with addition of... - svxlo-SvxColorListBox + svxcorelo-SvxColorListBox This reverts commit db380aab1063e8a5e40111c40ee9f7921aa82601. Change-Id: I3af7aa0abb1a430bce64188244404fcbd480b128 Reviewed-on: https://gerrit.libreoffice.org/30598 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Caolán McNamara <caolanm@redhat.com> Tested-by: Caolán McNamara <caolanm@redhat.com>
183 lines
5.6 KiB
C++
183 lines
5.6 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include "DrawViewShell.hxx"
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#include <svx/xtable.hxx>
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#include "sdattr.hxx"
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#include <svl/aeitem.hxx>
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#include <editeng/eeitem.hxx>
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#include <sfx2/request.hxx>
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#include <svx/svditer.hxx>
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#include <editeng/colritem.hxx>
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#include <sfx2/viewfrm.hxx>
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#include <svx/svxids.hrc>
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#include <svx/svdundo.hxx>
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#include <svx/view3d.hxx>
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#include <sfx2/dispatch.hxx>
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#include <svx/float3d.hxx>
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#include <svx/f3dchild.hxx>
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#include <svx/dialogs.hrc>
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#include <vcl/msgbox.hxx>
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#include "app.hrc"
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#include "strings.hrc"
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#include "drawdoc.hxx"
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#include "DrawDocShell.hxx"
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#include "anminfo.hxx"
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#include "unoaprms.hxx"
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#include "sdundogr.hxx"
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#include "drawview.hxx"
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#include "Window.hxx"
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#include "sdresid.hxx"
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using namespace ::com::sun::star;
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namespace sd {
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#define ITEMVALUE(ItemSet,Id,Cast) static_cast<const Cast&>((ItemSet).Get(Id)).GetValue()
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/**
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* Handle SfxRequests for EffekteWindow
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*/
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void DrawViewShell::ExecEffectWin( SfxRequest& rReq )
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{
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CheckLineTo (rReq);
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sal_uInt16 nSId = rReq.GetSlot();
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switch( nSId )
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{
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case SID_3D_INIT:
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{
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sal_uInt16 nId = Svx3DChildWindow::GetChildWindowId();
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SfxChildWindow* pWindow = GetViewFrame()->GetChildWindow( nId );
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if( pWindow )
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{
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Svx3DWin* p3DWin = static_cast<Svx3DWin*>( pWindow->GetWindow() );
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if( p3DWin )
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p3DWin->InitColorLB();
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}
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}
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break;
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case SID_3D_STATE:
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{
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Update3DWindow();
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}
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break;
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case SID_3D_ASSIGN:
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{
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AssignFrom3DWindow();
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}
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break;
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}
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}
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void DrawViewShell::Update3DWindow()
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{
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sal_uInt16 nId = Svx3DChildWindow::GetChildWindowId();
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SfxChildWindow* pWindow = GetViewFrame()->GetChildWindow( nId );
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if( pWindow )
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{
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Svx3DWin* p3DWin = static_cast<Svx3DWin*>( pWindow->GetWindow() );
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if( p3DWin && p3DWin->IsUpdateMode() )
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{
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SfxItemSet aTmpItemSet = GetView()->Get3DAttributes();
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p3DWin->Update( aTmpItemSet );
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}
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}
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}
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/*----------------------------------------------------------------------------*/
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void DrawViewShell::AssignFrom3DWindow()
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{
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sal_uInt16 nId = Svx3DChildWindow::GetChildWindowId();
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SfxChildWindow* pWin = GetViewFrame()->GetChildWindow( nId );
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if( pWin )
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{
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Svx3DWin* p3DWin = static_cast<Svx3DWin*>( pWin->GetWindow() );
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if( p3DWin && GetView() )
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{
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if(!GetView()->IsPresObjSelected())
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{
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SfxItemSet aSet( GetDoc()->GetPool(),
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SDRATTR_START, SDRATTR_END,
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0, 0);
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p3DWin->GetAttr( aSet );
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// own UNDO-compounding also around transformation in 3D
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GetView()->BegUndo(SD_RESSTR(STR_UNDO_APPLY_3D_FAVOURITE));
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if(GetView()->IsConvertTo3DObjPossible())
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{
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// assign only text-attribute
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SfxItemSet aTextSet( GetDoc()->GetPool(),
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EE_ITEMS_START, EE_ITEMS_END, 0 );
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aTextSet.Put( aSet, false );
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GetView()->SetAttributes( aTextSet );
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// transform text into 3D
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sal_uInt16 nSId = SID_CONVERT_TO_3D;
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SfxBoolItem aItem( nSId, true );
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GetViewFrame()->GetDispatcher()->ExecuteList(
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nSId, SfxCallMode::SYNCHRON | SfxCallMode::RECORD,
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{ &aItem });
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// Determine if a FILL attribute is set.
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// If not, hard set a fill attribute
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drawing::FillStyle eFillStyle = ITEMVALUE( aSet, XATTR_FILLSTYLE, XFillStyleItem );
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if(eFillStyle == drawing::FillStyle_NONE)
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aSet.Put(XFillStyleItem (drawing::FillStyle_SOLID));
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// remove some 3DSCENE attributes since these were
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// created by convert to 3D and may not be changed
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// to the defaults again.
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aSet.ClearItem(SDRATTR_3DSCENE_DISTANCE);
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aSet.ClearItem(SDRATTR_3DSCENE_FOCAL_LENGTH);
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aSet.ClearItem(SDRATTR_3DOBJ_DEPTH);
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}
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// assign attribute
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GetView()->Set3DAttributes( aSet );
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// end UNDO
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GetView()->EndUndo();
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}
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else
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{
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ScopedVclPtrInstance<InfoBox> aInfoBox (
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GetActiveWindow(),
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SD_RESSTR(STR_ACTION_NOTPOSSIBLE));
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aInfoBox->Execute();
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}
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// get focus back
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GetActiveWindow()->GrabFocus();
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}
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}
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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