Files
libreoffice/vcl/source/gdi/bitmapex.cxx
Noel Grandin db3f16317e convert String to OUString in VCL
Change-Id: Ie5c6874298641dc6fc1b6b4e2206a704acd7cc10
2013-08-12 11:56:49 +02:00

1341 lines
41 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <ctype.h>
#include <rtl/crc.h>
#include <rtl/strbuf.hxx>
#include <tools/stream.hxx>
#include <tools/debug.hxx>
#include <tools/rc.h>
#include <vcl/salbtype.hxx>
#include <vcl/outdev.hxx>
#include <vcl/alpha.hxx>
#include <vcl/bitmapex.hxx>
#include <vcl/dibtools.hxx>
#include <vcl/pngread.hxx>
#include <vcl/svapp.hxx>
#include <vcl/bmpacc.hxx>
#include <vcl/virdev.hxx>
#include <image.h>
#include <impimagetree.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
// BitmapEx::Create
#include <salbmp.hxx>
#include <salinst.hxx>
#include <svdata.hxx>
#include <com/sun/star/beans/XFastPropertySet.hpp>
using namespace ::com::sun::star;
BitmapEx::BitmapEx() :
eTransparent( TRANSPARENT_NONE ),
bAlpha ( sal_False )
{
}
BitmapEx::BitmapEx( const BitmapEx& rBitmapEx ) :
aBitmap ( rBitmapEx.aBitmap ),
aMask ( rBitmapEx.aMask ),
aBitmapSize ( rBitmapEx.aBitmapSize ),
aTransparentColor ( rBitmapEx.aTransparentColor ),
eTransparent ( rBitmapEx.eTransparent ),
bAlpha ( rBitmapEx.bAlpha )
{
}
BitmapEx::BitmapEx( const BitmapEx& rBitmapEx, Point aSrc, Size aSize ) :
eTransparent( TRANSPARENT_NONE ),
bAlpha ( sal_False )
{
if( rBitmapEx.IsEmpty() )
return;
aBitmap = Bitmap( aSize, rBitmapEx.aBitmap.GetBitCount() );
aBitmapSize = aSize;
if( rBitmapEx.IsAlpha() )
{
bAlpha = sal_True;
aMask = AlphaMask( aSize ).ImplGetBitmap();
}
else if( rBitmapEx.IsTransparent() )
aMask = Bitmap( aSize, rBitmapEx.aMask.GetBitCount() );
Rectangle aDestRect( Point( 0, 0 ), aSize );
Rectangle aSrcRect( aSrc, aSize );
CopyPixel( aDestRect, aSrcRect, &rBitmapEx );
}
BitmapEx::BitmapEx( const ResId& rResId ) :
eTransparent( TRANSPARENT_NONE ),
bAlpha ( sal_False )
{
static ImplImageTreeSingletonRef aImageTree;
ResMgr* pResMgr = NULL;
ResMgr::GetResourceSkipHeader( rResId.SetRT( RSC_BITMAP ), &pResMgr );
pResMgr->ReadLong();
pResMgr->ReadLong();
const OUString aFileName( pResMgr->ReadString() );
OUString aCurrentSymbolsStyle = Application::GetSettings().GetStyleSettings().GetCurrentSymbolsStyleName();
if( !aImageTree->loadImage( aFileName, aCurrentSymbolsStyle, *this, true ) )
{
#ifdef DBG_UTIL
OStringBuffer aErrorStr(
"BitmapEx::BitmapEx( const ResId& rResId ): could not load image <");
aErrorStr.append(OUStringToOString(aFileName, RTL_TEXTENCODING_ASCII_US)).append('>');
OSL_FAIL(aErrorStr.getStr());
#endif
}
}
BitmapEx::BitmapEx( const Bitmap& rBmp ) :
aBitmap ( rBmp ),
aBitmapSize ( aBitmap.GetSizePixel() ),
eTransparent( TRANSPARENT_NONE ),
bAlpha ( sal_False )
{
}
BitmapEx::BitmapEx( const Bitmap& rBmp, const Bitmap& rMask ) :
aBitmap ( rBmp ),
aMask ( rMask ),
aBitmapSize ( aBitmap.GetSizePixel() ),
eTransparent ( !rMask ? TRANSPARENT_NONE : TRANSPARENT_BITMAP ),
bAlpha ( sal_False )
{
if(!!aBitmap && !!aMask && aBitmap.GetSizePixel() != aMask.GetSizePixel())
{
OSL_ENSURE(false, "Mask size differs from Bitmap size, corrected Mask (!)");
aMask.Scale(aBitmap.GetSizePixel());
}
// Ensure a mask is exactly one bit deep
if( !!aMask && aMask.GetBitCount() != 1 )
{
OSL_TRACE("BitmapEx: forced mask to monochrome");
aMask.ImplMakeMono( 255 );
}
}
BitmapEx::BitmapEx( const Bitmap& rBmp, const AlphaMask& rAlphaMask ) :
aBitmap ( rBmp ),
aMask ( rAlphaMask.ImplGetBitmap() ),
aBitmapSize ( aBitmap.GetSizePixel() ),
eTransparent ( !rAlphaMask ? TRANSPARENT_NONE : TRANSPARENT_BITMAP ),
bAlpha ( !rAlphaMask ? sal_False : sal_True )
{
if(!!aBitmap && !!aMask && aBitmap.GetSizePixel() != aMask.GetSizePixel())
{
OSL_ENSURE(false, "Alpha size differs from Bitmap size, corrected Mask (!)");
aMask.Scale(rBmp.GetSizePixel());
}
// #i75531# the workaround below can go when
// X11SalGraphics::drawAlphaBitmap()'s render acceleration
// can handle the bitmap depth mismatch directly
if( aBitmap.GetBitCount() < aMask.GetBitCount() )
aBitmap.Convert( BMP_CONVERSION_24BIT );
}
BitmapEx::BitmapEx( const Bitmap& rBmp, const Color& rTransparentColor ) :
aBitmap ( rBmp ),
aBitmapSize ( aBitmap.GetSizePixel() ),
aTransparentColor ( rTransparentColor ),
eTransparent ( TRANSPARENT_BITMAP ),
bAlpha ( sal_False )
{
aMask = aBitmap.CreateMask( aTransparentColor );
DBG_ASSERT( rBmp.GetSizePixel() == aMask.GetSizePixel(),
"BitmapEx::BitmapEx(): size mismatch for bitmap and alpha mask." );
}
BitmapEx::~BitmapEx()
{
}
BitmapEx& BitmapEx::operator=( const BitmapEx& rBitmapEx )
{
if( &rBitmapEx != this )
{
aBitmap = rBitmapEx.aBitmap;
aMask = rBitmapEx.aMask;
aBitmapSize = rBitmapEx.aBitmapSize;
aTransparentColor = rBitmapEx.aTransparentColor;
eTransparent = rBitmapEx.eTransparent;
bAlpha = rBitmapEx.bAlpha;
}
return *this;
}
sal_Bool BitmapEx::operator==( const BitmapEx& rBitmapEx ) const
{
if( eTransparent != rBitmapEx.eTransparent )
return sal_False;
if( aBitmap != rBitmapEx.aBitmap )
return sal_False;
if( aBitmapSize != rBitmapEx.aBitmapSize )
return sal_False;
if( eTransparent == TRANSPARENT_NONE )
return sal_True;
if( eTransparent == TRANSPARENT_COLOR )
return aTransparentColor == rBitmapEx.aTransparentColor;
return( ( aMask == rBitmapEx.aMask ) && ( bAlpha == rBitmapEx.bAlpha ) );
}
sal_Bool BitmapEx::IsEqual( const BitmapEx& rBmpEx ) const
{
return( rBmpEx.eTransparent == eTransparent &&
rBmpEx.bAlpha == bAlpha &&
rBmpEx.aBitmap.IsEqual( aBitmap ) &&
rBmpEx.aMask.IsEqual( aMask ) );
}
sal_Bool BitmapEx::IsEmpty() const
{
return( aBitmap.IsEmpty() && aMask.IsEmpty() );
}
void BitmapEx::SetEmpty()
{
aBitmap.SetEmpty();
aMask.SetEmpty();
eTransparent = TRANSPARENT_NONE;
bAlpha = sal_False;
}
void BitmapEx::Clear()
{
SetEmpty();
}
sal_Bool BitmapEx::IsTransparent() const
{
return( eTransparent != TRANSPARENT_NONE );
}
sal_Bool BitmapEx::IsAlpha() const
{
return( IsTransparent() && bAlpha );
}
Bitmap BitmapEx::GetBitmap( const Color* pTransReplaceColor ) const
{
Bitmap aRetBmp( aBitmap );
if( pTransReplaceColor && ( eTransparent != TRANSPARENT_NONE ) )
{
Bitmap aTempMask;
if( eTransparent == TRANSPARENT_COLOR )
aTempMask = aBitmap.CreateMask( aTransparentColor );
else
aTempMask = aMask;
if( !IsAlpha() )
aRetBmp.Replace( aTempMask, *pTransReplaceColor );
else
aRetBmp.Replace( GetAlpha(), *pTransReplaceColor );
}
return aRetBmp;
}
Bitmap BitmapEx::GetMask() const
{
Bitmap aRet( aMask );
if( IsAlpha() )
aRet.ImplMakeMono( 255 );
return aRet;
}
AlphaMask BitmapEx::GetAlpha() const
{
if( IsAlpha() )
{
AlphaMask aAlpha;
aAlpha.ImplSetBitmap( aMask );
return aAlpha;
}
else
{
return aMask;
}
}
sal_uLong BitmapEx::GetSizeBytes() const
{
sal_uLong nSizeBytes = aBitmap.GetSizeBytes();
if( eTransparent == TRANSPARENT_BITMAP )
nSizeBytes += aMask.GetSizeBytes();
return nSizeBytes;
}
sal_uLong BitmapEx::GetChecksum() const
{
sal_uInt32 nCrc = aBitmap.GetChecksum();
SVBT32 aBT32;
UInt32ToSVBT32( (long) eTransparent, aBT32 );
nCrc = rtl_crc32( nCrc, aBT32, 4 );
UInt32ToSVBT32( (long) bAlpha, aBT32 );
nCrc = rtl_crc32( nCrc, aBT32, 4 );
if( ( TRANSPARENT_BITMAP == eTransparent ) && !aMask.IsEmpty() )
{
UInt32ToSVBT32( aMask.GetChecksum(), aBT32 );
nCrc = rtl_crc32( nCrc, aBT32, 4 );
}
return nCrc;
}
// ------------------------------------------------------------------
void BitmapEx::SetSizePixel( const Size& rNewSize, sal_uInt32 nScaleFlag )
{
if(GetSizePixel() != rNewSize)
{
Scale( rNewSize, nScaleFlag );
}
}
sal_Bool BitmapEx::Invert()
{
sal_Bool bRet = sal_False;
if( !!aBitmap )
{
bRet = aBitmap.Invert();
if( bRet && ( eTransparent == TRANSPARENT_COLOR ) )
aTransparentColor = BitmapColor( aTransparentColor ).Invert();
}
return bRet;
}
sal_Bool BitmapEx::Mirror( sal_uLong nMirrorFlags )
{
sal_Bool bRet = sal_False;
if( !!aBitmap )
{
bRet = aBitmap.Mirror( nMirrorFlags );
if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
aMask.Mirror( nMirrorFlags );
}
return bRet;
}
// ------------------------------------------------------------------
sal_Bool BitmapEx::Scale( const double& rScaleX, const double& rScaleY, sal_uInt32 nScaleFlag )
{
sal_Bool bRet = sal_False;
if( !!aBitmap )
{
bRet = aBitmap.Scale( rScaleX, rScaleY, nScaleFlag );
if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
{
aMask.Scale( rScaleX, rScaleY, nScaleFlag );
}
aBitmapSize = aBitmap.GetSizePixel();
DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == aMask.GetSizePixel(),
"BitmapEx::Scale(): size mismatch for bitmap and alpha mask." );
}
return bRet;
}
// ------------------------------------------------------------------------
sal_Bool BitmapEx::Scale( const Size& rNewSize, sal_uInt32 nScaleFlag )
{
sal_Bool bRet;
if( aBitmapSize.Width() && aBitmapSize.Height() &&
( rNewSize.Width() != aBitmapSize.Width() ||
rNewSize.Height() != aBitmapSize.Height() ) )
{
bRet = Scale( (double) rNewSize.Width() / aBitmapSize.Width(),
(double) rNewSize.Height() / aBitmapSize.Height(),
nScaleFlag );
}
else
bRet = sal_True;
return bRet;
}
sal_Bool BitmapEx::Rotate( long nAngle10, const Color& rFillColor )
{
sal_Bool bRet = sal_False;
if( !!aBitmap )
{
const bool bTransRotate = ( Color( COL_TRANSPARENT ) == rFillColor );
if( bTransRotate )
{
if( eTransparent == TRANSPARENT_COLOR )
bRet = aBitmap.Rotate( nAngle10, aTransparentColor );
else
{
bRet = aBitmap.Rotate( nAngle10, COL_BLACK );
if( eTransparent == TRANSPARENT_NONE )
{
aMask = Bitmap( aBitmapSize, 1 );
aMask.Erase( COL_BLACK );
eTransparent = TRANSPARENT_BITMAP;
}
if( bRet && !!aMask )
aMask.Rotate( nAngle10, COL_WHITE );
}
}
else
{
bRet = aBitmap.Rotate( nAngle10, rFillColor );
if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
aMask.Rotate( nAngle10, COL_WHITE );
}
aBitmapSize = aBitmap.GetSizePixel();
DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == aMask.GetSizePixel(),
"BitmapEx::Rotate(): size mismatch for bitmap and alpha mask." );
}
return bRet;
}
sal_Bool BitmapEx::Crop( const Rectangle& rRectPixel )
{
sal_Bool bRet = sal_False;
if( !!aBitmap )
{
bRet = aBitmap.Crop( rRectPixel );
if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
aMask.Crop( rRectPixel );
aBitmapSize = aBitmap.GetSizePixel();
DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == aMask.GetSizePixel(),
"BitmapEx::Crop(): size mismatch for bitmap and alpha mask." );
}
return bRet;
}
sal_Bool BitmapEx::Convert( BmpConversion eConversion )
{
return( !!aBitmap ? aBitmap.Convert( eConversion ) : sal_False );
}
sal_Bool BitmapEx::ReduceColors( sal_uInt16 nNewColorCount, BmpReduce eReduce )
{
return( !!aBitmap ? aBitmap.ReduceColors( nNewColorCount, eReduce ) : sal_False );
}
sal_Bool BitmapEx::Expand( sal_uLong nDX, sal_uLong nDY, const Color* pInitColor, sal_Bool bExpandTransparent )
{
sal_Bool bRet = sal_False;
if( !!aBitmap )
{
bRet = aBitmap.Expand( nDX, nDY, pInitColor );
if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
{
Color aColor( bExpandTransparent ? COL_WHITE : COL_BLACK );
aMask.Expand( nDX, nDY, &aColor );
}
aBitmapSize = aBitmap.GetSizePixel();
DBG_ASSERT( !aMask || aBitmap.GetSizePixel() == aMask.GetSizePixel(),
"BitmapEx::Expand(): size mismatch for bitmap and alpha mask." );
}
return bRet;
}
sal_Bool BitmapEx::CopyPixel( const Rectangle& rRectDst, const Rectangle& rRectSrc,
const BitmapEx* pBmpExSrc )
{
sal_Bool bRet = sal_False;
if( !pBmpExSrc || pBmpExSrc->IsEmpty() )
{
if( !aBitmap.IsEmpty() )
{
bRet = aBitmap.CopyPixel( rRectDst, rRectSrc );
if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
aMask.CopyPixel( rRectDst, rRectSrc );
}
}
else
{
if( !aBitmap.IsEmpty() )
{
bRet = aBitmap.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->aBitmap );
if( bRet )
{
if( pBmpExSrc->IsAlpha() )
{
if( IsAlpha() )
// cast to use the optimized AlphaMask::CopyPixel
((AlphaMask*) &aMask)->CopyPixel( rRectDst, rRectSrc, (AlphaMask*)&pBmpExSrc->aMask );
else if( IsTransparent() )
{
AlphaMask* pAlpha = new AlphaMask( aMask );
aMask = pAlpha->ImplGetBitmap();
delete pAlpha;
bAlpha = sal_True;
aMask.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->aMask );
}
else
{
sal_uInt8 cBlack = 0;
AlphaMask* pAlpha = new AlphaMask( GetSizePixel(), &cBlack );
aMask = pAlpha->ImplGetBitmap();
delete pAlpha;
eTransparent = TRANSPARENT_BITMAP;
bAlpha = sal_True;
aMask.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->aMask );
}
}
else if( pBmpExSrc->IsTransparent() )
{
if( IsAlpha() )
{
AlphaMask aAlpha( pBmpExSrc->aMask );
aMask.CopyPixel( rRectDst, rRectSrc, &aAlpha.ImplGetBitmap() );
}
else if( IsTransparent() )
aMask.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->aMask );
else
{
aMask = Bitmap( GetSizePixel(), 1 );
aMask.Erase( Color( COL_BLACK ) );
eTransparent = TRANSPARENT_BITMAP;
aMask.CopyPixel( rRectDst, rRectSrc, &pBmpExSrc->aMask );
}
}
else if( IsAlpha() )
{
sal_uInt8 cBlack = 0;
const AlphaMask aAlphaSrc( pBmpExSrc->GetSizePixel(), &cBlack );
aMask.CopyPixel( rRectDst, rRectSrc, &aAlphaSrc.ImplGetBitmap() );
}
else if( IsTransparent() )
{
Bitmap aMaskSrc( pBmpExSrc->GetSizePixel(), 1 );
aMaskSrc.Erase( Color( COL_BLACK ) );
aMask.CopyPixel( rRectDst, rRectSrc, &aMaskSrc );
}
}
}
}
return bRet;
}
sal_Bool BitmapEx::Erase( const Color& rFillColor )
{
sal_Bool bRet = sal_False;
if( !!aBitmap )
{
bRet = aBitmap.Erase( rFillColor );
if( bRet && ( eTransparent == TRANSPARENT_BITMAP ) && !!aMask )
{
// Respect transparency on fill color
if( rFillColor.GetTransparency() )
{
const Color aFill( rFillColor.GetTransparency(), rFillColor.GetTransparency(), rFillColor.GetTransparency() );
aMask.Erase( aFill );
}
else
{
const Color aBlack( COL_BLACK );
aMask.Erase( aBlack );
}
}
}
return bRet;
}
sal_Bool BitmapEx::Dither( sal_uLong nDitherFlags )
{
return( !!aBitmap ? aBitmap.Dither( nDitherFlags ) : sal_False );
}
sal_Bool BitmapEx::Replace( const Color& rSearchColor, const Color& rReplaceColor, sal_uLong nTol )
{
return( !!aBitmap ? aBitmap.Replace( rSearchColor, rReplaceColor, nTol ) : sal_False );
}
sal_Bool BitmapEx::Replace( const Color* pSearchColors, const Color* pReplaceColors, sal_uLong nColorCount, const sal_uLong* pTols )
{
return( !!aBitmap ? aBitmap.Replace( pSearchColors, pReplaceColors, nColorCount, (sal_uLong*) pTols ) : sal_False );
}
sal_Bool BitmapEx::Adjust( short nLuminancePercent, short nContrastPercent,
short nChannelRPercent, short nChannelGPercent, short nChannelBPercent,
double fGamma, sal_Bool bInvert )
{
return( !!aBitmap ? aBitmap.Adjust( nLuminancePercent, nContrastPercent,
nChannelRPercent, nChannelGPercent, nChannelBPercent,
fGamma, bInvert ) : sal_False );
}
sal_Bool BitmapEx::Filter( BmpFilter eFilter, const BmpFilterParam* pFilterParam, const Link* pProgress )
{
return( !!aBitmap ? aBitmap.Filter( eFilter, pFilterParam, pProgress ) : sal_False );
}
void BitmapEx::Draw( OutputDevice* pOutDev, const Point& rDestPt ) const
{
pOutDev->DrawBitmapEx( rDestPt, *this );
}
void BitmapEx::Draw( OutputDevice* pOutDev,
const Point& rDestPt, const Size& rDestSize ) const
{
pOutDev->DrawBitmapEx( rDestPt, rDestSize, *this );
}
BitmapEx BitmapEx:: AutoScaleBitmap(BitmapEx & aBitmap, const long aStandardSize)
{
Point aEmptyPoint(0,0);
double imgposX = 0;
double imgposY = 0;
BitmapEx aRet = aBitmap;
double imgOldWidth = aRet.GetSizePixel().Width();
double imgOldHeight =aRet.GetSizePixel().Height();
Size aScaledSize;
if (imgOldWidth >= aStandardSize || imgOldHeight >= aStandardSize)
{
sal_Int32 imgNewWidth = 0;
sal_Int32 imgNewHeight = 0;
if (imgOldWidth >= imgOldHeight)
{
imgNewWidth = aStandardSize;
imgNewHeight = sal_Int32(imgOldHeight / (imgOldWidth / aStandardSize) + 0.5);
imgposX = 0;
imgposY = (aStandardSize - (imgOldHeight / (imgOldWidth / aStandardSize) + 0.5)) / 2 + 0.5;
}
else
{
imgNewHeight = aStandardSize;
imgNewWidth = sal_Int32(imgOldWidth / (imgOldHeight / aStandardSize) + 0.5);
imgposY = 0;
imgposX = (aStandardSize - (imgOldWidth / (imgOldHeight / aStandardSize) + 0.5)) / 2 + 0.5;
}
aScaledSize = Size( imgNewWidth, imgNewHeight );
aRet.Scale( aScaledSize, BMP_SCALE_BESTQUALITY );
}
else
{
imgposX = (aStandardSize - imgOldWidth) / 2 + 0.5;
imgposY = (aStandardSize - imgOldHeight) / 2 + 0.5;
}
Size aStdSize( aStandardSize, aStandardSize );
Rectangle aRect(aEmptyPoint, aStdSize );
VirtualDevice aVirDevice( *Application::GetDefaultDevice(), 0, 1 );
aVirDevice.SetOutputSizePixel( aStdSize );
aVirDevice.SetFillColor( COL_TRANSPARENT );
aVirDevice.SetLineColor( COL_TRANSPARENT );
// Draw a rect into virDevice
aVirDevice.DrawRect( aRect );
Point aPointPixel( (long)imgposX, (long)imgposY );
aVirDevice.DrawBitmapEx( aPointPixel, aRet );
aRet = aVirDevice.GetBitmapEx( aEmptyPoint, aStdSize );
return aRet;
}
sal_uInt8 BitmapEx::GetTransparency(sal_Int32 nX, sal_Int32 nY) const
{
sal_uInt8 nTransparency(0xff);
if(!aBitmap.IsEmpty())
{
if(nX >= 0 && nX < aBitmapSize.Width() && nY >= 0 && nY < aBitmapSize.Height())
{
switch(eTransparent)
{
case TRANSPARENT_NONE:
{
// Not transparent, ergo all covered
nTransparency = 0x00;
break;
}
case TRANSPARENT_COLOR:
{
Bitmap aTestBitmap(aBitmap);
BitmapReadAccess* pRead = aTestBitmap.AcquireReadAccess();
if(pRead)
{
const Color aColor = pRead->GetColor(nY, nX);
// If color is not equal to TransparentColor, we are not transparent
if(aColor != aTransparentColor)
{
nTransparency = 0x00;
}
aTestBitmap.ReleaseAccess(pRead);
}
break;
}
case TRANSPARENT_BITMAP:
{
if(!aMask.IsEmpty())
{
Bitmap aTestBitmap(aMask);
BitmapReadAccess* pRead = aTestBitmap.AcquireReadAccess();
if(pRead)
{
const BitmapColor aBitmapColor(pRead->GetPixel(nY, nX));
if(bAlpha)
{
nTransparency = aBitmapColor.GetIndex();
}
else
{
if(0x00 == aBitmapColor.GetIndex())
{
nTransparency = 0x00;
}
}
aTestBitmap.ReleaseAccess(pRead);
}
}
break;
}
}
}
}
return nTransparency;
}
// Shift alpha transparent pixels between cppcanvas/ implementations
// and vcl in a generally grotesque and under-performing fashion
bool BitmapEx::Create( const ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XBitmapCanvas > &xBitmapCanvas,
const Size &rSize )
{
uno::Reference< beans::XFastPropertySet > xFastPropertySet( xBitmapCanvas, uno::UNO_QUERY );
if( xFastPropertySet.get() )
{
// 0 means get BitmapEx
uno::Any aAny = xFastPropertySet->getFastPropertyValue( 0 );
BitmapEx* pBitmapEx = (BitmapEx*) *reinterpret_cast<const sal_Int64*>(aAny.getValue());
if( pBitmapEx )
{
*this = *pBitmapEx;
delete pBitmapEx;
return true;
}
}
SalBitmap* pSalBmp, *pSalMask;
pSalBmp = ImplGetSVData()->mpDefInst->CreateSalBitmap();
pSalMask = ImplGetSVData()->mpDefInst->CreateSalBitmap();
Size aLocalSize(rSize);
if( pSalBmp->Create( xBitmapCanvas, aLocalSize ) )
{
if ( pSalMask->Create( xBitmapCanvas, aLocalSize, true ) )
{
*this = BitmapEx(Bitmap(pSalBmp), Bitmap(pSalMask) );
return true;
}
else
{
*this = BitmapEx(Bitmap(pSalBmp));
return true;
}
}
delete pSalBmp;
delete pSalMask;
return false;
}
// ------------------------------------------------------------------
namespace
{
void impSmoothPoint(BitmapColor& rValue, const basegfx::B2DPoint& rSource, sal_Int32 nIntX, sal_Int32 nIntY, BitmapReadAccess& rRead)
{
double fDeltaX(rSource.getX() - nIntX);
double fDeltaY(rSource.getY() - nIntY);
sal_Int32 nIndX(0L);
sal_Int32 nIndY(0L);
if(fDeltaX > 0.0 && nIntX + 1L < rRead.Width())
{
nIndX++;
}
else if(fDeltaX < 0.0 && nIntX >= 1L)
{
fDeltaX = -fDeltaX;
nIndX--;
}
if(fDeltaY > 0.0 && nIntY + 1L < rRead.Height())
{
nIndY++;
}
else if(fDeltaY < 0.0 && nIntY >= 1L)
{
fDeltaY = -fDeltaY;
nIndY--;
}
if(nIndX || nIndY)
{
const double fColorToReal(1.0 / 255.0);
double fR(rValue.GetRed() * fColorToReal);
double fG(rValue.GetGreen() * fColorToReal);
double fB(rValue.GetBlue() * fColorToReal);
double fRBottom(0.0), fGBottom(0.0), fBBottom(0.0);
if(nIndX)
{
const double fMulA(fDeltaX * fColorToReal);
double fMulB(1.0 - fDeltaX);
const BitmapColor aTopPartner(rRead.GetColor(nIntY, nIntX + nIndX));
fR = (fR * fMulB) + (aTopPartner.GetRed() * fMulA);
fG = (fG * fMulB) + (aTopPartner.GetGreen() * fMulA);
fB = (fB * fMulB) + (aTopPartner.GetBlue() * fMulA);
if(nIndY)
{
fMulB *= fColorToReal;
const BitmapColor aBottom(rRead.GetColor(nIntY + nIndY, nIntX));
const BitmapColor aBottomPartner(rRead.GetColor(nIntY + nIndY, nIntX + nIndX));
fRBottom = (aBottom.GetRed() * fMulB) + (aBottomPartner.GetRed() * fMulA);
fGBottom = (aBottom.GetGreen() * fMulB) + (aBottomPartner.GetGreen() * fMulA);
fBBottom = (aBottom.GetBlue() * fMulB) + (aBottomPartner.GetBlue() * fMulA);
}
}
if(nIndY)
{
if(!nIndX)
{
const BitmapColor aBottom(rRead.GetColor(nIntY + nIndY, nIntX));
fRBottom = aBottom.GetRed() * fColorToReal;
fGBottom = aBottom.GetGreen() * fColorToReal;
fBBottom = aBottom.GetBlue() * fColorToReal;
}
const double fMulB(1.0 - fDeltaY);
fR = (fR * fMulB) + (fRBottom * fDeltaY);
fG = (fG * fMulB) + (fGBottom * fDeltaY);
fB = (fB * fMulB) + (fBBottom * fDeltaY);
}
rValue.SetRed((sal_uInt8)(fR * 255.0));
rValue.SetGreen((sal_uInt8)(fG * 255.0));
rValue.SetBlue((sal_uInt8)(fB * 255.0));
}
}
Bitmap impTransformBitmap(
const Bitmap& rSource,
const Size aDestinationSize,
const basegfx::B2DHomMatrix& rTransform,
bool bSmooth)
{
Bitmap aDestination(aDestinationSize, 24);
BitmapWriteAccess* pWrite = aDestination.AcquireWriteAccess();
if(pWrite)
{
const Size aContentSizePixel(rSource.GetSizePixel());
BitmapReadAccess* pRead = (const_cast< Bitmap& >(rSource)).AcquireReadAccess();
if(pRead)
{
const Size aDestinationSizePixel(aDestination.GetSizePixel());
bool bWorkWithIndex(rSource.GetBitCount() <= 8);
BitmapColor aOutside(BitmapColor(0xff, 0xff, 0xff));
for(sal_Int32 y(0L); y < aDestinationSizePixel.getHeight(); y++)
{
for(sal_Int32 x(0L); x < aDestinationSizePixel.getWidth(); x++)
{
const basegfx::B2DPoint aSourceCoor(rTransform * basegfx::B2DPoint(x, y));
const sal_Int32 nIntX(basegfx::fround(aSourceCoor.getX()));
if(nIntX >= 0L && nIntX < aContentSizePixel.getWidth())
{
const sal_Int32 nIntY(basegfx::fround(aSourceCoor.getY()));
if(nIntY >= 0L && nIntY < aContentSizePixel.getHeight())
{
// inside pixel
BitmapColor aValue;
if(bWorkWithIndex)
{
aValue = pRead->GetPaletteColor(pRead->GetPixelIndex(nIntY, nIntX));
}
else
{
aValue = pRead->GetPixel(nIntY, nIntX);
}
if(bSmooth)
{
impSmoothPoint(aValue, aSourceCoor, nIntX, nIntY, *pRead);
}
pWrite->SetPixel(y, x, aValue);
continue;
}
}
// here are outside pixels. Complete mask
if(bWorkWithIndex)
{
pWrite->SetPixel(y, x, aOutside);
}
}
}
delete pRead;
}
delete pWrite;
}
rSource.AdaptBitCount(aDestination);
return aDestination;
}
} // end of anonymous namespace
BitmapEx BitmapEx::TransformBitmapEx(
double fWidth,
double fHeight,
const basegfx::B2DHomMatrix& rTransformation) const
{
if(fWidth <= 1 || fHeight <= 1)
return BitmapEx();
// force destination to 24 bit, we want to smooth output
const Size aDestinationSize(basegfx::fround(fWidth), basegfx::fround(fHeight));
static bool bDoSmoothAtAll(true);
const Bitmap aDestination(impTransformBitmap(GetBitmap(), aDestinationSize, rTransformation, bDoSmoothAtAll));
// create mask
if(IsTransparent())
{
if(IsAlpha())
{
const Bitmap aAlpha(impTransformBitmap(GetAlpha().GetBitmap(), aDestinationSize, rTransformation, bDoSmoothAtAll));
return BitmapEx(aDestination, AlphaMask(aAlpha));
}
else
{
const Bitmap aLclMask(impTransformBitmap(GetMask(), aDestinationSize, rTransformation, false));
return BitmapEx(aDestination, aLclMask);
}
}
return BitmapEx(aDestination);
}
// ------------------------------------------------------------------
BitmapEx BitmapEx::getTransformed(
const basegfx::B2DHomMatrix& rTransformation,
double fMaximumArea) const
{
BitmapEx aRetval;
if(IsEmpty())
return aRetval;
const sal_uInt32 nSourceWidth(GetSizePixel().Width());
const sal_uInt32 nSourceHeight(GetSizePixel().Height());
if(!nSourceWidth || !nSourceHeight)
return aRetval;
// Get dest range
basegfx::B2DRange aOutlineRange(0.0, 0.0, 1.0, 1.0);
aOutlineRange.transform(rTransformation);
// get target size
double fWidth(aOutlineRange.getWidth());
double fHeight(aOutlineRange.getHeight());
if(fWidth < 1.0 || fHeight < 1.0)
return aRetval;
// test if discrete size (pixel) maybe too big and limit it
const double fArea(fWidth * fHeight);
const bool bNeedToReduce(fArea > fMaximumArea);
double fReduceFactor(1.0);
if(bNeedToReduce)
{
fReduceFactor = sqrt(fMaximumArea / fArea);
fWidth *= fReduceFactor;
fHeight *= fReduceFactor;
}
// Build complete transform from source pixels to target pixels.
// Start by scaling from source pixel size to unit coordinates
basegfx::B2DHomMatrix aTransform(
basegfx::tools::createScaleB2DHomMatrix(
1.0 / nSourceWidth,
1.0 / nSourceHeight));
// multiply with given transform which leads from unit coordinates inside
// aOutlineRange
aTransform = rTransformation * aTransform;
// substract top-left of aOutlineRange
aTransform.translate(-aOutlineRange.getMinX(), -aOutlineRange.getMinY());
// scale to target pixels (if needed)
if(bNeedToReduce)
{
aTransform.scale(fReduceFactor, fReduceFactor);
}
// invert to get transformation from target pixel coordiates to source pixels
aTransform.invert();
// create bitmap using source, destination and linear back-transformation
aRetval = TransformBitmapEx(fWidth, fHeight, aTransform);
return aRetval;
}
// ------------------------------------------------------------------
BitmapEx BitmapEx::ModifyBitmapEx(const basegfx::BColorModifierStack& rBColorModifierStack) const
{
Bitmap aChangedBitmap(GetBitmap());
bool bDone(false);
for(sal_uInt32 a(rBColorModifierStack.count()); a && !bDone; )
{
const basegfx::BColorModifier& rModifier = rBColorModifierStack.getBColorModifier(--a);
switch(rModifier.getMode())
{
case basegfx::BCOLORMODIFYMODE_REPLACE :
{
// complete replace
if(IsTransparent())
{
// clear bitmap with dest color
if(aChangedBitmap.GetBitCount() <= 8)
{
// do NOT use erase; for e.g. 8bit Bitmaps, the nearest color to the given
// erase color is determined and used -> this may be different from what is
// wanted here. Better create a new bitmap with the needed color explicitely
BitmapReadAccess* pReadAccess = aChangedBitmap.AcquireReadAccess();
OSL_ENSURE(pReadAccess, "Got no Bitmap ReadAccess ?!?");
if(pReadAccess)
{
BitmapPalette aNewPalette(pReadAccess->GetPalette());
aNewPalette[0] = BitmapColor(Color(rModifier.getBColor()));
aChangedBitmap = Bitmap(
aChangedBitmap.GetSizePixel(),
aChangedBitmap.GetBitCount(),
&aNewPalette);
delete pReadAccess;
}
}
else
{
aChangedBitmap.Erase(Color(rModifier.getBColor()));
}
}
else
{
// erase bitmap, caller will know to paint direct
aChangedBitmap.SetEmpty();
}
bDone = true;
break;
}
default : // BCOLORMODIFYMODE_INTERPOLATE, BCOLORMODIFYMODE_GRAY, BCOLORMODIFYMODE_BLACKANDWHITE
{
BitmapWriteAccess* pContent = aChangedBitmap.AcquireWriteAccess();
if(pContent)
{
const double fConvertColor(1.0 / 255.0);
for(sal_uInt32 y(0L); y < (sal_uInt32)pContent->Height(); y++)
{
for(sal_uInt32 x(0L); x < (sal_uInt32)pContent->Width(); x++)
{
const BitmapColor aBMCol(pContent->GetColor(y, x));
const basegfx::BColor aBSource(
(double)aBMCol.GetRed() * fConvertColor,
(double)aBMCol.GetGreen() * fConvertColor,
(double)aBMCol.GetBlue() * fConvertColor);
const basegfx::BColor aBDest(rModifier.getModifiedColor(aBSource));
pContent->SetPixel(y, x, BitmapColor(Color(aBDest)));
}
}
delete pContent;
}
break;
}
}
}
if(aChangedBitmap.IsEmpty())
{
return BitmapEx();
}
else
{
if(IsTransparent())
{
if(IsAlpha())
{
return BitmapEx(aChangedBitmap, GetAlpha());
}
else
{
return BitmapEx(aChangedBitmap, GetMask());
}
}
else
{
return BitmapEx(aChangedBitmap);
}
}
}
// -----------------------------------------------------------------------------
BitmapEx VCL_DLLPUBLIC createBlendFrame(
const Size& rSize,
sal_uInt8 nAlpha,
Color aColorTopLeft,
Color aColorBottomRight)
{
const sal_uInt32 nW(rSize.Width());
const sal_uInt32 nH(rSize.Height());
if(nW || nH)
{
Color aColTopRight(aColorTopLeft);
Color aColBottomLeft(aColorTopLeft);
const sal_uInt32 nDE(nW + nH);
aColTopRight.Merge(aColorBottomRight, 255 - sal_uInt8((nW * 255) / nDE));
aColBottomLeft.Merge(aColorBottomRight, 255 - sal_uInt8((nH * 255) / nDE));
return createBlendFrame(rSize, nAlpha, aColorTopLeft, aColTopRight, aColorBottomRight, aColBottomLeft);
}
return BitmapEx();
}
BitmapEx VCL_DLLPUBLIC createBlendFrame(
const Size& rSize,
sal_uInt8 nAlpha,
Color aColorTopLeft,
Color aColorTopRight,
Color aColorBottomRight,
Color aColorBottomLeft)
{
BlendFrameCache* pBlendFrameCache = ImplGetBlendFrameCache();
if(pBlendFrameCache->m_aLastSize == rSize
&& pBlendFrameCache->m_nLastAlpha == nAlpha
&& pBlendFrameCache->m_aLastColorTopLeft == aColorTopLeft
&& pBlendFrameCache->m_aLastColorTopRight == aColorTopRight
&& pBlendFrameCache->m_aLastColorBottomRight == aColorBottomRight
&& pBlendFrameCache->m_aLastColorBottomLeft == aColorBottomLeft)
{
return pBlendFrameCache->m_aLastResult;
}
pBlendFrameCache->m_aLastSize = rSize;
pBlendFrameCache->m_nLastAlpha = nAlpha;
pBlendFrameCache->m_aLastColorTopLeft = aColorTopLeft;
pBlendFrameCache->m_aLastColorTopRight = aColorTopRight;
pBlendFrameCache->m_aLastColorBottomRight = aColorBottomRight;
pBlendFrameCache->m_aLastColorBottomLeft = aColorBottomLeft;
pBlendFrameCache->m_aLastResult.Clear();
const long nW(rSize.Width());
const long nH(rSize.Height());
if(nW > 1 && nH > 1)
{
sal_uInt8 aEraseTrans(0xff);
Bitmap aContent(rSize, 24);
AlphaMask aAlpha(rSize, &aEraseTrans);
aContent.Erase(COL_BLACK);
BitmapWriteAccess* pContent = aContent.AcquireWriteAccess();
BitmapWriteAccess* pAlpha = aAlpha.AcquireWriteAccess();
if(pContent && pAlpha)
{
long x(0);
long y(0);
// x == 0, y == 0
pContent->SetPixel(y, x, aColorTopLeft);
pAlpha->SetPixelIndex(y, x, nAlpha);
for(x = 1; x < nW - 1; x++) // y == 0
{
Color aMix(aColorTopLeft);
aMix.Merge(aColorTopRight, 255 - sal_uInt8((x * 255) / nW));
pContent->SetPixel(y, x, aMix);
pAlpha->SetPixelIndex(y, x, nAlpha);
}
// x == nW - 1, y == 0
pContent->SetPixel(y, x, aColorTopRight);
pAlpha->SetPixelIndex(y, x, nAlpha);
for(y = 1; y < nH - 1; y++) // x == 0 and nW - 1
{
Color aMixA(aColorTopLeft);
Color aMixB(aColorTopRight);
aMixA.Merge(aColorBottomLeft, 255 - sal_uInt8((y * 255) / nH));
pContent->SetPixel(y, 0, aMixA);
pAlpha->SetPixelIndex(y, 0, nAlpha);
aMixB.Merge(aColorBottomRight, 255 - sal_uInt8((y * 255) / nH));
pContent->SetPixel(y, nW - 1, aMixB);
pAlpha->SetPixelIndex(y, nW - 1, nAlpha);
}
x = 0; // x == 0, y == nH - 1
pContent->SetPixel(y, x, aColorBottomLeft);
pAlpha->SetPixelIndex(y, x, nAlpha);
for(x = 1; x < nW - 1; x++) // y == nH - 1
{
Color aMix(aColorBottomLeft);
aMix.Merge(aColorBottomRight, 255 - sal_uInt8(((x - 0)* 255) / nW));
pContent->SetPixel(y, x, aMix);
pAlpha->SetPixelIndex(y, x, nAlpha);
}
// x == nW - 1, y == nH - 1
pContent->SetPixel(y, x, aColorBottomRight);
pAlpha->SetPixelIndex(y, x, nAlpha);
aContent.ReleaseAccess(pContent);
aAlpha.ReleaseAccess(pAlpha);
pBlendFrameCache->m_aLastResult = BitmapEx(aContent, aAlpha);
}
else
{
if(pContent)
{
aContent.ReleaseAccess(pContent);
}
if(pAlpha)
{
aAlpha.ReleaseAccess(pAlpha);
}
}
}
return pBlendFrameCache->m_aLastResult;
}
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