bottom()) ||
|
|
(aPt1b.Y()<=aBewareRect2.Top() && aPt0.Y()>=aBewareRect2.Bottom()))) nIntersections++;
|
|
}
|
|
}
|
|
aPt0=aPt1b;
|
|
}
|
|
if (nPointCount<=1) nIntersections++;
|
|
nQual0=nQual;
|
|
nQual+=(sal_uIntPtr)nIntersections*0x10000000;
|
|
if (nQual<nQual0 || nIntersections>15) bOverflow = true;
|
|
|
|
if (bOverflow || nQual==0xFFFFFFFF) nQual=0xFFFFFFFE;
|
|
*pnQuality=nQual;
|
|
}
|
|
if (bInfo) { // now apply line offsets to aXP1
|
|
if (pInfo->nMiddleLine!=0xFFFF) {
|
|
sal_uInt16 nIdx=pInfo->ImpGetPolyIdx(MIDDLELINE,aXP1);
|
|
if (pInfo->ImpIsHorzLine(MIDDLELINE,aXP1)) {
|
|
aXP1[nIdx].Y()+=pInfo->aMiddleLine.Y();
|
|
aXP1[nIdx+1].Y()+=pInfo->aMiddleLine.Y();
|
|
} else {
|
|
aXP1[nIdx].X()+=pInfo->aMiddleLine.X();
|
|
aXP1[nIdx+1].X()+=pInfo->aMiddleLine.X();
|
|
}
|
|
}
|
|
if (pInfo->nObj1Lines>=2) {
|
|
sal_uInt16 nIdx=pInfo->ImpGetPolyIdx(OBJ1LINE2,aXP1);
|
|
if (pInfo->ImpIsHorzLine(OBJ1LINE2,aXP1)) {
|
|
aXP1[nIdx].Y()+=pInfo->aObj1Line2.Y();
|
|
aXP1[nIdx+1].Y()+=pInfo->aObj1Line2.Y();
|
|
} else {
|
|
aXP1[nIdx].X()+=pInfo->aObj1Line2.X();
|
|
aXP1[nIdx+1].X()+=pInfo->aObj1Line2.X();
|
|
}
|
|
}
|
|
if (pInfo->nObj1Lines>=3) {
|
|
sal_uInt16 nIdx=pInfo->ImpGetPolyIdx(OBJ1LINE3,aXP1);
|
|
if (pInfo->ImpIsHorzLine(OBJ1LINE3,aXP1)) {
|
|
aXP1[nIdx].Y()+=pInfo->aObj1Line3.Y();
|
|
aXP1[nIdx+1].Y()+=pInfo->aObj1Line3.Y();
|
|
} else {
|
|
aXP1[nIdx].X()+=pInfo->aObj1Line3.X();
|
|
aXP1[nIdx+1].X()+=pInfo->aObj1Line3.X();
|
|
}
|
|
}
|
|
if (pInfo->nObj2Lines>=2) {
|
|
sal_uInt16 nIdx=pInfo->ImpGetPolyIdx(OBJ2LINE2,aXP1);
|
|
if (pInfo->ImpIsHorzLine(OBJ2LINE2,aXP1)) {
|
|
aXP1[nIdx].Y()+=pInfo->aObj2Line2.Y();
|
|
aXP1[nIdx+1].Y()+=pInfo->aObj2Line2.Y();
|
|
} else {
|
|
aXP1[nIdx].X()+=pInfo->aObj2Line2.X();
|
|
aXP1[nIdx+1].X()+=pInfo->aObj2Line2.X();
|
|
}
|
|
}
|
|
if (pInfo->nObj2Lines>=3) {
|
|
sal_uInt16 nIdx=pInfo->ImpGetPolyIdx(OBJ2LINE3,aXP1);
|
|
if (pInfo->ImpIsHorzLine(OBJ2LINE3,aXP1)) {
|
|
aXP1[nIdx].Y()+=pInfo->aObj2Line3.Y();
|
|
aXP1[nIdx+1].Y()+=pInfo->aObj2Line3.Y();
|
|
} else {
|
|
aXP1[nIdx].X()+=pInfo->aObj2Line3.X();
|
|
aXP1[nIdx+1].X()+=pInfo->aObj2Line3.X();
|
|
}
|
|
}
|
|
}
|
|
// make the connector a bezier curve, if appropriate
|
|
if (eKind==SDREDGE_BEZIER && nPointCount>2) {
|
|
Point* pPt1=&aXP1[0];
|
|
Point* pPt2=&aXP1[1];
|
|
Point* pPt3=&aXP1[nPointCount-2];
|
|
Point* pPt4=&aXP1[nPointCount-1];
|
|
long dx1=pPt2->X()-pPt1->X();
|
|
long dy1=pPt2->Y()-pPt1->Y();
|
|
long dx2=pPt3->X()-pPt4->X();
|
|
long dy2=pPt3->Y()-pPt4->Y();
|
|
if (cForm=='L') { // nPointCount==3
|
|
aXP1.SetFlags(1,XPOLY_CONTROL);
|
|
Point aPt3(*pPt2);
|
|
aXP1.Insert(2,aPt3,XPOLY_CONTROL);
|
|
nPointCount=aXP1.GetPointCount();
|
|
pPt2=&aXP1[1];
|
|
pPt3=&aXP1[nPointCount-2];
|
|
pPt2->X()-=dx1/3;
|
|
pPt2->Y()-=dy1/3;
|
|
pPt3->X()-=dx2/3;
|
|
pPt3->Y()-=dy2/3;
|
|
} else if (nPointCount>=4 && nPointCount<=6) { // Z or U or ...
|
|
// To all others, the end points of the original lines become control
|
|
// points for now. Thus, we need to do some more work for nPointCount>4!
|
|
aXP1.SetFlags(1,XPOLY_CONTROL);
|
|
aXP1.SetFlags(nPointCount-2,XPOLY_CONTROL);
|
|
// distance x1.5
|
|
pPt2->X()+=dx1/2;
|
|
pPt2->Y()+=dy1/2;
|
|
pPt3->X()+=dx2/2;
|
|
pPt3->Y()+=dy2/2;
|
|
if (nPointCount==5) {
|
|
// add a control point before and after center
|
|
Point aCenter(aXP1[2]);
|
|
long dx1b=aCenter.X()-aXP1[1].X();
|
|
long dy1b=aCenter.Y()-aXP1[1].Y();
|
|
long dx2b=aCenter.X()-aXP1[3].X();
|
|
long dy2b=aCenter.Y()-aXP1[3].Y();
|
|
aXP1.Insert(2,aCenter,XPOLY_CONTROL);
|
|
aXP1.SetFlags(3,XPOLY_SYMMTR);
|
|
aXP1.Insert(4,aCenter,XPOLY_CONTROL);
|
|
aXP1[2].X()-=dx1b/2;
|
|
aXP1[2].Y()-=dy1b/2;
|
|
aXP1[3].X()-=(dx1b+dx2b)/4;
|
|
aXP1[3].Y()-=(dy1b+dy2b)/4;
|
|
aXP1[4].X()-=dx2b/2;
|
|
aXP1[4].Y()-=dy2b/2;
|
|
}
|
|
if (nPointCount==6) {
|
|
Point aPt1b(aXP1[2]);
|
|
Point aPt2b(aXP1[3]);
|
|
aXP1.Insert(2,aPt1b,XPOLY_CONTROL);
|
|
aXP1.Insert(5,aPt2b,XPOLY_CONTROL);
|
|
long dx=aPt1b.X()-aPt2b.X();
|
|
long dy=aPt1b.Y()-aPt2b.Y();
|
|
aXP1[3].X()-=dx/2;
|
|
aXP1[3].Y()-=dy/2;
|
|
aXP1.SetFlags(3,XPOLY_SYMMTR);
|
|
aXP1.Remove(4,1); // because it's identical with aXP1[3]
|
|
}
|
|
}
|
|
}
|
|
return aXP1;
|
|
}
|
|
|
|
/*
|
|
There could be a maximum of 64 different developments with 5 lines, a
|
|
maximum of 32 developments with 4 lines, a maximum of 16 developments with
|
|
3 lines, a maximum of 8 developments with 2 lines.
|
|
This gives us a total of 124 possibilities.
|
|
Normalized for the 1st exit angle to the right, there remain 31 possibilities.
|
|
Now, normalizing away the vertical mirroring, we get to a total of 16
|
|
characteristic developments with 1 through 5 lines:
|
|
|
|
1 line (type "I") --
|
|
|
|
2 lines (type "L") __|
|
|
|
|
3 lines (type "U") __ (type "Z") _
|
|
__| _|
|
|
_ _
|
|
4 lines #1 _| #2 | | #3 |_ #4 | |
|
|
_| _| _| _|
|
|
Of these, #1 is implausible, #2 is a rotated version of #3. This leaves
|
|
#2 (from now on referred to as 4.1) and #4 (from now on referred to as 4.2).
|
|
_ _
|
|
5 lines #1 _| #2 _| #3 ___ #4 _
|
|
_| _| _| _| _| |_
|
|
_ _ _
|
|
#5 |_ #6 |_ #7 _| | #8 ____
|
|
_| _| _| |_ _|
|
|
Of these, 5.1, 5.2, 5.4 and 5.5 are implausible, 5.7 is a reversed version
|
|
of 5.3. This leaves 5.3 (type "4"), 5.6 (type "S") and 5.8 (type "C").
|
|
|
|
We now have discerned the 9 basic types to cover all 400 possible constellations
|
|
of object positions and exit angles. 4 of the 9 types have got a center
|
|
line (CL). The number of object margins per object varies between 0 and 3:
|
|
|
|
CL O1 O2 Note
|
|
"I": n 0 0
|
|
"L": n 0 0
|
|
"U": n 0-1 0-1
|
|
"Z": y 0 0
|
|
4.2: y 0 1 = U+1, respectively 1+U
|
|
4.4: n 0-2 0-2 = Z+1
|
|
"4": y 0 2 = Z+2
|
|
"S": y 1 1 = 1+Z+1
|
|
"C": n 0-3 0-3 = 1+U+1
|
|
*/
|
|
|
|
void SdrEdgeObj::Notify(SfxBroadcaster& rBC, const SfxHint& rHint)
|
|
{
|
|
const SfxSimpleHint* pSimple = dynamic_cast<const SfxSimpleHint*>(&rHint);
|
|
sal_uIntPtr nId=pSimple==0 ? 0 : pSimple->GetId();
|
|
bool bDataChg=nId==SFX_HINT_DATACHANGED;
|
|
bool bDying=nId==SFX_HINT_DYING;
|
|
bool bObj1=aCon1.pObj!=NULL && aCon1.pObj->GetBroadcaster()==&rBC;
|
|
bool bObj2=aCon2.pObj!=NULL && aCon2.pObj->GetBroadcaster()==&rBC;
|
|
if (bDying && (bObj1 || bObj2)) {
|
|
// catch Dying, so AttrObj doesn't start broadcasting
|
|
// about an alleged change of template
|
|
if (bObj1) aCon1.pObj=NULL;
|
|
if (bObj2) aCon2.pObj=NULL;
|
|
return;
|
|
}
|
|
if ( bObj1 || bObj2 )
|
|
{
|
|
bEdgeTrackUserDefined = false;
|
|
}
|
|
SdrTextObj::Notify(rBC,rHint);
|
|
if (nNotifyingCount==0) { // a locking flag
|
|
nNotifyingCount++;
|
|
const SdrHint* pSdrHint = dynamic_cast<const SdrHint*>(&rHint);
|
|
if (bDataChg) { // StyleSheet changed
|
|
ImpSetAttrToEdgeInfo(); // when changing templates, copy values from Pool to aEdgeInfo
|
|
}
|
|
if (bDataChg ||
|
|
(bObj1 && aCon1.pObj->GetPage()==pPage) ||
|
|
(bObj2 && aCon2.pObj->GetPage()==pPage) ||
|
|
(pSdrHint && pSdrHint->GetKind()==HINT_OBJREMOVED))
|
|
{
|
|
// broadcasting only, if on the same page
|
|
Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetCurrentBoundRect();
|
|
ImpDirtyEdgeTrack();
|
|
|
|
// only redraw here, object hasn't actually changed
|
|
ActionChanged();
|
|
|
|
SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
|
|
}
|
|
nNotifyingCount--;
|
|
}
|
|
}
|
|
|
|
/** updates edges that are connected to the edges of this object
|
|
as if the connected objects sent a repaint broadcast
|
|
*/
|
|
void SdrEdgeObj::Reformat()
|
|
{
|
|
if( NULL != aCon1.pObj )
|
|
{
|
|
SfxSimpleHint aHint( SFX_HINT_DATACHANGED );
|
|
Notify( *const_cast<SfxBroadcaster*>(aCon1.pObj->GetBroadcaster()), aHint );
|
|
}
|
|
|
|
if( NULL != aCon2.pObj )
|
|
{
|
|
SfxSimpleHint aHint( SFX_HINT_DATACHANGED );
|
|
Notify( *const_cast<SfxBroadcaster*>(aCon2.pObj->GetBroadcaster()), aHint );
|
|
}
|
|
}
|
|
|
|
SdrEdgeObj* SdrEdgeObj::Clone() const
|
|
{
|
|
return CloneHelper< SdrEdgeObj >();
|
|
}
|
|
|
|
SdrEdgeObj& SdrEdgeObj::operator=(const SdrEdgeObj& rObj)
|
|
{
|
|
if( this == &rObj )
|
|
return *this;
|
|
SdrTextObj::operator=(rObj);
|
|
*pEdgeTrack =*rObj.pEdgeTrack;
|
|
bEdgeTrackDirty=rObj.bEdgeTrackDirty;
|
|
aCon1 =rObj.aCon1;
|
|
aCon2 =rObj.aCon2;
|
|
aCon1.pObj=NULL;
|
|
aCon2.pObj=NULL;
|
|
aEdgeInfo=rObj.aEdgeInfo;
|
|
return *this;
|
|
}
|
|
|
|
OUString SdrEdgeObj::TakeObjNameSingul() const
|
|
{
|
|
OUStringBuffer sName(ImpGetResStr(STR_ObjNameSingulEDGE));
|
|
|
|
OUString aName(GetName());
|
|
if (!aName.isEmpty())
|
|
{
|
|
sName.append(' ');
|
|
sName.append('\'');
|
|
sName.append(aName);
|
|
sName.append('\'');
|
|
}
|
|
return sName.makeStringAndClear();
|
|
}
|
|
|
|
OUString SdrEdgeObj::TakeObjNamePlural() const
|
|
{
|
|
return ImpGetResStr(STR_ObjNamePluralEDGE);
|
|
}
|
|
|
|
basegfx::B2DPolyPolygon SdrEdgeObj::TakeXorPoly() const
|
|
{
|
|
basegfx::B2DPolyPolygon aPolyPolygon;
|
|
|
|
if (bEdgeTrackDirty)
|
|
{
|
|
const_cast<SdrEdgeObj*>(this)->ImpRecalcEdgeTrack();
|
|
}
|
|
|
|
if(pEdgeTrack)
|
|
{
|
|
aPolyPolygon.append(pEdgeTrack->getB2DPolygon());
|
|
}
|
|
|
|
return aPolyPolygon;
|
|
}
|
|
|
|
void SdrEdgeObj::SetEdgeTrackPath( const basegfx::B2DPolyPolygon& rPoly )
|
|
{
|
|
if ( !rPoly.count() )
|
|
{
|
|
bEdgeTrackDirty = true;
|
|
bEdgeTrackUserDefined = false;
|
|
}
|
|
else
|
|
{
|
|
*pEdgeTrack = XPolygon( rPoly.getB2DPolygon( 0 ) );
|
|
bEdgeTrackDirty = false;
|
|
bEdgeTrackUserDefined = true;
|
|
|
|
// #i110629# also set aRect and maSnapeRect depending on pEdgeTrack
|
|
const Rectangle aPolygonBounds(pEdgeTrack->GetBoundRect());
|
|
maRect = aPolygonBounds;
|
|
maSnapRect = aPolygonBounds;
|
|
}
|
|
}
|
|
|
|
basegfx::B2DPolyPolygon SdrEdgeObj::GetEdgeTrackPath() const
|
|
{
|
|
basegfx::B2DPolyPolygon aPolyPolygon;
|
|
|
|
if (bEdgeTrackDirty)
|
|
const_cast<SdrEdgeObj*>(this)->ImpRecalcEdgeTrack();
|
|
|
|
aPolyPolygon.append( pEdgeTrack->getB2DPolygon() );
|
|
|
|
return aPolyPolygon;
|
|
}
|
|
|
|
sal_uInt32 SdrEdgeObj::GetHdlCount() const
|
|
{
|
|
SdrEdgeKind eKind=static_cast<const SdrEdgeKindItem&>(GetObjectItem(SDRATTR_EDGEKIND)).GetValue();
|
|
sal_uInt32 nHdlAnz(0L);
|
|
sal_uInt32 nPointCount(pEdgeTrack->GetPointCount());
|
|
|
|
if(nPointCount)
|
|
{
|
|
nHdlAnz = 2L;
|
|
|
|
if ((eKind==SDREDGE_ORTHOLINES || eKind==SDREDGE_BEZIER) && nPointCount >= 4L)
|
|
{
|
|
sal_uInt32 nO1(aEdgeInfo.nObj1Lines > 0L ? aEdgeInfo.nObj1Lines - 1L : 0L);
|
|
sal_uInt32 nO2(aEdgeInfo.nObj2Lines > 0L ? aEdgeInfo.nObj2Lines - 1L : 0L);
|
|
sal_uInt32 nM(aEdgeInfo.nMiddleLine != 0xFFFF ? 1L : 0L);
|
|
nHdlAnz += nO1 + nO2 + nM;
|
|
}
|
|
else if (eKind==SDREDGE_THREELINES && nPointCount == 4L)
|
|
{
|
|
if(GetConnectedNode(true))
|
|
nHdlAnz++;
|
|
|
|
if(GetConnectedNode(false))
|
|
nHdlAnz++;
|
|
}
|
|
}
|
|
|
|
return nHdlAnz;
|
|
}
|
|
|
|
SdrHdl* SdrEdgeObj::GetHdl(sal_uInt32 nHdlNum) const
|
|
{
|
|
SdrHdl* pHdl=NULL;
|
|
sal_uInt32 nPointCount(pEdgeTrack->GetPointCount());
|
|
if (nPointCount!=0) {
|
|
if (nHdlNum==0) {
|
|
pHdl=new ImpEdgeHdl((*pEdgeTrack)[0],HDL_POLY);
|
|
if (aCon1.pObj!=NULL && aCon1.bBestVertex) pHdl->Set1PixMore(true);
|
|
} else if (nHdlNum==1) {
|
|
pHdl=new ImpEdgeHdl((*pEdgeTrack)[sal_uInt16(nPointCount-1)],HDL_POLY);
|
|
if (aCon2.pObj!=NULL && aCon2.bBestVertex) pHdl->Set1PixMore(true);
|
|
} else {
|
|
SdrEdgeKind eKind=static_cast<const SdrEdgeKindItem&>(GetObjectItem(SDRATTR_EDGEKIND)).GetValue();
|
|
if (eKind==SDREDGE_ORTHOLINES || eKind==SDREDGE_BEZIER) {
|
|
sal_uInt32 nO1(aEdgeInfo.nObj1Lines > 0L ? aEdgeInfo.nObj1Lines - 1L : 0L);
|
|
sal_uInt32 nO2(aEdgeInfo.nObj2Lines > 0L ? aEdgeInfo.nObj2Lines - 1L : 0L);
|
|
sal_uInt32 nM(aEdgeInfo.nMiddleLine != 0xFFFF ? 1L : 0L);
|
|
sal_uInt32 nNum(nHdlNum - 2L);
|
|
sal_Int32 nPt(0L);
|
|
pHdl=new ImpEdgeHdl(Point(),HDL_POLY);
|
|
if (nNum<nO1) {
|
|
nPt=nNum+1L;
|
|
if (nNum==0) static_cast<ImpEdgeHdl*>(pHdl)->SetLineCode(OBJ1LINE2);
|
|
if (nNum==1) static_cast<ImpEdgeHdl*>(pHdl)->SetLineCode(OBJ1LINE3);
|
|
} else {
|
|
nNum=nNum-nO1;
|
|
if (nNum<nO2) {
|
|
nPt=nPointCount-3-nNum;
|
|
if (nNum==0) static_cast<ImpEdgeHdl*>(pHdl)->SetLineCode(OBJ2LINE2);
|
|
if (nNum==1) static_cast<ImpEdgeHdl*>(pHdl)->SetLineCode(OBJ2LINE3);
|
|
} else {
|
|
nNum=nNum-nO2;
|
|
if (nNum<nM) {
|
|
nPt=aEdgeInfo.nMiddleLine;
|
|
static_cast<ImpEdgeHdl*>(pHdl)->SetLineCode(MIDDLELINE);
|
|
}
|
|
}
|
|
}
|
|
if (nPt>0) {
|
|
Point aPos((*pEdgeTrack)[(sal_uInt16)nPt]);
|
|
aPos+=(*pEdgeTrack)[(sal_uInt16)nPt+1];
|
|
aPos.X()/=2;
|
|
aPos.Y()/=2;
|
|
pHdl->SetPos(aPos);
|
|
} else {
|
|
delete pHdl;
|
|
pHdl=NULL;
|
|
}
|
|
} else if (eKind==SDREDGE_THREELINES) {
|
|
sal_uInt32 nNum(nHdlNum);
|
|
if (GetConnectedNode(true)==NULL) nNum++;
|
|
Point aPos((*pEdgeTrack)[(sal_uInt16)nNum-1]);
|
|
pHdl=new ImpEdgeHdl(aPos,HDL_POLY);
|
|
if (nNum==2) static_cast<ImpEdgeHdl*>(pHdl)->SetLineCode(OBJ1LINE2);
|
|
if (nNum==3) static_cast<ImpEdgeHdl*>(pHdl)->SetLineCode(OBJ2LINE2);
|
|
}
|
|
}
|
|
if (pHdl!=NULL) {
|
|
pHdl->SetPointNum(nHdlNum);
|
|
}
|
|
}
|
|
return pHdl;
|
|
}
|
|
|
|
|
|
|
|
bool SdrEdgeObj::hasSpecialDrag() const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
SdrObject* SdrEdgeObj::getFullDragClone() const
|
|
{
|
|
// use Clone operator
|
|
SdrEdgeObj* pRetval = Clone();
|
|
|
|
// copy connections for clone, SdrEdgeObj::operator= does not do this
|
|
pRetval->ConnectToNode(true, GetConnectedNode(true));
|
|
pRetval->ConnectToNode(false, GetConnectedNode(false));
|
|
|
|
return pRetval;
|
|
}
|
|
|
|
bool SdrEdgeObj::beginSpecialDrag(SdrDragStat& rDrag) const
|
|
{
|
|
if(!rDrag.GetHdl())
|
|
return false;
|
|
|
|
rDrag.SetEndDragChangesAttributes(true);
|
|
|
|
if(rDrag.GetHdl()->GetPointNum() < 2)
|
|
{
|
|
rDrag.SetNoSnap(true);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SdrEdgeObj::applySpecialDrag(SdrDragStat& rDragStat)
|
|
{
|
|
SdrEdgeObj* pOriginalEdge = dynamic_cast< SdrEdgeObj* >(rDragStat.GetHdl()->GetObj());
|
|
const bool bOriginalEdgeModified(pOriginalEdge == this);
|
|
|
|
if(!bOriginalEdgeModified && pOriginalEdge)
|
|
{
|
|
// copy connections when clone is modified. This is needed because
|
|
// as preparation to this modification the data from the original object
|
|
// was copied to the clone using the operator=. As can be seen there,
|
|
// that operator does not copy the connections (for good reason)
|
|
ConnectToNode(true, pOriginalEdge->GetConnection(true).GetObject());
|
|
ConnectToNode(false, pOriginalEdge->GetConnection(false).GetObject());
|
|
}
|
|
|
|
if(rDragStat.GetHdl()->GetPointNum() < 2)
|
|
{
|
|
// start or end point connector drag
|
|
const bool bDragA(0 == rDragStat.GetHdl()->GetPointNum());
|
|
const Point aPointNow(rDragStat.GetNow());
|
|
|
|
if(rDragStat.GetPageView())
|
|
{
|
|
SdrObjConnection* pDraggedOne(bDragA ? &aCon1 : &aCon2);
|
|
|
|
// clear connection
|
|
DisconnectFromNode(bDragA);
|
|
|
|
// look for new connection
|
|
ImpFindConnector(aPointNow, *rDragStat.GetPageView(), *pDraggedOne, pOriginalEdge);
|
|
|
|
if(pDraggedOne->pObj)
|
|
{
|
|
// if found, officially connect to it; ImpFindConnector only
|
|
// sets pObj hard
|
|
SdrObject* pNewConnection = pDraggedOne->pObj;
|
|
pDraggedOne->pObj = 0;
|
|
ConnectToNode(bDragA, pNewConnection);
|
|
}
|
|
|
|
if(rDragStat.GetView() && !bOriginalEdgeModified)
|
|
{
|
|
// show IA helper, but only do this during IA, so not when the original
|
|
// Edge gets modified in the last call
|
|
rDragStat.GetView()->SetConnectMarker(*pDraggedOne, *rDragStat.GetPageView());
|
|
}
|
|
}
|
|
|
|
if(pEdgeTrack)
|
|
{
|
|
// change pEdgeTrack to modified position
|
|
if(bDragA)
|
|
{
|
|
(*pEdgeTrack)[0] = aPointNow;
|
|
}
|
|
else
|
|
{
|
|
(*pEdgeTrack)[sal_uInt16(pEdgeTrack->GetPointCount()-1)] = aPointNow;
|
|
}
|
|
}
|
|
|
|
// reset edge info's offsets, this is a end point drag
|
|
aEdgeInfo.aObj1Line2 = Point();
|
|
aEdgeInfo.aObj1Line3 = Point();
|
|
aEdgeInfo.aObj2Line2 = Point();
|
|
aEdgeInfo.aObj2Line3 = Point();
|
|
aEdgeInfo.aMiddleLine = Point();
|
|
}
|
|
else
|
|
{
|
|
// control point connector drag
|
|
const ImpEdgeHdl* pEdgeHdl = static_cast<const ImpEdgeHdl*>(rDragStat.GetHdl());
|
|
const SdrEdgeLineCode eLineCode = pEdgeHdl->GetLineCode();
|
|
const Point aDist(rDragStat.GetNow() - rDragStat.GetStart());
|
|
sal_Int32 nDist(pEdgeHdl->IsHorzDrag() ? aDist.X() : aDist.Y());
|
|
|
|
nDist += aEdgeInfo.ImpGetLineVersatz(eLineCode, *pEdgeTrack);
|
|
aEdgeInfo.ImpSetLineVersatz(eLineCode, *pEdgeTrack, nDist);
|
|
}
|
|
|
|
// force recalculation of EdgeTrack
|
|
*pEdgeTrack = ImpCalcEdgeTrack(*pEdgeTrack, aCon1, aCon2, &aEdgeInfo);
|
|
bEdgeTrackDirty=false;
|
|
|
|
// save EdgeInfos and mark object as user modified
|
|
ImpSetEdgeInfoToAttr();
|
|
bEdgeTrackUserDefined = false;
|
|
|
|
SetRectsDirty();
|
|
|
|
if(bOriginalEdgeModified && rDragStat.GetView())
|
|
{
|
|
// hide connect marker helper again when original gets changed.
|
|
// This happens at the end of the interaction
|
|
rDragStat.GetView()->HideConnectMarker();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
OUString SdrEdgeObj::getSpecialDragComment(const SdrDragStat& rDrag) const
|
|
{
|
|
const bool bCreateComment(rDrag.GetView() && this == rDrag.GetView()->GetCreateObj());
|
|
|
|
if(bCreateComment)
|
|
{
|
|
return OUString();
|
|
}
|
|
else
|
|
{
|
|
OUString aStr;
|
|
ImpTakeDescriptionStr(STR_DragEdgeTail, aStr);
|
|
|
|
return aStr;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
basegfx::B2DPolygon SdrEdgeObj::ImplAddConnectorOverlay(SdrDragMethod& rDragMethod, bool bTail1, bool bTail2, bool bDetail) const
|
|
{
|
|
basegfx::B2DPolygon aResult;
|
|
|
|
if(bDetail)
|
|
{
|
|
SdrObjConnection aMyCon1(aCon1);
|
|
SdrObjConnection aMyCon2(aCon2);
|
|
|
|
if (bTail1)
|
|
{
|
|
const basegfx::B2DPoint aTemp(rDragMethod.getCurrentTransformation() * basegfx::B2DPoint(aMyCon1.aObjOfs.X(), aMyCon1.aObjOfs.Y()));
|
|
aMyCon1.aObjOfs.X() = basegfx::fround(aTemp.getX());
|
|
aMyCon1.aObjOfs.Y() = basegfx::fround(aTemp.getY());
|
|
}
|
|
|
|
if (bTail2)
|
|
{
|
|
const basegfx::B2DPoint aTemp(rDragMethod.getCurrentTransformation() * basegfx::B2DPoint(aMyCon2.aObjOfs.X(), aMyCon2.aObjOfs.Y()));
|
|
aMyCon2.aObjOfs.X() = basegfx::fround(aTemp.getX());
|
|
aMyCon2.aObjOfs.Y() = basegfx::fround(aTemp.getY());
|
|
}
|
|
|
|
SdrEdgeInfoRec aInfo(aEdgeInfo);
|
|
XPolygon aXP(ImpCalcEdgeTrack(*pEdgeTrack, aMyCon1, aMyCon2, &aInfo));
|
|
|
|
if(aXP.GetPointCount())
|
|
{
|
|
aResult = aXP.getB2DPolygon();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Point aPt1((*pEdgeTrack)[0]);
|
|
Point aPt2((*pEdgeTrack)[sal_uInt16(pEdgeTrack->GetPointCount() - 1)]);
|
|
|
|
if (aCon1.pObj && (aCon1.bBestConn || aCon1.bBestVertex))
|
|
aPt1 = aCon1.pObj->GetSnapRect().Center();
|
|
|
|
if (aCon2.pObj && (aCon2.bBestConn || aCon2.bBestVertex))
|
|
aPt2 = aCon2.pObj->GetSnapRect().Center();
|
|
|
|
if (bTail1)
|
|
{
|
|
const basegfx::B2DPoint aTemp(rDragMethod.getCurrentTransformation() * basegfx::B2DPoint(aPt1.X(), aPt1.Y()));
|
|
aPt1.X() = basegfx::fround(aTemp.getX());
|
|
aPt1.Y() = basegfx::fround(aTemp.getY());
|
|
}
|
|
|
|
if (bTail2)
|
|
{
|
|
const basegfx::B2DPoint aTemp(rDragMethod.getCurrentTransformation() * basegfx::B2DPoint(aPt2.X(), aPt2.Y()));
|
|
aPt2.X() = basegfx::fround(aTemp.getX());
|
|
aPt2.Y() = basegfx::fround(aTemp.getY());
|
|
}
|
|
|
|
aResult.append(basegfx::B2DPoint(aPt1.X(), aPt1.Y()));
|
|
aResult.append(basegfx::B2DPoint(aPt2.X(), aPt2.Y()));
|
|
}
|
|
|
|
return aResult;
|
|
}
|
|
|
|
bool SdrEdgeObj::BegCreate(SdrDragStat& rDragStat)
|
|
{
|
|
rDragStat.SetNoSnap(true);
|
|
pEdgeTrack->SetPointCount(2);
|
|
(*pEdgeTrack)[0]=rDragStat.GetStart();
|
|
(*pEdgeTrack)[1]=rDragStat.GetNow();
|
|
if (rDragStat.GetPageView()!=NULL) {
|
|
ImpFindConnector(rDragStat.GetStart(),*rDragStat.GetPageView(),aCon1,this);
|
|
ConnectToNode(true,aCon1.pObj);
|
|
}
|
|
*pEdgeTrack=ImpCalcEdgeTrack(*pEdgeTrack,aCon1,aCon2,&aEdgeInfo);
|
|
return true;
|
|
}
|
|
|
|
bool SdrEdgeObj::MovCreate(SdrDragStat& rDragStat)
|
|
{
|
|
sal_uInt16 nMax=pEdgeTrack->GetPointCount();
|
|
(*pEdgeTrack)[nMax-1]=rDragStat.GetNow();
|
|
if (rDragStat.GetPageView()!=NULL) {
|
|
ImpFindConnector(rDragStat.GetNow(),*rDragStat.GetPageView(),aCon2,this);
|
|
rDragStat.GetView()->SetConnectMarker(aCon2,*rDragStat.GetPageView());
|
|
}
|
|
SetBoundRectDirty();
|
|
bSnapRectDirty=true;
|
|
ConnectToNode(false,aCon2.pObj);
|
|
*pEdgeTrack=ImpCalcEdgeTrack(*pEdgeTrack,aCon1,aCon2,&aEdgeInfo);
|
|
bEdgeTrackDirty=false;
|
|
return true;
|
|
}
|
|
|
|
bool SdrEdgeObj::EndCreate(SdrDragStat& rDragStat, SdrCreateCmd eCmd)
|
|
{
|
|
bool bOk=(eCmd==SDRCREATE_FORCEEND || rDragStat.GetPointAnz()>=2);
|
|
if (bOk) {
|
|
ConnectToNode(true,aCon1.pObj);
|
|
ConnectToNode(false,aCon2.pObj);
|
|
if (rDragStat.GetView()!=NULL) {
|
|
rDragStat.GetView()->HideConnectMarker();
|
|
}
|
|
ImpSetEdgeInfoToAttr(); // copy values from aEdgeInfo into the pool
|
|
}
|
|
SetRectsDirty();
|
|
return bOk;
|
|
}
|
|
|
|
bool SdrEdgeObj::BckCreate(SdrDragStat& rDragStat)
|
|
{
|
|
if (rDragStat.GetView()!=NULL) {
|
|
rDragStat.GetView()->HideConnectMarker();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void SdrEdgeObj::BrkCreate(SdrDragStat& rDragStat)
|
|
{
|
|
if (rDragStat.GetView()!=NULL) {
|
|
rDragStat.GetView()->HideConnectMarker();
|
|
}
|
|
}
|
|
|
|
basegfx::B2DPolyPolygon SdrEdgeObj::TakeCreatePoly(const SdrDragStat& /*rStatDrag*/) const
|
|
{
|
|
basegfx::B2DPolyPolygon aRetval;
|
|
aRetval.append(pEdgeTrack->getB2DPolygon());
|
|
return aRetval;
|
|
}
|
|
|
|
Pointer SdrEdgeObj::GetCreatePointer() const
|
|
{
|
|
return Pointer(PointerStyle::DrawConnect);
|
|
}
|
|
|
|
bool SdrEdgeObj::ImpFindConnector(const Point& rPt, const SdrPageView& rPV, SdrObjConnection& rCon, const SdrEdgeObj* pThis, OutputDevice* pOut)
|
|
{
|
|
rCon.ResetVars();
|
|
if (pOut==NULL) pOut=rPV.GetView().GetFirstOutputDevice();
|
|
if (pOut==NULL) return false;
|
|
SdrObjList* pOL=rPV.GetObjList();
|
|
const SetOfByte& rVisLayer=rPV.GetVisibleLayers();
|
|
// sensitive area of connectors is twice as large as the one of the handles
|
|
sal_uInt16 nMarkHdSiz=rPV.GetView().GetMarkHdlSizePixel();
|
|
Size aHalfConSiz(nMarkHdSiz,nMarkHdSiz);
|
|
aHalfConSiz=pOut->PixelToLogic(aHalfConSiz);
|
|
Rectangle aMouseRect(rPt,rPt);
|
|
aMouseRect.Left() -=aHalfConSiz.Width();
|
|
aMouseRect.Top() -=aHalfConSiz.Height();
|
|
aMouseRect.Right() +=aHalfConSiz.Width();
|
|
aMouseRect.Bottom()+=aHalfConSiz.Height();
|
|
sal_uInt16 nBoundHitTol=(sal_uInt16)aHalfConSiz.Width()/2; if (nBoundHitTol==0) nBoundHitTol=1;
|
|
size_t no=pOL->GetObjCount();
|
|
bool bFnd = false;
|
|
SdrObjConnection aTestCon;
|
|
SdrObjConnection aBestCon;
|
|
|
|
while (no>0 && !bFnd) {
|
|
// issue: group objects on different layers return LayerID=0!
