Files
libreoffice/sc/source/ui/docshell/docsh2.cxx
2001-02-08 14:02:10 +00:00

517 lines
13 KiB
C++

/*************************************************************************
*
* $RCSfile: docsh2.cxx,v $
*
* $Revision: 1.3 $
*
* last change: $Author: nn $ $Date: 2001-02-08 15:02:10 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
// System - Includes -----------------------------------------------------
// TOOLS
#define _BIGINT_HXX
#define _SFXMULTISEL_HXX
#define _STACK_HXX
#define _QUEUE_HXX
#define _DYNARR_HXX
#define _TREELIST_HXX
#define _CACHESTR_HXX
#define _NEW_HXX
#define _DYNARY_HXX
#define _SVMEMPOOL_HXX
#define _CACHESTR_HXX
#define _SV_MULTISEL_HXX
//SV
#define _CLIP_HXX
#define _CONFIG_HXX
#define _CURSOR_HXX
#define _FONTDLG_HXX
#define _PRVWIN_HXX
//#define _COLOR_HXX
//#define _PAL_HXX
//#define _BITMAP_HXX
//#define _GDIOBJ_HXX
//#define _POINTR_HXX
//#define _ICON_HXX
//#define _IMAGE_HXX
//#define _KEYCOD_HXX
//#define _EVENT_HXX
#define _HELP_HXX
//#define _APP_HXX
//#define _MDIAPP_HXX
//#define _TIMER_HXX
//#define _METRIC_HXX
//#define _REGION_HXX
//#define _OUTDEV_HXX
//#define _SYSTEM_HXX
//#define _VIRDEV_HXX
//#define _JOBSET_HXX
//#define _PRINT_HXX
//#define _WINDOW_HXX
//#define _SYSWIN_HXX
//#define _WRKWIN_HXX
#define _MDIWIN_HXX
//#define _FLOATWIN_HXX
//#define _DOCKWIN_HXX
//#define _CTRL_HXX
//#define _SCRBAR_HXX
//#define _BUTTON_HXX
//#define _IMAGEBTN_HXX
//#define _FIXED_HXX
//#define _GROUP_HXX
//#define _EDIT_HXX
//#define _COMBOBOX_HXX
//#define _LSTBOX_HXX
//#define _SELENG_HXX
//#define _SPLIT_HXX
#define _SPIN_HXX
//#define _FIELD_HXX
//#define _MOREBTN_HXX
//#define _TOOLBOX_HXX
//#define _STATUS_HXX
//#define _DIALOG_HXX
//#define _MSGBOX_HXX
//#define _SYSDLG_HXX
#define _FILDLG_HXX
//#define _PRNDLG_HXX
#define _COLDLG_HXX
//#define _TABDLG_HXX
#ifdef WIN
#define _MENU_HXX
#endif
//#define _GDIMTF_HXX
//#define _POLY_HXX
//#define _ACCEL_HXX
//#define _GRAPH_HXX
#define _SOUND_HXX
#if defined WIN
#define _MENUBTN_HXX
#endif
//svtools
#define _SCRWIN_HXX
#define _RULER_HXX
#define _TABBAR_HXX
#define _VALUESET_HXX
#define _STDMENU_HXX
//#define _STDCTRL_HXX
//#define _CTRLBOX_HXX
//#define _CTRLTOOL_HXX
#define _EXTATTR_HXX
#define _FRM3D_HXX
#define _EXTATTR_HXX
//SVTOOLS
//#define _SVTREELIST_HXX
#define _FILTER_HXX
//#define _SVLBOXITM_HXX
//#define _SVTREEBOX_HXX
#define _SVICNVW_HXX
#define _SVTABBX_HXX
//sfxcore.hxx
//#define _SFXINIMGR_HXX
//#define _SFXCFGITEM_HXX
//#define _SFX_PRINTER_HXX
#define _SFXGENLINK_HXX
#define _SFXHINTPOST_HXX
#define _SFXDOCINF_HXX
#define _SFXLINKHDL_HXX
//#define _SFX_PROGRESS_HXX
//sfxsh.hxx
//#define _SFX_SHELL_HXX
//#define _SFXAPP_HXX
//#define _SFXDISPATCH_HXX
//#define _SFXMSG_HXX
//#define _SFXOBJFACE_HXX
//#define _SFXREQUEST_HXX
#define _SFXMACRO_HXX
// SFX
//#define _SFXAPPWIN_HXX
#define _SFX_SAVEOPT_HXX
//#define _SFX_CHILDWIN_HXX
//#define _SFXCTRLITEM_HXX
#define _SFXPRNMON_HXX
#define _INTRO_HXX
#define _SFXMSGDESCR_HXX
#define _SFXMSGPOOL_HXX
#define _SFXFILEDLG_HXX
#define _PASSWD_HXX
#define _SFXTBXCTRL_HXX
#define _SFXSTBITEM_HXX
#define _SFXMNUITEM_HXX
#define _SFXIMGMGR_HXX
#define _SFXTBXMGR_HXX
#define _SFXSTBMGR_HXX
#define _SFX_MINFITEM_HXX
#define _SFXEVENT_HXX
//sfxdoc.hxx
//#define _SFX_OBJSH_HXX
//#define _SFX_CLIENTSH_HXX
//#define _SFXDOCINF_HXX
//#define _SFX_OBJFAC_HXX
#define _SFX_DOCFILT_HXX
//#define _SFXDOCFILE_HXX
//define _VIEWFAC_HXX
//#define _SFXVIEWFRM_HXX
//#define _SFXVIEWSH_HXX
//#define _MDIFRM_HXX
#define _SFX_IPFRM_HXX
//#define _SFX_INTERNO_HXX
//sfxdlg.hxx
//#define _SFXTABDLG_HXX
//#define _BASEDLGS_HXX
#define _SFX_DINFDLG_HXX
#define _SFXDINFEDT_HXX
#define _SFX_MGETEMPL_HXX
#define _SFX_TPLPITEM_HXX
//#define _SFX_STYLEDLG_HXX
#define _NEWSTYLE_HXX
//#define _SFXDOCTEMPL_HXX
//#define _SFXDOCTDLG_HXX
//#define _SFX_TEMPLDLG_HXX
#define _SFXNEW_HXX //*
#define _SFXDOCMAN_HXX
#define _SFXDOCKWIN_HXX
//sfxitems.hxx
#define _SFX_WHMAP_HXX
#define _ARGS_HXX
//#define _SFXPOOLITEM_HXX
//#define _SFXINTITEM_HXX
//#define _SFXENUMITEM_HXX
#define _SFXFLAGITEM_HXX
//#define _SFXSTRITEM_HXX
#define _SFXPTITEM_HXX
#define _SFXRECTITEM_HXX
//#define _SFXITEMPOOL_HXX
//#define _SFXITEMSET_HXX
#define _SFXITEMITER_HXX
#define _SFX_WHITER_HXX
#define _SFXPOOLCACH_HXX
//#define _AEITEM_HXX
#define _SFXRNGITEM_HXX
//#define _SFXSLSTITM_HXX
//#define _SFXSTYLE_HXX
//xout.hxx
//#define _XENUM_HXX
//#define _XPOLY_HXX
//#define _XATTR_HXX
//#define _XOUTX_HXX
//#define _XPOOL_HXX
//#define _XTABLE_HXX
//svdraw.hxx
#define _SDR_NOITEMS
#define _SDR_NOTOUCH
#define _SDR_NOTRANSFORM
#define _SDR_NOOBJECTS //*
//#define _SDR_NOVIEWS //*
#define SI_NOITEMS //*
//#define SI_NODRW ***
#define _SI_NOSBXCONTROLS
#define _VCATTR_HXX //*
#define _VCONT_HXX
//#define _VCSBX_HXX ***
#define _SI_NOOTHERFORMS
#define _VCTRLS_HXX
//#define _VCDRWOBJ_HXX ***
#define _SI_NOCONTROL
#define _SETBRW_HXX
#define _VCBRW_HXX
#define _SI_NOSBXCONTROLS
#define _SIDLL_HXX //*
#define _SVX_DAILDLL_HXX
#define _SVX_HYPHEN_HXX
#define _SVX_IMPGRF_HXX
#define _SVX_OPTITEMS_HXX
#define _SVX_OPTGERL_HXX
#define _SVX_OPTSAVE_HXX
#define _SVX_OPTSPELL_HXX
#define _SVX_OPTPATH_HXX
#define _SVX_OPTLINGU_HXX
#define _SVX_RULER_HXX
#define _SVX_RULRITEM_HXX
#define _SVX_SPLWRAP_HXX
#define _SVX_SPLDLG_HXX
#define _SVX_THESDLG_HXX
#ifdef PCH
#include "ui_pch.hxx"
#endif
#ifndef _SVDPAGE_HXX //autogen
#include <svx/svdpage.hxx>
#endif
#pragma hdrstop
#include "scitems.hxx"
#include <tools/gen.hxx>
#include <sfx2/interno.hxx>
#include <so3/svstor.hxx>
#include <svtools/ctrltool.hxx>
#include <svx/flstitem.hxx>
#include <svx/drawitem.hxx>
#include <sfx2/printer.hxx>
#include <svtools/smplhint.hxx>
#include <svx/svditer.hxx>
#include <svx/svdobj.hxx>
#include <svx/svdoole2.hxx>
#include <vcl/svapp.hxx>
#include <offmgr/app.hxx>
// INCLUDE ---------------------------------------------------------------
/*
#include <svdrwetc.hxx>
#include <svdrwobx.hxx>
#include <sostor.hxx>
*/
#include "drwlayer.hxx"
#include "stlpool.hxx"
#include "docsh.hxx"
#include "docfunc.hxx"
#include "sc.hrc"
//------------------------------------------------------------------
BOOL __EXPORT ScDocShell::InitNew( SvStorage * pStor )
{
BOOL bRet = SfxInPlaceObject::InitNew( pStor );
aDocument.MakeTable(0);
// zusaetzliche Tabellen werden von der ersten View angelegt,
// wenn bIsEmpty dann noch TRUE ist
if ( !pStor )
pStor = GetStorage();
if( bRet )
{
Size aSize( (long) ( STD_COL_WIDTH * HMM_PER_TWIPS * OLE_STD_CELLS_X ),
(long) ( ScGlobal::nStdRowHeight * HMM_PER_TWIPS * OLE_STD_CELLS_Y ) );
// hier muss auch der Start angepasst werden
SetVisAreaOrSize( Rectangle( Point(), aSize ), TRUE );
}
aDocument.GetStyleSheetPool()->CreateStandardStyles();
aDocument.UpdStlShtPtrsFrmNms();
InitOptions(); // CLOOK
// SetDocumentModified ist in Load/InitNew nicht mehr erlaubt!
InitItems();
CalcOutputFactor();
return bRet;
}
//------------------------------------------------------------------
BOOL ScDocShell::IsEmpty() const
{
return bIsEmpty;
}
void ScDocShell::ResetEmpty()
{
bIsEmpty = FALSE;
}
//------------------------------------------------------------------
void ScDocShell::InitItems()
{
// AllItemSet fuer Controller mit benoetigten Items fuellen:
if ( pFontList )
delete pFontList;
// Druck-Optionen werden beim Drucken und evtl. in GetPrinter gesetzt
pFontList = new FontList( GetPrinter(), Application::GetDefaultDevice() );
PutItem( SvxFontListItem( pFontList, SID_ATTR_CHAR_FONTLIST ) );
ScDrawLayer* pDrawLayer = aDocument.GetDrawLayer();
if (pDrawLayer)
{
PutItem( SvxColorTableItem ( pDrawLayer->GetColorTable() ) );
PutItem( SvxGradientListItem( pDrawLayer->GetGradientList() ) );
PutItem( SvxHatchListItem ( pDrawLayer->GetHatchList() ) );
PutItem( SvxBitmapListItem ( pDrawLayer->GetBitmapList() ) );
PutItem( SvxDashListItem ( pDrawLayer->GetDashList() ) );
PutItem( SvxLineEndListItem ( pDrawLayer->GetLineEndList() ) );
// andere Anpassungen nach dem Anlegen des DrawLayers
pDrawLayer->SetNotifyUndoActionHdl( LINK( pDocFunc, ScDocFunc, NotifyDrawUndo ) );
//if (SfxObjectShell::HasSbxObject())
pDrawLayer->UpdateBasic(); // DocShell-Basic in DrawPages setzen
}
else
{
// always use global color table instead of local copy
PutItem( SvxColorTableItem( OFF_APP()->GetStdColorTable() ) );
}
}
//------------------------------------------------------------------
void ScDocShell::ResetDrawObjectShell()
{
ScDrawLayer* pDrawLayer = aDocument.GetDrawLayer();
if (pDrawLayer)
pDrawLayer->SetObjectShell( NULL );
}
//------------------------------------------------------------------
void __EXPORT ScDocShell::Activate()
{
}
void __EXPORT ScDocShell::Deactivate()
{
}
//------------------------------------------------------------------
ScDrawLayer* ScDocShell::MakeDrawLayer()
{
ScDrawLayer* pDrawLayer = aDocument.GetDrawLayer();
if (!pDrawLayer)
{
aDocument.InitDrawLayer(this);
pDrawLayer = aDocument.GetDrawLayer();
InitItems(); // incl. Undo und Basic
Broadcast( SfxSimpleHint( SC_HINT_DRWLAYER_NEW ) );
}
return pDrawLayer;
}
//------------------------------------------------------------------
void ScDocShell::RemoveUnknownObjects()
{
// OLE-Objekte loeschen, wenn kein Drawing-Objekt dazu existiert
// Loeschen wie in SvPersist::CleanUp
ScDrawLayer* pDrawLayer = aDocument.GetDrawLayer();
const SvInfoObjectMemberList* pChildList = GetObjectList();
if( pChildList && pChildList->Count() )
{
for( ULONG i=0; i<pChildList->Count(); )
{
SvInfoObjectRef pEle = pChildList->GetObject(i);
String aObjName = pEle->GetObjName();
BOOL bFound = FALSE;
if ( pDrawLayer )
{
USHORT nTabCount = pDrawLayer->GetPageCount();
for (USHORT nTab=0; nTab<nTabCount && !bFound; nTab++)
{
SdrPage* pPage = pDrawLayer->GetPage(nTab);
DBG_ASSERT(pPage,"Page ?");
if (pPage)
{
SdrObjListIter aIter( *pPage, IM_DEEPNOGROUPS );
SdrObject* pObject = aIter.Next();
while (pObject && !bFound)
{
if ( pObject->ISA(SdrOle2Obj) && pObject->GetName() == aObjName )
bFound = TRUE;
pObject = aIter.Next();
}
}
}
}
if (!bFound)
{
DBG_ASSERT(pEle->GetRefCount()==2, "Loeschen von referenziertem Storage");
String aStorName(pEle->GetStorageName());
SvPersist::Remove(pEle);
GetStorage()->Remove(aStorName);
}
else
i++;
}
}
}