Files
libreoffice/svx/source/svdraw/svdocirc.cxx
2002-10-31 11:57:17 +00:00

1608 lines
50 KiB
C++

/*************************************************************************
*
* $RCSfile: svdocirc.cxx,v $
*
* $Revision: 1.20 $
*
* last change: $Author: thb $ $Date: 2002-10-31 12:52:37 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
#ifndef _SFXSTYLE_HXX //autogen
#include <svtools/style.hxx>
#endif
#ifndef _BIGINT_HXX //autogen
#include <tools/bigint.hxx>
#endif
#ifndef _SVX_XLNWTIT_HXX //autogen
#include <xlnwtit.hxx>
#endif
#ifndef _SVX_XLNEDWIT_HXX //autogen
#include <xlnedwit.hxx>
#endif
#ifndef _SVX_XLNSTWIT_HXX //autogen
#include <xlnstwit.hxx>
#endif
#ifndef _SVX_XLNSTIT_HXX //autogen
#include <xlnstit.hxx>
#endif
#ifndef _SVX_XLNEDIT_HXX //autogen
#include <xlnedit.hxx>
#endif
#include "svdocirc.hxx"
#include <math.h>
#include "xpool.hxx"
#include "svdtouch.hxx"
#include "svdxout.hxx"
#include "svdattr.hxx"
#include "svdpool.hxx"
#include "svdattrx.hxx"
#include "svdtrans.hxx"
#include "svdio.hxx"
#include "svdetc.hxx"
#include "svddrag.hxx"
#include "svdmodel.hxx"
#include "svdpage.hxx"
#include "svdopath.hxx" // fuer die Objektkonvertierung
#include "svdview.hxx" // Zum Draggen (Ortho)
#include "svdglob.hxx" // StringCache
#include "svdstr.hrc" // Objektname
#ifndef _EEITEM_HXX
#include "eeitem.hxx"
#endif
#ifndef _SVX_SVDOIMP_HXX
#include "svdoimp.hxx"
#endif
void SetWinkPnt(const Rectangle& rR, long nWink, Point& rPnt)
{
Point aCenter(rR.Center());
long nWdt=rR.Right()-rR.Left();
long nHgt=rR.Bottom()-rR.Top();
long nMaxRad=((nWdt>nHgt ? nWdt : nHgt)+1) /2;
double a;
a=nWink*nPi180;
rPnt=Point(Round(cos(a)*nMaxRad),-Round(sin(a)*nMaxRad));
if (nWdt==0) rPnt.X()=0;
if (nHgt==0) rPnt.Y()=0;
if (nWdt!=nHgt) {
if (nWdt>nHgt) {
if (nWdt!=0) {
// eventuelle Ueberlaeufe bei sehr grossen Objekten abfangen (Bug 23384)
if (Abs(nHgt)>32767 || Abs(rPnt.Y())>32767) {
rPnt.Y()=BigMulDiv(rPnt.Y(),nHgt,nWdt);
} else {
rPnt.Y()=rPnt.Y()*nHgt/nWdt;
}
}
} else {
if (nHgt!=0) {
// eventuelle Ueberlaeufe bei sehr grossen Objekten abfangen (Bug 23384)
if (Abs(nWdt)>32767 || Abs(rPnt.X())>32767) {
rPnt.X()=BigMulDiv(rPnt.X(),nWdt,nHgt);
} else {
rPnt.X()=rPnt.X()*nWdt/nHgt;
}
}
}
}
rPnt+=aCenter;
}
TYPEINIT1(SdrCircObj,SdrRectObj);
SdrCircObj::SdrCircObj(SdrObjKind eNewKind)
{
nStartWink=0;
nEndWink=36000;
eKind=eNewKind;
bClosedObj=eNewKind!=OBJ_CARC;
}
SdrCircObj::SdrCircObj(SdrObjKind eNewKind, const Rectangle& rRect):
SdrRectObj(rRect)
{
nStartWink=0;
nEndWink=36000;
eKind=eNewKind;
bClosedObj=eNewKind!=OBJ_CARC;
}
SdrCircObj::SdrCircObj(SdrObjKind eNewKind, const Rectangle& rRect, long nNewStartWink, long nNewEndWink):
SdrRectObj(rRect)
{
long nWinkDif=nNewEndWink-nNewStartWink;
nStartWink=NormAngle360(nNewStartWink);
nEndWink=NormAngle360(nNewEndWink);
if (nWinkDif==36000) nEndWink+=nWinkDif; // Vollkreis
eKind=eNewKind;
bClosedObj=eNewKind!=OBJ_CARC;
}
SdrCircObj::~SdrCircObj()
{
}
void SdrCircObj::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const
{
FASTBOOL bCanConv=!HasText() || ImpCanConvTextToCurve();
rInfo.bEdgeRadiusAllowed = FALSE;
rInfo.bCanConvToPath=bCanConv;
rInfo.bCanConvToPoly=bCanConv;
rInfo.bCanConvToContour = !IsFontwork() && (rInfo.bCanConvToPoly || LineGeometryUsageIsNecessary());
}
UINT16 SdrCircObj::GetObjIdentifier() const
{
return UINT16(eKind);
}
FASTBOOL SdrCircObj::PaintNeedsXPoly() const
{
// XPoly ist notwendig fuer alle gedrehten Ellipsenobjekte,
// fuer alle Kreis- und Ellipsenabschnitte
// und wenn nicht WIN dann (erstmal) auch fuer Kreis-/Ellipsenausschnitte
// und Kreis-/Ellipsenboegen (wg. Genauigkeit)
FASTBOOL bNeed=aGeo.nDrehWink!=0 || aGeo.nShearWink!=0 || eKind==OBJ_CCUT;
#ifndef WIN
// Wenn nicht Win, dann fuer alle ausser Vollkreis (erstmal!!!)
if (eKind!=OBJ_CIRC) bNeed=TRUE;
#endif
const SfxItemSet& rSet = GetItemSet();
if(!bNeed)
{
// XPoly ist notwendig fuer alles was nicht LineSolid oder LineNone ist
XLineStyle eLine = ((XLineStyleItem&)(rSet.Get(XATTR_LINESTYLE))).GetValue();
bNeed = eLine != XLINE_NONE && eLine != XLINE_SOLID;
// XPoly ist notwendig fuer dicke Linien
if(!bNeed && eLine != XLINE_NONE)
bNeed = ((XLineWidthItem&)(rSet.Get(XATTR_LINEWIDTH))).GetValue() != 0;
// XPoly ist notwendig fuer Kreisboegen mit Linienenden
if(!bNeed && eKind == OBJ_CARC)
{
// Linienanfang ist da, wenn StartPolygon und StartWidth!=0
bNeed=((XLineStartItem&)(rSet.Get(XATTR_LINESTART))).GetValue().GetPointCount() != 0 &&
((XLineStartWidthItem&)(rSet.Get(XATTR_LINESTARTWIDTH))).GetValue() != 0;
if(!bNeed)
{
// Linienende ist da, wenn EndPolygon und EndWidth!=0
bNeed = ((XLineEndItem&)(rSet.Get(XATTR_LINEEND))).GetValue().GetPointCount() != 0 &&
((XLineEndWidthItem&)(rSet.Get(XATTR_LINEENDWIDTH))).GetValue() != 0;
}
}
}
// XPoly ist notwendig, wenn Fill !=None und !=Solid
if(!bNeed && eKind != OBJ_CARC)
{
XFillStyle eFill=((XFillStyleItem&)(rSet.Get(XATTR_FILLSTYLE))).GetValue();
bNeed = eFill != XFILL_NONE && eFill != XFILL_SOLID;
}
if(!bNeed && eKind != OBJ_CIRC && nStartWink == nEndWink)
bNeed=TRUE; // Weil sonst Vollkreis gemalt wird
return bNeed;
}
XPolygon SdrCircObj::ImpCalcXPoly(const Rectangle& rRect1, long nStart, long nEnd, FASTBOOL bContour) const
{
bContour=TRUE; // am 14.1.97 wg. Umstellung TakeContour ueber Mtf und Paint. Joe.
long rx=rRect1.GetWidth()/2; // Da GetWidth()/GetHeight() jeweils 1
long ry=rRect1.GetHeight()/2; // draufaddieren wird korrekt gerundet.
long a=0,e=3600;
if (eKind!=OBJ_CIRC) {
a=nStart/10;
e=nEnd/10;
if (bContour) {
// Drehrichtung umkehren, damit Richtungssinn genauso wie Rechteck
rx=-rx;
a=1800-a; if (a<0) a+=3600;
e=1800-e; if (e<0) e+=3600;
long nTmp=a;
a=e;
e=nTmp;
}
} else {
if (bContour) {
long nTmp=rx;
rx=ry;
ry=nTmp;
// und auch noch die Drehrichtung aendern
ry=-ry;
}
}
((SdrCircObj*)this)->bXPolyIsLine=eKind==OBJ_CARC;
FASTBOOL bClose=eKind==OBJ_CIRC /*|| eKind==OBJ_SECT*/;
XPolygon aXPoly(rRect1.Center(),rx,ry,USHORT(a),USHORT(e),bClose);
if (eKind!=OBJ_CIRC && nStart==nEnd) {
if (eKind==OBJ_SECT) {
Point aMerk(aXPoly[0]);
aXPoly=XPolygon(2);
aXPoly[0]=rRect1.Center();
aXPoly[1]=aMerk;
} else {
aXPoly=XPolygon();
}
}
if (eKind==OBJ_SECT) { // Der Sektor soll Start/Ende im Zentrum haben
// Polygon um einen Punkt rotieren (Punkte im Array verschieben)
unsigned nPointAnz=aXPoly.GetPointCount();
aXPoly.Insert(0,rRect1.Center(),XPOLY_NORMAL);
aXPoly[aXPoly.GetPointCount()]=rRect1.Center();
}
// Der Kreis soll Anfang und Ende im unteren Scheitelpunkt haben!
if (bContour && eKind==OBJ_CIRC) RotateXPoly(aXPoly,rRect1.Center(),-1.0,0.0);
// Die Winkelangaben beziehen sich immer auf die linke obere Ecke von !aRect!
if (aGeo.nShearWink!=0) ShearXPoly(aXPoly,aRect.TopLeft(),aGeo.nTan);
if (aGeo.nDrehWink!=0) RotateXPoly(aXPoly,aRect.TopLeft(),aGeo.nSin,aGeo.nCos);
return aXPoly;
}
void SdrCircObj::RecalcXPoly()
{
pXPoly=new XPolygon(ImpCalcXPoly(aRect,nStartWink,nEndWink));
}
void SdrCircObj::RecalcBoundRect()
{
SetWinkPnt(aRect,nStartWink,aPnt1);
SetWinkPnt(aRect,nEndWink,aPnt2);
bBoundRectDirty=FALSE;
aOutRect=GetSnapRect();
long nLineWdt=ImpGetLineWdt();
nLineWdt++; nLineWdt/=2;
if (nLineWdt!=0) {
long nWink=nEndWink-nStartWink;
if (nWink<0) nWink+=36000;
if (eKind==OBJ_SECT && nWink<18000) nLineWdt*=2; // doppelt, wegen evtl. spitzen Ecken
if (eKind==OBJ_CCUT && nWink<18000) nLineWdt*=2; // doppelt, wegen evtl. spitzen Ecken
}
if (eKind==OBJ_CARC) { // ggf. Linienenden beruecksichtigen
long nLEndWdt=ImpGetLineEndAdd();
if (nLEndWdt>nLineWdt) nLineWdt=nLEndWdt;
}
if (nLineWdt!=0) {
aOutRect.Left ()-=nLineWdt;
aOutRect.Top ()-=nLineWdt;
aOutRect.Right ()+=nLineWdt;
aOutRect.Bottom()+=nLineWdt;
}
ImpAddShadowToBoundRect();
ImpAddTextToBoundRect();
}
FASTBOOL SdrCircObj::Paint(ExtOutputDevice& rXOut, const SdrPaintInfoRec& rInfoRec) const
{
// Hidden objects on masterpages, draw nothing
if((rInfoRec.nPaintMode & SDRPAINTMODE_MASTERPAGE) && bNotVisibleAsMaster)
return TRUE;
BOOL bHideContour(IsHideContour());
BOOL bIsLineDraft(0 != (rInfoRec.nPaintMode & SDRPAINTMODE_DRAFTLINE));
BOOL bIsFillDraft(0 != (rInfoRec.nPaintMode & SDRPAINTMODE_DRAFTFILL));
// prepare ItemSet of this object
const SfxItemSet& rSet = GetItemSet();
// perepare ItemSet to avoid old XOut line drawing
SfxItemSet aEmptySet(*rSet.GetPool());
aEmptySet.Put(XLineStyleItem(XLINE_NONE));
aEmptySet.Put(XFillStyleItem(XFILL_NONE));
// #103692# prepare ItemSet for shadow fill attributes
SfxItemSet aShadowSet(rSet);
// prepare line geometry
::std::auto_ptr< SdrLineGeometry > pLineGeometry( ImpPrepareLineGeometry(rXOut, rSet, bIsLineDraft) );
// Shadows
if(!bHideContour && ImpSetShadowAttributes(rSet, aShadowSet))
{
if( eKind==OBJ_CARC || bIsFillDraft )
rXOut.SetFillAttr(aEmptySet);
else
rXOut.SetFillAttr(aShadowSet);
UINT32 nXDist=((SdrShadowXDistItem&)(rSet.Get(SDRATTR_SHADOWXDIST))).GetValue();
UINT32 nYDist=((SdrShadowYDistItem&)(rSet.Get(SDRATTR_SHADOWYDIST))).GetValue();
// avoid shadow line drawing in XOut
rXOut.SetLineAttr(aEmptySet);
if (PaintNeedsXPoly())
{
if( !bXPolyIsLine )
{
XPolygon aX(GetXPoly()); // In dieser Reihenfolge, damit bXPolyIsLine gueltig ist.
aX.Move(nXDist,nYDist);
// #100127# Output original geometry for metafiles
ImpGraphicFill aFill( *this, rXOut, aShadowSet, true );
rXOut.DrawXPolygon(aX);
}
} else {
// #100127# Output original geometry for metafiles
ImpGraphicFill aFill( *this, rXOut, aShadowSet, true );
Rectangle aR(aRect);
aR.Move(nXDist,nYDist);
if (eKind==OBJ_CIRC) {
rXOut.DrawEllipse(aR);
} else {
GetBoundRect(); // fuer aPnt1,aPnt2
Point aTmpPt1(aPnt1);
Point aTmpPt2(aPnt2);
aTmpPt1.X()+=nXDist;
aTmpPt1.Y()+=nYDist;
aTmpPt2.X()+=nXDist;
aTmpPt2.Y()+=nYDist;
switch (eKind) {
case OBJ_SECT: rXOut.DrawPie(aR,aTmpPt1,aTmpPt2); break;
case OBJ_CARC: rXOut.DrawArc(aR,aTmpPt1,aTmpPt2); break;
case OBJ_CCUT: DBG_ERROR("SdrCircObj::Paint(): ein Kreisabschnitt muss immer mit XPoly gepaintet werden"); break;
}
}
}
// new shadow line drawing
if( pLineGeometry.get() )
{
// draw the line geometry
ImpDrawShadowLineGeometry(rXOut, rSet, *pLineGeometry);
}
}
// Before here the LineAttr were set: if(pLineAttr) rXOut.SetLineAttr(*pLineAttr);
rXOut.SetLineAttr(aEmptySet);
rXOut.SetFillAttr( bIsFillDraft ? aEmptySet : rSet );
if (!bHideContour) {
if (PaintNeedsXPoly())
{
if( !bXPolyIsLine )
{
const XPolygon& rXP=GetXPoly(); // In dieser Reihenfolge, damit bXPolyIsLine gueltig ist.
// #100127# Output original geometry for metafiles
ImpGraphicFill aFill( *this, rXOut, bIsFillDraft ? aEmptySet : rSet );
rXOut.DrawXPolygon(rXP);
}
} else {
// #100127# Output original geometry for metafiles
ImpGraphicFill aFill( *this, rXOut, bIsFillDraft ? aEmptySet : rSet );
if (eKind==OBJ_CIRC) {
rXOut.DrawEllipse(aRect);
} else {
GetBoundRect(); // fuer aPnt1,aPnt2
switch (eKind) {
case OBJ_SECT: rXOut.DrawPie(aRect,aPnt1,aPnt2); break;
case OBJ_CARC: rXOut.DrawArc(aRect,aPnt1,aPnt2); break;
case OBJ_CCUT: DBG_ERROR("SdrCircObj::Paint(): ein Kreisabschnitt muss immer mit XPoly gepaintet werden"); break;
}
}
}
}
// Own line drawing
if(!bHideContour && pLineGeometry.get() )
{
// draw the line geometry
ImpDrawColorLineGeometry(rXOut, rSet, *pLineGeometry);
}
FASTBOOL bOk=TRUE;
if (HasText()) {
bOk=SdrTextObj::Paint(rXOut,rInfoRec);
}
if (bOk && (rInfoRec.nPaintMode & SDRPAINTMODE_GLUEPOINTS) !=0) {
bOk=PaintGluePoints(rXOut,rInfoRec);
}
return bOk;
}
SdrObject* SdrCircObj::CheckHit(const Point& rPnt, USHORT nTol, const SetOfByte* pVisiLayer) const
{
if (pVisiLayer!=NULL && !pVisiLayer->IsSet(nLayerId)) return NULL;
Point aPt(rPnt);
Point aZero;
aPt.X()-=aRect.Left();
aPt.Y()-=aRect.Top();
INT32 nMyTol=nTol;
FASTBOOL bFilled=eKind!=OBJ_CARC && (bTextFrame || HasFill());
INT32 nWdt=ImpGetLineWdt()/2; // Halbe Strichstaerke
long nBoundWdt=aRect.GetWidth()-1;
long nBoundHgt=aRect.GetHeight()-1;
if (eKind==OBJ_SECT) {
long nTmpWink=NormAngle360(nEndWink-nStartWink);
if (nTmpWink<9000) {
nBoundWdt=0;
nBoundHgt=0;
} else if (nTmpWink<27000) {
nBoundWdt/=2;
nBoundHgt/=2;
}
}
if (bFilled && nBoundWdt>short(nTol) && nBoundHgt>short(nTol) && Abs(aGeo.nShearWink)<=4500) nMyTol=0; // Keine Toleranz noetig hier
if (nWdt>nMyTol) nMyTol=nWdt; // Bei dicker Umrandung keine Toleranz noetig
// Den uebergebenen Punkt auf den gedrehten, geshearten Kreis transformieren
// Unrotate:
if (aGeo.nDrehWink!=0) RotatePoint(aPt,aZero,-aGeo.nSin,aGeo.nCos); // -sin fuer Umkehrung
// Unshear:
if (aGeo.nShearWink!=0) ShearPoint(aPt,aZero,-aGeo.nTan); // -tan fuer Umkehrung
long nXRad=aRect.GetWidth()/2; if (nXRad<1) nXRad=1;
long nYRad=aRect.GetHeight()/2; if (nYRad<1) nYRad=1;
// Die wirklichen Radien fuer spaeter merken
long nXRadReal=nXRad;
long nYRadReal=nYRad;
aPt.X()-=nXRad;
aPt.Y()-=nYRad;
Point aPtNoStretch(aPt);
if (nXRad>nYRad) {
aPt.Y()=BigMulDiv(aPt.Y(),nXRad,nYRad);
// Da die Strichstaerke bei Ellipsen ueberall gleich ist:
if (Abs(aPt.X())<Abs(aPt.Y())) {
nMyTol=BigMulDiv(nMyTol,nXRad,nYRad);
}
nYRad=nXRad;
}
if (nYRad>nXRad) {
aPt.X()=BigMulDiv(aPt.X(),nYRad,nXRad);
// Da die Strichstaerke bei Ellipsen ueberall gleich ist:
if (Abs(aPt.Y())<Abs(aPt.X())) {
nMyTol=BigMulDiv(nMyTol,nYRad,nXRad);
}
nXRad=nYRad;
}
// Die BigInts haben bei *= leider ein Vorzeichenproblem (a*=a;)
// (SV250A), deshalb hier soviele Instanzen. (JOE)
long nAussen=nXRad+nMyTol;
BigInt nBigTmpA(nAussen);
BigInt nAusRadQ(nBigTmpA*nBigTmpA);
long nInnen=nXRad-nMyTol; if (nInnen<=0) nInnen=0;
BigInt nBigTmpI(nInnen);
// wird sonst nicht benoetigt, ggf. BugMul sparen:
BigInt nInnRadQ((!bFilled && nInnen!=0) ? nBigTmpI*nBigTmpI : nBigTmpI);
// Radius von aPt berechnen
BigInt nBigTmpX(aPt.X());
BigInt nBigTmpY(aPt.Y());
BigInt nPntRadQ(nBigTmpX*nBigTmpX+nBigTmpY*nBigTmpY);
FASTBOOL bRet=FALSE;
if (nPntRadQ<=nAusRadQ) { // sonst ausserhalb
if (nInnen==0) bRet=TRUE;
else if (eKind==OBJ_CIRC) { // Vollkreis
if (bFilled) bRet=TRUE;
else if (nPntRadQ>=nInnRadQ) bRet=TRUE;
} else { // Teilkreise
long nWink=NormAngle360(GetAngle(aPt));
long a=nStartWink;
long e=nEndWink;
if (e<a) e+=36000;
if (nWink<a) nWink+=36000;
if (nWink>=a && nWink<=e) {
if (bFilled) bRet=TRUE;
else if (nPntRadQ>=nInnRadQ) bRet=TRUE;
}
if (!bRet) {
Rectangle aR(aPtNoStretch.X()-nMyTol,aPtNoStretch.Y()-nMyTol,
aPtNoStretch.X()+nMyTol,aPtNoStretch.Y()+nMyTol);
Point aP1(aPnt1);
aP1.X()-=aRect.Left()+nXRadReal;
aP1.Y()-=aRect.Top()+nYRadReal;
Point aP2(aPnt2);
aP2.X()-=aRect.Left()+nXRadReal;
aP2.Y()-=aRect.Top()+nYRadReal;
if (eKind==OBJ_SECT) { // Kreissektor: nur noch die beiden Strecken testen
bRet=IsRectTouchesLine(aZero,aP1,aR) || IsRectTouchesLine(aZero,aP2,aR);
}
if (eKind==OBJ_CCUT) { // Kreisabschnitt noch die Sehne und die MaeuseEcke (Dreieck) testen
if (IsRectTouchesLine(aP1,aP2,aR)) bRet=TRUE; // die Sehne
else if (bFilled) { // und nun die Maeusescke
Polygon aPoly(XOutCreatePolygon(GetXPoly(),NULL));
bRet=IsPointInsidePoly(aPoly,rPnt);
}
}
}
}
}
if (!bRet && HasText()) bRet=SdrTextObj::CheckHit(rPnt,nTol,pVisiLayer)!=NULL;
return bRet ? (SdrObject*)this : NULL;
}
void SdrCircObj::TakeObjNameSingul(XubString& rName) const
{
USHORT nID=STR_ObjNameSingulCIRC;
if (aRect.GetWidth()==aRect.GetHeight() && aGeo.nShearWink==0) {
switch (eKind) {
case OBJ_CIRC: nID=STR_ObjNameSingulCIRC; break;
case OBJ_SECT: nID=STR_ObjNameSingulSECT; break;
case OBJ_CARC: nID=STR_ObjNameSingulCARC; break;
case OBJ_CCUT: nID=STR_ObjNameSingulCCUT; break;
}
} else {
switch (eKind) {
case OBJ_CIRC: nID=STR_ObjNameSingulCIRCE; break;
case OBJ_SECT: nID=STR_ObjNameSingulSECTE; break;
case OBJ_CARC: nID=STR_ObjNameSingulCARCE; break;
case OBJ_CCUT: nID=STR_ObjNameSingulCCUTE; break;
}
}
rName=ImpGetResStr(nID);
String aName( GetName() );
if(aName.Len())
{
rName += sal_Unicode(' ');
rName += sal_Unicode('\'');
rName += aName;
rName += sal_Unicode('\'');
}
}
void SdrCircObj::TakeObjNamePlural(XubString& rName) const
{
USHORT nID=STR_ObjNamePluralCIRC;
if (aRect.GetWidth()==aRect.GetHeight() && aGeo.nShearWink==0) {
switch (eKind) {
case OBJ_CIRC: nID=STR_ObjNamePluralCIRC; break;
case OBJ_SECT: nID=STR_ObjNamePluralSECT; break;
case OBJ_CARC: nID=STR_ObjNamePluralCARC; break;
case OBJ_CCUT: nID=STR_ObjNamePluralCCUT; break;
}
} else {
switch (eKind) {
case OBJ_CIRC: nID=STR_ObjNamePluralCIRCE; break;
case OBJ_SECT: nID=STR_ObjNamePluralSECTE; break;
case OBJ_CARC: nID=STR_ObjNamePluralCARCE; break;
case OBJ_CCUT: nID=STR_ObjNamePluralCCUTE; break;
}
}
rName=ImpGetResStr(nID);
}
void SdrCircObj::operator=(const SdrObject& rObj)
{
SdrRectObj::operator=(rObj);
nStartWink = ((SdrCircObj&)rObj).nStartWink;
nEndWink = ((SdrCircObj&)rObj).nEndWink;
aPnt1 = ((SdrCircObj&)rObj).aPnt1;
aPnt2 = ((SdrCircObj&)rObj).aPnt2;
}
void SdrCircObj::TakeXorPoly(XPolyPolygon& rPoly, FASTBOOL bDetail) const
{
XPolygon aP(ImpCalcXPoly(aRect,nStartWink,nEndWink));
if (!bXPolyIsLine) { // Polygon schliessen
USHORT n=aP.GetPointCount();
Point aPnt(aP[0]);
aP[n]=aPnt;
}
rPoly=XPolyPolygon(aP);
}
void SdrCircObj::TakeContour(XPolyPolygon& rPoly) const
{
// am 14.1.97 wg. Umstellung TakeContour ueber Mtf und Paint. Joe.
SdrRectObj::TakeContour(rPoly);
}
void SdrCircObj::TakeContour(XPolyPolygon& rXPoly, SdrContourType eType) const
{
}
class ImpCircUser
{
public:
Rectangle aR;
Point aCenter;
Point aRadius;
Point aP1;
Point aP2;
long nMaxRad;
long nHgt;
long nWdt;
long nStart;
long nEnd;
FASTBOOL bRight; // noch nicht implementiert
public:
ImpCircUser()
: nMaxRad(0),
nHgt(0),
nWdt(0),
nStart(0),
nEnd(0),
bRight(FALSE)
{}
void SetCreateParams(SdrDragStat& rStat);
};
USHORT SdrCircObj::GetHdlCount() const
{
if (eKind!=OBJ_CIRC) {
return 10;
} else {
return 8;
}
}
SdrHdl* SdrCircObj::GetHdl(USHORT nHdlNum) const
{
if (eKind==OBJ_CIRC) nHdlNum+=2; // Keine Winkelhandles fuer den Vollkreis
SdrHdl* pH=NULL;
Point aPnt;
SdrHdlKind eKind=HDL_MOVE;
USHORT nPNum=0;
switch (nHdlNum) {
case 0: aPnt=aPnt1; eKind=HDL_CIRC; nPNum=1; break; // StartWink
case 1: aPnt=aPnt2; eKind=HDL_CIRC; nPNum=2; break; // EndWink
case 2: aPnt=aRect.TopLeft(); eKind=HDL_UPLFT; break; // Oben links
case 3: aPnt=aRect.TopCenter(); eKind=HDL_UPPER; break; // Oben
case 4: aPnt=aRect.TopRight(); eKind=HDL_UPRGT; break; // Oben rechts
case 5: aPnt=aRect.LeftCenter(); eKind=HDL_LEFT ; break; // Links
case 6: aPnt=aRect.RightCenter(); eKind=HDL_RIGHT; break; // Rechts
case 7: aPnt=aRect.BottomLeft(); eKind=HDL_LWLFT; break; // Unten links
case 8: aPnt=aRect.BottomCenter(); eKind=HDL_LOWER; break; // Unten
case 9: aPnt=aRect.BottomRight(); eKind=HDL_LWRGT; break; // Unten rechts
}
if (aGeo.nShearWink!=0) ShearPoint(aPnt,aRect.TopLeft(),aGeo.nTan);
if (aGeo.nDrehWink!=0) RotatePoint(aPnt,aRect.TopLeft(),aGeo.nSin,aGeo.nCos);
if (eKind!=HDL_MOVE) {
pH=new SdrHdl(aPnt,eKind);
pH->SetPointNum(nPNum);
pH->SetObj((SdrObject*)this);
pH->SetDrehWink(aGeo.nDrehWink);
}
return pH;
}
FASTBOOL SdrCircObj::HasSpecialDrag() const
{
return TRUE;
}
FASTBOOL SdrCircObj::BegDrag(SdrDragStat& rDrag) const
{
FASTBOOL bWink=rDrag.GetHdl()!=NULL && rDrag.GetHdl()->GetKind()==HDL_CIRC;
FASTBOOL bOk=bWink;
if (bWink) {
long* pWink=new long;
*pWink=0;
rDrag.SetUser(pWink);
if (rDrag.GetHdl()->GetPointNum()==1 || rDrag.GetHdl()->GetPointNum()==2) {
rDrag.SetNoSnap(TRUE);
}
} else {
bOk=SdrTextObj::BegDrag(rDrag);
}
return bOk;
}
FASTBOOL SdrCircObj::MovDrag(SdrDragStat& rDrag) const
{
FASTBOOL bWink=rDrag.GetHdl()!=NULL && rDrag.GetHdl()->GetKind()==HDL_CIRC;
if (bWink) {
Point aPt(rDrag.GetNow());
// Unrotate:
if (aGeo.nDrehWink!=0) RotatePoint(aPt,aRect.TopLeft(),-aGeo.nSin,aGeo.nCos); // -sin fuer Umkehrung
// Unshear:
if (aGeo.nShearWink!=0) ShearPoint(aPt,aRect.TopLeft(),-aGeo.nTan); // -tan fuer Umkehrung
aPt-=aRect.Center();
long nWdt=aRect.Right()-aRect.Left();
long nHgt=aRect.Bottom()-aRect.Top();
if (nWdt>=nHgt) {
aPt.Y()=BigMulDiv(aPt.Y(),nWdt,nHgt);
} else {
aPt.X()=BigMulDiv(aPt.X(),nHgt,nWdt);
}
long nWink=NormAngle360(GetAngle(aPt));
if (rDrag.GetView()!=NULL && rDrag.GetView()->IsAngleSnapEnabled()) {
long nSA=rDrag.GetView()->GetSnapAngle();
if (nSA!=0) { // Winkelfang
nWink+=nSA/2;
nWink/=nSA;
nWink*=nSA;
nWink=NormAngle360(nWink);
}
}
long* pWink=(long*)(rDrag.GetUser());
if (*pWink!=nWink) {
*pWink=nWink;
return TRUE;
} else {
return FALSE;
}
} else {
return SdrTextObj::MovDrag(rDrag);
}
}
FASTBOOL SdrCircObj::EndDrag(SdrDragStat& rDrag)
{
FASTBOOL bWink=rDrag.GetHdl()!=NULL && rDrag.GetHdl()->GetKind()==HDL_CIRC;
if (bWink) {
Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetBoundRect();
SendRepaintBroadcast();
long nWink=*((long*)(rDrag.GetUser()));
if (rDrag.GetHdl()->GetPointNum()==1) nStartWink=nWink;
if (rDrag.GetHdl()->GetPointNum()==2) nEndWink=nWink;
SetRectsDirty();
SetXPolyDirty();
ImpSetCircInfoToAttr();
SetChanged();
SendRepaintBroadcast();
SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0);
return TRUE;
} else {
return SdrTextObj::EndDrag(rDrag);
}
}
void SdrCircObj::BrkDrag(SdrDragStat& rDrag) const
{
SdrTextObj::BrkDrag(rDrag);
}
XubString SdrCircObj::GetDragComment(const SdrDragStat& rDrag, FASTBOOL bUndoDragComment, FASTBOOL bCreateComment) const
{
if(bCreateComment)
{
XubString aStr;
ImpTakeDescriptionStr(STR_ViewCreateObj, aStr);
UINT32 nPntAnz(rDrag.GetPointAnz());
if(eKind != OBJ_CIRC && nPntAnz > 2)
{
ImpCircUser* pU = (ImpCircUser*)rDrag.GetUser();
INT32 nWink;
aStr.AppendAscii(" (");
if(nPntAnz == 3)
nWink = pU->nStart;
else
nWink = pU->nEnd;
aStr += GetWinkStr(nWink,FALSE);
aStr += sal_Unicode(')');
}
return aStr;
}
BOOL bWink(rDrag.GetHdl() && rDrag.GetHdl()->GetKind() == HDL_CIRC);
if(bWink)
{
XubString aStr;
INT32 nWink(*((long*)(rDrag.GetUser())));
ImpTakeDescriptionStr(STR_DragCircAngle, aStr);
aStr.AppendAscii(" (");
aStr += GetWinkStr(nWink,FALSE);
aStr += sal_Unicode(')');
return aStr;
}
else
{
return SdrTextObj::GetDragComment(rDrag, bUndoDragComment, FALSE);
}
}
void SdrCircObj::TakeDragPoly(const SdrDragStat& rDrag, XPolyPolygon& rXPP) const
{
rXPP.Clear();
FASTBOOL bWink=rDrag.GetHdl()!=NULL && rDrag.GetHdl()->GetKind()==HDL_CIRC;
long a=nStartWink;
long e=nEndWink;
if (bWink) {
long nWink=*((long*)(rDrag.GetUser()));
if (rDrag.GetHdl()->GetPointNum()==1) a=nWink;
else e=nWink;
}
Rectangle aTmpRect(bWink ? aRect : ImpDragCalcRect(rDrag));
XPolygon aXP(ImpCalcXPoly(aTmpRect,a,e));
if (!bXPolyIsLine) { // Polygon schliessen
USHORT n=aXP.GetPointCount();
Point aPnt(aXP[0]);
aXP[n]=aPnt;
}
rXPP.Insert(aXP);
}
void ImpCircUser::SetCreateParams(SdrDragStat& rStat)
{
rStat.TakeCreateRect(aR);
aR.Justify();
aCenter=aR.Center();
nWdt=aR.Right()-aR.Left();
nHgt=aR.Bottom()-aR.Top();
nMaxRad=((nWdt>nHgt ? nWdt : nHgt)+1) /2;
nStart=0;
nEnd=36000;
if (rStat.GetPointAnz()>2) {
Point aP(rStat.GetPoint(2)-aCenter);
if (nWdt==0) aP.X()=0;
if (nHgt==0) aP.Y()=0;
if (nWdt>=nHgt) {
if (nHgt!=0) aP.Y()=aP.Y()*nWdt/nHgt;
} else {
if (nWdt!=0) aP.X()=aP.X()*nHgt/nWdt;
}
nStart=NormAngle360(GetAngle(aP));
if (rStat.GetView()!=NULL && rStat.GetView()->IsAngleSnapEnabled()) {
long nSA=rStat.GetView()->GetSnapAngle();
if (nSA!=0) { // Winkelfang
nStart+=nSA/2;
nStart/=nSA;
nStart*=nSA;
nStart=NormAngle360(nStart);
}
}
SetWinkPnt(aR,nStart,aP1);
nEnd=nStart;
aP2=aP1;
} else aP1=aCenter;
if (rStat.GetPointAnz()>3) {
Point aP(rStat.GetPoint(3)-aCenter);
if (nWdt>=nHgt) {
aP.Y()=BigMulDiv(aP.Y(),nWdt,nHgt);
} else {
aP.X()=BigMulDiv(aP.X(),nHgt,nWdt);
}
nEnd=NormAngle360(GetAngle(aP));
if (rStat.GetView()!=NULL && rStat.GetView()->IsAngleSnapEnabled()) {
long nSA=rStat.GetView()->GetSnapAngle();
if (nSA!=0) { // Winkelfang
nEnd+=nSA/2;
nEnd/=nSA;
nEnd*=nSA;
nEnd=NormAngle360(nEnd);
}
}
SetWinkPnt(aR,nEnd,aP2);
} else aP2=aCenter;
}
void SdrCircObj::ImpSetCreateParams(SdrDragStat& rStat) const
{
ImpCircUser* pU=(ImpCircUser*)rStat.GetUser();
if (pU==NULL) {
pU=new ImpCircUser;
rStat.SetUser(pU);
}
pU->SetCreateParams(rStat);
}
FASTBOOL SdrCircObj::BegCreate(SdrDragStat& rStat)
{
rStat.SetOrtho4Possible();
ImpSetCreateParams(rStat);
return TRUE;
}
FASTBOOL SdrCircObj::MovCreate(SdrDragStat& rStat)
{
ImpSetCreateParams(rStat);
ImpCircUser* pU=(ImpCircUser*)rStat.GetUser();
rStat.SetActionRect(pU->aR);
aRect=pU->aR; // fuer ObjName
ImpJustifyRect(aRect);
nStartWink=pU->nStart;
nEndWink=pU->nEnd;
bBoundRectDirty=TRUE;
bSnapRectDirty=TRUE;
SetXPolyDirty();
return TRUE;
}
FASTBOOL SdrCircObj::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd)
{
ImpSetCreateParams(rStat);
ImpCircUser* pU=(ImpCircUser*)rStat.GetUser();
FASTBOOL bRet=FALSE;
if (eCmd==SDRCREATE_FORCEEND && rStat.GetPointAnz()<4) eKind=OBJ_CIRC;
if (eKind==OBJ_CIRC) {
bRet=rStat.GetPointAnz()>=2;
if (bRet) {
aRect=pU->aR;
ImpJustifyRect(aRect);
}
} else {
rStat.SetNoSnap(rStat.GetPointAnz()>=2);
rStat.SetOrtho4Possible(rStat.GetPointAnz()<2);
bRet=rStat.GetPointAnz()>=4;
if (bRet) {
aRect=pU->aR;
ImpJustifyRect(aRect);
nStartWink=pU->nStart;
nEndWink=pU->nEnd;
}
}
bClosedObj=eKind!=OBJ_CARC;
SetRectsDirty();
SetXPolyDirty();
ImpSetCircInfoToAttr();
if (bRet) {
delete pU;
rStat.SetUser(NULL);
}
return bRet;
}
void SdrCircObj::BrkCreate(SdrDragStat& rStat)
{
ImpCircUser* pU=(ImpCircUser*)rStat.GetUser();
delete pU;
rStat.SetUser(NULL);
}
FASTBOOL SdrCircObj::BckCreate(SdrDragStat& rStat)
{
rStat.SetNoSnap(rStat.GetPointAnz()>=3);
rStat.SetOrtho4Possible(rStat.GetPointAnz()<3);
return eKind!=OBJ_CIRC;
}
void SdrCircObj::TakeCreatePoly(const SdrDragStat& rDrag, XPolyPolygon& rXPP) const
{
rXPP.Clear();
ImpCircUser* pU=(ImpCircUser*)rDrag.GetUser();
if (eKind==OBJ_CIRC || rDrag.GetPointAnz()<4) {
rXPP.Insert(XPolygon(pU->aCenter,pU->aR.GetWidth()/2,pU->aR.GetHeight()/2));
if (rDrag.GetPointAnz()==3) {
XPolygon aXP(2);
aXP[0]=pU->aCenter;
aXP[1]=pU->aP1;
rXPP.Insert(aXP);
}
} else {
XPolygon aXP(ImpCalcXPoly(pU->aR,pU->nStart,pU->nEnd));
if (!bXPolyIsLine) { // Polygon schliessen
USHORT n=aXP.GetPointCount();
Point aPnt(aXP[0]);
aXP[n]=aPnt;
}
rXPP.Insert(aXP);
}
}
Pointer SdrCircObj::GetCreatePointer() const
{
switch (eKind) {
case OBJ_CIRC: return Pointer(POINTER_DRAW_ELLIPSE);
case OBJ_SECT: return Pointer(POINTER_DRAW_PIE);
case OBJ_CARC: return Pointer(POINTER_DRAW_ARC);
case OBJ_CCUT: return Pointer(POINTER_DRAW_CIRCLECUT);
} // switch
return Pointer(POINTER_CROSS);
}
void SdrCircObj::NbcMove(const Size& aSiz)
{
MoveRect(aRect,aSiz);
MoveRect(aOutRect,aSiz);
MoveRect(maSnapRect,aSiz);
MovePoint(aPnt1,aSiz);
MovePoint(aPnt2,aSiz);
SetXPolyDirty();
SetRectsDirty(TRUE);
}
void SdrCircObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact)
{
long nWink0=aGeo.nDrehWink;
FASTBOOL bNoShearRota=(aGeo.nDrehWink==0 && aGeo.nShearWink==0);
SdrTextObj::NbcResize(rRef,xFact,yFact);
bNoShearRota|=(aGeo.nDrehWink==0 && aGeo.nShearWink==0);
if (eKind!=OBJ_CIRC) {
FASTBOOL bXMirr=(xFact.GetNumerator()<0) != (xFact.GetDenominator()<0);
FASTBOOL bYMirr=(yFact.GetNumerator()<0) != (yFact.GetDenominator()<0);
if (bXMirr || bYMirr) {
// bei bXMirr!=bYMirr muessten eigentlich noch die beiden
// Linienende vertauscht werden. Das ist jedoch mal wieder
// schlecht (wg. zwangslaeufiger harter Formatierung).
// Alternativ koennte ein bMirrored-Flag eingefuehrt werden
// (Vielleicht ja mal grundsaetzlich, auch fuer gepiegelten Text, ...).
long nS0=nStartWink;
long nE0=nEndWink;
if (bNoShearRota) {
// Das RectObj spiegelt bei VMirror bereits durch durch 180deg Drehung.
if (! (bXMirr && bYMirr)) {
long nTmp=nS0;
nS0=18000-nE0;
nE0=18000-nTmp;
}
} else { // Spiegeln fuer verzerrte Ellipsen
if (bXMirr!=bYMirr) {
nS0+=nWink0;
nE0+=nWink0;
if (bXMirr) {
long nTmp=nS0;
nS0=18000-nE0;
nE0=18000-nTmp;
}
if (bYMirr) {
long nTmp=nS0;
nS0=-nE0;
nE0=-nTmp;
}
nS0-=aGeo.nDrehWink;
nE0-=aGeo.nDrehWink;
}
}
long nWinkDif=nE0-nS0;
nStartWink=NormAngle360(nS0);
nEndWink =NormAngle360(nE0);
if (nWinkDif==36000) nEndWink+=nWinkDif; // Vollkreis
}
}
SetXPolyDirty();
ImpSetCircInfoToAttr();
}
void SdrCircObj::NbcShear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear)
{
SdrTextObj::NbcShear(rRef,nWink,tn,bVShear);
SetXPolyDirty();
ImpSetCircInfoToAttr();
}
void SdrCircObj::NbcMirror(const Point& rRef1, const Point& rRef2)
{
long nWink0=aGeo.nDrehWink;
FASTBOOL bFreeMirr=eKind!=OBJ_CIRC;
Point aTmpPt1;
Point aTmpPt2;
if (bFreeMirr) { // bei freier Spiegelachse einige Vorbereitungen Treffen
Point aCenter(aRect.Center());
long nWdt=aRect.GetWidth()-1;
long nHgt=aRect.GetHeight()-1;
long nMaxRad=((nWdt>nHgt ? nWdt : nHgt)+1) /2;
double a;
// Startpunkt
a=nStartWink*nPi180;
aTmpPt1=Point(Round(cos(a)*nMaxRad),-Round(sin(a)*nMaxRad));
if (nWdt==0) aTmpPt1.X()=0;
if (nHgt==0) aTmpPt1.Y()=0;
aTmpPt1+=aCenter;
// Endpunkt
a=nEndWink*nPi180;
aTmpPt2=Point(Round(cos(a)*nMaxRad),-Round(sin(a)*nMaxRad));
if (nWdt==0) aTmpPt2.X()=0;
if (nHgt==0) aTmpPt2.Y()=0;
aTmpPt2+=aCenter;
if (aGeo.nDrehWink!=0) {
RotatePoint(aTmpPt1,aRect.TopLeft(),aGeo.nSin,aGeo.nCos);
RotatePoint(aTmpPt2,aRect.TopLeft(),aGeo.nSin,aGeo.nCos);
}
if (aGeo.nShearWink!=0) {
ShearPoint(aTmpPt1,aRect.TopLeft(),aGeo.nTan);
ShearPoint(aTmpPt2,aRect.TopLeft(),aGeo.nTan);
}
}
SdrTextObj::NbcMirror(rRef1,rRef2);
if (eKind!=OBJ_CIRC) { // Anpassung von Start- und Endwinkel
MirrorPoint(aTmpPt1,rRef1,rRef2);
MirrorPoint(aTmpPt2,rRef1,rRef2);
// Unrotate:
if (aGeo.nDrehWink!=0) {
RotatePoint(aTmpPt1,aRect.TopLeft(),-aGeo.nSin,aGeo.nCos); // -sin fuer Umkehrung
RotatePoint(aTmpPt2,aRect.TopLeft(),-aGeo.nSin,aGeo.nCos); // -sin fuer Umkehrung
}
// Unshear:
if (aGeo.nShearWink!=0) {
ShearPoint(aTmpPt1,aRect.TopLeft(),-aGeo.nTan); // -tan fuer Umkehrung
ShearPoint(aTmpPt2,aRect.TopLeft(),-aGeo.nTan); // -tan fuer Umkehrung
}
Point aCenter(aRect.Center());
aTmpPt1-=aCenter;
aTmpPt2-=aCenter;
// Weil gespiegelt sind die Winkel nun auch noch vertauscht
nStartWink=GetAngle(aTmpPt2);
nEndWink =GetAngle(aTmpPt1);
long nWinkDif=nEndWink-nStartWink;
nStartWink=NormAngle360(nStartWink);
nEndWink =NormAngle360(nEndWink);
if (nWinkDif==36000) nEndWink+=nWinkDif; // Vollkreis
}
SetXPolyDirty();
ImpSetCircInfoToAttr();
}
SdrObjGeoData* SdrCircObj::NewGeoData() const
{
return new SdrCircObjGeoData;
}
void SdrCircObj::SaveGeoData(SdrObjGeoData& rGeo) const
{
SdrRectObj::SaveGeoData(rGeo);
SdrCircObjGeoData& rCGeo=(SdrCircObjGeoData&)rGeo;
rCGeo.nStartWink=nStartWink;
rCGeo.nEndWink =nEndWink;
}
void SdrCircObj::RestGeoData(const SdrObjGeoData& rGeo)
{
SdrRectObj::RestGeoData(rGeo);
SdrCircObjGeoData& rCGeo=(SdrCircObjGeoData&)rGeo;
nStartWink=rCGeo.nStartWink;
nEndWink =rCGeo.nEndWink;
SetXPolyDirty();
ImpSetCircInfoToAttr();
}
void Union(Rectangle& rR, const Point& rP)
{
if (rP.X()<rR.Left ()) rR.Left ()=rP.X();
if (rP.X()>rR.Right ()) rR.Right ()=rP.X();
if (rP.Y()<rR.Top ()) rR.Top ()=rP.Y();
if (rP.Y()>rR.Bottom()) rR.Bottom()=rP.Y();
}
void SdrCircObj::TakeUnrotatedSnapRect(Rectangle& rRect) const
{
rRect=aRect;
if (eKind!=OBJ_CIRC) {
SetWinkPnt(rRect,nStartWink,((SdrCircObj*)(this))->aPnt1);
SetWinkPnt(rRect,nEndWink ,((SdrCircObj*)(this))->aPnt2);
long a=nStartWink;
long e=nEndWink;
rRect.Left ()=aRect.Right();
rRect.Right ()=aRect.Left();
rRect.Top ()=aRect.Bottom();
rRect.Bottom()=aRect.Top();
Union(rRect,aPnt1);
Union(rRect,aPnt2);
if ((a<=18000 && e>=18000) || (a>e && (a<=18000 || e>=18000))) {
Union(rRect,aRect.LeftCenter());
}
if ((a<=27000 && e>=27000) || (a>e && (a<=27000 || e>=27000))) {
Union(rRect,aRect.BottomCenter());
}
if (a>e) {
Union(rRect,aRect.RightCenter());
}
if ((a<=9000 && e>=9000) || (a>e && (a<=9000 || e>=9000))) {
Union(rRect,aRect.TopCenter());
}
if (eKind==OBJ_SECT) {
Union(rRect,aRect.Center());
}
if (aGeo.nDrehWink!=0) {
Point aDst(rRect.TopLeft());
aDst-=aRect.TopLeft();
Point aDst0(aDst);
RotatePoint(aDst,Point(),aGeo.nSin,aGeo.nCos);
aDst-=aDst0;
rRect.Move(aDst.X(),aDst.Y());
}
}
if (aGeo.nShearWink!=0) {
long nDst=Round((rRect.Bottom()-rRect.Top())*aGeo.nTan);
if (aGeo.nShearWink>0) {
Point aRef(rRect.TopLeft());
rRect.Left()-=nDst;
Point aTmpPt(rRect.TopLeft());
RotatePoint(aTmpPt,aRef,aGeo.nSin,aGeo.nCos);
aTmpPt-=rRect.TopLeft();
rRect.Move(aTmpPt.X(),aTmpPt.Y());
} else {
rRect.Right()-=nDst;
}
}
}
void SdrCircObj::RecalcSnapRect()
{
if (PaintNeedsXPoly()) {
maSnapRect=GetXPoly().GetBoundRect();
} else {
TakeUnrotatedSnapRect(maSnapRect);
}
}
void SdrCircObj::NbcSetSnapRect(const Rectangle& rRect)
{
if (aGeo.nDrehWink!=0 || aGeo.nShearWink!=0 || eKind!=OBJ_CIRC) {
Rectangle aSR0(GetSnapRect());
long nWdt0=aSR0.Right()-aSR0.Left();
long nHgt0=aSR0.Bottom()-aSR0.Top();
long nWdt1=rRect.Right()-rRect.Left();
long nHgt1=rRect.Bottom()-rRect.Top();
NbcResize(maSnapRect.TopLeft(),Fraction(nWdt1,nWdt0),Fraction(nHgt1,nHgt0));
NbcMove(Size(rRect.Left()-aSR0.Left(),rRect.Top()-aSR0.Top()));
} else {
aRect=rRect;
ImpJustifyRect(aRect);
}
SetRectsDirty();
SetXPolyDirty();
ImpSetCircInfoToAttr();
}
USHORT SdrCircObj::GetSnapPointCount() const
{
if (eKind==OBJ_CIRC) {
return 1;
} else {
return 3;
}
}
Point SdrCircObj::GetSnapPoint(USHORT i) const
{
switch (i) {
case 1 : return aPnt1;
case 2 : return aPnt2;
default: return aRect.Center();
}
}
void __EXPORT SdrCircObj::SFX_NOTIFY(SfxBroadcaster& rBC, const TypeId& rBCType, const SfxHint& rHint, const TypeId& rHintType)
{
SetXPolyDirty();
SdrRectObj::SFX_NOTIFY(rBC,rBCType,rHint,rHintType);
ImpSetAttrToCircInfo();
}
void SdrCircObj::ForceDefaultAttr()
{
SdrCircKind eKindA = SDRCIRC_FULL;
if(eKind == OBJ_SECT)
eKindA = SDRCIRC_SECT;
else if(eKind == OBJ_CARC)
eKindA = SDRCIRC_ARC;
else if(eKind == OBJ_CCUT)
eKindA = SDRCIRC_CUT;
if(eKindA != SDRCIRC_FULL)
{
ImpForceItemSet();
mpObjectItemSet->Put(SdrCircKindItem(eKindA));
if(nStartWink)
mpObjectItemSet->Put(SdrCircStartAngleItem(nStartWink));
if(nEndWink != 36000)
mpObjectItemSet->Put(SdrCircEndAngleItem(nEndWink));
}
// call parent, after SetItem(SdrCircKindItem())
// because ForceDefaultAttr() will call
// ImpSetAttrToCircInfo() which needs a correct
// SdrCircKindItem
SdrRectObj::ForceDefaultAttr();
}
void SdrCircObj::NbcSetStyleSheet(SfxStyleSheet* pNewStyleSheet, FASTBOOL bDontRemoveHardAttr)
{
SetXPolyDirty();
SdrRectObj::NbcSetStyleSheet(pNewStyleSheet,bDontRemoveHardAttr);
ImpSetAttrToCircInfo();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// ItemSet access
SfxItemSet* SdrCircObj::CreateNewItemSet(SfxItemPool& rPool)
{
// include ALL items, 2D and 3D
return new SfxItemSet(rPool,
// ranges from SdrAttrObj
SDRATTR_START, SDRATTRSET_SHADOW,
SDRATTRSET_OUTLINER, SDRATTRSET_MISC,
SDRATTR_TEXTDIRECTION, SDRATTR_TEXTDIRECTION,
// circle attributes
SDRATTR_CIRC_FIRST, SDRATTRSET_CIRC,
// outliner and end
EE_ITEMS_START, EE_ITEMS_END,
0, 0);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// private support routines for ItemSet access
void SdrCircObj::ItemSetChanged(const SfxItemSet& rSet)
{
// local changes
SetXPolyDirty();
// call parent
SdrRectObj::ItemSetChanged(rSet);
// local changes
ImpSetAttrToCircInfo();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void SdrCircObj::ImpSetAttrToCircInfo()
{
const SfxItemSet& rSet = GetItemSet();
SdrCircKind eNewKindA = ((SdrCircKindItem&)rSet.Get(SDRATTR_CIRCKIND)).GetValue();
SdrObjKind eNewKind = eKind;
if(eNewKindA == SDRCIRC_FULL)
eNewKind = OBJ_CIRC;
else if(eNewKindA == SDRCIRC_SECT)
eNewKind = OBJ_SECT;
else if(eNewKindA == SDRCIRC_ARC)
eNewKind = OBJ_CARC;
else if(eNewKindA == SDRCIRC_CUT)
eNewKind = OBJ_CCUT;
sal_Int32 nNewStart = ((SdrCircStartAngleItem&)rSet.Get(SDRATTR_CIRCSTARTANGLE)).GetValue();
sal_Int32 nNewEnd = ((SdrCircEndAngleItem&)rSet.Get(SDRATTR_CIRCENDANGLE)).GetValue();
BOOL bKindChg = eKind != eNewKind;
BOOL bWinkChg = nNewStart != nStartWink || nNewEnd != nEndWink;
if(bKindChg || bWinkChg)
{
eKind = eNewKind;
nStartWink = nNewStart;
nEndWink = nNewEnd;
if(bKindChg || (eKind != OBJ_CIRC && bWinkChg))
{
SetXPolyDirty();
SetRectsDirty();
}
}
}
void SdrCircObj::ImpSetCircInfoToAttr()
{
SdrCircKind eNewKindA = SDRCIRC_FULL;
const SfxItemSet& rSet = GetItemSet();
if(eKind == OBJ_SECT)
eNewKindA = SDRCIRC_SECT;
else if(eKind == OBJ_CARC)
eNewKindA = SDRCIRC_ARC;
else if(eKind == OBJ_CCUT)
eNewKindA = SDRCIRC_CUT;
SdrCircKind eOldKindA = ((SdrCircKindItem&)rSet.Get(SDRATTR_CIRCKIND)).GetValue();
sal_Int32 nOldStartWink = ((SdrCircStartAngleItem&)rSet.Get(SDRATTR_CIRCSTARTANGLE)).GetValue();
sal_Int32 nOldEndWink = ((SdrCircEndAngleItem&)rSet.Get(SDRATTR_CIRCENDANGLE)).GetValue();
if(eNewKindA != eOldKindA || nStartWink != nOldStartWink || nEndWink != nOldEndWink)
{
// #81921# since SetItem() implicitly calls ImpSetAttrToCircInfo()
// setting the item directly is necessary here.
ImpForceItemSet();
if(eNewKindA != eOldKindA)
mpObjectItemSet->Put(SdrCircKindItem(eNewKindA));
if(nStartWink != nOldStartWink)
mpObjectItemSet->Put(SdrCircStartAngleItem(nStartWink));
if(nEndWink != nOldEndWink)
mpObjectItemSet->Put(SdrCircEndAngleItem(nEndWink));
SetXPolyDirty();
ImpSetAttrToCircInfo();
}
}
SdrObject* SdrCircObj::DoConvertToPolyObj(BOOL bBezier) const
{
XPolygon aXP(ImpCalcXPoly(aRect,nStartWink,nEndWink));
SdrObjKind ePathKind=OBJ_PATHFILL;
FASTBOOL bFill=TRUE;
if (eKind==OBJ_CARC) bFill=FALSE;
SdrObject* pRet=ImpConvertMakeObj(XPolyPolygon(aXP),bFill,bBezier);
pRet=ImpConvertAddText(pRet,bBezier);
return pRet;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// pre- and postprocessing for objects for saving
void SdrCircObj::PreSave()
{
// call parent
SdrRectObj::PreSave();
// prepare SetItems for storage
const SfxItemSet& rSet = GetUnmergedItemSet();
const SfxItemSet* pParent = GetStyleSheet() ? &GetStyleSheet()->GetItemSet() : 0L;
SdrCircSetItem aCircAttr(rSet.GetPool());
aCircAttr.GetItemSet().Put(rSet);
aCircAttr.GetItemSet().SetParent(pParent);
mpObjectItemSet->Put(aCircAttr);
}
void SdrCircObj::PostSave()
{
// call parent
SdrRectObj::PostSave();
// remove SetItems from local itemset
mpObjectItemSet->ClearItem(SDRATTRSET_CIRC);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void SdrCircObj::WriteData(SvStream& rOut) const
{
SdrRectObj::WriteData(rOut);
SdrDownCompat aCompat(rOut,STREAM_WRITE); // Fuer Abwaertskompatibilitaet (Lesen neuer Daten mit altem Code)
#ifdef DBG_UTIL
aCompat.SetID("SdrCircObj");
#endif
if(eKind != OBJ_CIRC)
{
rOut << nStartWink;
rOut << nEndWink;
}
SfxItemPool* pPool=GetItemPool();
if(pPool)
{
const SfxItemSet& rSet = GetUnmergedItemSet();
pPool->StoreSurrogate(rOut, &rSet.Get(SDRATTRSET_CIRC));
}
else
{
rOut << UINT16(SFX_ITEMS_NULL);
}
}
void SdrCircObj::ReadData(const SdrObjIOHeader& rHead, SvStream& rIn)
{
if(rIn.GetError())
return;
// #91764# remember eKind, it will be deleted during SdrRectObj::ReadData(...)
// but needs to be known to decide to jump over angles or not. Deletion happens
// cause of fix #89025# wich is necessary, too.
SdrObjKind eRememberedKind = eKind;
SdrRectObj::ReadData(rHead,rIn);
SdrDownCompat aCompat(rIn,STREAM_READ); // Fuer Abwaertskompatibilitaet (Lesen neuer Daten mit altem Code)
#ifdef DBG_UTIL
aCompat.SetID("SdrCircObj");
#endif
// #92309# at once restore the remembered eKind here.
eKind = eRememberedKind;
// #91764# use remembered eKind here
if(eRememberedKind != OBJ_CIRC)
{
rIn >> nStartWink;
rIn >> nEndWink;
}
if(aCompat.GetBytesLeft() > 0)
{
SfxItemPool* pPool = GetItemPool();
if(pPool)
{
sal_uInt16 nSetID = SDRATTRSET_CIRC;
const SdrCircSetItem* pCircAttr = (const SdrCircSetItem*)pPool->LoadSurrogate(rIn, nSetID, 0);
if(pCircAttr)
SetItemSet(pCircAttr->GetItemSet());
}
else
{
sal_uInt16 nSuroDum;
rIn >> nSuroDum;
}
}
else
{
// create pCircAttr for old Objects to let ImpSetCircInfoToAttr() do it's work
SdrCircKind eKindA(SDRCIRC_FULL);
if(eKind == OBJ_SECT)
eKindA = SDRCIRC_SECT;
else if(eKind == OBJ_CARC)
eKindA = SDRCIRC_ARC;
else if(eKind == OBJ_CCUT)
eKindA = SDRCIRC_CUT;
if(eKindA != SDRCIRC_FULL)
{
mpObjectItemSet->Put(SdrCircKindItem(eKindA));
if(nStartWink)
mpObjectItemSet->Put(SdrCircStartAngleItem(nStartWink));
if(nEndWink != 36000)
mpObjectItemSet->Put(SdrCircEndAngleItem(nEndWink));
}
}
}