(cherry picked from commit d4b5b8bf22edc31f18232abd764edddb2ca19738) Conflicts: vcl/win/source/gdi/salgdi_gdiplus.cxx Change-Id: I8191f945de10786982fcd1e94afc4f8adbe653bc
1241 lines
46 KiB
C++
1241 lines
46 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <tools/debug.hxx>
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#include <vcl/outdev.hxx>
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#include <vcl/virdev.hxx>
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#include <vcl/bmpacc.hxx>
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#include <vcl/metaact.hxx>
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#include <vcl/gdimtf.hxx>
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#include <vcl/svapp.hxx>
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#include <vcl/wrkwin.hxx>
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#include <vcl/graph.hxx>
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#include <wall2.hxx>
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#include <salgdi.hxx>
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#include <window.h>
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#include <svdata.hxx>
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#include <outdev.h>
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#include <com/sun/star/uno/Sequence.hxx>
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#include <basegfx/vector/b2dvector.hxx>
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#include <basegfx/polygon/b2dpolypolygon.hxx>
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#include <math.h>
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// ========================================================================
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DBG_NAMEEX( OutputDevice )
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// ------------------------------------------------------------------------
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void OutputDevice::DrawGrid( const Rectangle& rRect, const Size& rDist, sal_uLong nFlags )
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{
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DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
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Rectangle aDstRect( PixelToLogic( Point() ), GetOutputSize() );
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aDstRect.Intersection( rRect );
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if( aDstRect.IsEmpty() || ImplIsRecordLayout() )
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return;
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if( !mpGraphics && !ImplGetGraphics() )
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return;
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if( mbInitClipRegion )
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ImplInitClipRegion();
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if( mbOutputClipped )
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return;
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const long nDistX = std::max( rDist.Width(), 1L );
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const long nDistY = std::max( rDist.Height(), 1L );
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long nX = ( rRect.Left() >= aDstRect.Left() ) ? rRect.Left() : ( rRect.Left() + ( ( aDstRect.Left() - rRect.Left() ) / nDistX ) * nDistX );
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long nY = ( rRect.Top() >= aDstRect.Top() ) ? rRect.Top() : ( rRect.Top() + ( ( aDstRect.Top() - rRect.Top() ) / nDistY ) * nDistY );
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const long nRight = aDstRect.Right();
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const long nBottom = aDstRect.Bottom();
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const long nStartX = ImplLogicXToDevicePixel( nX );
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const long nEndX = ImplLogicXToDevicePixel( nRight );
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const long nStartY = ImplLogicYToDevicePixel( nY );
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const long nEndY = ImplLogicYToDevicePixel( nBottom );
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long nHorzCount = 0L;
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long nVertCount = 0L;
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::com::sun::star::uno::Sequence< sal_Int32 > aVertBuf;
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::com::sun::star::uno::Sequence< sal_Int32 > aHorzBuf;
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if( ( nFlags & GRID_DOTS ) || ( nFlags & GRID_HORZLINES ) )
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{
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aVertBuf.realloc( aDstRect.GetHeight() / nDistY + 2L );
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aVertBuf[ nVertCount++ ] = nStartY;
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while( ( nY += nDistY ) <= nBottom )
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aVertBuf[ nVertCount++ ] = ImplLogicYToDevicePixel( nY );
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}
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if( ( nFlags & GRID_DOTS ) || ( nFlags & GRID_VERTLINES ) )
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{
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aHorzBuf.realloc( aDstRect.GetWidth() / nDistX + 2L );
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aHorzBuf[ nHorzCount++ ] = nStartX;
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while( ( nX += nDistX ) <= nRight )
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aHorzBuf[ nHorzCount++ ] = ImplLogicXToDevicePixel( nX );
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}
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if( mbInitLineColor )
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ImplInitLineColor();
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if( mbInitFillColor )
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ImplInitFillColor();
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const sal_Bool bOldMap = mbMap;
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EnableMapMode( sal_False );
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if( nFlags & GRID_DOTS )
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{
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for( long i = 0L; i < nVertCount; i++ )
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for( long j = 0L, Y = aVertBuf[ i ]; j < nHorzCount; j++ )
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mpGraphics->DrawPixel( aHorzBuf[ j ], Y, this );
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}
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else
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{
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if( nFlags & GRID_HORZLINES )
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{
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for( long i = 0L; i < nVertCount; i++ )
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{
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nY = aVertBuf[ i ];
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mpGraphics->DrawLine( nStartX, nY, nEndX, nY, this );
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}
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}
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if( nFlags & GRID_VERTLINES )
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{
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for( long i = 0L; i < nHorzCount; i++ )
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{
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nX = aHorzBuf[ i ];
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mpGraphics->DrawLine( nX, nStartY, nX, nEndY, this );
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}
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}
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}
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EnableMapMode( bOldMap );
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if( mpAlphaVDev )
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mpAlphaVDev->DrawGrid( rRect, rDist, nFlags );
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}
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// ------------------------------------------------------------------------
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// Caution: This method is nearly the same as
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// void OutputDevice::DrawPolyPolygon( const basegfx::B2DPolyPolygon& rB2DPolyPoly )
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// so when changes are made here do not forget to make change sthere, too
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void OutputDevice::DrawTransparent( const basegfx::B2DPolyPolygon& rB2DPolyPoly, double fTransparency)
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{
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DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
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// AW: Do NOT paint empty PolyPolygons
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if(!rB2DPolyPoly.count())
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return;
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// we need a graphics
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if( !mpGraphics )
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if( !ImplGetGraphics() )
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return;
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if( mbInitClipRegion )
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ImplInitClipRegion();
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if( mbOutputClipped )
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return;
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if( mbInitLineColor )
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ImplInitLineColor();
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if( mbInitFillColor )
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ImplInitFillColor();
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if((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW)
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&& mpGraphics->supportsOperation(OutDevSupport_B2DDraw)
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&& ROP_OVERPAINT == GetRasterOp() )
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{
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// b2dpolygon support not implemented yet on non-UNX platforms
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const ::basegfx::B2DHomMatrix aTransform = ImplGetDeviceTransformation();
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basegfx::B2DPolyPolygon aB2DPolyPolygon(rB2DPolyPoly);
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// transform the polygon into device space and ensure it is closed
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aB2DPolyPolygon.transform( aTransform );
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aB2DPolyPolygon.setClosed( true );
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bool bDrawnOk = true;
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if( IsFillColor() )
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bDrawnOk = mpGraphics->DrawPolyPolygon( aB2DPolyPolygon, fTransparency, this );
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if( bDrawnOk && IsLineColor() )
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{
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const basegfx::B2DVector aHairlineWidth(1,1);
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const int nPolyCount = aB2DPolyPolygon.count();
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for( int nPolyIdx = 0; nPolyIdx < nPolyCount; ++nPolyIdx )
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{
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const ::basegfx::B2DPolygon aOnePoly = aB2DPolyPolygon.getB2DPolygon( nPolyIdx );
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mpGraphics->DrawPolyLine( aOnePoly, fTransparency, aHairlineWidth, ::basegfx::B2DLINEJOIN_NONE, com::sun::star::drawing::LineCap_BUTT, this );
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}
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}
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if( bDrawnOk )
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{
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if( mpMetaFile )
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mpMetaFile->AddAction( new MetaTransparentAction( PolyPolygon( rB2DPolyPoly ), static_cast< sal_uInt16 >(fTransparency * 100.0)));
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return;
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}
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}
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// fallback to old polygon drawing if needed
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DrawTransparent(PolyPolygon(rB2DPolyPoly), static_cast< sal_uInt16 >(fTransparency * 100.0));
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}
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// ------------------------------------------------------------------------
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void OutputDevice::DrawTransparent( const PolyPolygon& rPolyPoly,
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sal_uInt16 nTransparencePercent )
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{
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DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
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// short circuit for drawing an opaque polygon
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if( (nTransparencePercent < 1) || ((mnDrawMode & DRAWMODE_NOTRANSPARENCY) != 0) )
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{
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DrawPolyPolygon( rPolyPoly );
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return;
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}
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// short circuit for drawing an invisible polygon
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if( !mbFillColor || (nTransparencePercent >= 100) )
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{
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// short circuit if the polygon border is invisible too
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if( !mbLineColor )
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return;
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// DrawTransparent() assumes that the border is NOT to be drawn transparently???
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Push( PUSH_FILLCOLOR );
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SetFillColor();
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DrawPolyPolygon( rPolyPoly );
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Pop();
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return;
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}
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// handle metafile recording
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if( mpMetaFile )
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mpMetaFile->AddAction( new MetaTransparentAction( rPolyPoly, nTransparencePercent ) );
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bool bDrawn = !IsDeviceOutputNecessary() || ImplIsRecordLayout();
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if( bDrawn )
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return;
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// get the device graphics as drawing target
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if( !mpGraphics )
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if( !ImplGetGraphics() )
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return;
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// debug helper:
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static const char* pDisableNative = getenv( "SAL_DISABLE_NATIVE_ALPHA");
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// try hard to draw it directly, because the emulation layers are slower
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if( !pDisableNative
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&& mpGraphics->supportsOperation( OutDevSupport_B2DDraw )
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#if defined UNX && ! defined MACOSX
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&& GetBitCount() > 8
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#endif
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#ifdef WIN32
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// workaround bad dithering on remote displaying when using GDI+ with toolbar buttoin hilighting
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&& !rPolyPoly.IsRect()
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#endif
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)
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{
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// prepare the graphics device
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if( mbInitClipRegion )
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ImplInitClipRegion();
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if( mbOutputClipped )
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return;
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if( mbInitLineColor )
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ImplInitLineColor();
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if( mbInitFillColor )
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ImplInitFillColor();
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// get the polygon in device coordinates
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basegfx::B2DPolyPolygon aB2DPolyPolygon( rPolyPoly.getB2DPolyPolygon() );
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const ::basegfx::B2DHomMatrix aTransform = ImplGetDeviceTransformation();
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aB2DPolyPolygon.transform( aTransform );
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const double fTransparency = 0.01 * nTransparencePercent;
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if( mbFillColor )
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{
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// #i121591#
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// CAUTION: Only non printing (pixel-renderer) VCL commands from OutputDevices
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// should be used when printing. Normally this is avoided by the printer being
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// non-AAed and thus e.g. on WIN GdiPlus calls are not used. It may be necessary
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// to add (OUTDEV_PRINTER != meOutDevType) to the entering if statement, thus
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// using the fallbacl some lines below (which is not very good, though). For
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// now, WinSalGraphics::drawPolyPolygon will detect printer usage and correct
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// the wrong mapping (see there for details)
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bDrawn = mpGraphics->DrawPolyPolygon( aB2DPolyPolygon, fTransparency, this );
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}
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if( mbLineColor )
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{
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// disable the fill color for now
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mpGraphics->SetFillColor();
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// draw the border line
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const basegfx::B2DVector aLineWidths( 1, 1 );
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const int nPolyCount = aB2DPolyPolygon.count();
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for( int nPolyIdx = 0; nPolyIdx < nPolyCount; ++nPolyIdx )
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{
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const ::basegfx::B2DPolygon& rPolygon = aB2DPolyPolygon.getB2DPolygon( nPolyIdx );
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bDrawn = mpGraphics->DrawPolyLine( rPolygon, fTransparency, aLineWidths, ::basegfx::B2DLINEJOIN_NONE, com::sun::star::drawing::LineCap_BUTT, this );
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}
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// prepare to restore the fill color
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mbInitFillColor = mbFillColor;
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}
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}
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if( bDrawn )
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return;
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VirtualDevice* pOldAlphaVDev = mpAlphaVDev;
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// #110958# Disable alpha VDev, we perform the necessary
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// operation explicitly further below.
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if( mpAlphaVDev )
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mpAlphaVDev = NULL;
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GDIMetaFile* pOldMetaFile = mpMetaFile;
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mpMetaFile = NULL;
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if( OUTDEV_PRINTER == meOutDevType )
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{
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if(100 <= nTransparencePercent)
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{
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// #i112959# 100% transparent, draw nothing
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return;
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}
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Rectangle aPolyRect( LogicToPixel( rPolyPoly ).GetBoundRect() );
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const Size aDPISize( LogicToPixel( Size( 1, 1 ), MAP_INCH ) );
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const long nBaseExtent = std::max( FRound( aDPISize.Width() / 300. ), 1L );
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long nMove;
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const sal_uInt16 nTrans = ( nTransparencePercent < 13 ) ? 0 :
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( nTransparencePercent < 38 ) ? 25 :
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( nTransparencePercent < 63 ) ? 50 :
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( nTransparencePercent < 88 ) ? 75 : 100;
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switch( nTrans )
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{
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case( 25 ): nMove = nBaseExtent * 3; break;
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case( 50 ): nMove = nBaseExtent * 4; break;
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case( 75 ): nMove = nBaseExtent * 6; break;
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// #i112959# very transparent (88 < nTransparencePercent <= 99)
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case( 100 ): nMove = nBaseExtent * 8; break;
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// #i112959# not transparent (nTransparencePercent < 13)
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default: nMove = 0; break;
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}
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Push( PUSH_CLIPREGION | PUSH_LINECOLOR );
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IntersectClipRegion(Region(rPolyPoly));
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SetLineColor( GetFillColor() );
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const sal_Bool bOldMap = mbMap;
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EnableMapMode( sal_False );
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if(nMove)
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{
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Rectangle aRect( aPolyRect.TopLeft(), Size( aPolyRect.GetWidth(), nBaseExtent ) );
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while( aRect.Top() <= aPolyRect.Bottom() )
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{
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DrawRect( aRect );
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aRect.Move( 0, nMove );
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}
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aRect = Rectangle( aPolyRect.TopLeft(), Size( nBaseExtent, aPolyRect.GetHeight() ) );
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while( aRect.Left() <= aPolyRect.Right() )
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{
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DrawRect( aRect );
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aRect.Move( nMove, 0 );
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}
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}
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else
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{
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// #i112959# if not transparent, draw full rectangle in clip region
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DrawRect( aPolyRect );
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}
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EnableMapMode( bOldMap );
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Pop();
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}
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else
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{
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PolyPolygon aPolyPoly( LogicToPixel( rPolyPoly ) );
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Rectangle aPolyRect( aPolyPoly.GetBoundRect() );
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Point aPoint;
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Rectangle aDstRect( aPoint, GetOutputSizePixel() );
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aDstRect.Intersection( aPolyRect );
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if( OUTDEV_WINDOW == meOutDevType )
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{
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const Region aPaintRgn( ( (Window*) this )->GetPaintRegion() );
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if( !aPaintRgn.IsNull() )
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aDstRect.Intersection( LogicToPixel( aPaintRgn ).GetBoundRect() );
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}
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if( !aDstRect.IsEmpty() )
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{
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// #i66849# Added fast path for exactly rectangular
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// polygons
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// #i83087# Naturally, system alpha blending cannot
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// work with separate alpha VDev
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if( !mpAlphaVDev && !pDisableNative && aPolyPoly.IsRect() )
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{
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// setup Graphics only here (other cases delegate
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// to basic OutDev methods)
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if ( mbInitClipRegion )
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ImplInitClipRegion();
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if ( mbInitLineColor )
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ImplInitLineColor();
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if ( mbInitFillColor )
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ImplInitFillColor();
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Rectangle aLogicPolyRect( rPolyPoly.GetBoundRect() );
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Rectangle aPixelRect( ImplLogicToDevicePixel( aLogicPolyRect ) );
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if( !mbOutputClipped )
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{
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bDrawn = mpGraphics->DrawAlphaRect(
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aPixelRect.Left(), aPixelRect.Top(),
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// #i98405# use methods with small g, else one pixel too much will be painted.
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// This is because the source is a polygon which when painted would not paint
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// the rightmost and lowest pixel line(s), so use one pixel less for the
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// rectangle, too.
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aPixelRect.getWidth(), aPixelRect.getHeight(),
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sal::static_int_cast<sal_uInt8>(nTransparencePercent),
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this );
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}
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else
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bDrawn = true;
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}
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if( !bDrawn )
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{
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VirtualDevice aVDev( *this, 1 );
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const Size aDstSz( aDstRect.GetSize() );
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const sal_uInt8 cTrans = (sal_uInt8) MinMax( FRound( nTransparencePercent * 2.55 ), 0, 255 );
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if( aDstRect.Left() || aDstRect.Top() )
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aPolyPoly.Move( -aDstRect.Left(), -aDstRect.Top() );
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if( aVDev.SetOutputSizePixel( aDstSz ) )
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{
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const sal_Bool bOldMap = mbMap;
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EnableMapMode( sal_False );
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aVDev.SetLineColor( COL_BLACK );
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aVDev.SetFillColor( COL_BLACK );
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aVDev.DrawPolyPolygon( aPolyPoly );
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Bitmap aPaint( GetBitmap( aDstRect.TopLeft(), aDstSz ) );
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Bitmap aPolyMask( aVDev.GetBitmap( Point(), aDstSz ) );
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// #107766# check for non-empty bitmaps before accessing them
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if( !!aPaint && !!aPolyMask )
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{
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BitmapWriteAccess* pW = aPaint.AcquireWriteAccess();
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BitmapReadAccess* pR = aPolyMask.AcquireReadAccess();
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if( pW && pR )
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{
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BitmapColor aPixCol;
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const BitmapColor aFillCol( GetFillColor() );
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const BitmapColor aWhite( pR->GetBestMatchingColor( Color( COL_WHITE ) ) );
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const BitmapColor aBlack( pR->GetBestMatchingColor( Color( COL_BLACK ) ) );
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const long nWidth = pW->Width(), nHeight = pW->Height();
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const long nR = aFillCol.GetRed(), nG = aFillCol.GetGreen(), nB = aFillCol.GetBlue();
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long nX, nY;
|
|
|
|
if( aPaint.GetBitCount() <= 8 )
|
|
{
|
|
const BitmapPalette& rPal = pW->GetPalette();
|
|
const sal_uInt16 nCount = rPal.GetEntryCount();
|
|
BitmapColor* pMap = (BitmapColor*) new sal_uInt8[ nCount * sizeof( BitmapColor ) ];
|
|
|
|
for( sal_uInt16 i = 0; i < nCount; i++ )
|
|
{
|
|
BitmapColor aCol( rPal[ i ] );
|
|
pMap[ i ] = BitmapColor( (sal_uInt8) rPal.GetBestIndex( aCol.Merge( aFillCol, cTrans ) ) );
|
|
}
|
|
|
|
if( pR->GetScanlineFormat() == BMP_FORMAT_1BIT_MSB_PAL &&
|
|
pW->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL )
|
|
{
|
|
const sal_uInt8 cBlack = aBlack.GetIndex();
|
|
|
|
for( nY = 0; nY < nHeight; nY++ )
|
|
{
|
|
Scanline pWScan = pW->GetScanline( nY );
|
|
Scanline pRScan = pR->GetScanline( nY );
|
|
sal_uInt8 cBit = 128;
|
|
|
|
for( nX = 0; nX < nWidth; nX++, cBit >>= 1, pWScan++ )
|
|
{
|
|
if( !cBit )
|
|
cBit = 128, pRScan++;
|
|
|
|
if( ( *pRScan & cBit ) == cBlack )
|
|
*pWScan = (sal_uInt8) pMap[ *pWScan ].GetIndex();
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for( nY = 0; nY < nHeight; nY++ )
|
|
for( nX = 0; nX < nWidth; nX++ )
|
|
if( pR->GetPixel( nY, nX ) == aBlack )
|
|
pW->SetPixel( nY, nX, pMap[ pW->GetPixel( nY, nX ).GetIndex() ] );
|
|
}
|
|
|
|
delete[] (sal_uInt8*) pMap;
|
|
}
|
|
else
|
|
{
|
|
if( pR->GetScanlineFormat() == BMP_FORMAT_1BIT_MSB_PAL &&
|
|
pW->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_BGR )
|
|
{
|
|
const sal_uInt8 cBlack = aBlack.GetIndex();
|
|
|
|
for( nY = 0; nY < nHeight; nY++ )
|
|
{
|
|
Scanline pWScan = pW->GetScanline( nY );
|
|
Scanline pRScan = pR->GetScanline( nY );
|
|
sal_uInt8 cBit = 128;
|
|
|
|
for( nX = 0; nX < nWidth; nX++, cBit >>= 1, pWScan += 3 )
|
|
{
|
|
if( !cBit )
|
|
cBit = 128, pRScan++;
|
|
|
|
if( ( *pRScan & cBit ) == cBlack )
|
|
{
|
|
pWScan[ 0 ] = COLOR_CHANNEL_MERGE( pWScan[ 0 ], nB, cTrans );
|
|
pWScan[ 1 ] = COLOR_CHANNEL_MERGE( pWScan[ 1 ], nG, cTrans );
|
|
pWScan[ 2 ] = COLOR_CHANNEL_MERGE( pWScan[ 2 ], nR, cTrans );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for( nY = 0; nY < nHeight; nY++ )
|
|
{
|
|
for( nX = 0; nX < nWidth; nX++ )
|
|
{
|
|
if( pR->GetPixel( nY, nX ) == aBlack )
|
|
{
|
|
aPixCol = pW->GetColor( nY, nX );
|
|
pW->SetPixel( nY, nX, aPixCol.Merge( aFillCol, cTrans ) );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
aPolyMask.ReleaseAccess( pR );
|
|
aPaint.ReleaseAccess( pW );
|
|
|
|
DrawBitmap( aDstRect.TopLeft(), aPaint );
|
|
|
|
EnableMapMode( bOldMap );
|
|
|
|
if( mbLineColor )
|
|
{
|
|
Push( PUSH_FILLCOLOR );
|
|
SetFillColor();
|
|
DrawPolyPolygon( rPolyPoly );
|
|
Pop();
|
|
}
|
|
}
|
|
}
|
|
else
|
|
DrawPolyPolygon( rPolyPoly );
|
|
}
|
|
}
|
|
}
|
|
|
|
mpMetaFile = pOldMetaFile;
|
|
|
|
// #110958# Restore disabled alpha VDev
|
|
mpAlphaVDev = pOldAlphaVDev;
|
|
|
|
// #110958# Apply alpha value also to VDev alpha channel
|
|
if( mpAlphaVDev )
|
|
{
|
|
const Color aFillCol( mpAlphaVDev->GetFillColor() );
|
|
mpAlphaVDev->SetFillColor( Color(sal::static_int_cast<sal_uInt8>(255*nTransparencePercent/100),
|
|
sal::static_int_cast<sal_uInt8>(255*nTransparencePercent/100),
|
|
sal::static_int_cast<sal_uInt8>(255*nTransparencePercent/100)) );
|
|
|
|
mpAlphaVDev->DrawTransparent( rPolyPoly, nTransparencePercent );
|
|
|
|
mpAlphaVDev->SetFillColor( aFillCol );
|
|
}
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
|
|
void OutputDevice::DrawTransparent( const GDIMetaFile& rMtf, const Point& rPos,
|
|
const Size& rSize, const Gradient& rTransparenceGradient )
|
|
{
|
|
DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
|
|
|
|
const Color aBlack( COL_BLACK );
|
|
|
|
if( mpMetaFile )
|
|
{
|
|
// missing here is to map the data using the DeviceTransformation
|
|
mpMetaFile->AddAction( new MetaFloatTransparentAction( rMtf, rPos, rSize, rTransparenceGradient ) );
|
|
}
|
|
|
|
if ( !IsDeviceOutputNecessary() )
|
|
return;
|
|
|
|
if( ( rTransparenceGradient.GetStartColor() == aBlack && rTransparenceGradient.GetEndColor() == aBlack ) ||
|
|
( mnDrawMode & ( DRAWMODE_NOTRANSPARENCY ) ) )
|
|
{
|
|
( (GDIMetaFile&) rMtf ).WindStart();
|
|
( (GDIMetaFile&) rMtf ).Play( this, rPos, rSize );
|
|
( (GDIMetaFile&) rMtf ).WindStart();
|
|
}
|
|
else
|
|
{
|
|
GDIMetaFile* pOldMetaFile = mpMetaFile;
|
|
Rectangle aOutRect( LogicToPixel( rPos ), LogicToPixel( rSize ) );
|
|
Point aPoint;
|
|
Rectangle aDstRect( aPoint, GetOutputSizePixel() );
|
|
|
|
mpMetaFile = NULL;
|
|
aDstRect.Intersection( aOutRect );
|
|
|
|
if( OUTDEV_WINDOW == meOutDevType )
|
|
{
|
|
const Region aPaintRgn( ( (Window*) this )->GetPaintRegion() );
|
|
|
|
if( !aPaintRgn.IsNull() )
|
|
aDstRect.Intersection( LogicToPixel( aPaintRgn.GetBoundRect() ) );
|
|
}
|
|
|
|
if( !aDstRect.IsEmpty() )
|
|
{
|
|
VirtualDevice* pVDev = new VirtualDevice;
|
|
|
|
((OutputDevice*)pVDev)->mnDPIX = mnDPIX;
|
|
((OutputDevice*)pVDev)->mnDPIY = mnDPIY;
|
|
|
|
if( pVDev->SetOutputSizePixel( aDstRect.GetSize() ) )
|
|
{
|
|
if(GetAntialiasing())
|
|
{
|
|
// #i102109#
|
|
// For MetaFile replay (see task) it may now be necessary to take
|
|
// into account that the content is AntiAlialised and needs to be masked
|
|
// like that. Instead of masking, i will use a copy-modify-paste cycle
|
|
// here (as i already use in the VclPrimiziveRenderer with successs)
|
|
pVDev->SetAntialiasing(GetAntialiasing());
|
|
|
|
// create MapMode for buffer (offset needed) and set
|
|
MapMode aMap(GetMapMode());
|
|
const Point aOutPos(PixelToLogic(aDstRect.TopLeft()));
|
|
aMap.SetOrigin(Point(-aOutPos.X(), -aOutPos.Y()));
|
|
pVDev->SetMapMode(aMap);
|
|
|
|
// copy MapMode state and disable for target
|
|
const bool bOrigMapModeEnabled(IsMapModeEnabled());
|
|
EnableMapMode(false);
|
|
|
|
// copy MapMode state and disable for buffer
|
|
const bool bBufferMapModeEnabled(pVDev->IsMapModeEnabled());
|
|
pVDev->EnableMapMode(false);
|
|
|
|
// copy content from original to buffer
|
|
pVDev->DrawOutDev(
|
|
aPoint, pVDev->GetOutputSizePixel(), // dest
|
|
aDstRect.TopLeft(), pVDev->GetOutputSizePixel(), // source
|
|
*this);
|
|
|
|
// draw MetaFile to buffer
|
|
pVDev->EnableMapMode(bBufferMapModeEnabled);
|
|
((GDIMetaFile&)rMtf).WindStart();
|
|
((GDIMetaFile&)rMtf).Play(pVDev, rPos, rSize);
|
|
((GDIMetaFile&)rMtf).WindStart();
|
|
|
|
// get content bitmap from buffer
|
|
pVDev->EnableMapMode(false);
|
|
const Bitmap aPaint(pVDev->GetBitmap(aPoint, pVDev->GetOutputSizePixel()));
|
|
|
|
// create alpha mask from gradient and get as Bitmap
|
|
pVDev->EnableMapMode(bBufferMapModeEnabled);
|
|
pVDev->SetDrawMode(DRAWMODE_GRAYGRADIENT);
|
|
pVDev->DrawGradient(Rectangle(rPos, rSize), rTransparenceGradient);
|
|
pVDev->SetDrawMode(DRAWMODE_DEFAULT);
|
|
pVDev->EnableMapMode(false);
|
|
const AlphaMask aAlpha(pVDev->GetBitmap(aPoint, pVDev->GetOutputSizePixel()));
|
|
|
|
delete pVDev;
|
|
|
|
// draw masked content to target and restore MapMode
|
|
DrawBitmapEx(aDstRect.TopLeft(), BitmapEx(aPaint, aAlpha));
|
|
EnableMapMode(bOrigMapModeEnabled);
|
|
}
|
|
else
|
|
{
|
|
Bitmap aPaint, aMask;
|
|
AlphaMask aAlpha;
|
|
MapMode aMap( GetMapMode() );
|
|
Point aOutPos( PixelToLogic( aDstRect.TopLeft() ) );
|
|
const sal_Bool bOldMap = mbMap;
|
|
|
|
aMap.SetOrigin( Point( -aOutPos.X(), -aOutPos.Y() ) );
|
|
pVDev->SetMapMode( aMap );
|
|
const sal_Bool bVDevOldMap = pVDev->IsMapModeEnabled();
|
|
|
|
// create paint bitmap
|
|
( (GDIMetaFile&) rMtf ).WindStart();
|
|
( (GDIMetaFile&) rMtf ).Play( pVDev, rPos, rSize );
|
|
( (GDIMetaFile&) rMtf ).WindStart();
|
|
pVDev->EnableMapMode( sal_False );
|
|
aPaint = pVDev->GetBitmap( Point(), pVDev->GetOutputSizePixel() );
|
|
pVDev->EnableMapMode( bVDevOldMap ); // #i35331#: MUST NOT use EnableMapMode( sal_True ) here!
|
|
|
|
// create mask bitmap
|
|
pVDev->SetLineColor( COL_BLACK );
|
|
pVDev->SetFillColor( COL_BLACK );
|
|
pVDev->DrawRect( Rectangle( pVDev->PixelToLogic( Point() ), pVDev->GetOutputSize() ) );
|
|
pVDev->SetDrawMode( DRAWMODE_WHITELINE | DRAWMODE_WHITEFILL | DRAWMODE_WHITETEXT |
|
|
DRAWMODE_WHITEBITMAP | DRAWMODE_WHITEGRADIENT );
|
|
( (GDIMetaFile&) rMtf ).WindStart();
|
|
( (GDIMetaFile&) rMtf ).Play( pVDev, rPos, rSize );
|
|
( (GDIMetaFile&) rMtf ).WindStart();
|
|
pVDev->EnableMapMode( sal_False );
|
|
aMask = pVDev->GetBitmap( Point(), pVDev->GetOutputSizePixel() );
|
|
pVDev->EnableMapMode( bVDevOldMap ); // #i35331#: MUST NOT use EnableMapMode( sal_True ) here!
|
|
|
|
// create alpha mask from gradient
|
|
pVDev->SetDrawMode( DRAWMODE_GRAYGRADIENT );
|
|
pVDev->DrawGradient( Rectangle( rPos, rSize ), rTransparenceGradient );
|
|
pVDev->SetDrawMode( DRAWMODE_DEFAULT );
|
|
pVDev->EnableMapMode( sal_False );
|
|
pVDev->DrawMask( Point(), pVDev->GetOutputSizePixel(), aMask, Color( COL_WHITE ) );
|
|
|
|
aAlpha = pVDev->GetBitmap( Point(), pVDev->GetOutputSizePixel() );
|
|
|
|
delete pVDev;
|
|
|
|
EnableMapMode( sal_False );
|
|
DrawBitmapEx( aDstRect.TopLeft(), BitmapEx( aPaint, aAlpha ) );
|
|
EnableMapMode( bOldMap );
|
|
}
|
|
}
|
|
else
|
|
delete pVDev;
|
|
}
|
|
|
|
mpMetaFile = pOldMetaFile;
|
|
}
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
|
|
void OutputDevice::ImplDrawColorWallpaper( long nX, long nY,
|
|
long nWidth, long nHeight,
|
|
const Wallpaper& rWallpaper )
|
|
{
|
|
// Wallpaper ohne Umrandung zeichnen
|
|
Color aOldLineColor = GetLineColor();
|
|
Color aOldFillColor = GetFillColor();
|
|
SetLineColor();
|
|
SetFillColor( rWallpaper.GetColor() );
|
|
sal_Bool bMap = mbMap;
|
|
EnableMapMode( sal_False );
|
|
DrawRect( Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) ) );
|
|
SetLineColor( aOldLineColor );
|
|
SetFillColor( aOldFillColor );
|
|
EnableMapMode( bMap );
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
|
|
void OutputDevice::ImplDrawBitmapWallpaper( long nX, long nY,
|
|
long nWidth, long nHeight,
|
|
const Wallpaper& rWallpaper )
|
|
{
|
|
BitmapEx aBmpEx;
|
|
const BitmapEx* pCached = rWallpaper.ImplGetImpWallpaper()->ImplGetCachedBitmap();
|
|
Point aPos;
|
|
Size aSize;
|
|
GDIMetaFile* pOldMetaFile = mpMetaFile;
|
|
const WallpaperStyle eStyle = rWallpaper.GetStyle();
|
|
const sal_Bool bOldMap = mbMap;
|
|
bool bDrawn = false;
|
|
bool bDrawGradientBackground = false;
|
|
bool bDrawColorBackground = false;
|
|
|
|
if( pCached )
|
|
aBmpEx = *pCached;
|
|
else
|
|
aBmpEx = rWallpaper.GetBitmap();
|
|
|
|
const long nBmpWidth = aBmpEx.GetSizePixel().Width();
|
|
const long nBmpHeight = aBmpEx.GetSizePixel().Height();
|
|
const sal_Bool bTransparent = aBmpEx.IsTransparent();
|
|
|
|
// draw background
|
|
if( bTransparent )
|
|
{
|
|
if( rWallpaper.IsGradient() )
|
|
bDrawGradientBackground = true;
|
|
else
|
|
{
|
|
if( !pCached && !rWallpaper.GetColor().GetTransparency() )
|
|
{
|
|
VirtualDevice aVDev( *this );
|
|
aVDev.SetBackground( rWallpaper.GetColor() );
|
|
aVDev.SetOutputSizePixel( Size( nBmpWidth, nBmpHeight ) );
|
|
aVDev.DrawBitmapEx( Point(), aBmpEx );
|
|
aBmpEx = aVDev.GetBitmap( Point(), aVDev.GetOutputSizePixel() );
|
|
}
|
|
|
|
bDrawColorBackground = true;
|
|
}
|
|
}
|
|
else if( eStyle != WALLPAPER_TILE && eStyle != WALLPAPER_SCALE )
|
|
{
|
|
if( rWallpaper.IsGradient() )
|
|
bDrawGradientBackground = true;
|
|
else
|
|
bDrawColorBackground = true;
|
|
}
|
|
|
|
// background of bitmap?
|
|
if( bDrawGradientBackground )
|
|
ImplDrawGradientWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
|
|
else if( bDrawColorBackground && bTransparent )
|
|
{
|
|
ImplDrawColorWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
|
|
bDrawColorBackground = false;
|
|
}
|
|
|
|
// calc pos and size
|
|
if( rWallpaper.IsRect() )
|
|
{
|
|
const Rectangle aBound( LogicToPixel( rWallpaper.GetRect() ) );
|
|
aPos = aBound.TopLeft();
|
|
aSize = aBound.GetSize();
|
|
}
|
|
else
|
|
{
|
|
aPos = Point( 0, 0 );
|
|
aSize = Size( mnOutWidth, mnOutHeight );
|
|
}
|
|
|
|
mpMetaFile = NULL;
|
|
EnableMapMode( sal_False );
|
|
Push( PUSH_CLIPREGION );
|
|
IntersectClipRegion( Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) ) );
|
|
|
|
switch( eStyle )
|
|
{
|
|
case( WALLPAPER_SCALE ):
|
|
{
|
|
if( !pCached || ( pCached->GetSizePixel() != aSize ) )
|
|
{
|
|
if( pCached )
|
|
rWallpaper.ImplGetImpWallpaper()->ImplReleaseCachedBitmap();
|
|
|
|
aBmpEx = rWallpaper.GetBitmap();
|
|
aBmpEx.Scale( aSize );
|
|
aBmpEx = BitmapEx( aBmpEx.GetBitmap().CreateDisplayBitmap( this ), aBmpEx.GetMask() );
|
|
}
|
|
}
|
|
break;
|
|
|
|
case( WALLPAPER_TOPLEFT ):
|
|
break;
|
|
|
|
case( WALLPAPER_TOP ):
|
|
aPos.X() += ( aSize.Width() - nBmpWidth ) >> 1;
|
|
break;
|
|
|
|
case( WALLPAPER_TOPRIGHT ):
|
|
aPos.X() += ( aSize.Width() - nBmpWidth );
|
|
break;
|
|
|
|
case( WALLPAPER_LEFT ):
|
|
aPos.Y() += ( aSize.Height() - nBmpHeight ) >> 1;
|
|
break;
|
|
|
|
case( WALLPAPER_CENTER ):
|
|
{
|
|
aPos.X() += ( aSize.Width() - nBmpWidth ) >> 1;
|
|
aPos.Y() += ( aSize.Height() - nBmpHeight ) >> 1;
|
|
}
|
|
break;
|
|
|
|
case( WALLPAPER_RIGHT ):
|
|
{
|
|
aPos.X() += ( aSize.Width() - nBmpWidth );
|
|
aPos.Y() += ( aSize.Height() - nBmpHeight ) >> 1;
|
|
}
|
|
break;
|
|
|
|
case( WALLPAPER_BOTTOMLEFT ):
|
|
aPos.Y() += ( aSize.Height() - nBmpHeight );
|
|
break;
|
|
|
|
case( WALLPAPER_BOTTOM ):
|
|
{
|
|
aPos.X() += ( aSize.Width() - nBmpWidth ) >> 1;
|
|
aPos.Y() += ( aSize.Height() - nBmpHeight );
|
|
}
|
|
break;
|
|
|
|
case( WALLPAPER_BOTTOMRIGHT ):
|
|
{
|
|
aPos.X() += ( aSize.Width() - nBmpWidth );
|
|
aPos.Y() += ( aSize.Height() - nBmpHeight );
|
|
}
|
|
break;
|
|
|
|
default:
|
|
{
|
|
const long nRight = nX + nWidth - 1L;
|
|
const long nBottom = nY + nHeight - 1L;
|
|
long nFirstX;
|
|
long nFirstY;
|
|
|
|
if( eStyle == WALLPAPER_TILE )
|
|
{
|
|
nFirstX = aPos.X();
|
|
nFirstY = aPos.Y();
|
|
}
|
|
else
|
|
{
|
|
nFirstX = aPos.X() + ( ( aSize.Width() - nBmpWidth ) >> 1 );
|
|
nFirstY = aPos.Y() + ( ( aSize.Height() - nBmpHeight ) >> 1 );
|
|
}
|
|
|
|
const long nOffX = ( nFirstX - nX ) % nBmpWidth;
|
|
const long nOffY = ( nFirstY - nY ) % nBmpHeight;
|
|
long nStartX = nX + nOffX;
|
|
long nStartY = nY + nOffY;
|
|
|
|
if( nOffX > 0L )
|
|
nStartX -= nBmpWidth;
|
|
|
|
if( nOffY > 0L )
|
|
nStartY -= nBmpHeight;
|
|
|
|
for( long nBmpY = nStartY; nBmpY <= nBottom; nBmpY += nBmpHeight )
|
|
for( long nBmpX = nStartX; nBmpX <= nRight; nBmpX += nBmpWidth )
|
|
DrawBitmapEx( Point( nBmpX, nBmpY ), aBmpEx );
|
|
|
|
bDrawn = true;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if( !bDrawn )
|
|
{
|
|
// optimized for non-transparent bitmaps
|
|
if( bDrawColorBackground )
|
|
{
|
|
const Size aBmpSize( aBmpEx.GetSizePixel() );
|
|
const Point aTmpPoint;
|
|
const Rectangle aOutRect( aTmpPoint, GetOutputSizePixel() );
|
|
const Rectangle aColRect( Point( nX, nY ), Size( nWidth, nHeight ) );
|
|
Rectangle aWorkRect;
|
|
|
|
aWorkRect = Rectangle( 0, 0, aOutRect.Right(), aPos.Y() - 1L );
|
|
aWorkRect.Justify();
|
|
aWorkRect.Intersection( aColRect );
|
|
if( !aWorkRect.IsEmpty() )
|
|
{
|
|
ImplDrawColorWallpaper( aWorkRect.Left(), aWorkRect.Top(),
|
|
aWorkRect.GetWidth(), aWorkRect.GetHeight(),
|
|
rWallpaper );
|
|
}
|
|
|
|
aWorkRect = Rectangle( 0, aPos.Y(), aPos.X() - 1L, aPos.Y() + aBmpSize.Height() - 1L );
|
|
aWorkRect.Justify();
|
|
aWorkRect.Intersection( aColRect );
|
|
if( !aWorkRect.IsEmpty() )
|
|
{
|
|
ImplDrawColorWallpaper( aWorkRect.Left(), aWorkRect.Top(),
|
|
aWorkRect.GetWidth(), aWorkRect.GetHeight(),
|
|
rWallpaper );
|
|
}
|
|
|
|
aWorkRect = Rectangle( aPos.X() + aBmpSize.Width(), aPos.Y(), aOutRect.Right(), aPos.Y() + aBmpSize.Height() - 1L );
|
|
aWorkRect.Justify();
|
|
aWorkRect.Intersection( aColRect );
|
|
if( !aWorkRect.IsEmpty() )
|
|
{
|
|
ImplDrawColorWallpaper( aWorkRect.Left(), aWorkRect.Top(),
|
|
aWorkRect.GetWidth(), aWorkRect.GetHeight(),
|
|
rWallpaper );
|
|
}
|
|
|
|
aWorkRect = Rectangle( 0, aPos.Y() + aBmpSize.Height(), aOutRect.Right(), aOutRect.Bottom() );
|
|
aWorkRect.Justify();
|
|
aWorkRect.Intersection( aColRect );
|
|
if( !aWorkRect.IsEmpty() )
|
|
{
|
|
ImplDrawColorWallpaper( aWorkRect.Left(), aWorkRect.Top(),
|
|
aWorkRect.GetWidth(), aWorkRect.GetHeight(),
|
|
rWallpaper );
|
|
}
|
|
}
|
|
|
|
DrawBitmapEx( aPos, aBmpEx );
|
|
}
|
|
|
|
rWallpaper.ImplGetImpWallpaper()->ImplSetCachedBitmap( aBmpEx );
|
|
|
|
Pop();
|
|
EnableMapMode( bOldMap );
|
|
mpMetaFile = pOldMetaFile;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
|
|
void OutputDevice::ImplDrawGradientWallpaper( long nX, long nY,
|
|
long nWidth, long nHeight,
|
|
const Wallpaper& rWallpaper )
|
|
{
|
|
Rectangle aBound;
|
|
GDIMetaFile* pOldMetaFile = mpMetaFile;
|
|
const sal_Bool bOldMap = mbMap;
|
|
bool bNeedGradient = true;
|
|
|
|
aBound = Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) );
|
|
|
|
mpMetaFile = NULL;
|
|
EnableMapMode( sal_False );
|
|
Push( PUSH_CLIPREGION );
|
|
IntersectClipRegion( Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) ) );
|
|
|
|
if( OUTDEV_WINDOW == meOutDevType && rWallpaper.GetStyle() == WALLPAPER_APPLICATIONGRADIENT )
|
|
{
|
|
Window *pWin = dynamic_cast< Window* >( this );
|
|
if( pWin )
|
|
{
|
|
// limit gradient to useful size, so that it still can be noticed
|
|
// in maximized windows
|
|
long gradientWidth = pWin->GetDesktopRectPixel().GetSize().Width();
|
|
if( gradientWidth > 1024 )
|
|
gradientWidth = 1024;
|
|
if( mnOutOffX+nWidth > gradientWidth )
|
|
ImplDrawColorWallpaper( nX, nY, nWidth, nHeight, rWallpaper.GetGradient().GetEndColor() );
|
|
if( mnOutOffX > gradientWidth )
|
|
bNeedGradient = false;
|
|
else
|
|
aBound = Rectangle( Point( -mnOutOffX, nY ), Size( gradientWidth, nHeight ) );
|
|
}
|
|
}
|
|
|
|
if( bNeedGradient )
|
|
DrawGradient( aBound, rWallpaper.GetGradient() );
|
|
|
|
Pop();
|
|
EnableMapMode( bOldMap );
|
|
mpMetaFile = pOldMetaFile;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
|
|
void OutputDevice::ImplDrawWallpaper( long nX, long nY,
|
|
long nWidth, long nHeight,
|
|
const Wallpaper& rWallpaper )
|
|
{
|
|
if( rWallpaper.IsBitmap() )
|
|
ImplDrawBitmapWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
|
|
else if( rWallpaper.IsGradient() )
|
|
ImplDrawGradientWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
|
|
else
|
|
ImplDrawColorWallpaper( nX, nY, nWidth, nHeight, rWallpaper );
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
|
|
void OutputDevice::DrawWallpaper( const Rectangle& rRect,
|
|
const Wallpaper& rWallpaper )
|
|
{
|
|
if ( mpMetaFile )
|
|
mpMetaFile->AddAction( new MetaWallpaperAction( rRect, rWallpaper ) );
|
|
|
|
if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
|
|
return;
|
|
|
|
if ( rWallpaper.GetStyle() != WALLPAPER_NULL )
|
|
{
|
|
Rectangle aRect = LogicToPixel( rRect );
|
|
aRect.Justify();
|
|
|
|
if ( !aRect.IsEmpty() )
|
|
{
|
|
ImplDrawWallpaper( aRect.Left(), aRect.Top(), aRect.GetWidth(), aRect.GetHeight(),
|
|
rWallpaper );
|
|
}
|
|
}
|
|
|
|
if( mpAlphaVDev )
|
|
mpAlphaVDev->DrawWallpaper( rRect, rWallpaper );
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
|
|
void OutputDevice::Erase()
|
|
{
|
|
if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
|
|
return;
|
|
|
|
sal_Bool bNativeOK = sal_False;
|
|
|
|
if( meOutDevType == OUTDEV_WINDOW )
|
|
{
|
|
Window* pWindow = static_cast<Window*>(this);
|
|
ControlPart aCtrlPart = pWindow->ImplGetWindowImpl()->mnNativeBackground;
|
|
if( aCtrlPart != 0 && ! pWindow->IsControlBackground() )
|
|
{
|
|
ImplControlValue aControlValue;
|
|
Point aGcc3WorkaroundTemporary;
|
|
Rectangle aCtrlRegion( aGcc3WorkaroundTemporary, GetOutputSizePixel() );
|
|
ControlState nState = 0;
|
|
|
|
if( pWindow->IsEnabled() ) nState |= CTRL_STATE_ENABLED;
|
|
bNativeOK = pWindow->DrawNativeControl( CTRL_WINDOW_BACKGROUND, aCtrlPart, aCtrlRegion,
|
|
nState, aControlValue, OUString() );
|
|
}
|
|
}
|
|
|
|
if ( mbBackground && ! bNativeOK )
|
|
{
|
|
RasterOp eRasterOp = GetRasterOp();
|
|
if ( eRasterOp != ROP_OVERPAINT )
|
|
SetRasterOp( ROP_OVERPAINT );
|
|
ImplDrawWallpaper( 0, 0, mnOutWidth, mnOutHeight, maBackground );
|
|
if ( eRasterOp != ROP_OVERPAINT )
|
|
SetRasterOp( eRasterOp );
|
|
}
|
|
|
|
if( mpAlphaVDev )
|
|
mpAlphaVDev->Erase();
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
|
|
bool OutputDevice::DrawEPS( const Point& rPoint, const Size& rSize,
|
|
const GfxLink& rGfxLink, GDIMetaFile* pSubst )
|
|
{
|
|
bool bDrawn(true);
|
|
|
|
if ( mpMetaFile )
|
|
{
|
|
GDIMetaFile aSubst;
|
|
|
|
if( pSubst )
|
|
aSubst = *pSubst;
|
|
|
|
mpMetaFile->AddAction( new MetaEPSAction( rPoint, rSize, rGfxLink, aSubst ) );
|
|
}
|
|
|
|
if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
|
|
return bDrawn;
|
|
|
|
if( mbOutputClipped )
|
|
return bDrawn;
|
|
|
|
Rectangle aRect( ImplLogicToDevicePixel( Rectangle( rPoint, rSize ) ) );
|
|
|
|
if( !aRect.IsEmpty() )
|
|
{
|
|
// draw the real EPS graphics
|
|
if( rGfxLink.GetData() && rGfxLink.GetDataSize() )
|
|
{
|
|
if( !mpGraphics && !ImplGetGraphics() )
|
|
return bDrawn;
|
|
|
|
if( mbInitClipRegion )
|
|
ImplInitClipRegion();
|
|
|
|
aRect.Justify();
|
|
bDrawn = mpGraphics->DrawEPS( aRect.Left(), aRect.Top(), aRect.GetWidth(), aRect.GetHeight(),
|
|
(sal_uInt8*) rGfxLink.GetData(), rGfxLink.GetDataSize(), this );
|
|
}
|
|
|
|
// else draw the substitution graphics
|
|
if( !bDrawn && pSubst )
|
|
{
|
|
GDIMetaFile* pOldMetaFile = mpMetaFile;
|
|
|
|
mpMetaFile = NULL;
|
|
Graphic( *pSubst ).Draw( this, rPoint, rSize );
|
|
mpMetaFile = pOldMetaFile;
|
|
}
|
|
}
|
|
|
|
if( mpAlphaVDev )
|
|
mpAlphaVDev->DrawEPS( rPoint, rSize, rGfxLink, pSubst );
|
|
|
|
return bDrawn;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
|
|
void OutputDevice::DrawCheckered(const Point& rPos, const Size& rSize, sal_uInt32 nLen, Color aStart, Color aEnd)
|
|
{
|
|
const sal_uInt32 nMaxX(rPos.X() + rSize.Width());
|
|
const sal_uInt32 nMaxY(rPos.Y() + rSize.Height());
|
|
|
|
Push(PUSH_LINECOLOR|PUSH_FILLCOLOR);
|
|
SetLineColor();
|
|
|
|
for(sal_uInt32 x(0), nX(rPos.X()); nX < nMaxX; x++, nX += nLen)
|
|
{
|
|
const sal_uInt32 nRight(std::min(nMaxX, nX + nLen));
|
|
|
|
for(sal_uInt32 y(0), nY(rPos.Y()); nY < nMaxY; y++, nY += nLen)
|
|
{
|
|
const sal_uInt32 nBottom(std::min(nMaxY, nY + nLen));
|
|
|
|
SetFillColor((x & 0x0001) ^ (y & 0x0001) ? aStart : aEnd);
|
|
DrawRect(Rectangle(nX, nY, nRight, nBottom));
|
|
}
|
|
}
|
|
|
|
Pop();
|
|
}
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|