Files
libreoffice/vcl/source/gdi/bitmapex.cxx
Noel Grandin d5129a9dd6 new clang plugin: loopvartoosmall
Idea from bubli - look for loops where the index variable is of such
size that it cannot cover the range revealed by examining the length
part of the condition.

So far, I have only run the plugin up till the VCL module.

Also the plugin deliberately excludes anything more complicated than a
straightforward incrementing for loop.

Change-Id: Ifced18b01c03ea537c64168465ce0b8287a42015
2015-05-28 12:49:54 +02:00

1325 lines
41 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <ctype.h>
#include <rtl/crc.h>
#include <rtl/strbuf.hxx>
#include <tools/stream.hxx>
#include <tools/debug.hxx>
#include <tools/rc.h>
#include <vcl/salbtype.hxx>
#include <vcl/outdev.hxx>
#include <vcl/alpha.hxx>
#include <vcl/bitmapex.hxx>
#include <vcl/dibtools.hxx>
#include <vcl/pngread.hxx>
#include <vcl/svapp.hxx>
#include <vcl/bmpacc.hxx>
#include <vcl/virdev.hxx>
#include <vcl/settings.hxx>
#include <image.h>
#include <impimagetree.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
// BitmapEx::Create
#include <salbmp.hxx>
#include <salinst.hxx>
#include <svdata.hxx>
#include <com/sun/star/beans/XFastPropertySet.hpp>
#include <memory>
using namespace ::com::sun::star;
BitmapEx::BitmapEx() :
eTransparent( TRANSPARENT_NONE ),
bAlpha ( false )
{
}
BitmapEx::BitmapEx( const BitmapEx& rBitmapEx ) :
aBitmap ( rBitmapEx.aBitmap ),
aMask ( rBitmapEx.aMask ),
aBitmapSize ( rBitmapEx.aBitmapSize ),
aTransparentColor ( rBitmapEx.aTransparentColor ),
eTransparent ( rBitmapEx.eTransparent ),
bAlpha ( rBitmapEx.bAlpha )
{
}
BitmapEx::BitmapEx( const BitmapEx& rBitmapEx, Point aSrc, Size aSize ) :
eTransparent( TRANSPARENT_NONE ),
bAlpha ( false )
{
if( rBitmapEx.IsEmpty() )
return;
aBitmap = Bitmap( aSize, rBitmapEx.aBitmap.GetBitCount() );
aBitmapSize = aSize;
if( rBitmapEx.IsAlpha() )
{
bAlpha = true;
aMask = AlphaMask( aSize ).ImplGetBitmap();
}
else if( rBitmapEx.IsTransparent() )
aMask = Bitmap( aSize, rBitmapEx.aMask.GetBitCount() );
Rectangle aDestRect( Point( 0, 0 ), aSize );
Rectangle aSrcRect( aSrc, aSize );
CopyPixel( aDestRect, aSrcRect, &rBitmapEx );
}
BitmapEx::BitmapEx( const OUString& rIconName )
{
loadFromIconTheme( rIconName );
}
BitmapEx::BitmapEx( const ResId& rResId ) :
eTransparent( TRANSPARENT_NONE ),
bAlpha ( false )
{
ResMgr* pResMgr = NULL;
ResMgr::GetResourceSkipHeader( rResId.SetRT( RSC_BITMAP ), &pResMgr );
pResMgr->ReadLong();
pResMgr->ReadLong();
const OUString aFileName( pResMgr->ReadString() );
loadFromIconTheme( aFileName );
}
void BitmapEx::loadFromIconTheme( const OUString& rIconName )
{
static ImplImageTreeSingletonRef aImageTree;
OUString aIconTheme = Application::GetSettings().GetStyleSettings().DetermineIconTheme();
if( !aImageTree->loadImage( rIconName, aIconTheme, *this, true ) )
{
#ifdef DBG_UTIL
OStringBuffer aErrorStr(
"BitmapEx::BitmapEx(): could not load image <");
aErrorStr.append(OUStringToOString(rIconName, RTL_TEXTENCODING_ASCII_US)).append("> via icon theme ");
aErrorStr.append(OUStringToOString(aIconTheme, RTL_TEXTENCODING_ASCII_US)).append('.');
OSL_FAIL(aErrorStr.getStr());
#endif
}
}
BitmapEx::BitmapEx( const Bitmap& rBmp ) :
aBitmap ( rBmp ),
aBitmapSize ( aBitmap.GetSizePixel() ),
eTransparent( TRANSPARENT_NONE ),
bAlpha ( false )
{
}
BitmapEx::BitmapEx( const Bitmap& rBmp, const Bitmap& rMask ) :
aBitmap ( rBmp ),
aMask ( rMask ),
aBitmapSize ( aBitmap.GetSizePixel() ),
eTransparent ( !rMask ? TRANSPARENT_NONE : TRANSPARENT_BITMAP ),
bAlpha ( false )
{
if(!!aBitmap && !!aMask && aBitmap.GetSizePixel() != aMask.GetSizePixel())
{
OSL_ENSURE(false, "Mask size differs from Bitmap size, corrected Mask (!)");
aMask.Scale(aBitmap.GetSizePixel());
}
// Ensure a mask is exactly one bit deep
if( !!aMask && aMask.GetBitCount() != 1 )
{
OSL_TRACE("BitmapEx: forced mask to monochrome");
aMask.ImplMakeMono( 255 );
}
}
BitmapEx::BitmapEx( const Bitmap& rBmp, const AlphaMask& rAlphaMask ) :
aBitmap ( rBmp ),
aMask ( rAlphaMask.ImplGetBitmap() ),
aBitmapSize ( aBitmap.GetSizePixel() ),
eTransparent ( !rAlphaMask ? TRANSPARENT_NONE : TRANSPARENT_BITMAP ),
bAlpha ( !rAlphaMask.IsEmpty() )
{
if(!!aBitmap && !!aMask && aBitmap.GetSizePixel() != aMask.GetSizePixel())
{
OSL_ENSURE(false, "Alpha size differs from Bitmap size, corrected Mask (!)");
aMask.Scale(rBmp.GetSizePixel());
}
// #i75531# the workaround below can go when
// X11SalGraphics::drawAlphaBitmap()'s render acceleration
// can handle the bitmap depth mismatch directly
if( aBitmap.GetBitCount() < aMask.GetBitCount() )
aBitmap.Convert( BMP_CONVERSION_24BIT );
}
BitmapEx::BitmapEx( const Bitmap& rBmp, const Color& rTransparentColor ) :
aBitmap ( rBmp ),
aBitmapSize ( aBitmap.GetSizePixel() ),
aTransparentColor ( rTransparentColor ),
eTransparent ( TRANSPARENT_BITMAP ),
bAlpha ( false )
{
aMask = aBitmap.CreateMask( aTransparentColor );
DBG_ASSERT( rBmp.GetSizePixel() == aMask.GetSizePixel(),
"BitmapEx::BitmapEx(): size mismatch for bitmap and alpha mask." );
}
BitmapEx::~BitmapEx()
{
}
BitmapEx& BitmapEx::operator=( const BitmapEx& rBitmapEx )
{
if( &rBitmapEx != this )
{
aBitmap = rBitmapEx.aBitmap;
aMask = rBitmapEx.aMask;
aBitmapSize = rBitmapEx.aBitmapSize;
aTransparentColor = rBitmapEx.aTransparentColor;
eTransparent = rBitmapEx.eTransparent;
bAlpha = rBitmapEx.bAlpha;
}
return *this;
}
bool BitmapEx::operator==( const BitmapEx& rBitmapEx ) const
{
if( eTransparent != rBitmapEx.eTransparent )
return false;
if( aBitmap != rBitmapEx.aBitmap )
return false;
if( aBitmapSize != rBitmapEx.aBitmapSize )
return false;
if( eTransparent == TRANSPARENT_NONE )
return true;
if( eTransparent == TRANSPARENT_COLOR )
return aTransparentColor == rBitmapEx.aTransparentColor;
return( ( aMask == rBitmapEx.aMask ) && ( bAlpha == rBitmapEx.bAlpha ) );
}
bool BitmapEx::IsEqual( const BitmapEx& rBmpEx ) const
{
return( rBmpEx.eTransparent == eTransparent &&
rBmpEx.bAlpha == bAlpha &&
rBmpEx.aBitmap.IsEqual( aBitmap ) &&
rBmpEx.aMask.IsEqual( aMask ) );
}
bool BitmapEx::IsEmpty() const
{
return( aBitmap.IsEmpty() && aMask.IsEmpty() );
}
void BitmapEx::SetEmpty()
{
aBitmap.SetEmpty();
aMask.SetEmpty();
eTransparent = TRANSPARENT_NONE;
bAlpha = false;
}
void BitmapEx::Clear()
{
SetEmpty();
}
bool BitmapEx::IsTransparent() const
{
return( eTransparent != TRANSPARENT_NONE );
}
bool BitmapEx::IsAlpha() const
{
return( IsTransparent() && bAlpha );
}
Bitmap BitmapEx::GetBitmap( const Color* pTransReplaceColor ) const
{
Bitmap aRetBmp( aBitmap );
if( pTransReplaceColor && ( eTransparent != TRANSPARENT_NONE ) )
{
Bitmap aTempMask;
if( eTransparent == TRANSPARENT_COLOR )
aTempMask = aBitmap.CreateMask( aTransparentColor );
else
aTempMask = aMask;
if( !IsAlpha() )
aRetBmp.Replace( aTempMask, *pTransReplaceColor );
else
aRetBmp.Replace( GetAlpha(), *pTransReplaceColor );
}
return aRetBmp;
}
Bitmap BitmapEx::GetMask() const
{
Bitmap aRet( aMask );
if( IsAlpha() )
aRet.ImplMakeMono( 255 );
return aRet;
}
AlphaMask BitmapEx::GetAlpha() const
{
if( IsAlpha() )
{
AlphaMask aAlpha;
aAlpha.ImplSetBitmap( aMask );
return aAlpha;
}
else
{
return aMask;
}
}
sal_uLong BitmapEx::GetSizeBytes() const
{
sal_uLong nSizeBytes = aBitmap.GetSizeBytes();
if( eTransparent == TRANSPARENT_BITMAP )
nSizeBytes += aMask.GetSizeBytes();
return nSizeBytes;
}
sal_uLong BitmapEx::GetChecksum() const
{
sal_uInt32 nCrc = aBitmap.GetChecksum();
SVBT32 aBT32;
UInt32ToSVBT32( (long) eTransparent, aBT32 );
nCrc = rtl_crc32( nCrc, aBT32, 4 );
UInt32ToSVBT32( (long) bAlpha, aBT32 );
nCrc = rtl_crc32( nCrc, aBT32, 4 );
if( ( TRANSPARENT_BITMAP == eTransparent ) && !aMask.IsEmpty() )
{
UInt32ToSVBT32( aMask.GetChecksum(), aBT32 );
nCrc = rtl_crc32( nCrc, aBT32, 4 );
}
return nCrc;
}
void BitmapEx::SetSizePixel( const Size& rNewSize, BmpScaleFlag nScaleFlag )
{
if(GetSizePixel() != rNewSize)
{
Scale( rNewSize, nScaleFlag );
}
}
bool BitmapEx::Invert()
{
bool bRet = false;
if( !!aBitmap )
{
bRet = aBitmap.Invert();
if( bRet && ( eTransparent == TRANSPARENT_COLOR ) )
aTransparentColor = BitmapColor( aTransparentColor ).Invert();
}
return bRet;
}
bool BitmapEx::Mirror( BmpMirrorFlags nMirrorFlags )
{
bool bRet = false;
if( !!aBitmap )
{
bRet = aBitmap.Mirror( nMirrorFlags );
if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
aMask.Mirror( nMirrorFlags );
}
return bRet;
}
bool BitmapEx::Scale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag )
{
bool bRet = false;
if( !!aBitmap )
{
bRet = aBitmap.Scale( rScaleX, rScaleY, nScaleFlag );
if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
{
aMask.Scale( rScaleX, rScaleY, nScaleFlag );
}
aBitmapSize = aBitmap.GetSizePixel();
DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == aMask.GetSizePixel(),
"BitmapEx::Scale(): size mismatch for bitmap and alpha mask." );
}
return bRet;
}
bool BitmapEx::Scale( const Size& rNewSize, BmpScaleFlag nScaleFlag )
{
bool bRet;
if( aBitmapSize.Width() && aBitmapSize.Height() &&
( rNewSize.Width() != aBitmapSize.Width() ||
rNewSize.Height() != aBitmapSize.Height() ) )
{
bRet = Scale( (double) rNewSize.Width() / aBitmapSize.Width(),
(double) rNewSize.Height() / aBitmapSize.Height(),
nScaleFlag );
}
else
bRet = true;
return bRet;
}
bool BitmapEx::Rotate( long nAngle10, const Color& rFillColor )
{
bool bRet = false;
if( !!aBitmap )
{
const bool bTransRotate = ( Color( COL_TRANSPARENT ) == rFillColor );
if( bTransRotate )
{
if( eTransparent == TRANSPARENT_COLOR )
bRet = aBitmap.Rotate( nAngle10, aTransparentColor );
else
{
bRet = aBitmap.Rotate( nAngle10, COL_BLACK );
if( eTransparent == TRANSPARENT_NONE )
{
aMask = Bitmap( aBitmapSize, 1 );
aMask.Erase( COL_BLACK );
eTransparent = TRANSPARENT_BITMAP;
}
if( bRet && !!aMask )
aMask.Rotate( nAngle10, COL_WHITE );
}
}
else
{
bRet = aBitmap.Rotate( nAngle10, rFillColor );
if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
aMask.Rotate( nAngle10, COL_WHITE );
}
aBitmapSize = aBitmap.GetSizePixel();
DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == aMask.GetSizePixel(),
"BitmapEx::Rotate(): size mismatch for bitmap and alpha mask." );
}
return bRet;
}
bool BitmapEx::Crop( const Rectangle& rRectPixel )
{
bool bRet = false;
if( !!aBitmap )
{
bRet = aBitmap.Crop( rRectPixel );
if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
aMask.Crop( rRectPixel );
aBitmapSize = aBitmap.GetSizePixel();
DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == aMask.GetSizePixel(),
"BitmapEx::Crop(): size mismatch for bitmap and alpha mask." );
}
return bRet;
}
bool BitmapEx::Convert( BmpConversion eConversion )
{
return !!aBitmap && aBitmap.Convert( eConversion );
}
bool BitmapEx::ReduceColors( sal_uInt16 nNewColorCount, BmpReduce eReduce )
{
return !!aBitmap && aBitmap.ReduceColors( nNewColorCount, eReduce );
}
bool BitmapEx::Expand( sal_uLong nDX, sal_uLong nDY, const Color* pInitColor, bool bExpandTransparent )
{
bool bRet = false;
if( !!aBitmap )
{
bRet = aBitmap.Expand( nDX, nDY, pInitColor );
if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
{
Color aColor( bExpandTransparent ? COL_WHITE : COL_BLACK );
aMask.Expand( nDX, nDY, &aColor );
}
aBitmapSize = aBitmap.GetSizePixel();
DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == aMask.GetSizePixel(),
"BitmapEx::Expand(): size mismatch for bitmap and alpha mask." );
}
return bRet;
}
bool BitmapEx::CopyPixel( const Rectangle& rRectDst, const Rectangle& rRectSrc,
const BitmapEx* pBmpExSrc )
{
bool bRet = false;
if( !pBmpExSrc || pBmpExSrc->IsEmpty() )
{
if( !aBitmap.IsEmpty() )
{
bRet = aBitmap.CopyPixel( rRectDst, rRectSrc );
if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
aMask.CopyPixel( rRectDst, rRectSrc );
}
}
else
{
if( !aBitmap.IsEmpty() )
{
bRet = aBitmap.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->aBitmap );
if( bRet )
{
if( pBmpExSrc->IsAlpha() )
{
if( IsAlpha() )
// cast to use the optimized AlphaMask::CopyPixel
aMask.CopyPixel_AlphaOptimized( rRectDst, rRectSrc, &pBmpExSrc->aMask );
else if( IsTransparent() )
{
AlphaMask* pAlpha = new AlphaMask( aMask );
aMask = pAlpha->ImplGetBitmap();
delete pAlpha;
bAlpha = true;
aMask.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->aMask );
}
else
{
sal_uInt8 cBlack = 0;
AlphaMask* pAlpha = new AlphaMask( GetSizePixel(), &cBlack );
aMask = pAlpha->ImplGetBitmap();
delete pAlpha;
eTransparent = TRANSPARENT_BITMAP;
bAlpha = true;
aMask.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->aMask );
}
}
else if( pBmpExSrc->IsTransparent() )
{
if( IsAlpha() )
{
AlphaMask aAlpha( pBmpExSrc->aMask );
aMask.CopyPixel( rRectDst, rRectSrc, &aAlpha.ImplGetBitmap() );
}
else if( IsTransparent() )
aMask.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->aMask );
else
{
aMask = Bitmap( GetSizePixel(), 1 );
aMask.Erase( Color( COL_BLACK ) );
eTransparent = TRANSPARENT_BITMAP;
aMask.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->aMask );
}
}
else if( IsAlpha() )
{
sal_uInt8 cBlack = 0;
const AlphaMask aAlphaSrc( pBmpExSrc->GetSizePixel(), &cBlack );
aMask.CopyPixel( rRectDst, rRectSrc, &aAlphaSrc.ImplGetBitmap() );
}
else if( IsTransparent() )
{
Bitmap aMaskSrc( pBmpExSrc->GetSizePixel(), 1 );
aMaskSrc.Erase( Color( COL_BLACK ) );
aMask.CopyPixel( rRectDst, rRectSrc, &aMaskSrc );
}
}
}
}
return bRet;
}
bool BitmapEx::Erase( const Color& rFillColor )
{
bool bRet = false;
if( !!aBitmap )
{
bRet = aBitmap.Erase( rFillColor );
if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
{
// Respect transparency on fill color
if( rFillColor.GetTransparency() )
{
const Color aFill( rFillColor.GetTransparency(), rFillColor.GetTransparency(), rFillColor.GetTransparency() );
aMask.Erase( aFill );
}
else
{
const Color aBlack( COL_BLACK );
aMask.Erase( aBlack );
}
}
}
return bRet;
}
bool BitmapEx::Dither( BmpDitherFlags nDitherFlags )
{
return !!aBitmap && aBitmap.Dither( nDitherFlags );
}
bool BitmapEx::Replace( const Color& rSearchColor, const Color& rReplaceColor, sal_uLong nTol )
{
return !!aBitmap && aBitmap.Replace( rSearchColor, rReplaceColor, nTol );
}
bool BitmapEx::Replace( const Color* pSearchColors, const Color* pReplaceColors, sal_uLong nColorCount, const sal_uLong* pTols )
{
return !!aBitmap && aBitmap.Replace( pSearchColors, pReplaceColors, nColorCount, const_cast<sal_uLong*>(pTols) );
}
bool BitmapEx::Adjust( short nLuminancePercent, short nContrastPercent,
short nChannelRPercent, short nChannelGPercent, short nChannelBPercent,
double fGamma, bool bInvert, bool msoBrightness )
{
return !!aBitmap && aBitmap.Adjust( nLuminancePercent, nContrastPercent,
nChannelRPercent, nChannelGPercent, nChannelBPercent,
fGamma, bInvert, msoBrightness );
}
bool BitmapEx::Filter( BmpFilter eFilter, const BmpFilterParam* pFilterParam, const Link<>* pProgress )
{
return !!aBitmap && aBitmap.Filter( eFilter, pFilterParam, pProgress );
}
void BitmapEx::Draw( OutputDevice* pOutDev, const Point& rDestPt ) const
{
pOutDev->DrawBitmapEx( rDestPt, *this );
}
void BitmapEx::Draw( OutputDevice* pOutDev,
const Point& rDestPt, const Size& rDestSize ) const
{
pOutDev->DrawBitmapEx( rDestPt, rDestSize, *this );
}
BitmapEx BitmapEx:: AutoScaleBitmap(BitmapEx & aBitmap, const long aStandardSize)
{
Point aEmptyPoint(0,0);
double imgposX = 0;
double imgposY = 0;
BitmapEx aRet = aBitmap;
double imgOldWidth = aRet.GetSizePixel().Width();
double imgOldHeight =aRet.GetSizePixel().Height();
Size aScaledSize;
if (imgOldWidth >= aStandardSize || imgOldHeight >= aStandardSize)
{
sal_Int32 imgNewWidth = 0;
sal_Int32 imgNewHeight = 0;
if (imgOldWidth >= imgOldHeight)
{
imgNewWidth = aStandardSize;
imgNewHeight = sal_Int32(imgOldHeight / (imgOldWidth / aStandardSize) + 0.5);
imgposX = 0;
imgposY = (aStandardSize - (imgOldHeight / (imgOldWidth / aStandardSize) + 0.5)) / 2 + 0.5;
}
else
{
imgNewHeight = aStandardSize;
imgNewWidth = sal_Int32(imgOldWidth / (imgOldHeight / aStandardSize) + 0.5);
imgposY = 0;
imgposX = (aStandardSize - (imgOldWidth / (imgOldHeight / aStandardSize) + 0.5)) / 2 + 0.5;
}
aScaledSize = Size( imgNewWidth, imgNewHeight );
aRet.Scale( aScaledSize, BmpScaleFlag::BestQuality );
}
else
{
imgposX = (aStandardSize - imgOldWidth) / 2 + 0.5;
imgposY = (aStandardSize - imgOldHeight) / 2 + 0.5;
}
Size aStdSize( aStandardSize, aStandardSize );
Rectangle aRect(aEmptyPoint, aStdSize );
ScopedVclPtrInstance< VirtualDevice > aVirDevice( *Application::GetDefaultDevice(), 0, 1 );
aVirDevice->SetOutputSizePixel( aStdSize );
aVirDevice->SetFillColor( COL_TRANSPARENT );
aVirDevice->SetLineColor( COL_TRANSPARENT );
// Draw a rect into virDevice
aVirDevice->DrawRect( aRect );
Point aPointPixel( (long)imgposX, (long)imgposY );
aVirDevice->DrawBitmapEx( aPointPixel, aRet );
aRet = aVirDevice->GetBitmapEx( aEmptyPoint, aStdSize );
return aRet;
}
sal_uInt8 BitmapEx::GetTransparency(sal_Int32 nX, sal_Int32 nY) const
{
sal_uInt8 nTransparency(0xff);
if(!aBitmap.IsEmpty())
{
if(nX >= 0 && nX < aBitmapSize.Width() && nY >= 0 && nY < aBitmapSize.Height())
{
switch(eTransparent)
{
case TRANSPARENT_NONE:
{
// Not transparent, ergo all covered
nTransparency = 0x00;
break;
}
case TRANSPARENT_COLOR:
{
Bitmap aTestBitmap(aBitmap);
BitmapReadAccess* pRead = aTestBitmap.AcquireReadAccess();
if(pRead)
{
const Color aColor = pRead->GetColor(nY, nX);
// If color is not equal to TransparentColor, we are not transparent
if(aColor != aTransparentColor)
{
nTransparency = 0x00;
}
Bitmap::ReleaseAccess(pRead);
}
break;
}
case TRANSPARENT_BITMAP:
{
if(!aMask.IsEmpty())
{
Bitmap aTestBitmap(aMask);
BitmapReadAccess* pRead = aTestBitmap.AcquireReadAccess();
if(pRead)
{
const BitmapColor aBitmapColor(pRead->GetPixel(nY, nX));
if(bAlpha)
{
nTransparency = aBitmapColor.GetIndex();
}
else
{
if(0x00 == aBitmapColor.GetIndex())
{
nTransparency = 0x00;
}
}
Bitmap::ReleaseAccess(pRead);
}
}
break;
}
}
}
}
return nTransparency;
}
// Shift alpha transparent pixels between cppcanvas/ implementations
// and vcl in a generally grotesque and under-performing fashion
bool BitmapEx::Create( const ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XBitmapCanvas > &xBitmapCanvas,
const Size &rSize )
{
uno::Reference< beans::XFastPropertySet > xFastPropertySet( xBitmapCanvas, uno::UNO_QUERY );
if( xFastPropertySet.get() )
{
// 0 means get BitmapEx
uno::Any aAny = xFastPropertySet->getFastPropertyValue( 0 );
std::unique_ptr<BitmapEx> xBitmapEx(reinterpret_cast<BitmapEx*>( *static_cast<const sal_Int64*>(aAny.getValue())));
if( xBitmapEx )
{
*this = *xBitmapEx;
return true;
}
}
SalBitmap* pSalBmp, *pSalMask;
pSalBmp = ImplGetSVData()->mpDefInst->CreateSalBitmap();
pSalMask = ImplGetSVData()->mpDefInst->CreateSalBitmap();
Size aLocalSize(rSize);
if( pSalBmp->Create( xBitmapCanvas, aLocalSize ) )
{
if ( pSalMask->Create( xBitmapCanvas, aLocalSize, true ) )
{
*this = BitmapEx(Bitmap(pSalBmp), Bitmap(pSalMask) );
return true;
}
else
{
*this = BitmapEx(Bitmap(pSalBmp));
return true;
}
}
delete pSalBmp;
delete pSalMask;
return false;
}
namespace
{
Bitmap impTransformBitmap(
const Bitmap& rSource,
const Size& rDestinationSize,
const basegfx::B2DHomMatrix& rTransform,
bool bSmooth)
{
Bitmap aDestination(rDestinationSize, 24);
std::unique_ptr<BitmapWriteAccess> xWrite(aDestination.AcquireWriteAccess());
if(xWrite)
{
std::unique_ptr<BitmapReadAccess> xRead((const_cast< Bitmap& >(rSource)).AcquireReadAccess());
if (xRead)
{
const Size aDestinationSizePixel(aDestination.GetSizePixel());
const BitmapColor aOutside(BitmapColor(0xff, 0xff, 0xff));
for(long y(0L); y < aDestinationSizePixel.getHeight(); y++)
{
for(long x(0L); x < aDestinationSizePixel.getWidth(); x++)
{
const basegfx::B2DPoint aSourceCoor(rTransform * basegfx::B2DPoint(x, y));
if(bSmooth)
{
xWrite->SetPixel(
y,
x,
xRead->GetInterpolatedColorWithFallback(
aSourceCoor.getY(),
aSourceCoor.getX(),
aOutside));
}
else
{
// this version does the correct <= 0.0 checks, so no need
// to do the static_cast< sal_Int32 > self and make an error
xWrite->SetPixel(
y,
x,
xRead->GetColorWithFallback(
aSourceCoor.getY(),
aSourceCoor.getX(),
aOutside));
}
}
}
}
}
rSource.AdaptBitCount(aDestination);
return aDestination;
}
} // end of anonymous namespace
BitmapEx BitmapEx::TransformBitmapEx(
double fWidth,
double fHeight,
const basegfx::B2DHomMatrix& rTransformation,
bool bSmooth) const
{
if(fWidth <= 1 || fHeight <= 1)
return BitmapEx();
// force destination to 24 bit, we want to smooth output
const Size aDestinationSize(basegfx::fround(fWidth), basegfx::fround(fHeight));
const Bitmap aDestination(impTransformBitmap(GetBitmap(), aDestinationSize, rTransformation, bSmooth));
// create mask
if(IsTransparent())
{
if(IsAlpha())
{
const Bitmap aAlpha(impTransformBitmap(GetAlpha().GetBitmap(), aDestinationSize, rTransformation, bSmooth));
return BitmapEx(aDestination, AlphaMask(aAlpha));
}
else
{
const Bitmap aLclMask(impTransformBitmap(GetMask(), aDestinationSize, rTransformation, false));
return BitmapEx(aDestination, aLclMask);
}
}
return BitmapEx(aDestination);
}
BitmapEx BitmapEx::getTransformed(
const basegfx::B2DHomMatrix& rTransformation,
const basegfx::B2DRange& rVisibleRange,
double fMaximumArea,
bool bSmooth) const
{
BitmapEx aRetval;
if(IsEmpty())
return aRetval;
const sal_uInt32 nSourceWidth(GetSizePixel().Width());
const sal_uInt32 nSourceHeight(GetSizePixel().Height());
if(!nSourceWidth || !nSourceHeight)
return aRetval;
// Get aOutlineRange
basegfx::B2DRange aOutlineRange(0.0, 0.0, 1.0, 1.0);
aOutlineRange.transform(rTransformation);
// create visible range from it by moving from relative to absolute
basegfx::B2DRange aVisibleRange(rVisibleRange);
aVisibleRange.transform(
basegfx::tools::createScaleTranslateB2DHomMatrix(
aOutlineRange.getRange(),
aOutlineRange.getMinimum()));
// get target size (which is visible range's size)
double fWidth(aVisibleRange.getWidth());
double fHeight(aVisibleRange.getHeight());
if(fWidth < 1.0 || fHeight < 1.0)
{
return aRetval;
}
// test if discrete size (pixel) maybe too big and limit it
const double fArea(fWidth * fHeight);
const bool bNeedToReduce(basegfx::fTools::more(fArea, fMaximumArea));
double fReduceFactor(1.0);
if(bNeedToReduce)
{
fReduceFactor = sqrt(fMaximumArea / fArea);
fWidth *= fReduceFactor;
fHeight *= fReduceFactor;
}
// Build complete transform from source pixels to target pixels.
// Start by scaling from source pixel size to unit coordinates
basegfx::B2DHomMatrix aTransform(
basegfx::tools::createScaleB2DHomMatrix(
1.0 / nSourceWidth,
1.0 / nSourceHeight));
// multiply with given transform which leads from unit coordinates inside
// aOutlineRange
aTransform = rTransformation * aTransform;
// subtract top-left of absolute VisibleRange
aTransform.translate(
-aVisibleRange.getMinX(),
-aVisibleRange.getMinY());
// scale to target pixels (if needed)
if(bNeedToReduce)
{
aTransform.scale(fReduceFactor, fReduceFactor);
}
// invert to get transformation from target pixel coordiates to source pixels
aTransform.invert();
// create bitmap using source, destination and linear back-transformation
aRetval = TransformBitmapEx(fWidth, fHeight, aTransform, bSmooth);
return aRetval;
}
BitmapEx BitmapEx::ModifyBitmapEx(const basegfx::BColorModifierStack& rBColorModifierStack) const
{
Bitmap aChangedBitmap(GetBitmap());
bool bDone(false);
for(sal_uInt32 a(rBColorModifierStack.count()); a && !bDone; )
{
const basegfx::BColorModifierSharedPtr& rModifier = rBColorModifierStack.getBColorModifier(--a);
const basegfx::BColorModifier_replace* pReplace = dynamic_cast< const basegfx::BColorModifier_replace* >(rModifier.get());
if(pReplace)
{
// complete replace
if(IsTransparent())
{
// clear bitmap with dest color
if(aChangedBitmap.GetBitCount() <= 8)
{
// do NOT use erase; for e.g. 8bit Bitmaps, the nearest color to the given
// erase color is determined and used -> this may be different from what is
// wanted here. Better create a new bitmap with the needed color explicitely
std::unique_ptr<BitmapReadAccess> xReadAccess(aChangedBitmap.AcquireReadAccess());
OSL_ENSURE(xReadAccess, "Got no Bitmap ReadAccess ?!?");
if(xReadAccess)
{
BitmapPalette aNewPalette(xReadAccess->GetPalette());
aNewPalette[0] = BitmapColor(Color(pReplace->getBColor()));
aChangedBitmap = Bitmap(
aChangedBitmap.GetSizePixel(),
aChangedBitmap.GetBitCount(),
&aNewPalette);
}
}
else
{
aChangedBitmap.Erase(Color(pReplace->getBColor()));
}
}
else
{
// erase bitmap, caller will know to paint direct
aChangedBitmap.SetEmpty();
}
bDone = true;
}
else
{
std::unique_ptr<BitmapWriteAccess> xContent(aChangedBitmap.AcquireWriteAccess());
if(xContent)
{
const double fConvertColor(1.0 / 255.0);
if(xContent->HasPalette())
{
const sal_uInt16 nCount(xContent->GetPaletteEntryCount());
for(sal_uInt16 b(0); b < nCount; b++)
{
const BitmapColor& rCol = xContent->GetPaletteColor(b);
const basegfx::BColor aBSource(
rCol.GetRed() * fConvertColor,
rCol.GetGreen() * fConvertColor,
rCol.GetBlue() * fConvertColor);
const basegfx::BColor aBDest(rModifier->getModifiedColor(aBSource));
xContent->SetPaletteColor(b, BitmapColor(Color(aBDest)));
}
}
else if(BMP_FORMAT_24BIT_TC_BGR == xContent->GetScanlineFormat())
{
for(sal_uInt32 y(0L); y < (sal_uInt32)xContent->Height(); y++)
{
Scanline pScan = xContent->GetScanline(y);
for(sal_uInt32 x(0L); x < (sal_uInt32)xContent->Width(); x++)
{
const basegfx::BColor aBSource(
*(pScan + 2)* fConvertColor,
*(pScan + 1) * fConvertColor,
*pScan * fConvertColor);
const basegfx::BColor aBDest(rModifier->getModifiedColor(aBSource));
*pScan++ = static_cast< sal_uInt8 >(aBDest.getBlue() * 255.0);
*pScan++ = static_cast< sal_uInt8 >(aBDest.getGreen() * 255.0);
*pScan++ = static_cast< sal_uInt8 >(aBDest.getRed() * 255.0);
}
}
}
else if(BMP_FORMAT_24BIT_TC_RGB == xContent->GetScanlineFormat())
{
for(sal_uInt32 y(0L); y < (sal_uInt32)xContent->Height(); y++)
{
Scanline pScan = xContent->GetScanline(y);
for(sal_uInt32 x(0L); x < (sal_uInt32)xContent->Width(); x++)
{
const basegfx::BColor aBSource(
*pScan * fConvertColor,
*(pScan + 1) * fConvertColor,
*(pScan + 2) * fConvertColor);
const basegfx::BColor aBDest(rModifier->getModifiedColor(aBSource));
*pScan++ = static_cast< sal_uInt8 >(aBDest.getRed() * 255.0);
*pScan++ = static_cast< sal_uInt8 >(aBDest.getGreen() * 255.0);
*pScan++ = static_cast< sal_uInt8 >(aBDest.getBlue() * 255.0);
}
}
}
else
{
for(sal_uInt32 y(0L); y < (sal_uInt32)xContent->Height(); y++)
{
for(sal_uInt32 x(0L); x < (sal_uInt32)xContent->Width(); x++)
{
const BitmapColor aBMCol(xContent->GetColor(y, x));
const basegfx::BColor aBSource(
(double)aBMCol.GetRed() * fConvertColor,
(double)aBMCol.GetGreen() * fConvertColor,
(double)aBMCol.GetBlue() * fConvertColor);
const basegfx::BColor aBDest(rModifier->getModifiedColor(aBSource));
xContent->SetPixel(y, x, BitmapColor(Color(aBDest)));
}
}
}
}
}
}
if(aChangedBitmap.IsEmpty())
{
return BitmapEx();
}
else
{
if(IsTransparent())
{
if(IsAlpha())
{
return BitmapEx(aChangedBitmap, GetAlpha());
}
else
{
return BitmapEx(aChangedBitmap, GetMask());
}
}
else
{
return BitmapEx(aChangedBitmap);
}
}
}
BitmapEx createBlendFrame(
const Size& rSize,
sal_uInt8 nAlpha,
Color aColorTopLeft,
Color aColorBottomRight)
{
const sal_uInt32 nW(rSize.Width());
const sal_uInt32 nH(rSize.Height());
if(nW || nH)
{
Color aColTopRight(aColorTopLeft);
Color aColBottomLeft(aColorTopLeft);
const sal_uInt32 nDE(nW + nH);
aColTopRight.Merge(aColorBottomRight, 255 - sal_uInt8((nW * 255) / nDE));
aColBottomLeft.Merge(aColorBottomRight, 255 - sal_uInt8((nH * 255) / nDE));
return createBlendFrame(rSize, nAlpha, aColorTopLeft, aColTopRight, aColorBottomRight, aColBottomLeft);
}
return BitmapEx();
}
BitmapEx createBlendFrame(
const Size& rSize,
sal_uInt8 nAlpha,
Color aColorTopLeft,
Color aColorTopRight,
Color aColorBottomRight,
Color aColorBottomLeft)
{
BlendFrameCache* pBlendFrameCache = ImplGetBlendFrameCache();
if(pBlendFrameCache->m_aLastSize == rSize
&& pBlendFrameCache->m_nLastAlpha == nAlpha
&& pBlendFrameCache->m_aLastColorTopLeft == aColorTopLeft
&& pBlendFrameCache->m_aLastColorTopRight == aColorTopRight
&& pBlendFrameCache->m_aLastColorBottomRight == aColorBottomRight
&& pBlendFrameCache->m_aLastColorBottomLeft == aColorBottomLeft)
{
return pBlendFrameCache->m_aLastResult;
}
pBlendFrameCache->m_aLastSize = rSize;
pBlendFrameCache->m_nLastAlpha = nAlpha;
pBlendFrameCache->m_aLastColorTopLeft = aColorTopLeft;
pBlendFrameCache->m_aLastColorTopRight = aColorTopRight;
pBlendFrameCache->m_aLastColorBottomRight = aColorBottomRight;
pBlendFrameCache->m_aLastColorBottomLeft = aColorBottomLeft;
pBlendFrameCache->m_aLastResult.Clear();
const long nW(rSize.Width());
const long nH(rSize.Height());
if(nW > 1 && nH > 1)
{
sal_uInt8 aEraseTrans(0xff);
Bitmap aContent(rSize, 24);
AlphaMask aAlpha(rSize, &aEraseTrans);
aContent.Erase(COL_BLACK);
BitmapWriteAccess* xContent = aContent.AcquireWriteAccess();
BitmapWriteAccess* pAlpha = aAlpha.AcquireWriteAccess();
if(xContent && pAlpha)
{
long x(0);
long y(0);
// x == 0, y == 0, top-left corner
xContent->SetPixel(0, 0, aColorTopLeft);
pAlpha->SetPixelIndex(0, 0, nAlpha);
// y == 0, top line left to right
for(x = 1; x < nW - 1; x++)
{
Color aMix(aColorTopLeft);
aMix.Merge(aColorTopRight, 255 - sal_uInt8((x * 255) / nW));
xContent->SetPixel(0, x, aMix);
pAlpha->SetPixelIndex(0, x, nAlpha);
}
// x == nW - 1, y == 0, top-right corner
// #i123690# Caution! When nW is 1, x == nW is possible (!)
if(x < nW)
{
xContent->SetPixel(0, x, aColorTopRight);
pAlpha->SetPixelIndex(0, x, nAlpha);
}
// x == 0 and nW - 1, left and right line top-down
for(y = 1; y < nH - 1; y++)
{
Color aMixA(aColorTopLeft);
aMixA.Merge(aColorBottomLeft, 255 - sal_uInt8((y * 255) / nH));
xContent->SetPixel(y, 0, aMixA);
pAlpha->SetPixelIndex(y, 0, nAlpha);
// #i123690# Caution! When nW is 1, x == nW is possible (!)
if(x < nW)
{
Color aMixB(aColorTopRight);
aMixB.Merge(aColorBottomRight, 255 - sal_uInt8((y * 255) / nH));
xContent->SetPixel(y, x, aMixB);
pAlpha->SetPixelIndex(y, x, nAlpha);
}
}
// #i123690# Caution! When nH is 1, y == nH is possible (!)
if(y < nH)
{
// x == 0, y == nH - 1, bottom-left corner
xContent->SetPixel(y, 0, aColorBottomLeft);
pAlpha->SetPixelIndex(y, 0, nAlpha);
// y == nH - 1, bottom line left to right
for(x = 1; x < nW - 1; x++)
{
Color aMix(aColorBottomLeft);
aMix.Merge(aColorBottomRight, 255 - sal_uInt8(((x - 0)* 255) / nW));
xContent->SetPixel(y, x, aMix);
pAlpha->SetPixelIndex(y, x, nAlpha);
}
// x == nW - 1, y == nH - 1, bottom-right corner
// #i123690# Caution! When nW is 1, x == nW is possible (!)
if(x < nW)
{
xContent->SetPixel(y, x, aColorBottomRight);
pAlpha->SetPixelIndex(y, x, nAlpha);
}
}
Bitmap::ReleaseAccess(xContent);
Bitmap::ReleaseAccess(pAlpha);
pBlendFrameCache->m_aLastResult = BitmapEx(aContent, aAlpha);
}
else
{
if(xContent)
{
Bitmap::ReleaseAccess(xContent);
}
if(pAlpha)
{
Bitmap::ReleaseAccess(pAlpha);
}
}
}
return pBlendFrameCache->m_aLastResult;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */