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libreoffice/vcl/ios/source/app/salinst.cxx

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24 KiB
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#include <stdio.h>
#include "tools/fsys.hxx"
#include "tools/getprocessworkingdir.hxx"
#include <tools/solarmutex.hxx>
#include "osl/process.h"
#include "rtl/ustrbuf.hxx"
#include "vcl/svapp.hxx"
#include "vcl/window.hxx"
#include "vcl/timer.hxx"
#include "vcl/solarmutex.hxx"
#include "ios/saldata.hxx"
#include "ios/salinst.h"
#include "ios/salframe.h"
#include "ios/salobj.h"
#include "ios/salsys.h"
#include "ios/salvd.h"
#include "ios/salbmp.h"
#include "ios/salprn.h"
#include "ios/saltimer.h"
#include "ios/vcluiapp.h"
#include "print.h"
#include "impbmp.hxx"
#include "salimestatus.hxx"
#include <comphelper/processfactory.hxx>
#include <com/sun/star/beans/XPropertySet.hpp>
#include <com/sun/star/lang/XMultiServiceFactory.hpp>
#include <com/sun/star/uri/XExternalUriReferenceTranslator.hpp>
#include <com/sun/star/uri/ExternalUriReferenceTranslator.hpp>
#include <com/sun/star/uno/XComponentContext.hpp>
using namespace std;
using namespace ::com::sun::star;
extern sal_Bool ImplSVMain();
static int* gpnInit = 0;
static bool bNoSVMain = true;
// -----------------------------------------------------------------------
class IosDelayedSettingsChanged : public Timer
{
bool mbInvalidate;
public:
IosDelayedSettingsChanged( bool bInvalidate ) :
mbInvalidate( bInvalidate )
{
}
virtual void Timeout()
{
SalData* pSalData = GetSalData();
if( ! pSalData->maFrames.empty() )
pSalData->maFrames.front()->CallCallback( SALEVENT_SETTINGSCHANGED, NULL );
if( mbInvalidate )
{
for( std::list< IosSalFrame* >::iterator it = pSalData->maFrames.begin();
it != pSalData->maFrames.end(); ++it )
{
if( (*it)->mbShown )
(*it)->SendPaintEvent( NULL );
}
}
Stop();
delete this;
}
};
void IosSalInstance::delayedSettingsChanged( bool bInvalidate )
{
osl::SolarGuard aGuard( *mpSalYieldMutex );
IosDelayedSettingsChanged* pTimer = new IosDelayedSettingsChanged( bInvalidate );
pTimer->SetTimeout( 50 );
pTimer->Start();
}
// the AppEventList must be available before any SalData/SalInst/etc. objects are ready
typedef std::list<const ApplicationEvent*> AppEventList;
AppEventList IosSalInstance::aAppEventList;
// initialize the VCL_UIApplication object
static void initUIApp()
{
[VCL_UIApplication sharedApplication];
SalData::ensureThreadAutoreleasePool();
}
sal_Bool ImplSVMainHook( int * pnInit )
{
char sMain[] = "main";
gpnInit = pnInit;
bNoSVMain = false;
initUIApp();
char* pArgv[] = { sMain, NULL };
UIApplicationMain( 1, pArgv, NULL, NULL );
return TRUE; // indicate that ImplSVMainHook is implemented
}
// =======================================================================
void SalAbort( const rtl::OUString& rErrorText, bool bDumpCore )
{
if( rErrorText.isEmpty() )
fprintf( stderr, "Application Error " );
else
fprintf( stderr, "%s ",
rtl::OUStringToOString( rErrorText, osl_getThreadTextEncoding() ).getStr() );
if( bDumpCore )
abort();
else
_exit(1);
}
// -----------------------------------------------------------------------
void InitSalData()
{
SalData *pSalData = new SalData;
SetSalData( pSalData );
}
// -----------------------------------------------------------------------
const ::rtl::OUString& SalGetDesktopEnvironment()
{
static OUString aDesktopEnvironment(RTL_CONSTASCII_USTRINGPARAM( "CocoaTouch" ));
return aDesktopEnvironment;
}
// -----------------------------------------------------------------------
void DeInitSalData()
{
SalData *pSalData = GetSalData();
delete pSalData;
SetSalData( NULL );
}
// -----------------------------------------------------------------------
void InitSalMain()
{
rtl::OUString urlWorkDir;
rtl_uString *sysWorkDir = NULL;
if (tools::getProcessWorkingDir(urlWorkDir))
{
oslFileError err2 = osl_getSystemPathFromFileURL(urlWorkDir.pData, &sysWorkDir);
if (err2 == osl_File_E_None)
{
rtl::OString aPath( getenv( "PATH" ) );
rtl::OString aResPath( getenv( "STAR_RESOURCEPATH" ) );
rtl::OString aCmdPath( OUStringToOString(OUString(sysWorkDir), RTL_TEXTENCODING_UTF8).getStr() );
rtl::OString aTmpPath;
// Get absolute path of command's directory
if ( !aCmdPath.isEmpty() )
{
DirEntry aCmdDirEntry( aCmdPath );
aCmdDirEntry.ToAbs();
aCmdPath = rtl::OUStringToOString( aCmdDirEntry.GetPath().GetFull(), RTL_TEXTENCODING_ASCII_US );
}
// Assign to PATH environment variable
if ( !aCmdPath.isEmpty() )
{
aTmpPath = rtl::OString( "PATH=" );
aTmpPath += aCmdPath;
if ( !aPath.isEmpty() )
aTmpPath += rtl::OUStringToOString( DirEntry::GetSearchDelimiter(), RTL_TEXTENCODING_ASCII_US );
aTmpPath += aPath;
putenv( (char*)aTmpPath.getStr() );
}
// Assign to STAR_RESOURCEPATH environment variable
if ( !aCmdPath.isEmpty() )
{
aTmpPath = rtl::OString( "STAR_RESOURCEPATH=" );
aTmpPath += aCmdPath;
if ( !aResPath.isEmpty() )
aTmpPath += rtl::OUStringToOString( DirEntry::GetSearchDelimiter(), RTL_TEXTENCODING_ASCII_US );
aTmpPath += aResPath;
putenv( (char*)aTmpPath.getStr() );
}
}
}
}
// -----------------------------------------------------------------------
void DeInitSalMain()
{
}
// =======================================================================
SalYieldMutex::SalYieldMutex()
{
mnCount = 0;
mnThreadId = 0;
}
void SalYieldMutex::acquire()
{
SolarMutexObject::acquire();
mnThreadId = osl::Thread::getCurrentIdentifier();
mnCount++;
}
void SalYieldMutex::release()
{
if ( mnThreadId == osl::Thread::getCurrentIdentifier() )
{
if ( mnCount == 1 )
mnThreadId = 0;
mnCount--;
}
SolarMutexObject::release();
}
sal_Bool SalYieldMutex::tryToAcquire()
{
if ( SolarMutexObject::tryToAcquire() )
{
mnThreadId = osl::Thread::getCurrentIdentifier();
mnCount++;
return sal_True;
}
else
return sal_False;
}
// -----------------------------------------------------------------------
// some convenience functions regarding the yield mutex, aka solar mutex
sal_Bool ImplSalYieldMutexTryToAcquire()
{
IosSalInstance* pInst = (IosSalInstance*) GetSalData()->mpFirstInstance;
if ( pInst )
return pInst->mpSalYieldMutex->tryToAcquire();
else
return FALSE;
}
void ImplSalYieldMutexAcquire()
{
IosSalInstance* pInst = (IosSalInstance*) GetSalData()->mpFirstInstance;
if ( pInst )
pInst->mpSalYieldMutex->acquire();
}
void ImplSalYieldMutexRelease()
{
IosSalInstance* pInst = (IosSalInstance*) GetSalData()->mpFirstInstance;
if ( pInst )
pInst->mpSalYieldMutex->release();
}
// =======================================================================
SalInstance* CreateSalInstance()
{
// this is the case for not using SVMain
// not so good
if( bNoSVMain )
initUIApp();
SalData* pSalData = GetSalData();
DBG_ASSERT( pSalData->mpFirstInstance == NULL, "more than one instance created" );
IosSalInstance* pInst = new IosSalInstance;
// init instance (only one instance in this version !!!)
pSalData->mpFirstInstance = pInst;
// this one is for outside IosSalInstance::Yield
SalData::ensureThreadAutoreleasePool();
// no focus rects on NWF ios
ImplGetSVData()->maNWFData.mbNoFocusRects = true;
ImplGetSVData()->maNWFData.mbNoBoldTabFocus = true;
ImplGetSVData()->maNWFData.mbNoActiveTabTextRaise = true;
ImplGetSVData()->maNWFData.mbCenteredTabs = true;
ImplGetSVData()->maNWFData.mbProgressNeedsErase = true;
ImplGetSVData()->maNWFData.mbCheckBoxNeedsErase = true;
ImplGetSVData()->maNWFData.mnStatusBarLowerRightOffset = 10;
ImplGetSVData()->maGDIData.mbNoXORClipping = true;
ImplGetSVData()->maWinData.mbNoSaveBackground = true;
return pInst;
}
// -----------------------------------------------------------------------
void DestroySalInstance( SalInstance* pInst )
{
delete pInst;
}
// -----------------------------------------------------------------------
IosSalInstance::IosSalInstance()
{
mpSalYieldMutex = new SalYieldMutex;
mpSalYieldMutex->acquire();
::tools::SolarMutex::SetSolarMutex( mpSalYieldMutex );
maMainThread = osl::Thread::getCurrentIdentifier();
mbWaitingYield = false;
maUserEventListMutex = osl_createMutex();
mnActivePrintJobs = 0;
maWaitingYieldCond = osl_createCondition();
}
// -----------------------------------------------------------------------
IosSalInstance::~IosSalInstance()
{
::tools::SolarMutex::SetSolarMutex( 0 );
mpSalYieldMutex->release();
delete mpSalYieldMutex;
osl_destroyMutex( maUserEventListMutex );
osl_destroyCondition( maWaitingYieldCond );
}
// -----------------------------------------------------------------------
void IosSalInstance::wakeupYield()
{
}
// -----------------------------------------------------------------------
void IosSalInstance::PostUserEvent( IosSalFrame* pFrame, sal_uInt16 nType, void* pData )
{
osl_acquireMutex( maUserEventListMutex );
maUserEvents.push_back( SalUserEvent( pFrame, pData, nType ) );
osl_releaseMutex( maUserEventListMutex );
// notify main loop that an event has arrived
wakeupYield();
}
// -----------------------------------------------------------------------
osl::SolarMutex* IosSalInstance::GetYieldMutex()
{
return mpSalYieldMutex;
}
// -----------------------------------------------------------------------
sal_uLong IosSalInstance::ReleaseYieldMutex()
{
SalYieldMutex* pYieldMutex = mpSalYieldMutex;
if ( pYieldMutex->GetThreadId() ==
osl::Thread::getCurrentIdentifier() )
{
sal_uLong nCount = pYieldMutex->GetAcquireCount();
sal_uLong n = nCount;
while ( n )
{
pYieldMutex->release();
n--;
}
return nCount;
}
else
return 0;
}
// -----------------------------------------------------------------------
void IosSalInstance::AcquireYieldMutex( sal_uLong nCount )
{
SalYieldMutex* pYieldMutex = mpSalYieldMutex;
while ( nCount )
{
pYieldMutex->acquire();
nCount--;
}
}
// -----------------------------------------------------------------------
bool IosSalInstance::CheckYieldMutex()
{
bool bRet = true;
SalYieldMutex* pYieldMutex = mpSalYieldMutex;
if ( pYieldMutex->GetThreadId() != osl::Thread::getCurrentIdentifier())
{
bRet = false;
}
return bRet;
}
// -----------------------------------------------------------------------
bool IosSalInstance::isUIAppThread() const
{
return osl::Thread::getCurrentIdentifier() == maMainThread;
}
// -----------------------------------------------------------------------
class ReleasePoolHolder
{
NSAutoreleasePool* mpPool;
public:
ReleasePoolHolder() : mpPool( [[NSAutoreleasePool alloc] init] ) {}
~ReleasePoolHolder() { [mpPool release]; }
};
void IosSalInstance::Yield( bool bWait, bool bHandleAllCurrentEvents )
{
// ensure that the per thread autorelease pool is top level and
// will therefore not be destroyed by cocoa implicitly
SalData::ensureThreadAutoreleasePool();
// NSAutoreleasePool documentation suggests we should have
// an own pool for each yield level
ReleasePoolHolder aReleasePool;
// Release all locks so that we don't deadlock when we pull pending
// events from the event queue
bool bDispatchUser = true;
while( bDispatchUser )
{
sal_uLong nCount = ReleaseYieldMutex();
// get one user event
osl_acquireMutex( maUserEventListMutex );
SalUserEvent aEvent( NULL, NULL, 0 );
if( ! maUserEvents.empty() )
{
aEvent = maUserEvents.front();
maUserEvents.pop_front();
}
else
bDispatchUser = false;
osl_releaseMutex( maUserEventListMutex );
AcquireYieldMutex( nCount );
// dispatch it
if( aEvent.mpFrame && IosSalFrame::isAlive( aEvent.mpFrame ) )
{
aEvent.mpFrame->CallCallback( aEvent.mnType, aEvent.mpData );
osl_setCondition( maWaitingYieldCond );
// return if only one event is asked for
if( ! bHandleAllCurrentEvents )
return;
}
}
// handle event queue
// events mye be only handled in the thread the app was created
if( mnActivePrintJobs == 0 )
{
// we need to be woken up by a cocoa-event
// if a user event should be posted by the event handling below
bool bOldWaitingYield = mbWaitingYield;
mbWaitingYield = bWait;
mbWaitingYield = bOldWaitingYield;
// collect update rectangles
const std::list< IosSalFrame* > rFrames( GetSalData()->maFrames );
for( std::list< IosSalFrame* >::const_iterator it = rFrames.begin(); it != rFrames.end(); ++it )
{
if( (*it)->mbShown && ! (*it)->maInvalidRect.IsEmpty() )
{
(*it)->Flush( (*it)->maInvalidRect );
(*it)->maInvalidRect.SetEmpty();
}
}
osl_setCondition( maWaitingYieldCond );
}
}
// -----------------------------------------------------------------------
bool IosSalInstance::AnyInput( sal_uInt16 nType )
{
if( nType & VCL_INPUT_APPEVENT )
{
if( ! aAppEventList.empty() )
return true;
if( nType == VCL_INPUT_APPEVENT )
return false;
}
if( nType & VCL_INPUT_TIMER )
{
if( IosSalTimer::pRunningTimer )
{
NSDate* pDt = [IosSalTimer::pRunningTimer fireDate];
if( pDt && [pDt timeIntervalSinceNow] < 0 )
{
return true;
}
}
}
return false;
}
// -----------------------------------------------------------------------
SalFrame* IosSalInstance::CreateChildFrame( SystemParentData*, sal_uLong /*nSalFrameStyle*/ )
{
return NULL;
}
// -----------------------------------------------------------------------
SalFrame* IosSalInstance::CreateFrame( SalFrame* pParent, sal_uLong nSalFrameStyle )
{
SalData::ensureThreadAutoreleasePool();
SalFrame* pFrame = new IosSalFrame( pParent, nSalFrameStyle );
return pFrame;
}
// -----------------------------------------------------------------------
void IosSalInstance::DestroyFrame( SalFrame* pFrame )
{
delete pFrame;
}
// -----------------------------------------------------------------------
SalObject* IosSalInstance::CreateObject( SalFrame* pParent, SystemWindowData* /* pWindowData */, sal_Bool /* bShow */ )
{
// SystemWindowData is meaningless on Mac OS X
IosSalObject *pObject = NULL;
if ( pParent )
pObject = new IosSalObject( static_cast<IosSalFrame*>(pParent) );
return pObject;
}
// -----------------------------------------------------------------------
void IosSalInstance::DestroyObject( SalObject* pObject )
{
delete ( pObject );
}
// -----------------------------------------------------------------------
SalPrinter* IosSalInstance::CreatePrinter( SalInfoPrinter* pInfoPrinter )
{
(void) pInfoPrinter;
return NULL;
}
// -----------------------------------------------------------------------
void IosSalInstance::DestroyPrinter( SalPrinter* pPrinter )
{
delete pPrinter;
}
// -----------------------------------------------------------------------
void IosSalInstance::GetPrinterQueueInfo( ImplPrnQueueList* pList )
{
// ???
(void) pList;
}
// -----------------------------------------------------------------------
void IosSalInstance::GetPrinterQueueState( SalPrinterQueueInfo* )
{
// ???
}
// -----------------------------------------------------------------------
void IosSalInstance::DeletePrinterQueueInfo( SalPrinterQueueInfo* pInfo )
{
delete pInfo;
}
// -----------------------------------------------------------------------
rtl::OUString IosSalInstance::GetDefaultPrinter()
{
// #i113170# may not be the main thread if called from UNO API
SalData::ensureThreadAutoreleasePool();
// ???
return maDefaultPrinter;
}
// -----------------------------------------------------------------------
SalInfoPrinter* IosSalInstance::CreateInfoPrinter( SalPrinterQueueInfo* pQueueInfo,
ImplJobSetup* pSetupData )
{
(void) pQueueInfo;
(void) pSetupData;
// #i113170# may not be the main thread if called from UNO API
SalData::ensureThreadAutoreleasePool();
SalInfoPrinter* pNewInfoPrinter = NULL;
// ???
return pNewInfoPrinter;
}
// -----------------------------------------------------------------------
void IosSalInstance::DestroyInfoPrinter( SalInfoPrinter* pPrinter )
{
// #i113170# may not be the main thread if called from UNO API
SalData::ensureThreadAutoreleasePool();
delete pPrinter;
}
// -----------------------------------------------------------------------
SalSystem* IosSalInstance::CreateSystem()
{
return new IosSalSystem();
}
// -----------------------------------------------------------------------
void IosSalInstance::DestroySystem( SalSystem* pSystem )
{
delete pSystem;
}
// -----------------------------------------------------------------------
void IosSalInstance::SetEventCallback( void*, bool(*)(void*,void*,int) )
{
}
// -----------------------------------------------------------------------
void IosSalInstance::SetErrorEventCallback( void*, bool(*)(void*,void*,int) )
{
}
// -----------------------------------------------------------------------
void* IosSalInstance::GetConnectionIdentifier( ConnectionIdentifierType& rReturnedType, int& rReturnedBytes )
{
rReturnedBytes = 1;
rReturnedType = AsciiCString;
return (void*)"";
}
void IosSalInstance::AddToRecentDocumentList(const rtl::OUString& /*rFileUrl*/, const rtl::OUString& /*rMimeType*/)
{
}
// -----------------------------------------------------------------------
SalTimer* IosSalInstance::CreateSalTimer()
{
return new IosSalTimer();
}
// -----------------------------------------------------------------------
SalSystem* IosSalInstance::CreateSalSystem()
{
return new IosSalSystem();
}
// -----------------------------------------------------------------------
SalBitmap* IosSalInstance::CreateSalBitmap()
{
return new IosSalBitmap();
}
// -----------------------------------------------------------------------
SalSession* IosSalInstance::CreateSalSession()
{
return NULL;
}
// -----------------------------------------------------------------------
SalI18NImeStatus* IosSalInstance::CreateI18NImeStatus()
{
// ???
return NULL;
}
// -----------------------------------------------------------------------
// YieldMutexReleaser
YieldMutexReleaser::YieldMutexReleaser() : mnCount( 0 )
{
SalData* pSalData = GetSalData();
if( ! pSalData->mpFirstInstance->isUIAppThread() )
{
SalData::ensureThreadAutoreleasePool();
mnCount = pSalData->mpFirstInstance->ReleaseYieldMutex();
}
}
YieldMutexReleaser::~YieldMutexReleaser()
{
if( mnCount != 0 )
GetSalData()->mpFirstInstance->AcquireYieldMutex( mnCount );
}
//////////////////////////////////////////////////////////////
rtl::OUString GetOUString( CFStringRef rStr )
{
if( rStr == 0 )
return rtl::OUString();
CFIndex nLength = CFStringGetLength( rStr );
if( nLength == 0 )
return rtl::OUString();
const UniChar* pConstStr = CFStringGetCharactersPtr( rStr );
if( pConstStr )
return rtl::OUString( pConstStr, nLength );
UniChar* pStr = reinterpret_cast<UniChar*>( rtl_allocateMemory( sizeof(UniChar)*nLength ) );
CFRange aRange = { 0, nLength };
CFStringGetCharacters( rStr, aRange, pStr );
rtl::OUString aRet( pStr, nLength );
rtl_freeMemory( pStr );
return aRet;
}
rtl::OUString GetOUString( NSString* pStr )
{
if( ! pStr )
return rtl::OUString();
int nLen = [pStr length];
if( nLen == 0 )
return rtl::OUString();
rtl::OUStringBuffer aBuf( nLen+1 );
aBuf.setLength( nLen );
[pStr getCharacters: const_cast<sal_Unicode*>(aBuf.getStr())];
return aBuf.makeStringAndClear();
}
CFStringRef CreateCFString( const rtl::OUString& rStr )
{
return CFStringCreateWithCharacters(kCFAllocatorDefault, rStr.getStr(), rStr.getLength() );
}
NSString* CreateNSString( const rtl::OUString& rStr )
{
return [[NSString alloc] initWithCharacters: rStr.getStr() length: rStr.getLength()];
}
CGImageRef CreateCGImage( const Image& rImage )
{
BitmapEx aBmpEx( rImage.GetBitmapEx() );
Bitmap aBmp( aBmpEx.GetBitmap() );
if( ! aBmp || ! aBmp.ImplGetImpBitmap() )
return NULL;
// simple case, no transparency
IosSalBitmap* pSalBmp = static_cast<IosSalBitmap*>(aBmp.ImplGetImpBitmap()->ImplGetSalBitmap());
if( ! pSalBmp )
return NULL;
CGImageRef xImage = NULL;
if( ! (aBmpEx.IsAlpha() || aBmpEx.IsTransparent() ) )
xImage = pSalBmp->CreateCroppedImage( 0, 0, pSalBmp->mnWidth, pSalBmp->mnHeight );
else if( aBmpEx.IsAlpha() )
{
AlphaMask aAlphaMask( aBmpEx.GetAlpha() );
Bitmap aMask( aAlphaMask.GetBitmap() );
IosSalBitmap* pMaskBmp = static_cast<IosSalBitmap*>(aMask.ImplGetImpBitmap()->ImplGetSalBitmap());
if( pMaskBmp )
xImage = pSalBmp->CreateWithMask( *pMaskBmp, 0, 0, pSalBmp->mnWidth, pSalBmp->mnHeight );
else
xImage = pSalBmp->CreateCroppedImage( 0, 0, pSalBmp->mnWidth, pSalBmp->mnHeight );
}
else if( aBmpEx.GetTransparentType() == TRANSPARENT_BITMAP )
{
Bitmap aMask( aBmpEx.GetMask() );
IosSalBitmap* pMaskBmp = static_cast<IosSalBitmap*>(aMask.ImplGetImpBitmap()->ImplGetSalBitmap());
if( pMaskBmp )
xImage = pSalBmp->CreateWithMask( *pMaskBmp, 0, 0, pSalBmp->mnWidth, pSalBmp->mnHeight );
else
xImage = pSalBmp->CreateCroppedImage( 0, 0, pSalBmp->mnWidth, pSalBmp->mnHeight );
}
else if( aBmpEx.GetTransparentType() == TRANSPARENT_COLOR )
{
Color aTransColor( aBmpEx.GetTransparentColor() );
SalColor nTransColor = MAKE_SALCOLOR( aTransColor.GetRed(), aTransColor.GetGreen(), aTransColor.GetBlue() );
xImage = pSalBmp->CreateColorMask( 0, 0, pSalBmp->mnWidth, pSalBmp->mnHeight, nTransColor );
}
return xImage;
}
UIImage* CreateNSImage( const Image& rImage )
{
CGImageRef xImage = CreateCGImage( rImage );
if( ! xImage )
return nil;
Size aSize( rImage.GetSizePixel() );
UIImage* pImage = [[UIImage alloc] initWithCGImage: xImage];
CGImageRelease( xImage );
return pImage;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */