Files
libreoffice/xmloff/inc/xexptran.hxx
Tor Lillqvist d1ca0f4ed0 Bin some pointless comments and reduce some vertical whitespace
Bin pointless '// predeclarations' or '// forward declarations' comments.  If
a programmer doesn't know what a forward declaration is, well, why read C++
source code?

Also bin some pointless '// end of namespace foo' comments after namespace
blocks just a handful of lines long, and some superfluous vertical whitespace.

Change-Id: I2a31c5d73d9b4de8825fb8eb9e7559dbd7303ef9
2015-04-30 06:14:12 +03:00

114 lines
3.6 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_XMLOFF_INC_XEXPTRAN_HXX
#define INCLUDED_XMLOFF_INC_XEXPTRAN_HXX
#include <rtl/ustring.hxx>
#include <com/sun/star/drawing/PolyPolygonBezierCoords.hpp>
#include <com/sun/star/drawing/PointSequence.hpp>
#include <com/sun/star/drawing/FlagSequence.hpp>
#include <com/sun/star/awt/Size.hpp>
#include <com/sun/star/drawing/HomogenMatrix.hpp>
#include <tools/mapunit.hxx>
#include <vector>
struct ImpSdXMLExpTransObj2DBase;
struct ImpSdXMLExpTransObj3DBase;
class SvXMLUnitConverter;
class SvXMLImport;
class SvXMLExport;
namespace basegfx
{
class B2DTuple;
class B2DHomMatrix;
class B3DHomMatrix;
}
typedef ::std::vector< ImpSdXMLExpTransObj2DBase* > ImpSdXMLExpTransObj2DBaseList;
typedef ::std::vector< ImpSdXMLExpTransObj3DBase* > ImpSdXMLExpTransObj3DBaseList;
class SdXMLImExTransform2D
{
ImpSdXMLExpTransObj2DBaseList maList;
OUString msString;
void EmptyList();
public:
SdXMLImExTransform2D() {}
~SdXMLImExTransform2D() { EmptyList(); }
void AddRotate(double fNew);
void AddTranslate(const ::basegfx::B2DTuple& rNew);
void AddSkewX(double fNew);
bool NeedsAction() const { return !maList.empty(); }
void GetFullTransform(::basegfx::B2DHomMatrix& rFullTrans);
const OUString& GetExportString(const SvXMLUnitConverter& rConv);
void SetString(const OUString& rNew, const SvXMLUnitConverter& rConv);
};
class SdXMLImExTransform3D
{
ImpSdXMLExpTransObj3DBaseList maList;
OUString msString;
void EmptyList();
public:
SdXMLImExTransform3D() {}
SdXMLImExTransform3D(const OUString& rNew, const SvXMLUnitConverter& rConv);
~SdXMLImExTransform3D() { EmptyList(); }
void AddMatrix(const ::basegfx::B3DHomMatrix& rNew);
void AddHomogenMatrix(const com::sun::star::drawing::HomogenMatrix& xHomMat);
bool NeedsAction() const { return !maList.empty(); }
void GetFullTransform(::basegfx::B3DHomMatrix& rFullTrans);
bool GetFullHomogenTransform(com::sun::star::drawing::HomogenMatrix& xHomMat);
const OUString& GetExportString(const SvXMLUnitConverter& rConv);
void SetString(const OUString& rNew, const SvXMLUnitConverter& rConv);
};
class SdXMLImExViewBox
{
OUString msString;
double mfX;
double mfY;
double mfW;
double mfH;
public:
SdXMLImExViewBox(double fX = 0.0, double fY = 0.0, double fW = 1000.0, double fH = 1000.0);
SdXMLImExViewBox(const OUString& rNew, const SvXMLUnitConverter& rConv);
double GetX() const { return mfX; }
double GetY() const { return mfY; }
double GetWidth() const { return mfW; }
double GetHeight() const { return mfH; }
const OUString& GetExportString();
};
#endif // _XEXPTRANSFORM_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */