Files
libreoffice/basctl/source/inc/scriptdocument.hxx
Oliver Bolte 14fcbf47cc INTEGRATION: CWS basmgr02 (1.1.2); FILE ADDED
2007/02/21 09:32:02 fs 1.1.2.1: #i73331# moved herein from ../../inc, to be able to include files from there (not exported to outside the module, so there's no need for it to reside in $(PRJ)/inc)
2007-03-15 15:03:22 +00:00

527 lines
22 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: scriptdocument.hxx,v $
*
* $Revision: 1.2 $
*
* last change: $Author: obo $ $Date: 2007-03-15 16:03:22 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef SCRIPTDOCUMENT_HXX
#define SCRIPTDOCUMENT_HXX
/** === begin UNO includes === **/
#ifndef _COM_SUN_STAR_SCRIPT_XLIBRARYCONTAINER_HPP_
#include <com/sun/star/script/XLibraryContainer.hpp>
#endif
#ifndef _COM_SUN_STAR_FRAME_XMODEL_HPP_
#include <com/sun/star/frame/XModel.hpp>
#endif
#ifndef _COM_SUN_STAR_TASK_XSTATUSINDICATORFACTORY_HPP_
#include <com/sun/star/task/XStatusIndicator.hpp>
#endif
#ifndef _COM_SUN_STAR_IO_XINPUTSTREAMPROVIDER_HPP_
#include <com/sun/star/io/XInputStreamProvider.hpp>
#endif
/** === end UNO includes === **/
#include <boost/shared_ptr.hpp>
#include <vector>
class SfxObjectShell;
class BasicManager;
class SfxListener;
//........................................................................
namespace basctl
{
//........................................................................
//====================================================================
//= LibraryContainerType
//====================================================================
enum LibraryContainerType
{
E_SCRIPTS,
E_DIALOGS
};
enum LibraryLocation
{
LIBRARY_LOCATION_UNKNOWN,
LIBRARY_LOCATION_USER,
LIBRARY_LOCATION_SHARE,
LIBRARY_LOCATION_DOCUMENT
};
enum LibraryType
{
LIBRARY_TYPE_UNKNOWN,
LIBRARY_TYPE_MODULE,
LIBRARY_TYPE_DIALOG,
LIBRARY_TYPE_ALL
};
//====================================================================
//= ScriptDocument
//====================================================================
class ScriptDocument_Impl;
class ScriptDocument;
typedef ::std::vector< ScriptDocument > ScriptDocuments;
/** encapsulates a document which contains Basic scripts and dialogs
*/
class ScriptDocument
{
private:
::boost::shared_ptr< ScriptDocument_Impl > m_pImpl;
private:
/** creates a ScriptDocument instance which operates on the application-wide
scripts and dialogs
*/
ScriptDocument();
public:
enum SpecialDocument { NoDocument };
/** creates a ScriptDocument instance which does refers to neither the application-wide,
nor a specific real document's scripts.
This constructor might come handy when you need some kind of uninitialized
ScriptDocument, which you do not want to operate on (yet), but initialize later
by assignment.
<member>isValid</member> will return <FALSE/> for a ScriptDocument constructed
this way.
*/
explicit ScriptDocument( SpecialDocument _eType );
/** creates a ScriptDocument instance which refers to a document given as
SfxObjectShell
*/
explicit ScriptDocument( SfxObjectShell& _rShell );
/** creates a ScriptDocument instance which refers to a document given as
XModel
@param _rxDocument
the document. Must not be <NULL/>.
*/
explicit ScriptDocument( const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel >& _rxDocument );
/// copy constructor
ScriptDocument( const ScriptDocument& _rSource );
/// destructor
~ScriptDocument();
/** returns a reference to a shared ScriptDocument instance which
operates on the application-wide scripts and dialogs
*/
static const ScriptDocument&
getApplicationScriptDocument();
/** returns a (newly created) ScriptDocument instance for the document to
which a given BasicManager belongs
If the basic manager is the application's basic manager, then the (shared)
ScriptDocument instance which is responsible for the application is returned.
@see getApplicationScriptDocument
*/
static ScriptDocument
getDocumentForBasicManager( const BasicManager* _pManager );
/** returns a (newly created) ScriptDocument instance for the document
with a given caption
If there is no document with the given caption, then the (shared)
ScriptDocument instance which is responsible for the application is returned.
@see getApplicationScriptDocument
*/
static ScriptDocument
getDocumentWithCaption( const ::rtl::OUString& _rCaption );
/** returns the set of ScriptDocument instances, one for each open document which
contains Basic/Dialog containers; plus an additional instance for
the application, if desired
Documents which are not visible - i.e. do not have a visible frame.
@param _bIncludingApplication
<TRUE/> if the application-wide scripts/dialogs should also be represented
by a ScriptDocument
*/
static ScriptDocuments
getAllScriptDocuments( bool _bIncludingApplication );
// comparison
bool operator==( const ScriptDocument& _rhs ) const;
inline bool operator!=( const ScriptDocument& _rhs ) const { return !( *this == _rhs ); }
/// retrieves a (pretty simple) hash code for the document
sal_Int32 hashCode() const;
/** determines whether the document is actually able to contain
Basic/Dialog libraries
@return
<TRUE/> if the instance refers to a document which contains Basic/Dialog libraries,
or the application as a whole, <FALSE/> otherwise.
*/
bool isValid() const;
/// returns the BasicManager associated with this instance
BasicManager*
getBasicManager() const;
/** returns the UNO component representing the document which the instance operates on
Must not be used when the instance operates on the application-wide
Basic/Dialog libraries.
*/
::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel >
getDocument() const;
/** returns the UNO component representing the document which the instance operates on
May be used when the instance operates on the application-wide
Basic/Dialog libraries, in this case it returns <NULL/>.
*/
::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel >
getDocumentOrNull() const;
/** returns the Basic or Dialog library container of the document
If the document is not valid, <NULL/> is returned.
@see isValid
*/
::com::sun::star::uno::Reference< ::com::sun::star::script::XLibraryContainer >
getLibraryContainer( LibraryContainerType _eType ) const;
/** determines whether there exists a library of the given type, with the given name
*/
bool hasLibrary( LibraryContainerType _eType, const ::rtl::OUString& _rLibName ) const;
/** returns a script or dialog library given by name
@param _eType
the type of library to load
@param _rLibName
the name of the script library
@param _bLoadLibrary
<TRUE/> if and only if the library should be loaded.
@throws NoSuchElementException
if there is no script library with the given name
*/
::com::sun::star::uno::Reference< ::com::sun::star::container::XNameContainer >
getLibrary( LibraryContainerType _eType, const ::rtl::OUString& _rLibName, bool _bLoadLibrary ) const
SAL_THROW((::com::sun::star::container::NoSuchElementException));
/** creates a script or dialog library in the document, or returns an existing one
If <code>_rLibName</code> denotes an existing library which does not need to be created,
then this library will automatically be loaded, and then returned.
*/
::com::sun::star::uno::Reference< ::com::sun::star::container::XNameContainer >
getOrCreateLibrary( LibraryContainerType _eType, const ::rtl::OUString& _rLibName ) const;
/** returns the names of the modules in a given script or dialog library of the document
*/
::com::sun::star::uno::Sequence< ::rtl::OUString >
getObjectNames( LibraryContainerType _eType, const ::rtl::OUString& _rLibName ) const;
/** retrieves a name for a newly to be created module or dialog
*/
::rtl::OUString
createObjectName( LibraryContainerType _eType, const ::rtl::OUString& _rLibName ) const;
/** loads a script or dialog library given by name, if there is such a library
*/
void loadLibraryIfExists( LibraryContainerType _eType, const ::rtl::OUString& _rLibrary );
/// retrieves the (combined) names of all script and dialog libraries
::com::sun::star::uno::Sequence< ::rtl::OUString >
getLibraryNames() const;
/** removes a given script module from the document
@return
<TRUE/> if and only if the removal was successful. When <FALSE/> is returned,
this will reported as assertion in a non-product build.
*/
bool removeModule( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rModuleName ) const;
/** creates a module with the given name in the given library
@param _rLibName
the library name
@param _rModName
the name of the to-be-created module
@param _bCreateMain
determines whether or not a function Main should be created
@param _out_rNewModuleCode
the source code of the newly created module
@return
<TRUE/> if and only if the creation was successful
*/
bool createModule( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rModName, bool _bCreateMain, ::rtl::OUString& _out_rNewModuleCode ) const;
/** inserts a given piece as code as module
@param _rLibName
the name of the library to insert the module into. If a library with this name does
not yet exist, it will be created.
@param _rModName
the name of the module to insert the code as. Must denote a name which is not yet
used in the module library.
@param _rModuleCode
the code of the new module
@return
<TRUE/> if and only if the insertion was successful.
*/
bool insertModule( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rModName, const ::rtl::OUString& _rModuleCode ) const;
/** updates a given module with new code
@param _rLibName
the name of the library the modules lives in. Must denote an existing module library.
@param _rModName
the name of the module to update. Must denote an existing module in the given library.
@param _rModuleCode
the new module code.
@return
<TRUE/> if and only if the insertion was successful.
*/
bool updateModule( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rModName, const ::rtl::OUString& _rModuleCode ) const;
/// determines whether a module with the given name exists in the given library
bool hasModule( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rModName ) const;
/** retrieves a module's source
@param _rLibName
the library name where the module is located
@param _rModName
the module name
@param _out_rModuleSource
takes the module's source upon successful return
@return
<TRUE/> if and only if the code could be successfully retrieved, <FALSE/> otherwise
*/
bool getModule( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rModName, ::rtl::OUString& _rModuleSource ) const;
/** renames a module
@param _rLibName
the library where the module lives in. Must denote an existing library.
@param _rOldName
the old module name. Must denote an existing module.
@param _rNewName
the new module name
@return
<TRUE/> if and only if renaming was successful.
*/
bool renameModule( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rOldName, const ::rtl::OUString& _rNewName ) const;
/** removes a given dialog from the document
@return
<TRUE/> if and only if the removal was successful. When <FALSE/> is returned,
this will reported as assertion in a non-product build.
*/
bool removeDialog( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rDialogName ) const;
/// determines whether a dialog with the given name exists in the given library
bool hasDialog( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rDialogName ) const;
/** retrieves a dialog
@param _rLibName
the library name where the module is located
@param _rDialogName
the dialog's name
@param _out_rDialogSource
takes the provider for the dialog's desription, upon successful return
@return
<TRUE/> if and only if the dialog could be successfully retrieved, <FALSE/> otherwise
*/
bool getDialog(
const ::rtl::OUString& _rLibName,
const ::rtl::OUString& _rDialogName,
::com::sun::star::uno::Reference< ::com::sun::star::io::XInputStreamProvider >& _out_rDialogProvider
) const;
/** renames a dialog
@param _rLibName
the library where the dialog lives in. Must denote an existing library.
@param _rOldName
the old dialog name. Must denote an existing dialog.
@param _rNewName
the new dialog name
@param _rxExistingDialogModel
the existing model of the dialog, if already loaded in the IDE
@return
<TRUE/> if and only if renaming was successful.
*/
bool renameDialog(
const ::rtl::OUString& _rLibName,
const ::rtl::OUString& _rOldName,
const ::rtl::OUString& _rNewName,
const ::com::sun::star::uno::Reference< ::com::sun::star::container::XNameContainer >& _rxExistingDialogModel
) const;
/** create a dialog
@param _rLibName
the library name where the module is located
@param _rDialogName
the dialog's name
@param _out_rDialogSource
takes the provider for the dialog's desription, upon successful return
@return
<TRUE/> if and only if the dialog could be successfully retrieved, <FALSE/> otherwise
*/
bool createDialog(
const ::rtl::OUString& _rLibName,
const ::rtl::OUString& _rDialogName,
::com::sun::star::uno::Reference< ::com::sun::star::io::XInputStreamProvider >& _out_rDialogProvider
) const;
/** inserts a given dialog into a given library
@param _rLibName
the name of the library to insert the dialog into. If a library with this name does
not yet exist, it will be created.
@param _rModName
the name of the dialog to insert. Must denote a name which is not yet
used in the dialog library.
@param _rDialogProvider
the provider of the dialog's description
@return
<TRUE/> if and only if the insertion was successful.
*/
bool insertDialog(
const ::rtl::OUString& _rLibName,
const ::rtl::OUString& _rDialogName,
const ::com::sun::star::uno::Reference< ::com::sun::star::io::XInputStreamProvider >& _rDialogProvider
) const;
/** determines whether the document is read-only
cannot be called if the document operates on the application-wide scripts
*/
bool isReadOnly() const;
/** determines whether the ScriptDocument instance operates on the whole application,
as opposed to a real document
*/
bool isApplication() const;
/** determines whether the ScriptDocument instance operates on a real document,
as opposed to the whole application
*/
bool isDocument() const { return !isApplication(); }
/** marks the document as modified
@precond
the instance operates on a real document, not on the application
@see isDocument
*/
void setDocumentModified() const;
/** determines whether the document is modified
@precond
the instance operates on a real document, not on the application
@see isDocument
*/
bool isDocumentModified() const;
/** saves the document, if the instance refers to a real document
@precond
<code>isApplication</code> returns <FALSE/>
*/
bool saveDocument(
const ::com::sun::star::uno::Reference< ::com::sun::star::task::XStatusIndicator >& _rxStatusIndicator
) const;
/// returns the location of a library given by name
LibraryLocation
getLibraryLocation( const ::rtl::OUString& _rLibName ) const;
/// returns the title for the document
::rtl::OUString
getTitle( LibraryLocation _eLocation, LibraryType _eType = LIBRARY_TYPE_ALL ) const;
/// determines whether the document is currently being closed
bool isClosing() const;
/** determines whether the document is currently the one-and-only application-wide active document
*/
bool isActive() const;
/// signs the scripting content inside the document
void signScriptingContent() const;
/// retrieves the state of the signature of the scripting content inside the document
sal_uInt16 getScriptingSignatureState() const;
/// ???
void adjustMacroMode( const ::rtl::OUString& _rScriptType ) const;
/** retrives the current macro execution mode
only to be called for real documents (->isDocument)
*/
sal_Int16 getMacroMode() const;
// legacy functionality, to be removed when the whole thing has been
// migrated to XModel instead of SfxObjectShell
void LEGACY_startDocumentListening( SfxListener& _rListener ) const;
static void LEGACY_setWorkingDocument( const ScriptDocument& _rxDocument );
static void LEGACY_resetWorkingDocument();
static ScriptDocument
LEGACY_getWorkingDocument();
};
//........................................................................
} // namespace basctl
//........................................................................
// convenience ... better would be all classes in the project are in
// the same namespace ...
using ::basctl::ScriptDocument;
using ::basctl::ScriptDocuments;
using ::basctl::E_SCRIPTS;
using ::basctl::E_DIALOGS;
using ::basctl::LibraryLocation;
using ::basctl::LIBRARY_LOCATION_UNKNOWN;
using ::basctl::LIBRARY_LOCATION_USER;
using ::basctl::LIBRARY_LOCATION_SHARE;
using ::basctl::LIBRARY_LOCATION_DOCUMENT;
using ::basctl::LibraryType;
using ::basctl::LIBRARY_TYPE_UNKNOWN;
using ::basctl::LIBRARY_TYPE_MODULE;
using ::basctl::LIBRARY_TYPE_DIALOG;
using ::basctl::LIBRARY_TYPE_ALL;
#endif // SCRIPTDOCUMENT_HXX