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libreoffice/sw/source/core/crsr/pam.cxx

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/*************************************************************************
*
* $RCSfile: pam.cxx,v $
*
* $Revision: 1.2 $
*
* last change: $Author: jp $ $Date: 2001-01-26 18:07:51 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
#ifdef PRECOMPILED
#include "core_pch.hxx"
#endif
#pragma hdrstop
#ifndef _HINTIDS_HXX
#include <hintids.hxx>
#endif
#ifndef _SVX_PROTITEM_HXX //autogen
#include <svx/protitem.hxx>
#endif
#ifndef _CNTFRM_HXX
#include <cntfrm.hxx>
#endif
#ifndef _PAGEFRM_HXX
#include <pagefrm.hxx>
#endif
#ifndef _DOC_HXX
#include <doc.hxx>
#endif
#ifndef _DOCARY_HXX
#include <docary.hxx>
#endif
#ifndef _PAM_HXX
#include <pam.hxx>
#endif
#ifndef _NODE_HXX
#include <node.hxx>
#endif
#ifndef _PAMTYP_HXX
#include <pamtyp.hxx>
#endif
#ifndef _TXTFRM_HXX
#include <txtfrm.hxx>
#endif
#ifndef _SECTION_HXX
#include <section.hxx>
#endif
#ifndef _FMTCNTNT_HXX //autogen
#include <fmtcntnt.hxx>
#endif
#ifndef _FRMATR_HXX
#include <frmatr.hxx>
#endif
#ifndef _SWTABLE_HXX
#include <swtable.hxx>
#endif
// fuer den dummen ?MSC-? Compiler
inline xub_StrLen GetSttOrEnd( BOOL bCondition, const SwCntntNode& rNd )
{
return bCondition ? 0 : rNd.Len();
}
/*************************************************************************
|*
|* SwPosition
|*
|* Beschreibung PAM.DOC
|* Ersterstellung VB 4.3.91
|* Letzte Aenderung VB 4.3.91
|*
*************************************************************************/
SwPosition::SwPosition(const SwPosition &rPos)
: nNode(rPos.nNode),nContent(rPos.nContent)
{
}
SwPosition::SwPosition( const SwNodeIndex &rNode, const SwIndex &rCntnt )
: nNode( rNode ),nContent( rCntnt )
{
}
SwPosition::SwPosition( const SwNodeIndex &rNode )
: nNode( rNode ), nContent( 0 )
{
}
SwPosition::SwPosition( const SwNode& rNode )
: nNode( rNode ), nContent( 0 )
{
}
SwPosition &SwPosition::operator=(const SwPosition &rPos)
{
nNode = rPos.nNode;
nContent = rPos.nContent;
return *this;
}
FASTBOOL SwPosition::operator<(const SwPosition &rPos) const
{
if( nNode < rPos.nNode )
return TRUE;
if( nNode == rPos.nNode )
return ( nContent < rPos.nContent );
return FALSE;
}
FASTBOOL SwPosition::operator>(const SwPosition &rPos) const
{
if(nNode > rPos.nNode )
return TRUE;
if( nNode == rPos.nNode )
return ( nContent > rPos.nContent );
return FALSE;
}
FASTBOOL SwPosition::operator<=(const SwPosition &rPos) const
{
if(nNode < rPos.nNode )
return TRUE;
if( nNode == rPos.nNode )
return ( nContent <= rPos.nContent );
return FALSE;
}
FASTBOOL SwPosition::operator>=(const SwPosition &rPos) const
{
if(nNode > rPos.nNode )
return TRUE;
if( nNode == rPos.nNode )
return ( nContent >= rPos.nContent );
return FALSE;
}
FASTBOOL SwPosition::operator==(const SwPosition &rPos) const
{
return
( ( nNode == rPos.nNode ) && ( nContent == rPos.nContent ) ?
TRUE: FALSE);
}
FASTBOOL SwPosition::operator!=(const SwPosition &rPos) const
{
if( nNode != rPos.nNode )
return TRUE;
return ( nContent != rPos.nContent );
}
SwComparePosition ComparePosition(
const SwPosition& rStt1, const SwPosition& rEnd1,
const SwPosition& rStt2, const SwPosition& rEnd2 )
{
SwComparePosition nRet;
if( rStt1 < rStt2 )
{
if( rEnd1 > rStt2 )
{
if( rEnd1 >= rEnd2 )
nRet = POS_OUTSIDE;
else
nRet = POS_OVERLAP_BEFORE;
}
else if( rEnd1 == rStt2 )
nRet = POS_COLLIDE_END;
else
nRet = POS_BEFORE;
}
else if( rEnd2 > rStt1 )
{
if( rEnd2 >= rEnd1 )
{
if( rEnd2 == rEnd1 && rStt2 == rStt1 )
nRet = POS_EQUAL;
else
nRet = POS_INSIDE;
}
else
nRet = POS_OVERLAP_BEHIND;
}
else if( rEnd2 == rStt1 )
nRet = POS_COLLIDE_START;
else
nRet = POS_BEHIND;
return nRet;
}
SwComparePosition ComparePosition(
const unsigned long nStt1, const unsigned long nEnd1,
const unsigned long nStt2, const unsigned long nEnd2 )
{
SwComparePosition nRet;
if( nStt1 < nStt2 )
{
if( nEnd1 > nStt2 )
{
if( nEnd1 >= nEnd2 )
nRet = POS_OUTSIDE;
else
nRet = POS_OVERLAP_BEFORE;
}
else if( nEnd1 == nStt2 )
nRet = POS_COLLIDE_END;
else
nRet = POS_BEFORE;
}
else if( nEnd2 > nStt1 )
{
if( nEnd2 >= nEnd1 )
{
if( nEnd2 == nEnd1 && nStt2 == nStt1 )
nRet = POS_EQUAL;
else
nRet = POS_INSIDE;
}
else
nRet = POS_OVERLAP_BEHIND;
}
else if( nEnd2 == nStt1 )
nRet = POS_COLLIDE_START;
else
nRet = POS_BEHIND;
return nRet;
}
/* */
enum CHKSECTION { Chk_Both, Chk_One, Chk_None };
CHKSECTION lcl_TstIdx( ULONG nSttIdx, ULONG nEndIdx, const SwNode& rEndNd )
{
ULONG nStt = rEndNd.StartOfSectionIndex(), nEnd = rEndNd.GetIndex();
CHKSECTION eSec = nStt < nSttIdx && nEnd >= nSttIdx ? Chk_One : Chk_None;
if( nStt < nEndIdx && nEnd >= nEndIdx )
return( eSec == Chk_One ? Chk_Both : Chk_One );
return eSec;
}
FASTBOOL lcl_ChkOneRange( CHKSECTION eSec, BOOL bChkSections,
const SwNode& rBaseEnd, ULONG nStt, ULONG nEnd )
{
if( eSec != Chk_Both )
return FALSE;
if( !bChkSections )
return TRUE;
// suche die umspannende Section
const SwNodes& rNds = rBaseEnd.GetNodes();
const SwNode *pTmp, *pNd = rNds[ nStt ];
if( !pNd->IsStartNode() )
pNd = pNd->StartOfSectionNode();
if( pNd == rNds[ nEnd ]->StartOfSectionNode() )
return TRUE; // der gleiche StartNode, die selbe Section
// steht schon auf einem GrundSection Node ? Fehler !!!
if( !pNd->StartOfSectionIndex() )
return FALSE;
while( ( pTmp = pNd->StartOfSectionNode())->EndOfSectionNode() !=
&rBaseEnd )
pNd = pTmp;
ULONG nSttIdx = pNd->GetIndex(), nEndIdx = pNd->EndOfSectionIndex();
return nSttIdx <= nStt && nStt <= nEndIdx &&
nSttIdx <= nEnd && nEnd <= nEndIdx ? TRUE : FALSE;
}
FASTBOOL CheckNodesRange( const SwNodeIndex& rStt,
const SwNodeIndex& rEnd, FASTBOOL bChkSection )
{
const SwNodes& rNds = rStt.GetNodes();
ULONG nStt = rStt.GetIndex(), nEnd = rEnd.GetIndex();
CHKSECTION eSec = lcl_TstIdx( nStt, nEnd, rNds.GetEndOfContent() );
if( Chk_None != eSec ) return eSec == Chk_Both ? TRUE : FALSE;
eSec = lcl_TstIdx( nStt, nEnd, rNds.GetEndOfAutotext() );
if( Chk_None != eSec )
return lcl_ChkOneRange( eSec, bChkSection,
rNds.GetEndOfAutotext(), nStt, nEnd );
eSec = lcl_TstIdx( nStt, nEnd, rNds.GetEndOfPostIts() );
if( Chk_None != eSec )
return lcl_ChkOneRange( eSec, bChkSection,
rNds.GetEndOfPostIts(), nStt, nEnd );
eSec = lcl_TstIdx( nStt, nEnd, rNds.GetEndOfInserts() );
if( Chk_None != eSec )
return lcl_ChkOneRange( eSec, bChkSection,
rNds.GetEndOfInserts(), nStt, nEnd );
eSec = lcl_TstIdx( nStt, nEnd, rNds.GetEndOfRedlines() );
if( Chk_None != eSec )
return lcl_ChkOneRange( eSec, bChkSection,
rNds.GetEndOfRedlines(), nStt, nEnd );
return FALSE; // liegt irgendwo dazwischen, FEHLER
}
FASTBOOL GoNext(SwNode* pNd, SwIndex * pIdx )
{
if( pNd->IsCntntNode() )
return ((SwCntntNode*)pNd)->GoNext( pIdx );
return FALSE;
}
FASTBOOL GoPrevious(SwNode* pNd, SwIndex * pIdx)
{
if( pNd->IsCntntNode() )
return ((SwCntntNode*)pNd)->GoPrevious( pIdx );
return FALSE;
}
SwCntntNode* GoNextNds( SwNodeIndex* pIdx, FASTBOOL bChk )
{
SwNodeIndex aIdx( *pIdx );
SwCntntNode* pNd = aIdx.GetNodes().GoNext( &aIdx );
if( pNd )
{
if( bChk && 1 != aIdx.GetIndex() - pIdx->GetIndex() &&
!CheckNodesRange( *pIdx, aIdx, TRUE ) )
pNd = 0;
else
*pIdx = aIdx;
}
return pNd;
}
SwCntntNode* GoPreviousNds( SwNodeIndex * pIdx, FASTBOOL bChk )
{
SwNodeIndex aIdx( *pIdx );
SwCntntNode* pNd = aIdx.GetNodes().GoPrevious( &aIdx );
if( pNd )
{
if( bChk && 1 != pIdx->GetIndex() - aIdx.GetIndex() &&
!CheckNodesRange( *pIdx, aIdx, TRUE ) )
pNd = 0;
else
*pIdx = aIdx;
}
return pNd;
}
// ----------------------------------------------------------------------
/*************************************************************************
|*
|* SwPointAndMark
|*
|* Beschreibung PAM.DOC
|* Ersterstellung VB 4.3.91
|* Letzte Aenderung JP 6.5.91
|*
*************************************************************************/
SwPaM::SwPaM( const SwPosition& rPos, SwPaM* pRing )
: aBound1( rPos ), aBound2( rPos ), Ring( pRing )
{
pPoint = pMark = &aBound1;
}
SwPaM::SwPaM( const SwPosition& rMk, const SwPosition& rPt, SwPaM* pRing )
: aBound1( rMk ), aBound2( rPt ), Ring( pRing )
{
pMark = &aBound1;
pPoint = &aBound2;
}
SwPaM::SwPaM( const SwNodeIndex& rMk, const SwNodeIndex& rPt,
long nMkOffset, long nPtOffset, SwPaM* pRing )
: aBound1( rMk ), aBound2( rPt ), Ring( pRing )
{
if( nMkOffset )
aBound1.nNode += nMkOffset;
if( nPtOffset )
aBound2.nNode += nPtOffset;
aBound1.nContent.Assign( aBound1.nNode.GetNode().GetCntntNode(), 0 );
aBound2.nContent.Assign( aBound2.nNode.GetNode().GetCntntNode(), 0 );
pMark = &aBound1;
pPoint = &aBound2;
}
SwPaM::SwPaM( const SwNode& rMk, const SwNode& rPt,
long nMkOffset, long nPtOffset, SwPaM* pRing )
: aBound1( rMk ), aBound2( rPt ), Ring( pRing )
{
if( nMkOffset )
aBound1.nNode += nMkOffset;
if( nPtOffset )
aBound2.nNode += nPtOffset;
aBound1.nContent.Assign( aBound1.nNode.GetNode().GetCntntNode(), 0 );
aBound2.nContent.Assign( aBound2.nNode.GetNode().GetCntntNode(), 0 );
pMark = &aBound1;
pPoint = &aBound2;
}
SwPaM::SwPaM( const SwNodeIndex& rMk, xub_StrLen nMkCntnt,
const SwNodeIndex& rPt, xub_StrLen nPtCntnt, SwPaM* pRing )
: aBound1( rMk ), aBound2( rPt ), Ring( pRing )
{
aBound1.nContent.Assign( rMk.GetNode().GetCntntNode(), nMkCntnt );
aBound2.nContent.Assign( rPt.GetNode().GetCntntNode(), nPtCntnt );
pMark = &aBound1;
pPoint = &aBound2;
}
SwPaM::SwPaM( const SwNode& rMk, xub_StrLen nMkCntnt,
const SwNode& rPt, xub_StrLen nPtCntnt, SwPaM* pRing )
: aBound1( rMk ), aBound2( rPt ), Ring( pRing )
{
aBound1.nContent.Assign( aBound1.nNode.GetNode().GetCntntNode(), nMkCntnt );
aBound2.nContent.Assign( aBound2.nNode.GetNode().GetCntntNode(), nPtCntnt );
pMark = &aBound1;
pPoint = &aBound2;
}
SwPaM::SwPaM( SwPaM &rPam )
: aBound1( *(rPam.pPoint) ), aBound2( *(rPam.pMark) ), Ring( &rPam )
{
pPoint = &aBound1;
pMark = rPam.HasMark() ? &aBound2 : pPoint;
}
SwPaM::SwPaM( const SwNode& rNd, xub_StrLen nCntnt, SwPaM* pRing )
: aBound1( rNd ), aBound2( rNd ), Ring( pRing )
{
aBound1.nContent.Assign( aBound1.nNode.GetNode().GetCntntNode(), nCntnt );
aBound2.nContent = aBound1.nContent;
pPoint = pMark = &aBound1;
}
SwPaM::SwPaM( const SwNodeIndex& rNd, xub_StrLen nCntnt, SwPaM* pRing )
: aBound1( rNd ), aBound2( rNd ), Ring( pRing )
{
aBound1.nContent.Assign( rNd.GetNode().GetCntntNode(), nCntnt );
aBound2.nContent = aBound1.nContent;
pPoint = pMark = &aBound1;
}
SwPaM::~SwPaM() {}
void SwPaM::SetMark()
{
if(pPoint == &aBound1)
pMark = &aBound2;
else
pMark = &aBound1;
(*pMark) = (*pPoint);
}
#ifndef PRODUCT
void SwPaM::Exchange()
{
if(pPoint != pMark)
{
SwPosition *pTmp = pPoint;
pPoint = pMark;
pMark = pTmp;
}
}
#endif
SwPaM &SwPaM::operator=( SwPaM &rPam )
{
MoveTo( &rPam );
*pPoint = *( rPam.pPoint );
if( rPam.HasMark() )
{
SetMark();
*pMark = *( rPam.pMark );
}
return *this;
}
// Bewegen des Cursors
FASTBOOL SwPaM::Move( SwMoveFn fnMove, SwGoInDoc fnGo )
{
return (*fnGo)( *this, fnMove );
}
/*************************************************************************
|*
|* void SwPaM::MakeRegion( SwMoveFn, SwPaM*, const SwPaM* )
|*
|* Beschreibung Setzt den 1. SwPaM auf den uebergebenen SwPaM
|* oder setzt auf den Anfang oder Ende vom Document.
|* SPoint bleibt auf der Position stehen, GetMark aendert
|* sich entsprechend !
|*
|* Parameter SwDirection gibt an, ob an Anfang / Ende
|* SwPaM * der zu setzende Bereich
|* const SwPaM& der enventuell vorgegeben Bereich
|* Return-Werte SwPaM* der entsprehend neu gesetzte Bereich
|*
|* Ersterstellung JP 26.04.91
|* Letzte Aenderung JP 26.04.91
|*
*************************************************************************/
SwPaM* SwPaM::MakeRegion( SwMoveFn fnMove, const SwPaM * pOrigRg )
{
SwPaM* pPam;
if( pOrigRg == 0 )
{
pPam = new SwPaM( *pPoint );
pPam->SetMark(); // setze Anfang fest
pPam->Move( fnMove, fnGoSection); // an Anfang / Ende vom Node
// stelle SPoint wieder auf alte Position, GetMark auf das "Ende"
pPam->Exchange();
}
else
{
pPam = new SwPaM( *(SwPaM*)pOrigRg ); // die Suchregion ist vorgegeben
// sorge dafuer, dass SPoint auf dem "echten" StartPunkt steht
// FORWARD --> SPoint immer kleiner als GetMark
// BACKWARD --> SPoint immer groesser als GetMark
if( (pPam->GetMark()->*fnMove->fnCmpOp)( *pPam->GetPoint() ) )
pPam->Exchange();
}
return pPam;
}
USHORT SwPaM::GetPageNum( BOOL bAtPoint, const Point* pLayPos )
{
// return die Seitennummer am Cursor
// (fuer Reader + Seitengebundene Rahmen)
const SwCntntFrm* pCFrm;
const SwPageFrm *pPg;
const SwCntntNode *pNd ;
const SwPosition* pPos = bAtPoint ? pPoint : pMark;
if( 0 != ( pNd = pPos->nNode.GetNode().GetCntntNode() ) &&
0 != ( pCFrm = pNd->GetFrm( pLayPos, pPos, FALSE )) &&
0 != ( pPg = pCFrm->FindPageFrm() ))
return pPg->GetPhyPageNum();
return 0;
}
// steht in etwas geschuetztem oder in die Selektion umspannt
// etwas geschuetztes.
FASTBOOL SwPaM::HasReadonlySel() const
{
FASTBOOL bRet = FALSE;
Point aTmpPt;
const SwCntntNode *pNd;
const SwCntntFrm *pFrm;
if( 0 != ( pNd = GetPoint()->nNode.GetNode().GetCntntNode() ))
pFrm = pNd->GetFrm( &aTmpPt, GetPoint(), FALSE );
else
pFrm = 0;
if( pFrm && pFrm->IsProtected() )
bRet = TRUE;
else if( pNd )
{
const SwSectionNode* pSNd = pNd->GetSectionNode();
if( pSNd && pSNd->GetSection().IsProtectFlag() )
bRet = TRUE;
}
if( !bRet && HasMark() && GetPoint()->nNode != GetMark()->nNode )
{
if( 0 != ( pNd = GetMark()->nNode.GetNode().GetCntntNode() ))
pFrm = pNd->GetFrm( &aTmpPt, GetMark(), FALSE );
else
pFrm = 0;
if( pFrm && pFrm->IsProtected() )
bRet = TRUE;
else if( pNd )
{
const SwSectionNode* pSNd = pNd->GetSectionNode();
if( pSNd && pSNd->GetSection().IsProtectFlag() )
bRet = TRUE;
}
// oder sollte eine geschuetzte Section innerhalb der
// Selektion liegen?
if( !bRet )
{
ULONG nSttIdx = GetMark()->nNode.GetIndex(),
nEndIdx = GetPoint()->nNode.GetIndex();
if( nEndIdx <= nSttIdx )
{
ULONG nTmp = nSttIdx;
nSttIdx = nEndIdx;
nEndIdx = nTmp;
}
// wenn ein geschuetzter Bereich zwischen den Nodes stehen soll,
// muss die Selektion selbst schon x Nodes umfassen.
// (TxtNd, SectNd, TxtNd, EndNd, TxtNd )
if( nSttIdx + 3 < nEndIdx )
{
const SwSectionFmts& rFmts = GetDoc()->GetSections();
for( USHORT n = rFmts.Count(); n; )
{
const SwSectionFmt* pFmt = rFmts[ --n ];
if( pFmt->GetProtect().IsCntntProtected() )
{
const SwFmtCntnt& rCntnt = pFmt->GetCntnt(FALSE);
ASSERT( rCntnt.GetCntntIdx(), "wo ist der SectionNode?" );
ULONG nIdx = rCntnt.GetCntntIdx()->GetIndex();
if( nSttIdx <= nIdx && nEndIdx >= nIdx )
{
/* // ist es keine gelinkte Section, dann kann sie auch
// nicht mitselektiert werden
const SwSection& rSect = *pFmt->GetSection();
if( CONTENT_SECTION == rSect.GetType() )
{
RestoreSavePos();
return TRUE;
}
*/
bRet = TRUE;
break;
}
}
}
#ifdef CHECK_CELL_READONLY
//JP 22.01.99: bisher wurden Tabelle, die in der Text-Selektion standen
// nicht beachtet. Wollte man das haben, dann muss dieser
// Code freigeschaltet werden
if( !bRet )
{
// dann noch ueber alle Tabellen
const SwFrmFmts& rFmts = *GetDoc()->GetTblFrmFmts();
for( n = rFmts.Count(); n ; )
{
SwFrmFmt* pFmt = (SwFrmFmt*)rFmts[ --n ];
const SwTable* pTbl = SwTable::FindTable( pFmt );
ULONG nIdx = pTbl ? pTbl->GetTabSortBoxes()[0]->GetSttIdx()
: 0;
if( nSttIdx <= nIdx && nEndIdx >= nIdx )
{
// dann teste mal alle Boxen
const SwTableSortBoxes& rBoxes = pTbl->GetTabSortBoxes();
for( USHORT i = rBoxes.Count(); i; )
if( rBoxes[ --i ]->GetFrmFmt()->GetProtect().
IsCntntProtected() )
{
bRet = TRUE;
break;
}
if( bRet )
break;
}
}
}
#endif
}
}
}
return bRet;
}
//-------------------- Suche nach Formaten( FormatNamen ) -----------------
// die Funktion gibt in Suchrichtung den folgenden Node zurueck.
// Ist in der Richtung keiner mehr vorhanden oder ist dieser ausserhalb
// des Bereiches, wird ein 0 Pointer returnt.
// Das rbFirst gibt an, ob es man zu erstenmal einen Node holt. Ist das der
// Fall, darf die Position vom Pam nicht veraendert werden!
SwCntntNode* GetNode( SwPaM & rPam, FASTBOOL& rbFirst, SwMoveFn fnMove,
FASTBOOL bInReadOnly )
{
SwCntntNode * pNd = 0;
SwCntntFrm* pFrm;
if( ((*rPam.GetPoint()).*fnMove->fnCmpOp)( *rPam.GetMark() ) ||
( *rPam.GetPoint() == *rPam.GetMark() && rbFirst ) )
{
if( rbFirst )
{
rbFirst = FALSE;
pNd = rPam.GetCntntNode();
if( pNd &&
( 0 == ( pFrm = pNd->GetFrm()) ||
( !bInReadOnly && pFrm->IsProtected() ) ||
(pFrm->IsTxtFrm() && ((SwTxtFrm*)pFrm)->IsHiddenNow()) ) ||
( !bInReadOnly && pNd->FindSectionNode() &&
pNd->FindSectionNode()->GetSection().IsProtect() ))
pNd = 0;
}
if( !pNd ) // steht Cursor auf keinem ContentNode ?
{
SwPosition aPos( *rPam.GetPoint() );
FASTBOOL bSrchForward = fnMove == fnMoveForward;
SwNodes& rNodes = aPos.nNode.GetNodes();
// zum naechsten / vorherigen ContentNode
// Funktioniert noch alles, wenn die Uerbpruefung vom ueberspringen der
// Sektions herausgenommen wird ??
// if( (*fnMove->fnNds)( rNodes, &aPos.nNode ) )
while( TRUE )
{
pNd = bSrchForward
? rNodes.GoNextSection( &aPos.nNode, TRUE, !bInReadOnly )
: rNodes.GoPrevSection( &aPos.nNode, TRUE, !bInReadOnly );
if( pNd )
{
aPos.nContent.Assign( pNd, ::GetSttOrEnd( bSrchForward,*pNd ));
// liegt Position immer noch im Bereich ?
if( (aPos.*fnMove->fnCmpOp)( *rPam.GetMark() ) )
{
// nur in der AutoTextSection koennen Node stehen, die
// nicht angezeigt werden !!
if( 0 == ( pFrm = pNd->GetFrm()) ||
( !bInReadOnly && pFrm->IsProtected() ) ||
( pFrm->IsTxtFrm() &&
((SwTxtFrm*)pFrm)->IsHiddenNow() ) )
// rNodes[ rNodes.EndOfAutotext ]->StartOfSection().GetIndex()
// < aPos.nNode.GetIndex() && aPos.nNode.GetIndex()
// < rNodes.EndOfAutotext.GetIndex() &&
// 0 == ( pFrm = pNd->GetFrm()) &&
// pFrm->IsProtected() )
{
pNd = 0;
continue; // suche weiter
}
*(SwPosition*)rPam.GetPoint() = aPos;
}
else
pNd = 0; // kein gueltiger Node
break;
}
break;
}
}
}
return pNd;
}
// ----------------------------------------------------------------------
// hier folgen die Move-Methoden ( Foward, Backward; Content, Node, Doc )
void GoStartDoc( SwPosition * pPos )
{
SwNodes& rNodes = pPos->nNode.GetNodes();
pPos->nNode = *rNodes.GetEndOfContent().StartOfSectionNode();
// es muss immer ein ContentNode gefunden werden !!
SwCntntNode* pCNd = rNodes.GoNext( &pPos->nNode );
if( pCNd )
pCNd->MakeStartIndex( &pPos->nContent );
}
void GoEndDoc( SwPosition * pPos )
{
SwNodes& rNodes = pPos->nNode.GetNodes();
pPos->nNode = rNodes.GetEndOfContent();
SwCntntNode* pCNd = GoPreviousNds( &pPos->nNode, TRUE );
if( pCNd )
pCNd->MakeEndIndex( &pPos->nContent );
}
void GoStartSection( SwPosition * pPos )
{
// springe zum Anfang der Section
SwNodes& rNodes = pPos->nNode.GetNodes();
USHORT nLevel = rNodes.GetSectionLevel( pPos->nNode );
if( pPos->nNode < rNodes.GetEndOfContent().StartOfSectionIndex() )
nLevel--;
do { rNodes.GoStartOfSection( &pPos->nNode ); } while( nLevel-- );
// steht jetzt schon auf einem CntntNode
pPos->nNode.GetNode().GetCntntNode()->MakeStartIndex( &pPos->nContent );
}
// gehe an das Ende der akt. Grund-Section
void GoEndSection( SwPosition * pPos )
{
// springe zum Anfang/Ende der Section
SwNodes& rNodes = pPos->nNode.GetNodes();
USHORT nLevel = rNodes.GetSectionLevel( pPos->nNode );
if( pPos->nNode < rNodes.GetEndOfContent().StartOfSectionIndex() )
nLevel--;
do { rNodes.GoEndOfSection( &pPos->nNode ); } while( nLevel-- );
// steht jetzt auf einem EndNode, also zum vorherigen CntntNode
if( GoPreviousNds( &pPos->nNode, TRUE ) )
pPos->nNode.GetNode().GetCntntNode()->MakeEndIndex( &pPos->nContent );
}
FASTBOOL GoInDoc( SwPaM & rPam, SwMoveFn fnMove )
{
(*fnMove->fnDoc)( rPam.pPoint );
return TRUE;
}
FASTBOOL GoInSection( SwPaM & rPam, SwMoveFn fnMove )
{
(*fnMove->fnSections)( (SwPosition*)rPam.GetPoint() );
return TRUE;
}
FASTBOOL GoInNode( SwPaM & rPam, SwMoveFn fnMove )
{
SwCntntNode *pNd = (*fnMove->fnNds)( &rPam.pPoint->nNode, TRUE );
if( pNd )
rPam.pPoint->nContent.Assign( pNd,
::GetSttOrEnd( fnMove == fnMoveForward, *pNd ) );
return 0 != pNd;
}
FASTBOOL GoInCntnt( SwPaM & rPam, SwMoveFn fnMove )
{
if( (*fnMove->fnNd)( &rPam.pPoint->nNode.GetNode(), &rPam.pPoint->nContent ))
return TRUE;
return GoInNode( rPam, fnMove );
}
// --------- Funktionsdefinitionen fuer die SwCrsrShell --------------
FASTBOOL GoPrevPara( SwPaM & rPam, SwPosPara aPosPara )
{
if( rPam.Move( fnMoveBackward, fnGoNode ) )
{
// steht immer auf einem ContentNode !
SwCntntNode * pNd = rPam.pPoint->nNode.GetNode().GetCntntNode();
rPam.pPoint->nContent.Assign( pNd,
::GetSttOrEnd( aPosPara == fnMoveForward, *pNd ) );
return TRUE;
}
return FALSE;
}
FASTBOOL GoCurrPara( SwPaM & rPam, SwPosPara aPosPara )
{
SwCntntNode * pNd = rPam.pPoint->nNode.GetNode().GetCntntNode();
if( pNd )
{
xub_StrLen nOld = rPam.pPoint->nContent.GetIndex(),
nNew = aPosPara == fnMoveForward ? 0 : pNd->Len();
// stand er schon auf dem Anfang/Ende dann zum naechsten/vorherigen
if( nOld != nNew )
{
rPam.pPoint->nContent.Assign( pNd, nNew );
return TRUE;
}
}
// den Node noch etwas bewegen ( auf den naechsten/vorh. CntntNode)
if( ( aPosPara==fnParaStart && 0 != ( pNd =
GoPreviousNds( &rPam.pPoint->nNode, TRUE ))) ||
( aPosPara==fnParaEnd && 0 != ( pNd =
GoNextNds( &rPam.pPoint->nNode, TRUE ))) )
{
rPam.pPoint->nContent.Assign( pNd,
::GetSttOrEnd( aPosPara == fnMoveForward, *pNd ));
return TRUE;
}
return FALSE;
}
FASTBOOL GoNextPara( SwPaM & rPam, SwPosPara aPosPara )
{
if( rPam.Move( fnMoveForward, fnGoNode ) )
{
// steht immer auf einem ContentNode !
SwCntntNode * pNd = rPam.pPoint->nNode.GetNode().GetCntntNode();
rPam.pPoint->nContent.Assign( pNd,
::GetSttOrEnd( aPosPara == fnMoveForward, *pNd ) );
return TRUE;
}
return FALSE;
}
FASTBOOL GoCurrSection( SwPaM & rPam, SwMoveFn fnMove )
{
SwPosition aSavePos( *rPam.pPoint ); // eine Vergleichsposition
SwNodes& rNds = aSavePos.nNode.GetNodes();
(rNds.*fnMove->fnSection)( &rPam.pPoint->nNode );
SwCntntNode *pNd;
if( 0 == ( pNd = rPam.pPoint->nNode.GetNode().GetCntntNode()) &&
0 == ( pNd = (*fnMove->fnNds)( &rPam.pPoint->nNode, TRUE )) )
{
*rPam.pPoint = aSavePos; // Cusror nicht veraendern
return FALSE;
}
rPam.pPoint->nContent.Assign( pNd,
::GetSttOrEnd( fnMove == fnMoveForward, *pNd ) );
return aSavePos != *rPam.pPoint;
}
FASTBOOL GoNextSection( SwPaM & rPam, SwMoveFn fnMove )
{
SwPosition aSavePos( *rPam.pPoint ); // eine Vergleichsposition
SwNodes& rNds = aSavePos.nNode.GetNodes();
rNds.GoEndOfSection( &rPam.pPoint->nNode );
// kein weiterer ContentNode vorhanden ?
if( !GoInCntnt( rPam, fnMoveForward ) )
{
*rPam.pPoint = aSavePos; // Cusror nicht veraendern
return FALSE;
}
(rNds.*fnMove->fnSection)( &rPam.pPoint->nNode );
SwCntntNode *pNd = rPam.pPoint->nNode.GetNode().GetCntntNode();
rPam.pPoint->nContent.Assign( pNd,
::GetSttOrEnd( fnMove == fnMoveForward, *pNd ) );
return TRUE;
}
FASTBOOL GoPrevSection( SwPaM & rPam, SwMoveFn fnMove )
{
SwPosition aSavePos( *rPam.pPoint ); // eine Vergleichsposition
SwNodes& rNds = aSavePos.nNode.GetNodes();
rNds.GoStartOfSection( &rPam.pPoint->nNode );
// kein weiterer ContentNode vorhanden ?
if( !GoInCntnt( rPam, fnMoveBackward ))
{
*rPam.pPoint = aSavePos; // Cusror nicht veraendern
return FALSE;
}
(rNds.*fnMove->fnSection)( &rPam.pPoint->nNode );
SwCntntNode *pNd = rPam.pPoint->nNode.GetNode().GetCntntNode();
rPam.pPoint->nContent.Assign( pNd,
::GetSttOrEnd( fnMove == fnMoveForward, *pNd ));
return TRUE;
}