|
|
no--;
|
|
SdrObject* pObj=pOL->GetObj(no);
|
|
if (rVisLayer.IsSet(pObj->GetLayer()) && pObj->IsVisible() && // only visible objects
|
|
(pThis==NULL || pObj!=static_cast<SdrObject const *>(pThis)) && // don't connect it to itself
|
|
pObj->IsNode())
|
|
{
|
|
Rectangle aObjBound(pObj->GetCurrentBoundRect());
|
|
if (aObjBound.IsOver(aMouseRect)) {
|
|
aTestCon.ResetVars();
|
|
bool bEdge=HAS_BASE(SdrEdgeObj,pObj); // no BestCon for Edge
|
|
// User-defined connectors have absolute priority.
|
|
// After those come Vertex, Corner and center (Best), all prioritized equally.
|
|
// Finally, a HitTest for the object.
|
|
const SdrGluePointList* pGPL=pObj->GetGluePointList();
|
|
sal_uInt16 nConAnz=pGPL==NULL ? 0 : pGPL->GetCount();
|
|
sal_uInt16 nGesAnz=nConAnz+9;
|
|
bool bUserFnd = false;
|
|
sal_uIntPtr nBestDist=0xFFFFFFFF;
|
|
for (sal_uInt16 i=0; i<nGesAnz; i++)
|
|
{
|
|
bool bUser=i<nConAnz;
|
|
bool bVertex=i>=nConAnz+0 && i<nConAnz+4;
|
|
bool bCorner=i>=nConAnz+4 && i<nConAnz+8;
|
|
bool bCenter=i==nConAnz+8;
|
|
bool bOk = false;
|
|
Point aConPos;
|
|
sal_uInt16 nConNum=i;
|
|
if (bUser) {
|
|
const SdrGluePoint& rGP=(*pGPL)[nConNum];
|
|
aConPos=rGP.GetAbsolutePos(*pObj);
|
|
nConNum=rGP.GetId();
|
|
bOk = true;
|
|
} else if (bVertex && !bUserFnd) {
|
|
nConNum=nConNum-nConAnz;
|
|
if (rPV.GetView().IsAutoVertexConnectors()) {
|
|
SdrGluePoint aPt(pObj->GetVertexGluePoint(nConNum));
|
|
aConPos=aPt.GetAbsolutePos(*pObj);
|
|
bOk = true;
|
|
} else i+=3;
|
|
} else if (bCorner && !bUserFnd) {
|
|
nConNum-=nConAnz+4;
|
|
if (rPV.GetView().IsAutoCornerConnectors()) {
|
|
SdrGluePoint aPt(pObj->GetCornerGluePoint(nConNum));
|
|
aConPos=aPt.GetAbsolutePos(*pObj);
|
|
bOk = true;
|
|
} else i+=3;
|
|
}
|
|
else if (bCenter && !bUserFnd && !bEdge)
|
|
{
|
|
// Suppress default connect at object center
|
|
if(!pThis || !pThis->GetSuppressDefaultConnect())
|
|
{
|
|
// not the edges!
|
|
nConNum=0;
|
|
aConPos=aObjBound.Center();
|
|
bOk = true;
|
|
}
|
|
}
|
|
if (bOk && aMouseRect.IsInside(aConPos)) {
|
|
if (bUser) bUserFnd = true;
|
|
bFnd = true;
|
|
sal_uIntPtr nDist=(sal_uIntPtr)std::abs(aConPos.X()-rPt.X())+(sal_uIntPtr)std::abs(aConPos.Y()-rPt.Y());
|
|
if (nDist<nBestDist) {
|
|
nBestDist=nDist;
|
|
aTestCon.pObj=pObj;
|
|
aTestCon.nConId=nConNum;
|
|
aTestCon.bAutoCorner=bCorner;
|
|
aTestCon.bAutoVertex=bVertex;
|
|
aTestCon.bBestConn=false; // bCenter;
|
|
aTestCon.bBestVertex=bCenter;
|
|
}
|
|
}
|
|
}
|
|
// if no connector is hit, try HitTest again, for BestConnector (=bCenter)
|
|
if(!bFnd &&
|
|
!bEdge &&
|
|
SdrObjectPrimitiveHit(*pObj, rPt, nBoundHitTol, rPV, &rVisLayer, false))
|
|
{
|
|
// Suppress default connect at object inside bound
|
|
if(!pThis || !pThis->GetSuppressDefaultConnect())
|
|
{
|
|
bFnd = true;
|
|
aTestCon.pObj=pObj;
|
|
aTestCon.bBestConn=true;
|
|
}
|
|
}
|
|
if (bFnd) {
|
|
Rectangle aMouseRect2(rPt,rPt);
|
|
aMouseRect.Left() -=nBoundHitTol;
|
|
aMouseRect.Top() -=nBoundHitTol;
|
|
aMouseRect.Right() +=nBoundHitTol;
|
|
aMouseRect.Bottom()+=nBoundHitTol;
|
|
aObjBound.IsOver(aMouseRect2);
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
rCon=aTestCon;
|
|
return bFnd;
|
|
}
|
|
|
|
void SdrEdgeObj::NbcSetSnapRect(const Rectangle& rRect)
|
|
{
|
|
const Rectangle aOld(GetSnapRect());
|
|
|
|
if(aOld != rRect)
|
|
{
|
|
if (maRect.IsEmpty() && 0 == pEdgeTrack->GetPointCount())
|
|
{
|
|
// #i110629# When initializing, do not scale on empty Rectangle; this
|
|
// will mirror the underlying text object (!)
|
|
maRect = rRect;
|
|
maSnapRect = rRect;
|
|
}
|
|
else
|
|
{
|
|
long nMulX = rRect.Right() - rRect.Left();
|
|
long nDivX = aOld.Right() - aOld.Left();
|
|
long nMulY = rRect.Bottom() - rRect.Top();
|
|
long nDivY = aOld.Bottom() - aOld.Top();
|
|
if ( nDivX == 0 ) { nMulX = 1; nDivX = 1; }
|
|
if ( nDivY == 0 ) { nMulY = 1; nDivY = 1; }
|
|
Fraction aX(nMulX, nDivX);
|
|
Fraction aY(nMulY, nDivY);
|
|
NbcResize(aOld.TopLeft(), aX, aY);
|
|
NbcMove(Size(rRect.Left() - aOld.Left(), rRect.Top() - aOld.Top()));
|
|
}
|
|
}
|
|
}
|
|
|
|
void SdrEdgeObj::NbcMove(const Size& rSiz)
|
|
{
|
|
SdrTextObj::NbcMove(rSiz);
|
|
MoveXPoly(*pEdgeTrack,rSiz);
|
|
}
|
|
|
|
void SdrEdgeObj::NbcResize(const Point& rRefPnt, const Fraction& aXFact, const Fraction& aYFact)
|
|
{
|
|
SdrTextObj::NbcResize(rRefPnt,aXFact,aXFact);
|
|
ResizeXPoly(*pEdgeTrack,rRefPnt,aXFact,aYFact);
|
|
|
|
// if resize is not from paste, forget user distances
|
|
if(!GetModel()->IsPasteResize())
|
|
{
|
|
aEdgeInfo.aObj1Line2 = Point();
|
|
aEdgeInfo.aObj1Line3 = Point();
|
|
aEdgeInfo.aObj2Line2 = Point();
|
|
aEdgeInfo.aObj2Line3 = Point();
|
|
aEdgeInfo.aMiddleLine = Point();
|
|
}
|
|
}
|
|
|
|
// #i54102# added rotation support
|
|
void SdrEdgeObj::NbcRotate(const Point& rRef, long nAngle, double sn, double cs)
|
|
{
|
|
if(bEdgeTrackUserDefined)
|
|
{
|
|
// #i120437# special handling when track is imported, apply
|
|
// transformation directly to imported track.
