84 lines
2.6 KiB
C++
84 lines
2.6 KiB
C++
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: accframebase.hxx,v $
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*
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* $Revision: 1.4 $
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*
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* last change: $Author: rt $ $Date: 2005-09-09 02:48:37 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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#ifndef _ACCFRAMEBASE_HXX
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#define _ACCFRAMEBASE_HXX
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#ifndef _ACCCONTEXT_HXX
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#include "acccontext.hxx"
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#endif
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#ifndef _COM_SUN_STAR_UNO_RUNTIMEEXCEPTION_HPP_
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#include <com/sun/star/uno/RuntimeException.hpp>
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#endif
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class SwFlyFrm;
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class SwNoTxtNode;
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class SwAccessibleFrameBase : public SwAccessibleContext, public SwClient
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{
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sal_Bool bIsSelected; // protected by base class mutex
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sal_Bool IsSelected();
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protected:
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// Set states for getAccessibleStateSet.
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// This drived class additionaly sets SELECTABLE(1), SELECTED(+),
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// FOCUSABLE(1) and FOCUSED(+)
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virtual void GetStates( ::utl::AccessibleStateSetHelper& rStateSet );
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virtual void _InvalidateCursorPos();
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virtual void _InvalidateFocus();
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virtual ~SwAccessibleFrameBase();
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public:
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SwAccessibleFrameBase( SwAccessibleMap *pMap, sal_Int16 nRole,
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const SwFlyFrm *pFlyFrm );
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virtual sal_Bool HasCursor(); // required by map to remember that object
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virtual void Modify( SfxPoolItem *pOld, SfxPoolItem *pNew);
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static sal_uInt8 GetNodeType( const SwFlyFrm *pFlyFrm );
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// The object is not visible an longer and should be destroyed
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virtual void Dispose( sal_Bool bRecursive = sal_False );
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};
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#endif
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