2005/04/11 17:42:34 thb 1.3.2.1: #i36190# #i44807# Implemented reduction of subset animations to the actual subset bounding box: relegated some common code to tools.cxx; completely overhauled viewshape.cxx; removed duplicate subset vector entry from DrawShapeSubsetting; corrected auto-reverse mode (fixed broken 'put on the brakes' effect); fixed AnimationSetNode deactivate behaviour (made the sequence activate->process activity->deactivate explicit (was by chance before and currently actually broken))
270 lines
12 KiB
C++
270 lines
12 KiB
C++
/*************************************************************************
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*
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* $RCSfile: animationsetnode.cxx,v $
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*
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* $Revision: 1.4 $
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*
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* last change: $Author: obo $ $Date: 2005-04-18 09:49:50 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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#include <canvas/debug.hxx>
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#include <canvas/verbosetrace.hxx>
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#include <animationfactory.hxx>
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#include <setactivity.hxx>
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#include <animationsetnode.hxx>
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#include <nodetools.hxx>
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#include <tools.hxx>
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#include <delayevent.hxx>
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using namespace ::com::sun::star;
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namespace presentation
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{
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namespace internal
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{
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AnimationSetNode::AnimationSetNode( const uno::Reference< animations::XAnimationNode >& xNode,
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const BaseContainerNodeSharedPtr& rParent,
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const NodeContext& rContext ) :
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ActivityAnimationBaseNode( xNode, rParent, rContext )
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{
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}
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bool AnimationSetNode::init()
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{
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if( !AnimationBaseNode::init() )
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return false;
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try
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{
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// TODO(F2): For restart functionality, we must regenerate activities,
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// since they are not able to reset their state (or implement _that_)
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getActivity() = createSetActivity();
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}
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catch( uno::Exception& )
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{
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// catch and ignore. We later handle empty activities, but for
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// other nodes to function properly, the core functionality of
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// this node must remain up and running.
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}
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return true;
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}
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#if defined(VERBOSE) && defined(DBG_UTIL)
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const char* AnimationSetNode::getDescription() const
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{
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return "AnimationSetNode";
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}
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#endif
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void AnimationSetNode::implScheduleDeactivationEvent() const
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{
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if( !isIndefiniteTiming( getXNode()->getDuration() ) )
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{
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AnimationBaseNode::scheduleDeactivationEvent();
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}
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else
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{
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// set node has indefinite duration - SMIL spec demands that
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// this is equivalent to duration '0'
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// schedule delay event (note: this looks misleading, but
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// since BaseNode::deactivate() is virtual, we actually call
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// AnimationBaseNode::deactivate() with this functor)
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getContext().mrEventQueue.addEvent(
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makeEvent( boost::bind( &BaseNode::deactivate,
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getSelf() ) ) );
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}
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}
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AnimationActivitySharedPtr AnimationSetNode::createSetActivity()
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{
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ActivitiesFactory::CommonParameters aParms( fillCommonParameters() );
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const ::rtl::OUString& rAttrName( getXAnimateNode()->getAttributeName() );
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const AttributableShapeSharedPtr& rShape( getShape() );
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// make deactivation a two-step procedure. Normally, we
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// could solely rely on
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// BaseNode::scheduleDeactivationEvent() to deactivate()
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// us. Unfortunately, that method on the one hand ignores
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// indefinite timing, on the other hand generates
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// zero-timeout delays, which might get fired _before_ our
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// set activity has taken place. Therefore, we enforce
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// sequentiality by letting only the set activity schedule
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// the deactivation event (and ActivityAnimationBaseNode
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// takes care for the fact when mpActivity should be zero).
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AnimationSetNodeSharedPtr pSelf(
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::boost::dynamic_pointer_cast< AnimationSetNode >(getSelf()) );
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ENSURE_AND_THROW( pSelf.get(),
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"AnimationSetNode::createSetActivity(): cannot cast getSelf() to my type!" );
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aParms.mpEndEvent =
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makeEvent(
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::boost::bind( &AnimationSetNode::implScheduleDeactivationEvent,
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pSelf ) );
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switch( AnimationFactory::classifyAttributeName( rAttrName ) )
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{
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default:
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case AnimationFactory::CLASS_UNKNOWN_PROPERTY:
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ENSURE_AND_THROW( false,
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"AnimationSetNode::createSetActivity(): Unexpected attribute class" );
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break;
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case AnimationFactory::CLASS_NUMBER_PROPERTY:
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{
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NumberAnimation::ValueType aValue;
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ENSURE_AND_THROW( extractValue( aValue,
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getXAnimateNode()->getTo(),
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rShape, getContext().mpLayerManager ),
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"AnimationSetNode::createSetActivity(): Could not import numeric to value" );
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return makeSetActivity( aParms,
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AnimationFactory::createNumberPropertyAnimation(
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rAttrName,
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rShape,
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getContext().mpLayerManager,
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AnimationFactory::FLAG_NO_SPRITE ),
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aValue );
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}
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case AnimationFactory::CLASS_ENUM_PROPERTY:
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{
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EnumAnimation::ValueType aValue;
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ENSURE_AND_THROW( extractValue( aValue,
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getXAnimateNode()->getTo(),
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rShape,
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getContext().mpLayerManager ),
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"AnimationSetNode::createSetActivity(): Could not import enum to value" );
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return makeSetActivity( aParms,
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AnimationFactory::createEnumPropertyAnimation(
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rAttrName,
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rShape,
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getContext().mpLayerManager,
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AnimationFactory::FLAG_NO_SPRITE ),
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aValue );
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}
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case AnimationFactory::CLASS_COLOR_PROPERTY:
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{
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ColorAnimation::ValueType aValue;
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ENSURE_AND_THROW( extractValue( aValue,
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getXAnimateNode()->getTo(),
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rShape,
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getContext().mpLayerManager ),
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"AnimationSetNode::createSetActivity(): Could not import color to value" );
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return makeSetActivity( aParms,
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AnimationFactory::createColorPropertyAnimation(
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rAttrName,
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rShape,
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getContext().mpLayerManager,
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AnimationFactory::FLAG_NO_SPRITE ),
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aValue );
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}
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case AnimationFactory::CLASS_STRING_PROPERTY:
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{
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StringAnimation::ValueType aValue;
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ENSURE_AND_THROW( extractValue( aValue,
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getXAnimateNode()->getTo(),
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rShape,
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getContext().mpLayerManager ),
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"AnimationSetNode::createSetActivity(): Could not import string to value" );
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return makeSetActivity( aParms,
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AnimationFactory::createStringPropertyAnimation(
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rAttrName,
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rShape,
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getContext().mpLayerManager,
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AnimationFactory::FLAG_NO_SPRITE ),
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aValue );
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}
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case AnimationFactory::CLASS_BOOL_PROPERTY:
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{
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BoolAnimation::ValueType aValue;
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ENSURE_AND_THROW( extractValue( aValue,
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getXAnimateNode()->getTo(),
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rShape,
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getContext().mpLayerManager ),
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"AnimationSetNode::createSetActivity(): Could not import bool to value" );
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return makeSetActivity( aParms,
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AnimationFactory::createBoolPropertyAnimation(
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rAttrName,
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rShape,
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getContext().mpLayerManager,
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AnimationFactory::FLAG_NO_SPRITE ),
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aValue );
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}
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}
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return AnimationActivitySharedPtr();
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}
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}
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}
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