|
|
SdrTextObj::NbcRotate(rRef, nAngle, sn, cs);
|
|
RotateXPoly(*pEdgeTrack, rRef, sn, cs);
|
|
}
|
|
else
|
|
{
|
|
// handle start and end point if not connected
|
|
bool bCon1=aCon1.pObj!=NULL && aCon1.pObj->GetPage()==pPage;
|
|
bool bCon2=aCon2.pObj!=NULL && aCon2.pObj->GetPage()==pPage;
|
|
|
|
if(!bCon1 && pEdgeTrack)
|
|
{
|
|
RotatePoint((*pEdgeTrack)[0],rRef,sn,cs);
|
|
ImpDirtyEdgeTrack();
|
|
}
|
|
|
|
if(!bCon2 && pEdgeTrack)
|
|
{
|
|
sal_uInt16 nPointCount = pEdgeTrack->GetPointCount();
|
|
RotatePoint((*pEdgeTrack)[sal_uInt16(nPointCount-1)],rRef,sn,cs);
|
|
ImpDirtyEdgeTrack();
|
|
}
|
|
}
|
|
}
|
|
|
|
// #i54102# added mirror support
|
|
void SdrEdgeObj::NbcMirror(const Point& rRef1, const Point& rRef2)
|
|
{
|
|
if(bEdgeTrackUserDefined)
|
|
{
|
|
// #i120437# special handling when track is imported, apply
|
|
// transformation directly to imported track.
|
|
SdrTextObj::NbcMirror(rRef1, rRef2);
|
|
MirrorXPoly(*pEdgeTrack, rRef1, rRef2);
|
|
}
|
|
else
|
|
{
|
|
// handle start and end point if not connected
|
|
bool bCon1=aCon1.pObj!=NULL && aCon1.pObj->GetPage()==pPage;
|
|
bool bCon2=aCon2.pObj!=NULL && aCon2.pObj->GetPage()==pPage;
|
|
|
|
if(!bCon1 && pEdgeTrack)
|
|
{
|
|
MirrorPoint((*pEdgeTrack)[0],rRef1,rRef2);
|
|
ImpDirtyEdgeTrack();
|
|
}
|
|
|
|
if(!bCon2 && pEdgeTrack)
|
|
{
|
|
sal_uInt16 nPointCount = pEdgeTrack->GetPointCount();
|
|
MirrorPoint((*pEdgeTrack)[sal_uInt16(nPointCount-1)],rRef1,rRef2);
|
|
ImpDirtyEdgeTrack();
|
|
}
|
|
}
|
|
}
|
|
|
|
// #i54102# added shear support
|
|
void SdrEdgeObj::NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear)
|
|
{
|
|
if(bEdgeTrackUserDefined)
|
|
{
|
|
// #i120437# special handling when track is imported, apply
|
|
// transformation directly to imported track.
|
|
SdrTextObj::NbcShear(rRef, nAngle, tn, bVShear);
|
|
ShearXPoly(*pEdgeTrack, rRef, tn, bVShear);
|
|
}
|
|
else
|
|
{
|
|
// handle start and end point if not connected
|
|
bool bCon1=aCon1.pObj!=NULL && aCon1.pObj->GetPage()==pPage;
|
|
bool bCon2=aCon2.pObj!=NULL && aCon2.pObj->GetPage()==pPage;
|
|
|
|
if(!bCon1 && pEdgeTrack)
|
|
{
|
|
ShearPoint((*pEdgeTrack)[0],rRef,tn,bVShear);
|
|
ImpDirtyEdgeTrack();
|
|
}
|
|
|
|
if(!bCon2 && pEdgeTrack)
|
|
{
|
|
sal_uInt16 nPointCount = pEdgeTrack->GetPointCount();
|
|
ShearPoint((*pEdgeTrack)[sal_uInt16(nPointCount-1)],rRef,tn,bVShear);
|
|
ImpDirtyEdgeTrack();
|
|
}
|
|
}
|
|
}
|
|
|
|
SdrObject* SdrEdgeObj::DoConvertToPolyObj(bool bBezier, bool bAddText) const
|
|
{
|
|
basegfx::B2DPolyPolygon aPolyPolygon;
|
|
aPolyPolygon.append(pEdgeTrack->getB2DPolygon());
|
|
SdrObject* pRet = ImpConvertMakeObj(aPolyPolygon, false, bBezier);
|
|
|
|
if(bAddText)
|
|
{
|
|
pRet = ImpConvertAddText(pRet, bBezier);
|
|
}
|
|
|
|
return pRet;
|
|
}
|
|
|
|
sal_uInt32 SdrEdgeObj::GetSnapPointCount() const
|
|
{
|
|
return 2L;
|
|
}
|
|
|
|
Point SdrEdgeObj::GetSnapPoint(sal_uInt32 i) const
|
|
{
|
|
const_cast<SdrEdgeObj*>(this)->ImpUndirtyEdgeTrack();
|
|
sal_uInt16 nCount=pEdgeTrack->GetPointCount();
|
|
if (i==0) return (*pEdgeTrack)[0];
|
|
else return (*pEdgeTrack)[nCount-1];
|
|
}
|
|
|
|
bool SdrEdgeObj::IsPolyObj() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
sal_uInt32 SdrEdgeObj::GetPointCount() const
|
|
{
|
|
return 0L;
|
|
}
|
|
|
|
Point SdrEdgeObj::GetPoint(sal_uInt32 i) const
|
|
{
|
|
const_cast<SdrEdgeObj*>(this)->ImpUndirtyEdgeTrack();
|
|
sal_uInt16 nCount=pEdgeTrack->GetPointCount();
|
|
if (0L == i)
|
|
return (*pEdgeTrack)[0];
|
|
else
|
|
return (*pEdgeTrack)[nCount-1];
|
|
}
|
|
|
|
void SdrEdgeObj::NbcSetPoint(const Point& rPnt, sal_uInt32 i)
|
|
{
|
|
// TODO: Need an implementation to connect differently.
|
|
ImpUndirtyEdgeTrack();
|
|
sal_uInt16 nCount=pEdgeTrack->GetPointCount();
|
|
if (0L == i)
|
|
(*pEdgeTrack)[0]=rPnt;
|
|
if (1L == i)
|
|
(*pEdgeTrack)[nCount-1]=rPnt;
|
|
SetEdgeTrackDirty();
|
|
SetRectsDirty();
|
|
}
|
|
|
|
SdrEdgeObjGeoData::SdrEdgeObjGeoData()
|
|
: bEdgeTrackDirty(false)
|
|
, bEdgeTrackUserDefined(false)
|
|
{
|
|
pEdgeTrack=new XPolygon;
|
|
}
|
|
|
|
SdrEdgeObjGeoData::~SdrEdgeObjGeoData()
|
|
{
|
|
delete pEdgeTrack;
|
|
}
|
|
|
|
SdrObjGeoData* SdrEdgeObj::NewGeoData() const
|
|
{
|
|
return new SdrEdgeObjGeoData;
|
|
}
|
|
|
|
void SdrEdgeObj::SaveGeoData(SdrObjGeoData& rGeo) const
|
|
{
|
|
SdrTextObj::SaveGeoData(rGeo);
|
|
SdrEdgeObjGeoData& rEGeo=static_cast<SdrEdgeObjGeoData&>(rGeo);
|
|
rEGeo.aCon1 =aCon1;
|
|
rEGeo.aCon2 =aCon2;
|
|
*rEGeo.pEdgeTrack =*pEdgeTrack;
|
|
rEGeo.bEdgeTrackDirty=bEdgeTrackDirty;
|
|
rEGeo.bEdgeTrackUserDefined=bEdgeTrackUserDefined;
|
|
rEGeo.aEdgeInfo =aEdgeInfo;
|
|
}
|
|
|
|
void SdrEdgeObj::RestGeoData(const SdrObjGeoData& rGeo)
|
|
{
|
|
SdrTextObj::RestGeoData(rGeo);
|
|
const SdrEdgeObjGeoData& rEGeo=static_cast<const SdrEdgeObjGeoData&>(rGeo);
|
|
if (aCon1.pObj!=rEGeo.aCon1.pObj) {
|
|
if (aCon1.pObj!=NULL) aCon1.pObj->RemoveListener(*this);
|
|
aCon1=rEGeo.aCon1;
|
|
if (aCon1.pObj!=NULL) aCon1.pObj->AddListener(*this);
|
|
}
|
|
if (aCon2.pObj!=rEGeo.aCon2.pObj) {
|
|
if (aCon2.pObj!=NULL) aCon2.pObj->RemoveListener(*this);
|
|
aCon2=rEGeo.aCon2;
|
|
if (aCon2.pObj!=NULL) aCon2.pObj->AddListener(*this);
|
|
}
|
|
*pEdgeTrack =*rEGeo.pEdgeTrack;
|
|
bEdgeTrackDirty=rEGeo.bEdgeTrackDirty;
|
|
bEdgeTrackUserDefined=rEGeo.bEdgeTrackUserDefined;
|
|
aEdgeInfo =rEGeo.aEdgeInfo;
|
|
}
|
|
|
|
Point SdrEdgeObj::GetTailPoint( bool bTail ) const
|
|
{
|
|
if( pEdgeTrack && pEdgeTrack->GetPointCount()!=0)
|
|
{
|
|
const XPolygon& rTrack0 = *pEdgeTrack;
|
|
if(bTail)
|
|
{
|
|
return rTrack0[0];
|
|
}
|
|
else
|
|
{
|
|
const sal_uInt16 nSiz = rTrack0.GetPointCount() - 1;
|
|
return rTrack0[nSiz];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(bTail)
|
|
return aOutRect.TopLeft();
|
|
else
|
|
return aOutRect.BottomRight();
|
|
}
|
|
|
|
}
|
|
|
|
void SdrEdgeObj::SetTailPoint( bool bTail, const Point& rPt )
|
|
{
|
|
ImpSetTailPoint( bTail, rPt );
|
|
SetChanged();
|
|
}
|
|
|
|
/** this method is used by the api to set a glue point for a connection
|
|
nId == -1 : The best default point is automatically chosen
|
|
0 <= nId <= 3 : One of the default points is chosen
|
|
nId >= 4 : A user defined glue point is chosen
|
|
*/
|
|
void SdrEdgeObj::setGluePointIndex( bool bTail, sal_Int32 nIndex /* = -1 */ )
|
|
{
|
|
Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetCurrentBoundRect();
|
|
|
|
SdrObjConnection& rConn1 = GetConnection( bTail );
|
|
|
|
rConn1.SetAutoVertex( nIndex >= 0 && nIndex <= 3 );
|
|
rConn1.SetBestConnection( nIndex < 0 );
|
|
rConn1.SetBestVertex( nIndex < 0 );
|
|
|
|
if( nIndex > 3 )
|
|
{
|
|
nIndex -= 3; // the start api index is 0, whereas the implementation in svx starts from 1
|
|
|
|
// for user defined glue points we have
|
|
// to get the id for this index first
|
|
const SdrGluePointList* pList = rConn1.GetObject() ? rConn1.GetObject()->GetGluePointList() : NULL;
|
|
if( pList == NULL || SDRGLUEPOINT_NOTFOUND == pList->FindGluePoint((sal_uInt16)nIndex) )
|
|
return;
|
|
}
|
|
else if( nIndex < 0 )
|
|
{
|
|
nIndex = 0;
|
|
}
|
|
|
|
rConn1.SetConnectorId( (sal_uInt16)nIndex );
|
|
|
|
SetChanged();
|
|
SetRectsDirty();
|
|
ImpRecalcEdgeTrack();
|
|
}
|
|
|
|
/** this method is used by the api to return a glue point id for a connection.
|
|
See setGluePointId for possible return values */
|
|
sal_Int32 SdrEdgeObj::getGluePointIndex( bool bTail )
|
|
{
|
|
SdrObjConnection& rConn1 = GetConnection( bTail );
|
|
sal_Int32 nId = -1;
|
|
if( !rConn1.IsBestConnection() )
|
|
{
|
|
nId = rConn1.GetConnectorId();
|
|
if( !rConn1.IsAutoVertex() )
|
|
nId += 3; // the start api index is 0, whereas the implementation in svx starts from 1
|
|
}
|
|
return nId;
|
|
}
|
|
|
|
// Implementation was missing; edge track needs to be invalidated additionally.
|
|
void SdrEdgeObj::NbcSetAnchorPos(const Point& rPnt)
|
|
{
|
|
// call parent functionality
|
|
SdrTextObj::NbcSetAnchorPos(rPnt);
|
|
|
|
// Additionally, invalidate edge track
|
|
ImpDirtyEdgeTrack();
|
|
}
|
|
|
|
bool SdrEdgeObj::TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& rPolyPolygon) const
|
|
{
|
|
// use base method from SdrObject, it's not rotatable and
|
|
// a call to GetSnapRect() is used. That's what we need for Connector.
|
|
return SdrObject::TRGetBaseGeometry(rMatrix, rPolyPolygon);
|
|
}
|
|
|
|
void SdrEdgeObj::TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DPolyPolygon& rPolyPolygon)
|
|
{
|
|
// where appropriate take care for existing connections. For now, just use the
|
|
// implementation from SdrObject.
|
|
SdrObject::TRSetBaseGeometry(rMatrix, rPolyPolygon);
|
|
}
|
|
|
|
// for geometry access
|
|
::basegfx::B2DPolygon SdrEdgeObj::getEdgeTrack() const
|
|
{
|
|
if(bEdgeTrackDirty)
|
|
{
|
|
const_cast< SdrEdgeObj* >(this)->ImpRecalcEdgeTrack();
|
|
}
|
|
|
|
if(pEdgeTrack)
|
|
{
|
|
return pEdgeTrack->getB2DPolygon();
|
|
}
|
|
else
|
|
{
|
|
return ::basegfx::B2DPolygon();
|
|
}
|
|
}
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|