Fixes #fdo30794 Based on bin/add-modelines script (originally posted in mail 1286706307.1871.1399280959@webmail.messagingengine.com) Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
94 lines
3.1 KiB
C++
94 lines
3.1 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef _DXCANVAS_RENDERMODULE_HXX
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#define _DXCANVAS_RENDERMODULE_HXX
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#include <basegfx/vector/b2ivector.hxx>
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#include <basegfx/range/b2irectangle.hxx>
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#include <canvas/rendering/irendermodule.hxx>
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#include <boost/shared_ptr.hpp>
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#include "dx_winstuff.hxx"
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class Window;
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namespace basegfx
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{
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class B2IRange;
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class B2DVector;
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}
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namespace dxcanvas
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{
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/// Specialization of IRenderModule for DirectX
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struct IDXRenderModule : public canvas::IRenderModule
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{
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/** Flip front- and backbuffer, update only given area
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Note: Both update area and offset are ignored for
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fullscreen canvas, that uses page flipping (cannot, by
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definition, do anything else there except displaying the
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full backbuffer instead of the front buffer)
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@param rUpdateArea
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Area to copy from backbuffer to front
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@param rCurrWindowArea
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Current area of VCL window (coordinates relative to VCL
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HWND)
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*/
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virtual bool flip( const ::basegfx::B2IRectangle& rUpdateArea,
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const ::basegfx::B2IRectangle& rCurrWindowArea ) = 0;
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/** Resize backbuffer area for this render module
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*/
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virtual void resize( const ::basegfx::B2IRange& rect ) = 0;
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/// Write a snapshot of the screen to disk
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virtual void screenShot() = 0;
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virtual COMReference<surface_type>
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createSystemMemorySurface(
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const ::basegfx::B2IVector& rSize ) = 0;
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virtual void disposing() = 0;
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virtual HWND getHWND() const = 0;
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};
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typedef ::boost::shared_ptr< IDXRenderModule > IDXRenderModuleSharedPtr;
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/** Factory method, to create an IRenderModule instance for the
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given VCL window instance
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*/
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IDXRenderModuleSharedPtr createRenderModule( const ::Window& rParent );
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}
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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