Bin pointless '// predeclarations' or '// forward declarations' comments. If a programmer doesn't know what a forward declaration is, well, why read C++ source code? Also bin some pointless '// end of namespace foo' comments after namespace blocks just a handful of lines long, and some superfluous vertical whitespace. Change-Id: I2a31c5d73d9b4de8825fb8eb9e7559dbd7303ef9
160 lines
5.8 KiB
C++
160 lines
5.8 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_VCL_INC_GRAPHITE_LAYOUT_HXX
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#define INCLUDED_VCL_INC_GRAPHITE_LAYOUT_HXX
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// Description: An implementation of the SalLayout interface that uses the
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// Graphite engine.
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// We need this to enable namespace support in libgrengine headers.
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#define GR_NAMESPACE
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#include <memory>
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#include <vector>
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#include <map>
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#include <utility>
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#include <graphite_static.hxx>
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#include <graphite2/Font.h>
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#include <graphite2/Segment.h>
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#include <vcl/dllapi.h>
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#include "sallayout.hxx"
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class ServerFont;
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class PhysicalFontFace;
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namespace grutils { class GrFeatureParser; }
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class GraphiteFaceWrapper
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{
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public:
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typedef std::pair<int, int> GrFontMapKey;
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typedef std::map<GrFontMapKey, gr_font*> GrFontMap;
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GraphiteFaceWrapper(gr_face * pFace) : m_pFace(pFace) {}
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~GraphiteFaceWrapper()
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{
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GrFontMap::iterator i = m_fonts.begin();
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while (i != m_fonts.end())
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gr_font_destroy((*i++).second);
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m_fonts.clear();
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gr_face_destroy(m_pFace);
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}
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const gr_face * face() const { return m_pFace; }
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gr_font * font(int ppm, bool isBold, bool isItalic) const
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{
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int styleKey = int(isBold) | (int(isItalic) << 1);
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GrFontMap::const_iterator i = m_fonts.find(GrFontMapKey(ppm, styleKey));
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if (i != m_fonts.end())
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return i->second;
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return NULL;
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};
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void addFont(int ppm, gr_font * pFont, bool isBold, bool isItalic)
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{
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int styleKey = int(isBold) | (int(isItalic) << 1);
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GrFontMapKey key(ppm, styleKey);
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if (m_fonts[key])
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gr_font_destroy(m_fonts[key]);
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m_fonts[key] = pFont;
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}
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private:
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gr_face * m_pFace;
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GrFontMap m_fonts;
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};
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// This class uses the SIL Graphite engine to provide complex text layout services to the VCL
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// @author tse
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class VCL_PLUGIN_PUBLIC GraphiteLayout : public SalLayout
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{
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public:
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typedef std::vector<GlyphItem> Glyphs;
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mutable Glyphs mvGlyphs;
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void clear();
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private:
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const gr_face * mpFace; // not owned by layout
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gr_font * mpFont; // not owned by layout
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int mnSegCharOffset; // relative to ImplLayoutArgs::mpStr
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long mnWidth;
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std::vector<int> mvChar2BaseGlyph;
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std::vector<int> mvGlyph2Char;
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std::vector<int> mvCharDxs;
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std::vector<int> mvCharBreaks;
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float mfScaling;
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const grutils::GrFeatureParser * mpFeatures;
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public:
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GraphiteLayout(const gr_face * pFace, gr_font * pFont = NULL,
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const grutils::GrFeatureParser * features = NULL) throw();
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// used by upper layers
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virtual bool LayoutText( ImplLayoutArgs& ) SAL_OVERRIDE; // first step of layout
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// split into two stages to allow dc to be restored on the segment
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gr_segment * CreateSegment(ImplLayoutArgs& rArgs);
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bool LayoutGlyphs(ImplLayoutArgs& rArgs, gr_segment * pSegment);
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virtual void AdjustLayout( ImplLayoutArgs& ) SAL_OVERRIDE; // adjusting positions
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// methods using string indexing
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virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra=0, int nFactor=1) const SAL_OVERRIDE;
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virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const SAL_OVERRIDE;
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void ApplyDXArray(ImplLayoutArgs &rArgs, std::vector<int> & rDeltaWidth);
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virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const SAL_OVERRIDE;
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// methods using glyph indexing
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virtual int GetNextGlyphs(int nLen, sal_GlyphId* pGlyphIdxAry, ::Point & rPos, int&,
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long* pGlyphAdvAry = NULL, int* pCharPosAry = NULL,
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const PhysicalFontFace** pFallbackFonts = NULL ) const SAL_OVERRIDE;
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// used by glyph+font+script fallback
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virtual void MoveGlyph( int nStart, long nNewXPos ) SAL_OVERRIDE;
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virtual void DropGlyph( int nStart ) SAL_OVERRIDE;
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virtual void Simplify( bool bIsBase ) SAL_OVERRIDE;
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// Dummy implementation so layout can be shared between Linux/Windows
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virtual void DrawText(SalGraphics&) const SAL_OVERRIDE {};
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virtual ~GraphiteLayout() throw();
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void SetFont(gr_font * pFont) { mpFont = pFont; }
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gr_font * GetFont() { return mpFont; }
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void SetFeatures(grutils::GrFeatureParser * aFeature) { mpFeatures = aFeature; }
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void SetFontScale(float s) { mfScaling = s; };
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virtual sal_GlyphId getKashidaGlyph(int & width) = 0;
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void kashidaJustify(std::vector<int> & rDeltaWidth, sal_GlyphId, int width);
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static const int EXTRA_CONTEXT_LENGTH;
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private:
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void expandOrCondense(ImplLayoutArgs &rArgs);
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void fillFrom(gr_segment * rSeg, ImplLayoutArgs & rArgs, float fScaling);
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float append(gr_segment * pSeg,
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ImplLayoutArgs & rArgs,
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const gr_slot * pSlot, float gOrigin,
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float nextGlyphOrigin, float fScaling,
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long & rDXOffset, bool bIsBase, int baseChar);
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};
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#endif // INCLUDED_VCL_INC_GRAPHITE_LAYOUT_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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