Noel Grandin 2a89b42e7d convert AttributeType to scoped enum
and drop unused CHAR_ROTATION enumerator

Change-Id: I9ca50aef41fa736c7f34c210844fb54f60f5bca8
2017-02-15 08:33:37 +02:00
..
2017-01-23 20:49:05 +01:00
2016-12-13 11:33:18 +00:00

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.