159 lines
6.2 KiB
C++
Executable File
159 lines
6.2 KiB
C++
Executable File
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: dx_bitmap.hxx,v $
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*
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* $Revision: 1.2 $
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*
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* last change: $Author: hr $ $Date: 2007-11-01 17:51:35 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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#ifndef _DXCANVAS_DXBITMAP_HXX
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#define _DXCANVAS_DXBITMAP_HXX
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#include <com/sun/star/rendering/XCanvas.hpp>
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#include <com/sun/star/rendering/XIntegerBitmap.hpp>
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#include <canvas/rendering/isurfaceproxy.hxx>
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#include <canvas/rendering/isurfaceproxymanager.hxx>
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#include <boost/shared_ptr.hpp>
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#include <basegfx/vector/b2ivector.hxx>
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#include <basegfx/point/b2dpoint.hxx>
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#include <basegfx/range/b2drange.hxx>
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#include "dx_canvasfont.hxx" //winstuff
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#include "dx_gdiplususer.hxx"
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#include "dx_rendermodule.hxx"
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namespace dxcanvas
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{
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typedef ::boost::shared_ptr< class SurfaceGraphics > SurfaceGraphicsSharedPtr;
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class DXBitmap
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{
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public:
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DXBitmap( const ::basegfx::B2IVector& rSize,
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const canvas::ISurfaceProxyManagerSharedPtr& rMgr,
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const IDXRenderModuleSharedPtr& rRenderModule,
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bool bWithAlpha );
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bool resize( const ::basegfx::B2IVector& rSize );
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void clear();
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bool hasAlpha() const;
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BitmapSharedPtr getBitmap();
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SurfaceGraphicsSharedPtr getGraphics() const;
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COMReference<surface_type> getSurface() const { return mpSurface; }
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::basegfx::B2IVector getSize() { return maSize; }
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bool draw( double fAlpha,
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const ::basegfx::B2DPoint& rPos,
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const ::basegfx::B2DHomMatrix& rTransform );
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bool draw( const ::basegfx::B2IRange& rArea );
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bool draw( double fAlpha,
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const ::basegfx::B2DPoint& rPos,
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const ::basegfx::B2DRange& rArea,
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const ::basegfx::B2DHomMatrix& rTransform );
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bool draw( double fAlpha,
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const ::basegfx::B2DPoint& rPos,
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const ::basegfx::B2DPolyPolygon& rClipPoly,
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const ::basegfx::B2DHomMatrix& rTransform );
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::com::sun::star::uno::Sequence< sal_Int8 > getData(
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::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
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const ::com::sun::star::geometry::IntegerRectangle2D& rect );
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void setData(
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const ::com::sun::star::uno::Sequence< sal_Int8 >& data,
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const ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
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const ::com::sun::star::geometry::IntegerRectangle2D& rect );
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void setPixel(
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const ::com::sun::star::uno::Sequence< sal_Int8 >& color,
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const ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
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const ::com::sun::star::geometry::IntegerPoint2D& pos );
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::com::sun::star::uno::Sequence< sal_Int8 > getPixel(
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::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
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const ::com::sun::star::geometry::IntegerPoint2D& pos );
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private:
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#ifdef DX_DEBUG_IMAGES
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void imageDebugger();
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#endif
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void init();
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// Refcounted global GDI+ state container
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GDIPlusUserSharedPtr mpGdiPlusUser;
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// size of this image in pixels [integral unit]
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::basegfx::B2IVector maSize;
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// pointer to the rendermodule, needed to create surfaces
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// which are used as container for the actual pixel data.
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// generally we could use any kind of storage, but GDI+
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// is not willing to render antialiased fonts unless we
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// use this special kind of container, don't ask me why...
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IDXRenderModuleSharedPtr mpRenderModule;
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// pointer to the surface manager, needed in case clients
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// want to resize the bitmap.
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canvas::ISurfaceProxyManagerSharedPtr mpSurfaceManager;
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// access point to the surface proxy which handles
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// the hardware-dependent rendering stuff.
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canvas::ISurfaceProxySharedPtr mpSurfaceProxy;
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// container for pixel data, we need to use a directx
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// surface since GDI+ sucks...
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COMReference<surface_type> mpSurface;
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// since GDI+ does not work correctly in case we
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// run on a 16bit display [don't ask me why] we need
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// to occasionally render to a native GDI+ bitmap.
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BitmapSharedPtr mpGDIPlusBitmap;
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// internal implementation of the iColorBuffer interface
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canvas::IColorBufferSharedPtr mpColorBuffer;
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// indicates wether the associated surface needs
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// to refresh its contents or not. in other words,
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// this flag is set iff both representations are
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// out of sync.
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mutable bool mbIsSurfaceDirty;
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// true if the bitmap contains an alpha channel
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bool mbAlpha;
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};
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typedef ::boost::shared_ptr< DXBitmap > DXBitmapSharedPtr;
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}
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#endif
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