These were causing horrible rendering artifacts for all manner of headless rendering across Android & Online. A very simple fix in vcl, plus a set of tests. Change-Id: Ib261c0ea29d79ee6415e164c0b9b098efb52458b
108 lines
3.7 KiB
C++
108 lines
3.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef IOS
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#include <vcl/svpforlokit.hxx>
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#include "headless/svpbmp.hxx"
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#include "headless/svpinst.hxx"
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#include "headless/svpvd.hxx"
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#include "headless/svpgdi.hxx"
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#include <basegfx/vector/b2ivector.hxx>
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#include <basebmp/scanlineformats.hxx>
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using namespace basegfx;
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using namespace basebmp;
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SvpSalVirtualDevice::~SvpSalVirtualDevice()
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{
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}
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SalGraphics* SvpSalVirtualDevice::AcquireGraphics()
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{
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SvpSalGraphics* pGraphics = new SvpSalGraphics();
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pGraphics->setDevice( m_aDevice );
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m_aGraphics.push_back( pGraphics );
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return pGraphics;
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}
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void SvpSalVirtualDevice::ReleaseGraphics( SalGraphics* pGraphics )
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{
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m_aGraphics.remove( dynamic_cast<SvpSalGraphics*>(pGraphics) );
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delete pGraphics;
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}
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bool SvpSalVirtualDevice::SetSize( long nNewDX, long nNewDY )
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{
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return SetSizeUsingBuffer( nNewDX, nNewDY, basebmp::RawMemorySharedArray(), false );
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}
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bool SvpSalVirtualDevice::SetSizeUsingBuffer( long nNewDX, long nNewDY,
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const basebmp::RawMemorySharedArray &pBuffer,
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const bool bTopDown )
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{
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B2IVector aDevSize( nNewDX, nNewDY );
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if( aDevSize.getX() == 0 )
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aDevSize.setX( 1 );
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if( aDevSize.getY() == 0 )
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aDevSize.setY( 1 );
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if( ! m_aDevice.get() || m_aDevice->getSize() != aDevSize )
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{
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SvpSalInstance* pInst = SvpSalInstance::s_pDefaultInstance;
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assert( pInst );
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basebmp::Format nFormat = pInst->getFormatForBitCount( m_nBitCount );
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sal_Int32 nStride = basebmp::getBitmapDeviceStrideForWidth(nFormat, aDevSize.getX());
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if ( m_nBitCount == 1 )
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{
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std::vector< basebmp::Color > aDevPal(2);
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aDevPal[0] = basebmp::Color( 0, 0, 0 );
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aDevPal[1] = basebmp::Color( 0xff, 0xff, 0xff );
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m_aDevice = createBitmapDevice( aDevSize, bTopDown, nFormat, nStride,
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PaletteMemorySharedVector( new std::vector< basebmp::Color >(aDevPal) ) );
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}
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else
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{
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m_aDevice = pBuffer ?
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createBitmapDevice( aDevSize, bTopDown, nFormat, nStride, pBuffer, PaletteMemorySharedVector() )
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: createBitmapDevice( aDevSize, bTopDown, nFormat, nStride );
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}
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// update device in existing graphics
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for( std::list< SvpSalGraphics* >::iterator it = m_aGraphics.begin();
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it != m_aGraphics.end(); ++it )
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(*it)->setDevice( m_aDevice );
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}
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return true;
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}
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void InitSvpForLibreOfficeKit()
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{
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ImplSVData* pSVData = ImplGetSVData();
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SvpSalInstance* pSalInstance = static_cast< SvpSalInstance* >(pSVData->mpDefInst);
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pSalInstance->setBitCountFormatMapping( 32, ::basebmp::Format::ThirtyTwoBitTcMaskRGBA );
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}
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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