Files
libreoffice/vcl/osx/salinst.cxx
Stephan Bergmann f6ec07a396 loplugin:cstylecast: deal with remaining pointer casts
Change-Id: I07bf1403e6b992807541a499b786d47f835b2f81
2015-06-08 16:29:41 +02:00

1090 lines
33 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <config_features.h>
#include <stdio.h>
#include <tools/solarmutex.hxx>
#include "comphelper/lok.hxx"
#include "osl/process.h"
#include "rtl/ustrbuf.hxx"
#include "vcl/svapp.hxx"
#include "vcl/window.hxx"
#include "vcl/idle.hxx"
#include "vcl/svmain.hxx"
#include "vcl/opengl/OpenGLContext.hxx"
#include "osx/saldata.hxx"
#include "osx/salinst.h"
#include "osx/salframe.h"
#include "osx/salobj.h"
#include "osx/salsys.h"
#include "quartz/salvd.h"
#include "quartz/salbmp.h"
#include "quartz/utils.h"
#include "osx/salprn.h"
#include "osx/saltimer.h"
#include "osx/vclnsapp.h"
#include "print.h"
#include "impbmp.hxx"
#include "salimestatus.hxx"
#include <comphelper/processfactory.hxx>
#include <com/sun/star/uri/XExternalUriReferenceTranslator.hpp>
#include <com/sun/star/uri/ExternalUriReferenceTranslator.hpp>
#include <com/sun/star/uno/XComponentContext.hpp>
#include "premac.h"
#include <Foundation/Foundation.h>
#include <ApplicationServices/ApplicationServices.h>
#import "apple_remote/RemoteMainController.h"
#include "apple_remote/RemoteControl.h"
#include "postmac.h"
using namespace std;
using namespace ::com::sun::star;
static int* gpnInit = 0;
static NSMenu* pDockMenu = nil;
static bool bNoSVMain = true;
static bool bLeftMain = false;
class AquaDelayedSettingsChanged : public Idle
{
bool mbInvalidate;
public:
AquaDelayedSettingsChanged( bool bInvalidate ) :
mbInvalidate( bInvalidate )
{
}
virtual void Invoke() SAL_OVERRIDE
{
SalData* pSalData = GetSalData();
if( ! pSalData->maFrames.empty() )
pSalData->maFrames.front()->CallCallback( SALEVENT_SETTINGSCHANGED, NULL );
if( mbInvalidate )
{
for( std::list< AquaSalFrame* >::iterator it = pSalData->maFrames.begin();
it != pSalData->maFrames.end(); ++it )
{
if( (*it)->mbShown )
(*it)->SendPaintEvent( NULL );
}
}
Stop();
delete this;
}
};
void AquaSalInstance::delayedSettingsChanged( bool bInvalidate )
{
osl::Guard< comphelper::SolarMutex > aGuard( *mpSalYieldMutex );
AquaDelayedSettingsChanged* pIdle = new AquaDelayedSettingsChanged( bInvalidate );
pIdle->SetPriority( SchedulerPriority::MEDIUM );
pIdle->Start();
}
// the AppEventList must be available before any SalData/SalInst/etc. objects are ready
AquaSalInstance::AppEventList AquaSalInstance::aAppEventList;
NSMenu* AquaSalInstance::GetDynamicDockMenu()
{
if( ! pDockMenu && ! bLeftMain )
pDockMenu = [[NSMenu alloc] initWithTitle: @""];
return pDockMenu;
}
bool AquaSalInstance::isOnCommandLine( const OUString& rArg )
{
sal_uInt32 nArgs = osl_getCommandArgCount();
for( sal_uInt32 i = 0; i < nArgs; i++ )
{
OUString aArg;
osl_getCommandArg( i, &aArg.pData );
if( aArg.equals( rArg ) )
return true;
}
return false;
}
// initialize the cocoa VCL_NSApplication object
// returns an NSAutoreleasePool that must be released when the event loop begins
static void initNSApp()
{
// create our cocoa NSApplication
[VCL_NSApplication sharedApplication];
SalData::ensureThreadAutoreleasePool();
// put cocoa into multithreaded mode
[NSThread detachNewThreadSelector:@selector(enableCocoaThreads:) toTarget:[[CocoaThreadEnabler alloc] init] withObject:nil];
// activate our delegate methods
[NSApp setDelegate: NSApp];
[[NSNotificationCenter defaultCenter] addObserver: NSApp
selector: @selector(systemColorsChanged:)
name: NSSystemColorsDidChangeNotification
object: nil ];
[[NSNotificationCenter defaultCenter] addObserver: NSApp
selector: @selector(screenParametersChanged:)
name: NSApplicationDidChangeScreenParametersNotification
object: nil ];
// add observers for some settings changes that affect vcl's settings
// scrollbar variant
[[NSDistributedNotificationCenter defaultCenter] addObserver: NSApp
selector: @selector(scrollbarVariantChanged:)
name: @"AppleAquaScrollBarVariantChanged"
object: nil ];
// scrollbar page behavior ("jump to here" or not)
[[NSDistributedNotificationCenter defaultCenter] addObserver: NSApp
selector: @selector(scrollbarSettingsChanged:)
name: @"AppleNoRedisplayAppearancePreferenceChanged"
object: nil ];
#if !HAVE_FEATURE_MACOSX_SANDBOX
// Initialize Apple Remote
GetSalData()->mpAppleRemoteMainController = [[AppleRemoteMainController alloc] init];
[[NSDistributedNotificationCenter defaultCenter] addObserver: NSApp
selector: @selector(applicationWillBecomeActive:)
name: @"AppleRemoteWillBecomeActive"
object: nil ];
[[NSDistributedNotificationCenter defaultCenter] addObserver: NSApp
selector: @selector(applicationWillResignActive:)
name: @"AppleRemoteWillResignActive"
object: nil ];
#endif
}
bool ImplSVMainHook( int * pnInit )
{
if (comphelper::LibreOfficeKit::isActive())
return false;
unlink([[NSString stringWithFormat:@"%@/Library/Saved Application State/%s.savedState/restorecount.plist", NSHomeDirectory(), MACOSX_BUNDLE_IDENTIFIER] UTF8String]);
unlink([[NSString stringWithFormat:@"%@/Library/Saved Application State/%s.savedState/restorecount.txt", NSHomeDirectory(), MACOSX_BUNDLE_IDENTIFIER] UTF8String]);
gpnInit = pnInit;
bNoSVMain = false;
initNSApp();
OUString aExeURL, aExe;
osl_getExecutableFile( &aExeURL.pData );
osl_getSystemPathFromFileURL( aExeURL.pData, &aExe.pData );
OString aByteExe( OUStringToOString( aExe, osl_getThreadTextEncoding() ) );
#ifdef DEBUG
aByteExe += OString ( " NSAccessibilityDebugLogLevel 1" );
const char* pArgv[] = { aByteExe.getStr(), NULL };
NSApplicationMain( 3, pArgv );
#else
const char* pArgv[] = { aByteExe.getStr(), NULL };
NSApplicationMain( 1, pArgv );
#endif
return TRUE; // indicate that ImplSVMainHook is implemented
}
void SalAbort( const OUString& rErrorText, bool bDumpCore )
{
if( rErrorText.isEmpty() )
fprintf( stderr, "Application Error " );
else
fprintf( stderr, "%s ",
OUStringToOString( rErrorText, osl_getThreadTextEncoding() ).getStr() );
if( bDumpCore )
abort();
else
_exit(1);
}
void InitSalData()
{
SalData *pSalData = new SalData;
SetSalData( pSalData );
}
const OUString& SalGetDesktopEnvironment()
{
static OUString aDesktopEnvironment( "MacOSX" );
return aDesktopEnvironment;
}
void DeInitSalData()
{
SalData *pSalData = GetSalData();
if( pSalData->mpStatusItem )
{
[pSalData->mpStatusItem release];
pSalData->mpStatusItem = nil;
}
delete pSalData;
SetSalData( NULL );
}
extern "C" {
#include <crt_externs.h>
}
void InitSalMain()
{
}
SalYieldMutex::SalYieldMutex()
{
mnCount = 0;
mnThreadId = 0;
}
void SalYieldMutex::acquire()
{
m_mutex.acquire();
mnThreadId = osl::Thread::getCurrentIdentifier();
mnCount++;
}
void SalYieldMutex::release()
{
if ( mnThreadId == osl::Thread::getCurrentIdentifier() )
{
if ( mnCount == 1 )
{
// TODO: add OpenGLContext::clearCurrent with vcl OpenGL support
mnThreadId = 0;
}
mnCount--;
}
m_mutex.release();
}
bool SalYieldMutex::tryToAcquire()
{
if ( m_mutex.tryToAcquire() )
{
mnThreadId = osl::Thread::getCurrentIdentifier();
mnCount++;
return true;
}
else
return false;
}
// some convenience functions regarding the yield mutex, aka solar mutex
bool ImplSalYieldMutexTryToAcquire()
{
AquaSalInstance* pInst = GetSalData()->mpFirstInstance;
if ( pInst )
return pInst->mpSalYieldMutex->tryToAcquire();
else
return FALSE;
}
void ImplSalYieldMutexRelease()
{
AquaSalInstance* pInst = GetSalData()->mpFirstInstance;
if ( pInst )
pInst->mpSalYieldMutex->release();
}
SalInstance* CreateSalInstance()
{
// this is the case for not using SVMain
// not so good
if( bNoSVMain )
initNSApp();
SalData* pSalData = GetSalData();
DBG_ASSERT( pSalData->mpFirstInstance == NULL, "more than one instance created" );
AquaSalInstance* pInst = new AquaSalInstance;
// init instance (only one instance in this version !!!)
pSalData->mpFirstInstance = pInst;
// this one is for outside AquaSalInstance::Yield
SalData::ensureThreadAutoreleasePool();
// no focus rects on NWF
ImplGetSVData()->maNWFData.mbNoFocusRects = true;
ImplGetSVData()->maNWFData.mbNoActiveTabTextRaise = true;
ImplGetSVData()->maNWFData.mbCenteredTabs = true;
ImplGetSVData()->maNWFData.mbProgressNeedsErase = true;
ImplGetSVData()->maNWFData.mbCheckBoxNeedsErase = true;
ImplGetSVData()->maNWFData.mnStatusBarLowerRightOffset = 10;
ImplGetSVData()->maWinData.mbNoSaveBackground = true;
return pInst;
}
void DestroySalInstance( SalInstance* pInst )
{
delete pInst;
}
AquaSalInstance::AquaSalInstance()
{
mpSalYieldMutex = new SalYieldMutex;
mpSalYieldMutex->acquire();
::tools::SolarMutex::SetSolarMutex( mpSalYieldMutex );
maMainThread = osl::Thread::getCurrentIdentifier();
mbWaitingYield = false;
maUserEventListMutex = osl_createMutex();
mnActivePrintJobs = 0;
maWaitingYieldCond = osl_createCondition();
}
AquaSalInstance::~AquaSalInstance()
{
::tools::SolarMutex::SetSolarMutex( 0 );
mpSalYieldMutex->release();
delete mpSalYieldMutex;
osl_destroyMutex( maUserEventListMutex );
osl_destroyCondition( maWaitingYieldCond );
}
void AquaSalInstance::wakeupYield()
{
// wakeup :Yield
if( mbWaitingYield )
{
SalData::ensureThreadAutoreleasePool();
NSEvent* pEvent = [NSEvent otherEventWithType: NSApplicationDefined
location: NSZeroPoint
modifierFlags: 0
timestamp: 0
windowNumber: 0
context: nil
subtype: AquaSalInstance::YieldWakeupEvent
data1: 0
data2: 0 ];
if( pEvent )
[NSApp postEvent: pEvent atStart: NO];
}
}
void AquaSalInstance::PostUserEvent( AquaSalFrame* pFrame, sal_uInt16 nType, void* pData )
{
osl_acquireMutex( maUserEventListMutex );
maUserEvents.push_back( SalUserEvent( pFrame, pData, nType ) );
osl_releaseMutex( maUserEventListMutex );
// notify main loop that an event has arrived
wakeupYield();
}
comphelper::SolarMutex* AquaSalInstance::GetYieldMutex()
{
return mpSalYieldMutex;
}
sal_uLong AquaSalInstance::ReleaseYieldMutex()
{
SalYieldMutex* pYieldMutex = mpSalYieldMutex;
if ( pYieldMutex->GetThreadId() ==
osl::Thread::getCurrentIdentifier() )
{
sal_uLong nCount = pYieldMutex->GetAcquireCount();
sal_uLong n = nCount;
while ( n )
{
pYieldMutex->release();
n--;
}
return nCount;
}
else
return 0;
}
void AquaSalInstance::AcquireYieldMutex( sal_uLong nCount )
{
SalYieldMutex* pYieldMutex = mpSalYieldMutex;
while ( nCount )
{
pYieldMutex->acquire();
nCount--;
}
}
bool AquaSalInstance::CheckYieldMutex()
{
bool bRet = true;
SalYieldMutex* pYieldMutex = mpSalYieldMutex;
if ( pYieldMutex->GetThreadId() != osl::Thread::getCurrentIdentifier())
{
bRet = false;
}
return bRet;
}
bool AquaSalInstance::isNSAppThread() const
{
return osl::Thread::getCurrentIdentifier() == maMainThread;
}
void AquaSalInstance::handleAppDefinedEvent( NSEvent* pEvent )
{
int nSubtype = [pEvent subtype];
switch( nSubtype )
{
case AppStartTimerEvent:
AquaSalTimer::handleStartTimerEvent( pEvent );
break;
case AppEndLoopEvent:
[NSApp stop: NSApp];
break;
case AppExecuteSVMain:
{
int nResult = ImplSVMain();
if( gpnInit )
*gpnInit = nResult;
[NSApp stop: NSApp];
bLeftMain = true;
if( pDockMenu )
{
[pDockMenu release];
pDockMenu = nil;
}
}
break;
#if !HAVE_FEATURE_MACOSX_SANDBOX
case AppleRemoteControlEvent: // Defined in <apple_remote/RemoteMainController.h>
{
MediaCommand nCommand;
SalData* pSalData = GetSalData();
bool bIsFullScreenMode = false;
std::list<AquaSalFrame*>::iterator it = pSalData->maFrames.begin();
while( it != pSalData->maFrames.end() )
{
if ( (*it) && (*it)->mbFullScreen )
bIsFullScreenMode = true;
++it;
}
switch ([pEvent data1])
{
case kRemoteButtonPlay:
nCommand = bIsFullScreenMode ? MediaCommand::PlayPause : MediaCommand::Play;
break;
// kept for experimentation purpose (scheduled for future implementation)
// case kRemoteButtonMenu: nCommand = MediaCommand::Menu; break;
case kRemoteButtonPlus: nCommand = MediaCommand::VolumeUp; break;
case kRemoteButtonMinus: nCommand = MediaCommand::VolumeDown; break;
case kRemoteButtonRight: nCommand = MediaCommand::NextTrack; break;
case kRemoteButtonRight_Hold: nCommand = MediaCommand::NextTrackHold; break;
case kRemoteButtonLeft: nCommand = MediaCommand::PreviousTrack; break;
case kRemoteButtonLeft_Hold: nCommand = MediaCommand::Rewind; break;
case kRemoteButtonPlay_Hold: nCommand = MediaCommand::PlayHold; break;
case kRemoteButtonMenu_Hold: nCommand = MediaCommand::Stop; break;
// FIXME : not detected
case kRemoteButtonPlus_Hold:
case kRemoteButtonMinus_Hold:
break;
default:
break;
}
AquaSalFrame* pFrame = pSalData->maFrames.front();
vcl::Window* pWindow = pFrame ? pFrame->GetWindow() : NULL;
if( pWindow )
{
const Point aPoint;
CommandMediaData aMediaData(nCommand);
CommandEvent aCEvt( aPoint, CommandEventId::Media, FALSE, &aMediaData );
NotifyEvent aNCmdEvt( MouseNotifyEvent::COMMAND, pWindow, &aCEvt );
if ( !ImplCallPreNotify( aNCmdEvt ) )
pWindow->Command( aCEvt );
}
}
break;
#endif
case YieldWakeupEvent:
// do nothing, fall out of Yield
break;
default:
OSL_FAIL( "unhandled NSApplicationDefined event" );
break;
};
}
class ReleasePoolHolder
{
NSAutoreleasePool* mpPool;
public:
ReleasePoolHolder() : mpPool( [[NSAutoreleasePool alloc] init] ) {}
~ReleasePoolHolder() { [mpPool release]; }
};
void AquaSalInstance::Yield( bool bWait, bool bHandleAllCurrentEvents )
{
// ensure that the per thread autorelease pool is top level and
// will therefore not be destroyed by cocoa implicitly
SalData::ensureThreadAutoreleasePool();
// NSAutoreleasePool documentation suggests we should have
// an own pool for each yield level
ReleasePoolHolder aReleasePool;
// Release all locks so that we don't deadlock when we pull pending
// events from the event queue
bool bDispatchUser = true;
while( bDispatchUser )
{
sal_uLong nCount = ReleaseYieldMutex();
// get one user event
osl_acquireMutex( maUserEventListMutex );
SalUserEvent aEvent( NULL, NULL, 0 );
if( ! maUserEvents.empty() )
{
aEvent = maUserEvents.front();
maUserEvents.pop_front();
}
else
bDispatchUser = false;
osl_releaseMutex( maUserEventListMutex );
AcquireYieldMutex( nCount );
// dispatch it
if( aEvent.mpFrame && AquaSalFrame::isAlive( aEvent.mpFrame ) )
{
aEvent.mpFrame->CallCallback( aEvent.mnType, aEvent.mpData );
osl_setCondition( maWaitingYieldCond );
// return if only one event is asked for
if( ! bHandleAllCurrentEvents )
return;
}
}
// handle cocoa event queue
// cocoa events mye be only handled in the thread the NSApp was created
if( isNSAppThread() && mnActivePrintJobs == 0 )
{
// we need to be woken up by a cocoa-event
// if a user event should be posted by the event handling below
bool bOldWaitingYield = mbWaitingYield;
mbWaitingYield = bWait;
// handle available events
NSEvent* pEvent = nil;
bool bHadEvent = false;
do
{
sal_uLong nCount = ReleaseYieldMutex();
pEvent = [NSApp nextEventMatchingMask: NSAnyEventMask untilDate: nil
inMode: NSDefaultRunLoopMode dequeue: YES];
if( pEvent )
{
[NSApp sendEvent: pEvent];
bHadEvent = true;
}
[NSApp updateWindows];
AcquireYieldMutex( nCount );
} while( bHandleAllCurrentEvents && pEvent );
// if we had no event yet, wait for one if requested
if( bWait && ! bHadEvent )
{
sal_uLong nCount = ReleaseYieldMutex();
NSDate* pDt = AquaSalTimer::pRunningTimer ? [AquaSalTimer::pRunningTimer fireDate] : [NSDate distantFuture];
pEvent = [NSApp nextEventMatchingMask: NSAnyEventMask untilDate: pDt
inMode: NSDefaultRunLoopMode dequeue: YES];
if( pEvent )
[NSApp sendEvent: pEvent];
[NSApp updateWindows];
AcquireYieldMutex( nCount );
// #i86581#
// FIXME: sometimes the NSTimer will never fire. Firing it by hand then
// fixes the problem even seems to set the correct next firing date
// Why oh why?
if( ! pEvent && AquaSalTimer::pRunningTimer )
{
// this cause crashes on MacOSX 10.4
// [AquaSalTimer::pRunningTimer fire];
if (ImplGetSVData()->mpSalTimer != nullptr)
{
bool idle = true; // TODO
ImplGetSVData()->mpSalTimer->CallCallback( idle );
}
}
}
mbWaitingYield = bOldWaitingYield;
// collect update rectangles
const std::list< AquaSalFrame* > rFrames( GetSalData()->maFrames );
for( std::list< AquaSalFrame* >::const_iterator it = rFrames.begin(); it != rFrames.end(); ++it )
{
if( (*it)->mbShown && ! (*it)->maInvalidRect.IsEmpty() )
{
(*it)->Flush( (*it)->maInvalidRect );
(*it)->maInvalidRect.SetEmpty();
}
}
osl_setCondition( maWaitingYieldCond );
}
else if( bWait )
{
// #i103162#
// wait until any thread (most likely the main thread)
// has dispatched an event, cop out at 200 ms
osl_resetCondition( maWaitingYieldCond );
TimeValue aVal = { 0, 200000000 };
sal_uLong nCount = ReleaseYieldMutex();
osl_waitCondition( maWaitingYieldCond, &aVal );
AcquireYieldMutex( nCount );
}
// we get some apple events way too early
// before the application is ready to handle them,
// so their corresponding application events need to be delayed
// now is a good time to handle at least one of them
if( bWait && !aAppEventList.empty() && ImplGetSVData()->maAppData.mbInAppExecute )
{
// make sure that only one application event is active at a time
static bool bInAppEvent = false;
if( !bInAppEvent )
{
bInAppEvent = true;
// get the next delayed application event
const ApplicationEvent* pAppEvent = aAppEventList.front();
aAppEventList.pop_front();
// handle one application event (no recursion)
const ImplSVData* pSVData = ImplGetSVData();
pSVData->mpApp->AppEvent( *pAppEvent );
delete pAppEvent;
// allow the next delayed application event
bInAppEvent = false;
}
}
}
bool AquaSalInstance::AnyInput( VclInputFlags nType )
{
if( nType & VclInputFlags::APPEVENT )
{
if( ! aAppEventList.empty() )
return true;
if( nType == VclInputFlags::APPEVENT )
return false;
}
if( nType & VclInputFlags::TIMER )
{
if( AquaSalTimer::pRunningTimer )
{
NSDate* pDt = [AquaSalTimer::pRunningTimer fireDate];
if( pDt && [pDt timeIntervalSinceNow] < 0 )
{
return true;
}
}
}
unsigned/*NSUInteger*/ nEventMask = 0;
if( nType & VclInputFlags::MOUSE)
nEventMask |=
NSLeftMouseDownMask | NSRightMouseDownMask | NSOtherMouseDownMask |
NSLeftMouseUpMask | NSRightMouseUpMask | NSOtherMouseUpMask |
NSLeftMouseDraggedMask | NSRightMouseDraggedMask | NSOtherMouseDraggedMask |
NSScrollWheelMask |
// NSMouseMovedMask |
NSMouseEnteredMask | NSMouseExitedMask;
if( nType & VclInputFlags::KEYBOARD)
nEventMask |= NSKeyDownMask | NSKeyUpMask | NSFlagsChangedMask;
if( nType & VclInputFlags::OTHER)
nEventMask |= NSTabletPoint;
// TODO: VclInputFlags::PAINT / more VclInputFlags::OTHER
if( !bool(nType) )
return false;
NSEvent* pEvent = [NSApp nextEventMatchingMask: nEventMask untilDate: nil
inMode: NSDefaultRunLoopMode dequeue: NO];
return (pEvent != NULL);
}
SalFrame* AquaSalInstance::CreateChildFrame( SystemParentData*, sal_uLong /*nSalFrameStyle*/ )
{
return NULL;
}
SalFrame* AquaSalInstance::CreateFrame( SalFrame* pParent, sal_uLong nSalFrameStyle )
{
SalData::ensureThreadAutoreleasePool();
SalFrame* pFrame = new AquaSalFrame( pParent, nSalFrameStyle );
return pFrame;
}
void AquaSalInstance::DestroyFrame( SalFrame* pFrame )
{
delete pFrame;
}
SalObject* AquaSalInstance::CreateObject( SalFrame* pParent, SystemWindowData* pWindowData, bool /* bShow */ )
{
AquaSalObject *pObject = NULL;
if ( pParent )
pObject = new AquaSalObject( static_cast<AquaSalFrame*>(pParent), pWindowData );
return pObject;
}
void AquaSalInstance::DestroyObject( SalObject* pObject )
{
delete ( pObject );
}
SalPrinter* AquaSalInstance::CreatePrinter( SalInfoPrinter* pInfoPrinter )
{
return new AquaSalPrinter( dynamic_cast<AquaSalInfoPrinter*>(pInfoPrinter) );
}
void AquaSalInstance::DestroyPrinter( SalPrinter* pPrinter )
{
delete pPrinter;
}
void AquaSalInstance::GetPrinterQueueInfo( ImplPrnQueueList* pList )
{
NSArray* pNames = [NSPrinter printerNames];
NSArray* pTypes = [NSPrinter printerTypes];
unsigned int nNameCount = pNames ? [pNames count] : 0;
unsigned int nTypeCount = pTypes ? [pTypes count] : 0;
DBG_ASSERT( nTypeCount == nNameCount, "type count not equal to printer count" );
for( unsigned int i = 0; i < nNameCount; i++ )
{
NSString* pName = [pNames objectAtIndex: i];
NSString* pType = i < nTypeCount ? [pTypes objectAtIndex: i] : nil;
if( pName )
{
SalPrinterQueueInfo* pInfo = new SalPrinterQueueInfo;
pInfo->maPrinterName = GetOUString( pName );
if( pType )
pInfo->maDriver = GetOUString( pType );
pInfo->mnStatus = PrintQueueFlags::NONE;
pInfo->mnJobs = 0;
pInfo->mpSysData = NULL;
pList->Add( pInfo );
}
}
}
void AquaSalInstance::GetPrinterQueueState( SalPrinterQueueInfo* )
{
}
void AquaSalInstance::DeletePrinterQueueInfo( SalPrinterQueueInfo* pInfo )
{
delete pInfo;
}
OUString AquaSalInstance::GetDefaultPrinter()
{
// #i113170# may not be the main thread if called from UNO API
SalData::ensureThreadAutoreleasePool();
if( maDefaultPrinter.isEmpty() )
{
NSPrintInfo* pPI = [NSPrintInfo sharedPrintInfo];
DBG_ASSERT( pPI, "no print info" );
if( pPI )
{
NSPrinter* pPr = [pPI printer];
DBG_ASSERT( pPr, "no printer in default info" );
if( pPr )
{
NSString* pDefName = [pPr name];
DBG_ASSERT( pDefName, "printer has no name" );
maDefaultPrinter = GetOUString( pDefName );
}
}
}
return maDefaultPrinter;
}
SalInfoPrinter* AquaSalInstance::CreateInfoPrinter( SalPrinterQueueInfo* pQueueInfo,
ImplJobSetup* pSetupData )
{
// #i113170# may not be the main thread if called from UNO API
SalData::ensureThreadAutoreleasePool();
SalInfoPrinter* pNewInfoPrinter = NULL;
if( pQueueInfo )
{
pNewInfoPrinter = new AquaSalInfoPrinter( *pQueueInfo );
if( pSetupData )
pNewInfoPrinter->SetPrinterData( pSetupData );
}
return pNewInfoPrinter;
}
void AquaSalInstance::DestroyInfoPrinter( SalInfoPrinter* pPrinter )
{
// #i113170# may not be the main thread if called from UNO API
SalData::ensureThreadAutoreleasePool();
delete pPrinter;
}
void* AquaSalInstance::GetConnectionIdentifier( ConnectionIdentifierType& rReturnedType, int& rReturnedBytes )
{
rReturnedBytes = 1;
rReturnedType = AsciiCString;
return const_cast<char *>("");
}
// We need to re-encode file urls because osl_getFileURLFromSystemPath converts
// to UTF-8 before encoding non ascii characters, which is not what other apps expect.
static OUString translateToExternalUrl(const OUString& internalUrl)
{
uno::Reference< uno::XComponentContext > context(
comphelper::getProcessComponentContext());
return uri::ExternalUriReferenceTranslator::create(context)->translateToExternal(internalUrl);
}
// #i104525# many versions of OSX have problems with some URLs:
// when an app requests OSX to add one of these URLs to the "Recent Items" list
// then this app gets killed (TextEdit, Preview, etc. and also OOo)
static bool isDangerousUrl( const OUString& rUrl )
{
// use a heuristic that detects all known cases since there is no official comment
// on the exact impact and root cause of the OSX bug
const int nLen = rUrl.getLength();
const sal_Unicode* p = rUrl.getStr();
for( int i = 0; i < nLen-3; ++i, ++p ) {
if( p[0] != '%' )
continue;
// escaped percent?
if( (p[1] == '2') && (p[2] == '5') )
return true;
// escapes are considered to be UTF-8 encoded
// => check for invalid UTF-8 leading byte
if( (p[1] != 'f') && (p[1] != 'F') )
continue;
int cLowNibble = p[2];
if( (cLowNibble >= '0' ) && (cLowNibble <= '9'))
return false;
if( cLowNibble >= 'a' )
cLowNibble -= 'a' - 'A';
if( (cLowNibble < 'A') || (cLowNibble >= 'C'))
return true;
}
return false;
}
void AquaSalInstance::AddToRecentDocumentList(const OUString& rFileUrl, const OUString& /*rMimeType*/, const OUString& /*rDocumentService*/)
{
// Convert file URL for external use (see above)
OUString externalUrl = translateToExternalUrl(rFileUrl);
if( externalUrl.isEmpty() )
externalUrl = rFileUrl;
if( !externalUrl.isEmpty() && !isDangerousUrl( externalUrl ) )
{
NSString* pString = CreateNSString( externalUrl );
NSURL* pURL = [NSURL URLWithString: pString];
if( pURL )
{
NSDocumentController* pCtrl = [NSDocumentController sharedDocumentController];
[pCtrl noteNewRecentDocumentURL: pURL];
}
if( pString )
[pString release];
}
}
SalTimer* AquaSalInstance::CreateSalTimer()
{
return new AquaSalTimer();
}
SalSystem* AquaSalInstance::CreateSalSystem()
{
return new AquaSalSystem();
}
SalBitmap* AquaSalInstance::CreateSalBitmap()
{
return new QuartzSalBitmap();
}
SalSession* AquaSalInstance::CreateSalSession()
{
return NULL;
}
class MacImeStatus : public SalI18NImeStatus
{
public:
MacImeStatus() {}
virtual ~MacImeStatus() {}
// asks whether there is a status window available
// to toggle into menubar
virtual bool canToggle() SAL_OVERRIDE { return false; }
virtual void toggle() SAL_OVERRIDE {}
};
SalI18NImeStatus* AquaSalInstance::CreateI18NImeStatus()
{
return new MacImeStatus();
}
// YieldMutexReleaser
YieldMutexReleaser::YieldMutexReleaser() : mnCount( 0 )
{
SalData* pSalData = GetSalData();
if( ! pSalData->mpFirstInstance->isNSAppThread() )
{
SalData::ensureThreadAutoreleasePool();
mnCount = pSalData->mpFirstInstance->ReleaseYieldMutex();
}
}
YieldMutexReleaser::~YieldMutexReleaser()
{
if( mnCount != 0 )
GetSalData()->mpFirstInstance->AcquireYieldMutex( mnCount );
}
CGImageRef CreateCGImage( const Image& rImage )
{
BitmapEx aBmpEx( rImage.GetBitmapEx() );
Bitmap aBmp( aBmpEx.GetBitmap() );
if( ! aBmp || ! aBmp.ImplGetImpBitmap() )
return NULL;
// simple case, no transparency
QuartzSalBitmap* pSalBmp = static_cast<QuartzSalBitmap*>(aBmp.ImplGetImpBitmap()->ImplGetSalBitmap());
if( ! pSalBmp )
return NULL;
CGImageRef xImage = NULL;
if( ! (aBmpEx.IsAlpha() || aBmpEx.IsTransparent() ) )
xImage = pSalBmp->CreateCroppedImage( 0, 0, pSalBmp->mnWidth, pSalBmp->mnHeight );
else if( aBmpEx.IsAlpha() )
{
AlphaMask aAlphaMask( aBmpEx.GetAlpha() );
Bitmap aMask( aAlphaMask.GetBitmap() );
QuartzSalBitmap* pMaskBmp = static_cast<QuartzSalBitmap*>(aMask.ImplGetImpBitmap()->ImplGetSalBitmap());
if( pMaskBmp )
xImage = pSalBmp->CreateWithMask( *pMaskBmp, 0, 0, pSalBmp->mnWidth, pSalBmp->mnHeight );
else
xImage = pSalBmp->CreateCroppedImage( 0, 0, pSalBmp->mnWidth, pSalBmp->mnHeight );
}
else if( aBmpEx.GetTransparentType() == TRANSPARENT_BITMAP )
{
Bitmap aMask( aBmpEx.GetMask() );
QuartzSalBitmap* pMaskBmp = static_cast<QuartzSalBitmap*>(aMask.ImplGetImpBitmap()->ImplGetSalBitmap());
if( pMaskBmp )
xImage = pSalBmp->CreateWithMask( *pMaskBmp, 0, 0, pSalBmp->mnWidth, pSalBmp->mnHeight );
else
xImage = pSalBmp->CreateCroppedImage( 0, 0, pSalBmp->mnWidth, pSalBmp->mnHeight );
}
else if( aBmpEx.GetTransparentType() == TRANSPARENT_COLOR )
{
Color aTransColor( aBmpEx.GetTransparentColor() );
SalColor nTransColor = MAKE_SALCOLOR( aTransColor.GetRed(), aTransColor.GetGreen(), aTransColor.GetBlue() );
xImage = pSalBmp->CreateColorMask( 0, 0, pSalBmp->mnWidth, pSalBmp->mnHeight, nTransColor );
}
return xImage;
}
NSImage* CreateNSImage( const Image& rImage )
{
CGImageRef xImage = CreateCGImage( rImage );
if( ! xImage )
return nil;
Size aSize( rImage.GetSizePixel() );
NSImage* pImage = [[NSImage alloc] initWithSize: NSMakeSize( aSize.Width(), aSize.Height() )];
if( pImage )
{
[pImage lockFocusFlipped:YES];
NSGraphicsContext* pContext = [NSGraphicsContext currentContext];
CGContextRef rCGContext = static_cast<CGContextRef>([pContext graphicsPort]);
const CGRect aDstRect = { {0, 0}, { static_cast<CGFloat>(aSize.Width()), static_cast<CGFloat>(aSize.Height()) } };
CGContextDrawImage( rCGContext, aDstRect, xImage );
[pImage unlockFocus];
}
CGImageRelease( xImage );
return pImage;
}
namespace vcl
{
bool IsWindowSystemAvailable()
{
// Yes I know the parens are not needed. I like them in cases like this. So sue me.
return ([NSScreen screens] != nil && [[NSScreen screens] count] > 0);
}
} // namespace vcl
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */