333 lines
8.4 KiB
C++
333 lines
8.4 KiB
C++
/*************************************************************************
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*
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* $RCSfile: slotadd.cxx,v $
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*
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* $Revision: 1.16 $
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*
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* last change: $Author: hr $ $Date: 2003-03-27 15:44:21 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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#ifdef PRECOMPILED
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#include "ui_pch.hxx"
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#endif
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#pragma hdrstop
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#include "hintids.hxx"
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#include "uiitems.hxx"
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#include "uiparam.hxx"
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#include "cmdid.h"
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#include <svtools/globalnameitem.hxx>
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#ifndef _SVT_IMAGEITM_HXX
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#include <svtools/imageitm.hxx>
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#endif
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#ifndef _AEITEM_HXX //autogen
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#include <svtools/aeitem.hxx>
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#endif
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#ifndef _SFXRECTITEM_HXX //autogen
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#include <svtools/rectitem.hxx>
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#endif
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#ifndef _SFX_OBJITEM_HXX //autogen
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#include <sfx2/objitem.hxx>
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#endif
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#ifndef _SVX_RULRITEM_HXX //autogen
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#include <svx/rulritem.hxx>
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#endif
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#ifndef _SVX_ZOOMITEM_HXX //autogen
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#include <svx/zoomitem.hxx>
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#endif
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#ifndef _SVX_HLNKITEM_HXX //autogen
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#include <svx/hlnkitem.hxx>
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#endif
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#ifndef _SFXPTITEM_HXX //autogen
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#include <svtools/ptitem.hxx>
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#endif
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#ifndef _SVX_PAGEITEM_HXX //autogen
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#include <svx/pageitem.hxx>
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#endif
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#ifndef _SVX_SRCHITEM_HXX //autogen
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#include <svx/srchitem.hxx>
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#endif
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#ifndef _SFX_TPLPITEM_HXX //autogen
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#include <sfx2/tplpitem.hxx>
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#endif
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#ifndef _SVX_WRLMITEM_HXX //autogen
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#include <svx/wrlmitem.hxx>
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#endif
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#ifndef _SVX_PROTITEM_HXX //autogen
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#include <svx/protitem.hxx>
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#endif
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#ifndef _SVX_OPAQITEM_HXX //autogen
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#include <svx/opaqitem.hxx>
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#endif
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#ifndef _SVX_TSTPITEM_HXX //autogen
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#include <svx/tstpitem.hxx>
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#endif
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#ifndef _SVX_AKRNITEM_HXX //autogen
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#include <svx/akrnitem.hxx>
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#endif
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#ifndef _SVX_KEEPITEM_HXX //autogen
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#include <svx/keepitem.hxx>
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#endif
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#ifndef _SVX_KERNITEM_HXX //autogen
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#include <svx/kernitem.hxx>
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#endif
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#ifndef _SVX_SPLTITEM_HXX //autogen
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#include <svx/spltitem.hxx>
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#endif
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#ifndef _SVX_BRSHITEM_HXX //autogen
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#include <svx/brshitem.hxx>
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#endif
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#ifndef _SVX_WGHTITEM_HXX //autogen
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#include <svx/wghtitem.hxx>
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#endif
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#ifndef _SVX_SHADITEM_HXX //autogen
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#include <svx/shaditem.hxx>
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#endif
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#ifndef _SVX_PBINITEM_HXX //autogen
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#include <svx/pbinitem.hxx>
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#endif
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#ifndef _SVX_ULSPITEM_HXX //autogen
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#include <svx/ulspitem.hxx>
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#endif
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#ifndef _SVX_PRNTITEM_HXX //autogen
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#include <svx/prntitem.hxx>
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#endif
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#ifndef _SVX_ORPHITEM_HXX //autogen
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#include <svx/orphitem.hxx>
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#endif
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#ifndef _SVX_WIDWITEM_HXX //autogen
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#include <svx/widwitem.hxx>
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#endif
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#ifndef _SVX_BOLNITEM_HXX //autogen
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#include <svx/bolnitem.hxx>
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#endif
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#ifndef _SVX_PMDLITEM_HXX //autogen
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#include <svx/pmdlitem.hxx>
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#endif
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#ifndef _SVX_CMAPITEM_HXX //autogen
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#include <svx/cmapitem.hxx>
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#endif
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#ifndef _SVX_LANGITEM_HXX //autogen
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#include <svx/langitem.hxx>
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#endif
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#ifndef _SVX_BRKITEM_HXX //autogen
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#include <svx/brkitem.hxx>
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#endif
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#ifndef _SVX_HYZNITEM_HXX //autogen
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#include <svx/hyznitem.hxx>
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#endif
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#ifndef _SVX_ESCPITEM_HXX //autogen
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#include <svx/escpitem.hxx>
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#endif
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#ifndef _SVX_LSPCITEM_HXX //autogen
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#include <svx/lspcitem.hxx>
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#endif
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#ifndef _SVX_ADJITEM_HXX //autogen
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#include <svx/adjitem.hxx>
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#endif
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#ifndef _SVX_CRSDITEM_HXX //autogen
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#include <svx/crsditem.hxx>
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#endif
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#ifndef _SVX_FONTITEM_HXX //autogen
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#include <svx/fontitem.hxx>
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#endif
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#ifndef _SVX_SHDDITEM_HXX //autogen
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#include <svx/shdditem.hxx>
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#endif
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#ifndef _SVX_UDLNITEM_HXX //autogen
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#include <svx/udlnitem.hxx>
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#endif
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#ifndef _SVX_POSTITEM_HXX //autogen
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#include <svx/postitem.hxx>
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#endif
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#ifndef _SVX_FHGTITEM_HXX //autogen
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#include <svx/fhgtitem.hxx>
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#endif
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#ifndef _SVX_CNTRITEM_HXX //autogen
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#include <svx/cntritem.hxx>
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#endif
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#ifndef _SVX_COLRITEM_HXX //autogen
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#include <svx/colritem.hxx>
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#endif
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#ifndef _SVX_BOXITEM_HXX //autogen
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#include <svx/boxitem.hxx>
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#endif
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#ifndef _SVX_SIZEITEM_HXX //autogen
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#include <svx/sizeitem.hxx>
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#endif
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#ifndef _SVX_LRSPITEM_HXX //autogen
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#include <svx/lrspitem.hxx>
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#endif
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#ifndef _SVX__XGRADIENT_HXX //autogen
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#include <svx/xgrad.hxx>
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#endif
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#ifndef _SVX_XLNSTIT_HXX //autogen
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#include <svx/xlnstit.hxx>
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#endif
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#ifndef _SVX_XLNEDIT_HXX //autogen
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#include <svx/xlnedit.hxx>
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#endif
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#ifndef SVX_XFILLIT0_HXX //autogen
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#include <svx/xfillit0.hxx>
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#endif
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#ifndef _SVX_XFLCLIT_HXX //autogen
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#include <svx/xflclit.hxx>
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#endif
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#ifndef _SVX_XFLGRIT_HXX //autogen
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#include <svx/xflgrit.hxx>
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#endif
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#ifndef _SVX_XFLHTIT_HXX //autogen
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#include <svx/xflhtit.hxx>
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#endif
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#ifndef _SVX_XBTMPIT_HXX //autogen
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#include <svx/xbtmpit.hxx>
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#endif
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#ifndef _SVX_XLINEIT0_HXX //autogen
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#include <svx/xlineit0.hxx>
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#endif
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#ifndef _SVX_XLNWTIT_HXX //autogen
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#include <svx/xlnwtit.hxx>
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#endif
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#ifndef _SVX_XLNDSIT_HXX //autogen
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#include <svx/xlndsit.hxx>
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#endif
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#ifndef _SVX_XLNCLIT_HXX //autogen
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#include <svx/xlnclit.hxx>
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#endif
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#ifndef _SVX_TEXTIT0_HXX //autogen
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#include <svx/xtextit0.hxx>
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#endif
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#ifndef _SVX_XFTADIT_HXX //autogen
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#include <svx/xftadit.hxx>
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#endif
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#ifndef _SVX_XFTDIIT_HXX //autogen
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#include <svx/xftdiit.hxx>
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#endif
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#ifndef _SVX_XFTSTIT_HXX //autogen
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#include <svx/xftstit.hxx>
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#endif
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#ifndef _SVX_XFTMRIT_HXX //autogen
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#include <svx/xftmrit.hxx>
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#endif
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#ifndef _SVX_XFTOUIT_HXX //autogen
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#include <svx/xftouit.hxx>
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#endif
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#ifndef _SVX_XFTSHIT_HXX //autogen
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#include <svx/xftshit.hxx>
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#endif
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#ifndef _SVX_XFTSHCLIT_HXX //autogen
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#include <svx/xftshcit.hxx>
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#endif
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#ifndef _SVX_XFTSHXY_HXX //autogen
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#include <svx/xftshxy.hxx>
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#endif
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#ifndef _SVX_XFTSFIT_HXX //autogen
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#include <svx/xftsfit.hxx>
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#endif
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#ifndef _SVX_GRAFCTRL_HXX
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#include <svx/grafctrl.hxx>
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#endif
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#ifndef _FMTORNT_HXX //autogen
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#include <fmtornt.hxx>
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#endif
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#ifndef _PARATR_HXX //autogen
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#include <paratr.hxx>
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#endif
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#ifndef _FMTINFMT_HXX //autogen
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#include <fmtinfmt.hxx>
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#endif
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#ifndef _FMTFSIZE_HXX //autogen
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#include <fmtfsize.hxx>
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#endif
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#ifndef _FMTSRND_HXX //autogen
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#include <fmtsrnd.hxx>
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#endif
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#include "envimg.hxx"
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#include "frmatr.hxx"
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#include "cfgitems.hxx"
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#include "grfatr.hxx"
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#include "fmtline.hxx"
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#include <svx/clipfmtitem.hxx>
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#include <svx/blnkitem.hxx>
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#include <svtools/slstitm.hxx>
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#include <svx/paravertalignitem.hxx>
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#include <svx/charreliefitem.hxx>
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#include <svx/charrotateitem.hxx>
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#include <svx/charscaleitem.hxx>
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#include <svx/postattr.hxx>
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#ifndef PROFILE
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// Code zum Initialisieren von Statics im eigenen Code-Segment
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#pragma code_seg( "SWSTATICS" )
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#endif
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#define SvxDrawToolItem SfxEnumItem
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#define SvxDrawAlignItem SfxEnumItem
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#define SvxDrawBezierItem SfxEnumItem
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#define SFX_TYPEMAP
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#include "itemdef.hxx"
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#include "swslots.hxx"
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#ifndef PROFILE
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#pragma code_seg()
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#endif
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