2005/03/15 10:38:24 dbo 1.4.2.2: #i39513# misc minor improvements Issue number: Submitted by: Reviewed by: 2005/03/14 16:12:23 thb 1.4.2.1: #i36914# #i37785# #i41477# #i43486# Merge from prefixes01 patches
		
			
				
	
	
		
			277 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			277 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************
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|  *
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|  *  $RCSfile: activitiesqueue.cxx,v $
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|  *
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|  *  $Revision: 1.5 $
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|  *
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|  *  last change: $Author: rt $ $Date: 2005-03-30 07:51:18 $
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|  *
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|  *  The Contents of this file are made available subject to the terms of
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|  *  either of the following licenses
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|  *
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|  *         - GNU Lesser General Public License Version 2.1
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|  *         - Sun Industry Standards Source License Version 1.1
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|  *
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|  *  Sun Microsystems Inc., October, 2000
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|  *
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|  *  GNU Lesser General Public License Version 2.1
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|  *  =============================================
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|  *  Copyright 2000 by Sun Microsystems, Inc.
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|  *  901 San Antonio Road, Palo Alto, CA 94303, USA
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|  *
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|  *  This library is free software; you can redistribute it and/or
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|  *  modify it under the terms of the GNU Lesser General Public
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|  *  License version 2.1, as published by the Free Software Foundation.
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|  *
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|  *  This library is distributed in the hope that it will be useful,
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|  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  *  Lesser General Public License for more details.
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|  *
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|  *  You should have received a copy of the GNU Lesser General Public
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|  *  License along with this library; if not, write to the Free Software
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|  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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|  *  MA  02111-1307  USA
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|  *
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|  *
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|  *  Sun Industry Standards Source License Version 1.1
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|  *  =================================================
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|  *  The contents of this file are subject to the Sun Industry Standards
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|  *  Source License Version 1.1 (the "License"); You may not use this file
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|  *  except in compliance with the License. You may obtain a copy of the
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|  *  License at http://www.openoffice.org/license.html.
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|  *
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|  *  Software provided under this License is provided on an "AS IS" basis,
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|  *  WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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|  *  WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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|  *  MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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|  *  See the License for the specific provisions governing your rights and
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|  *  obligations concerning the Software.
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|  *
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|  *  The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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|  *
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|  *  Copyright: 2000 by Sun Microsystems, Inc.
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|  *
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|  *  All Rights Reserved.
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|  *
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|  *  Contributor(s): _______________________________________
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|  *
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|  *
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|  ************************************************************************/
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| 
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| // must be first
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| #include <canvas/debug.hxx>
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| #ifndef _CANVAS_VERBOSETRACE_HXX
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| #include <canvas/verbosetrace.hxx>
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| #endif
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| #include <comphelper/scopeguard.hxx>
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| #include <comphelper/anytostring.hxx>
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| #include <cppuhelper/exc_hlp.hxx>
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| 
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| #include <slideshowexceptions.hxx>
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| #include <activity.hxx>
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| #include <activitiesqueue.hxx>
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| 
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| #include <boost/bind.hpp>
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| #include <boost/mem_fn.hpp>
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| #include <algorithm>
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| 
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| 
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| using namespace ::com::sun::star;
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| 
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| namespace presentation
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| {
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|     namespace internal
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|     {
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|         ActivitiesQueue::ActivitiesQueue( const ::boost::shared_ptr< ::canvas::tools::ElapsedTime >&    pPresTimer,
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|                                           EventMultiplexer&                                             rEventMultiplexer ) :
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|             mpTimer( pPresTimer ),
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|             maCurrentActivitiesWaiting(),
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|             maCurrentActivitiesReinsert(),
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|             mrEventMultiplexer( rEventMultiplexer ),
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|             mbCurrentRoundNeedsScreenUpdate( false )
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|         {
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|         }
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| 
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|         ActivitiesQueue::~ActivitiesQueue()
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|         {
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|             // dispose all queue entries
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|             try {
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|                 std::for_each( maCurrentActivitiesWaiting.begin(),
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|                                maCurrentActivitiesWaiting.end(),
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|                                boost::mem_fn( &Disposable::dispose ) );
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|                 std::for_each( maCurrentActivitiesReinsert.begin(),
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|                                maCurrentActivitiesReinsert.end(),
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|                                boost::mem_fn( &Disposable::dispose ) );
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|             }
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|             catch (uno::Exception &) {
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|                 OSL_ENSURE( false, rtl::OUStringToOString(
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|                                 comphelper::anyToString(
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|                                     cppu::getCaughtException() ),
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|                                 RTL_TEXTENCODING_UTF8 ).getStr() );
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|             }
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|         }
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| 
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|         bool ActivitiesQueue::addActivity( const ActivitySharedPtr& pActivity )
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|         {
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|             OSL_ENSURE( pActivity.get() != NULL, "ActivitiesQueue::addActivity: activity ptr NULL" );
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| 
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|             if( pActivity.get() == NULL )
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|                 return false;
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| 
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|             // add entry to waiting list
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|             maCurrentActivitiesWaiting.push_back( pActivity );
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| 
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|             return true;
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|         }
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| 
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|         void ActivitiesQueue::process()
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|         {
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|             VERBOSE_TRACE( "ActivitiesQueue: outer loop heartbeat" );
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| 
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|             // accumulate time lag for all activities, and lag time
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|             // base if necessary:
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|             ActivityQueue::const_iterator iPos(
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|                 maCurrentActivitiesWaiting.begin() );
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|             const ActivityQueue::const_iterator iEnd(
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|                 maCurrentActivitiesWaiting.end() );
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|             double fLag = 0.0;
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|             for ( ; iPos != iEnd; ++iPos )
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|                 fLag = std::max<double>( fLag, (*iPos)->calcTimeLag() );
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|             if (fLag > 0.0) {
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|                 mpTimer->adjustTimer( -fLag );
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|             }
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| 
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|             // This list collects all activities which did not request
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|             // a reinsertion. After the screen update has been
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|             // performed, those are notified via dequeued(). This
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|             // facilitates cleanup actions taking place _after_ the
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|             // current frame has been displayed.
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|             ActivityQueue aDequeuedActivities;
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| 
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|             // process list of activities
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|             while( !maCurrentActivitiesWaiting.empty() )
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|             {
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|                 // process topmost activity
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|                 ActivitySharedPtr pActivity( maCurrentActivitiesWaiting.front() );
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|                 maCurrentActivitiesWaiting.pop_front();
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| 
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|                 bool bReinsert( false );
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| 
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|                 try
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|                 {
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|                     // fire up activity
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|                     bReinsert = pActivity->perform();
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|                 }
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|                 catch( uno::Exception& )
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|                 {
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|                     // catch anything here, we don't want
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|                     // to leave this scope under _any_
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|                     // circumstance. Although, do _not_
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|                     // reinsert an activity that threw
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|                     // once.
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| 
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|                     // NOTE: we explicitely don't catch(...) here,
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|                     // since this will also capture segmentation
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|                     // violations and the like. In such a case, we
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|                     // still better let our clients now...
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|                     OSL_TRACE( "::presentation::internal::ActivitiesQueue: Activity threw a uno::Exception, removing from ring" );
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|                 }
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|                 catch( SlideShowException& )
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|                 {
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|                     // catch anything here, we don't want
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|                     // to leave this scope under _any_
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|                     // circumstance. Although, do _not_
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|                     // reinsert an activity that threw
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|                     // once.
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| 
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|                     // NOTE: we explicitely don't catch(...) here,
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|                     // since this will also capture segmentation
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|                     // violations and the like. In such a case, we
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|                     // still better let our clients now...
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|                     OSL_TRACE( "::presentation::internal::ActivitiesQueue: Activity threw a SlideShowException, removing from ring" );
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|                 }
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| 
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|                 // always query need for screen updates. Note that
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|                 // ending activities (i.e. those that return
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|                 // bReinsert=false) might also need one last screen
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|                 // update
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|                 if( pActivity->needsScreenUpdate() )
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|                     mbCurrentRoundNeedsScreenUpdate = true;
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| 
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|                 if( bReinsert )
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|                     maCurrentActivitiesReinsert.push_back( pActivity );
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|                 else
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|                     aDequeuedActivities.push_back( pActivity );
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| 
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|                 VERBOSE_TRACE( "ActivitiesQueue: inner loop heartbeat" );
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|             }
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| 
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|             // when true, the code below has determined that a screen
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|             // update is necessary.
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|             bool bPerformScreenUpdate( false );
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| 
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|             // waiting activities exhausted? Then update screen, and
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|             // reinsert
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|             if( maCurrentActivitiesWaiting.empty() )
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|             {
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|                 if( mbCurrentRoundNeedsScreenUpdate )
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|                 {
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|                     bPerformScreenUpdate = true;
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|                 }
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| 
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|                 // always clear update flag. There's no need to update
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|                 // yesterday's display, even if the canvas sometimes
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|                 // become valid
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|                 mbCurrentRoundNeedsScreenUpdate = false;
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| 
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|                 if( !maCurrentActivitiesReinsert.empty() )
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|                 {
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|                     // reinsert all processed, but not finished
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|                     // activities back to waiting queue. With swap(),
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|                     // we kill two birds with one stone: we reuse the
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|                     // list nodes, and we clear the
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|                     // maCurrentActivitiesReinsert list
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|                     maCurrentActivitiesWaiting.swap( maCurrentActivitiesReinsert );
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|                 }
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|             }
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| 
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|             // perform screen update (not only if one of the
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|             // activities requested that, but also if the layer
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|             // manager signals that it needs one. This frees us from
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|             // introducing dummy activities, just to trigger screen
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|             // updates. OTOH, this makes it necessary to always call
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|             // BOTH event queue and activities queue, such that no
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|             // pending update is unduly delayed)
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|             mrEventMultiplexer.updateScreenContent( bPerformScreenUpdate );
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| 
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|             // notify all dequeued activities, but only _after_ the
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|             // screen update.
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|             ::std::for_each( aDequeuedActivities.begin(),
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|                              aDequeuedActivities.end(),
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|                              ::boost::mem_fn( &Activity::dequeued ) );
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|         }
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| 
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|         bool ActivitiesQueue::isEmpty()
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|         {
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|             return maCurrentActivitiesWaiting.empty() && maCurrentActivitiesReinsert.empty();
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|         }
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| 
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|         void ActivitiesQueue::clear()
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|         {
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|             // dequeue all entries:
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|             std::for_each( maCurrentActivitiesWaiting.begin(),
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|                            maCurrentActivitiesWaiting.end(),
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|                            boost::mem_fn( &Activity::dequeued ) );
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|             ActivityQueue().swap( maCurrentActivitiesWaiting );
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| 
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|             std::for_each( maCurrentActivitiesReinsert.begin(),
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|                            maCurrentActivitiesReinsert.end(),
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|                            boost::mem_fn( &Activity::dequeued ) );
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|             ActivityQueue().swap( maCurrentActivitiesReinsert );
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| 
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|             mbCurrentRoundNeedsScreenUpdate = false;
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|         }
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|     }
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| }
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