Files
libreoffice/svx/source/unodraw/unoshap3.cxx
2001-07-10 06:53:54 +00:00

1190 lines
43 KiB
C++

/*************************************************************************
*
* $RCSfile: unoshap3.cxx,v $
*
* $Revision: 1.14 $
*
* last change: $Author: cl $ $Date: 2001-07-10 07:49:48 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
#define _SVX_USE_UNOGLOBALS_
#ifndef _COM_SUN_STAR_DRAWING_HOMOGENMATRIX_HPP_
#include <com/sun/star/drawing/HomogenMatrix.hpp>
#endif
#ifndef _COM_SUN_STAR_DRAWING_POSITION3D_HPP_
#include <com/sun/star/drawing/Position3D.hpp>
#endif
#ifndef _COM_SUN_STAR_DRAWING_DIRECTION3D_HPP_
#include <com/sun/star/drawing/Direction3D.hpp>
#endif
#ifndef _COM_SUN_STAR_DRAWING_DOUBLESEQUENCE_HPP_
#include <com/sun/star/drawing/DoubleSequence.hpp>
#endif
#ifndef _COM_SUN_STAR_DRAWING_CAMERAGEOMETRY_HPP_
#include <com/sun/star/drawing/CameraGeometry.hpp>
#endif
#ifndef _SV_SVAPP_HXX
#include <vcl/svapp.hxx>
#endif
#ifndef _VOS_MUTEX_HXX_
#include <vos/mutex.hxx>
#endif
#include <rtl/uuid.h>
#include <rtl/memory.h>
#include "unoshape.hxx"
#include "unopage.hxx"
#include "unoprnms.hxx"
#include "polysc3d.hxx"
#include "globl3d.hxx"
#include "cube3d.hxx"
#include "sphere3d.hxx"
#include "lathe3d.hxx"
#include "extrud3d.hxx"
#include "polygn3d.hxx"
#include "poly3d.hxx"
#include "svdmodel.hxx"
using namespace ::vos;
using namespace ::rtl;
using namespace ::cppu;
using namespace ::com::sun::star;
using namespace ::com::sun::star::uno;
using namespace ::com::sun::star::lang;
using namespace ::com::sun::star::container;
#define INTERFACE_TYPE( xint ) \
::getCppuType((const Reference< xint >*)0)
#define QUERYINT( xint ) \
if( rType == ::getCppuType((const Reference< xint >*)0) ) \
aAny <<= Reference< xint >(this)
/***********************************************************************
* class Svx3DSceneObject *
***********************************************************************/
uno::Sequence< uno::Type > Svx3DSceneObject::maTypeSequence;
//----------------------------------------------------------------------
Svx3DSceneObject::Svx3DSceneObject( SdrObject* pObj, SvxDrawPage* pDrawPage ) throw()
: SvxShape( pObj, aSvxMapProvider.GetMap(SVXMAP_3DSCENEOBJECT) ), pPage( pDrawPage )
{
}
//----------------------------------------------------------------------
Svx3DSceneObject::~Svx3DSceneObject() throw()
{
}
//----------------------------------------------------------------------
void Svx3DSceneObject::Create( SdrObject* pNewObj, SvxDrawPage* pNewPage ) throw()
{
SvxShape::Create( pNewObj, pNewPage );
pPage = pNewPage;
}
//----------------------------------------------------------------------
uno::Any SAL_CALL Svx3DSceneObject::queryAggregation( const uno::Type & rType )
throw(uno::RuntimeException)
{
uno::Any aAny;
QUERYINT( drawing::XShapes );
else QUERYINT( container::XIndexAccess );
else QUERYINT( container::XElementAccess );
else
return SvxShape::queryAggregation( rType );
return aAny;
}
uno::Any SAL_CALL Svx3DSceneObject::queryInterface( const uno::Type & rType ) throw( uno::RuntimeException )
{
return SvxShape::queryInterface( rType );
}
void SAL_CALL Svx3DSceneObject::acquire() throw( uno::RuntimeException )
{
SvxShape::acquire();
}
void SAL_CALL Svx3DSceneObject::release() throw( uno::RuntimeException )
{
SvxShape::release();
}
// XTypeProvider
uno::Sequence< uno::Type > SAL_CALL Svx3DSceneObject::getTypes()
throw (uno::RuntimeException)
{
if( maTypeSequence.getLength() == 0 )
{
const uno::Sequence< uno::Type > aBaseTypes( SvxShape::getTypes() );
const uno::Type* pBaseTypes = aBaseTypes.getConstArray();
const sal_Int32 nBaseTypes = aBaseTypes.getLength();
const sal_Int32 nOwnTypes = 1; // !DANGER! Keep this updated!
maTypeSequence.realloc( nBaseTypes + nOwnTypes );
uno::Type* pTypes = maTypeSequence.getArray();
*pTypes++ = ::getCppuType((const uno::Reference< drawing::XShapes>*)0);
for( sal_Int32 nType = 0; nType < nBaseTypes; nType++ )
*pTypes++ = *pBaseTypes++;
}
return maTypeSequence;
}
uno::Sequence< sal_Int8 > SAL_CALL Svx3DSceneObject::getImplementationId()
throw (uno::RuntimeException)
{
static uno::Sequence< sal_Int8 > aId;
if( aId.getLength() == 0 )
{
aId.realloc( 16 );
rtl_createUuid( (sal_uInt8 *)aId.getArray(), 0, sal_True );
}
return aId;
}
//----------------------------------------------------------------------
void SAL_CALL Svx3DSceneObject::add( const Reference< drawing::XShape >& xShape )
throw( uno::RuntimeException)
{
OGuard aGuard( Application::GetSolarMutex() );
SvxShape* pShape = SvxShape::getImplementation( xShape );
if(pObj == NULL || pPage == NULL || pShape == NULL || NULL != pShape->GetSdrObject() )
throw uno::RuntimeException();
SdrObject* pSdrShape = pPage->_CreateSdrObject( xShape );
if( pSdrShape->ISA(E3dObject) )
{
pObj->GetSubList()->NbcInsertObject( pSdrShape );
if(pShape)
pShape->Create( pSdrShape, pPage );
}
else
{
delete pSdrShape;
pShape->InvalidateSdrObject();
throw uno::RuntimeException();
}
if( pModel )
pModel->SetChanged();
}
//----------------------------------------------------------------------
void SAL_CALL Svx3DSceneObject::remove( const Reference< drawing::XShape >& xShape )
throw( uno::RuntimeException )
{
OGuard aGuard( Application::GetSolarMutex() );
SvxShape* pShape = SvxShape::getImplementation( xShape );
if(pObj == NULL || pShape == NULL)
throw uno::RuntimeException();
SdrObject* pSdrShape = pShape->GetSdrObject();
if(pSdrShape == NULL || pSdrShape->GetObjList()->GetOwnerObj() != pObj)
{
throw uno::RuntimeException();
}
else
{
SdrObjList& rList = *pSdrShape->GetObjList();
const sal_uInt32 nObjCount = rList.GetObjCount();
sal_uInt32 nObjNum = 0;
while( nObjNum < nObjCount )
{
if(rList.GetObj( nObjNum ) == pSdrShape )
break;
nObjNum++;
}
if( nObjNum < nObjCount )
{
delete rList.NbcRemoveObject( nObjNum );
pShape->InvalidateSdrObject();
}
else
{
DBG_ASSERT( 0, "Fatality! SdrObject is not belonging to its SdrObjList! [CL]" );
}
}
}
//----------------------------------------------------------------------
sal_Int32 SAL_CALL Svx3DSceneObject::getCount()
throw( uno::RuntimeException )
{
OGuard aGuard( Application::GetSolarMutex() );
sal_Int32 nRetval = 0;
if(pObj && pObj->ISA(E3dPolyScene) && pObj->GetSubList())
nRetval = pObj->GetSubList()->GetObjCount();
return nRetval;
}
//----------------------------------------------------------------------
uno::Any SAL_CALL Svx3DSceneObject::getByIndex( sal_Int32 Index )
throw( lang::IndexOutOfBoundsException, lang::WrappedTargetException, uno::RuntimeException)
{
OGuard aGuard( Application::GetSolarMutex() );
if( pObj == NULL || pObj->GetSubList() == NULL )
throw uno::RuntimeException();
if( pObj->GetSubList()->GetObjCount() <= (sal_uInt32)Index )
throw lang::IndexOutOfBoundsException();
SdrObject* pDestObj = pObj->GetSubList()->GetObj( Index );
if(pDestObj == NULL)
throw lang::IndexOutOfBoundsException();
Reference< drawing::XShape > xShape( pDestObj->getUnoShape(), uno::UNO_QUERY );
uno::Any aAny;
aAny <<= xShape;
return aAny;
}
//----------------------------------------------------------------------
// ::com::sun::star::container::XElementAccess
uno::Type SAL_CALL Svx3DSceneObject::getElementType()
throw( uno::RuntimeException )
{
return ::getCppuType(( const Reference< drawing::XShape>*)0);
}
//----------------------------------------------------------------------
sal_Bool SAL_CALL Svx3DSceneObject::hasElements()
throw( uno::RuntimeException )
{
OGuard aGuard( Application::GetSolarMutex() );
return pObj && pObj->GetSubList() && (pObj->GetSubList()->GetObjCount() > 0);
}
//----------------------------------------------------------------------
#define HOMOGEN_MATRIX_TO_OBJECT \
drawing::HomogenMatrix m; \
if( aValue >>= m ) { \
Matrix4D aMat; \
aMat[0][0] = m.Line1.Column1; \
aMat[0][1] = m.Line1.Column2; \
aMat[0][2] = m.Line1.Column3; \
aMat[0][3] = m.Line1.Column4; \
aMat[1][0] = m.Line2.Column1; \
aMat[1][1] = m.Line2.Column2; \
aMat[1][2] = m.Line2.Column3; \
aMat[1][3] = m.Line2.Column4; \
aMat[2][0] = m.Line3.Column1; \
aMat[2][1] = m.Line3.Column2; \
aMat[2][2] = m.Line3.Column3; \
aMat[2][3] = m.Line3.Column4; \
aMat[3][0] = m.Line4.Column1; \
aMat[3][1] = m.Line4.Column2; \
aMat[3][2] = m.Line4.Column3; \
aMat[3][3] = m.Line4.Column4; \
((E3dObject*)pObj)->SetTransform(aMat); \
}
#define OBJECT_TO_HOMOGEN_MATRIX \
drawing::HomogenMatrix aHomMat; \
const Matrix4D& rMat = ((E3dObject*)pObj)->GetTransform(); \
aHomMat.Line1.Column1 = rMat[0][0]; \
aHomMat.Line1.Column2 = rMat[0][1]; \
aHomMat.Line1.Column3 = rMat[0][2]; \
aHomMat.Line1.Column4 = rMat[0][3]; \
aHomMat.Line2.Column1 = rMat[1][0]; \
aHomMat.Line2.Column2 = rMat[1][1]; \
aHomMat.Line2.Column3 = rMat[1][2]; \
aHomMat.Line2.Column4 = rMat[1][3]; \
aHomMat.Line3.Column1 = rMat[2][0]; \
aHomMat.Line3.Column2 = rMat[2][1]; \
aHomMat.Line3.Column3 = rMat[2][2]; \
aHomMat.Line3.Column4 = rMat[2][3]; \
aHomMat.Line4.Column1 = rMat[3][0]; \
aHomMat.Line4.Column2 = rMat[3][1]; \
aHomMat.Line4.Column3 = rMat[3][2]; \
aHomMat.Line4.Column4 = rMat[3][3]; \
return uno::Any( &aHomMat, ::getCppuType((const drawing::HomogenMatrix*)0) );
//----------------------------------------------------------------------
#ifndef _SVDITER_HXX
#include <svditer.hxx>
#endif
struct ImpRememberTransAndRect
{
Matrix4D maMat;
Rectangle maRect;
};
void SAL_CALL Svx3DSceneObject::setPropertyValue( const OUString& aPropertyName, const uno::Any& aValue )
throw( beans::UnknownPropertyException, beans::PropertyVetoException, lang::IllegalArgumentException, lang::WrappedTargetException, uno::RuntimeException)
{
OGuard aGuard( Application::GetSolarMutex() );
if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_TRANSFORM_MATRIX)) )
{
// Transformationsmatrix in das Objekt packen
HOMOGEN_MATRIX_TO_OBJECT
}
else if(pObj
&& pObj->ISA(E3dScene)
&& aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_CAMERA_GEOMETRY)) )
{
// set CameraGeometry at scene
E3dScene* pScene = (E3dScene*)pObj;
drawing::CameraGeometry aCamGeo;
if(aValue >>= aCamGeo)
{
Vector3D aVRP(aCamGeo.vrp.PositionX, aCamGeo.vrp.PositionY, aCamGeo.vrp.PositionZ);
Vector3D aVPN(aCamGeo.vpn.DirectionX, aCamGeo.vpn.DirectionY, aCamGeo.vpn.DirectionZ);
Vector3D aVUP(aCamGeo.vup.DirectionX, aCamGeo.vup.DirectionY, aCamGeo.vup.DirectionZ);
// rescue scene transformation
ImpRememberTransAndRect aSceneTAR;
aSceneTAR.maMat = pScene->GetTransform();
aSceneTAR.maRect = pScene->GetSnapRect();
// rescue object transformations
SdrObjListIter aIter(*pScene->GetSubList(), IM_DEEPWITHGROUPS);
List aObjTrans;
while(aIter.IsMore())
{
E3dObject* p3DObj = (E3dObject*)aIter.Next();
Matrix4D* pNew = new Matrix4D;
*pNew = p3DObj->GetTransform();
aObjTrans.Insert(pNew, LIST_APPEND);
}
// reset object transformations
aIter.Reset();
while(aIter.IsMore())
{
E3dObject* p3DObj = (E3dObject*)aIter.Next();
p3DObj->NbcResetTransform();
}
// reset scene transformation and make a complete recalc
pScene->NbcResetTransform();
// fill old camera from new parameters
Camera3D aCam(pScene->GetCamera());
const Volume3D& rVolume = pScene->GetBoundVolume();
double fW = rVolume.GetWidth();
double fH = rVolume.GetHeight();
double fCamPosZ =
(double)((const SfxUInt32Item&)pScene->GetItem(SDRATTR_3DSCENE_DISTANCE)).GetValue();
double fCamFocal =
(double)((const SfxUInt32Item&)pScene->GetItem(SDRATTR_3DSCENE_FOCAL_LENGTH)).GetValue();
aCam.SetAutoAdjustProjection(FALSE);
aCam.SetViewWindow(- fW / 2, - fH / 2, fW, fH);
Vector3D aLookAt;
Vector3D aCamPos(0.0, 0.0, fCamPosZ);
aCam.SetPosAndLookAt(aCamPos, aLookAt);
aCam.SetFocalLength(fCamFocal / 100.0);
aCam.SetDefaults(Vector3D(0.0, 0.0, fCamPosZ), aLookAt, fCamFocal / 100.0);
aCam.SetDeviceWindow(Rectangle(0, 0, fW, fH));
// set at scene
pScene->SetCamera(aCam);
// set object transformations again at objects
aIter.Reset();
sal_uInt32 nIndex(0L);
while(aIter.IsMore())
{
E3dObject* p3DObj = (E3dObject*)aIter.Next();
Matrix4D* pMat = (Matrix4D*)aObjTrans.GetObject(nIndex++);
p3DObj->NbcSetTransform(*pMat);
delete pMat;
}
// set scene transformation again at scene
pScene->NbcSetTransform(aSceneTAR.maMat);
pScene->FitSnapRectToBoundVol();
pScene->NbcSetSnapRect(aSceneTAR.maRect);
// #86559# init transformation set to allow correct
// calculation of BoundRect
pScene->InitTransformationSet();
}
}
else
{
SvxShape::setPropertyValue(aPropertyName, aValue);
}
}
//----------------------------------------------------------------------
uno::Any SAL_CALL Svx3DSceneObject::getPropertyValue( const OUString& PropertyName )
throw( beans::UnknownPropertyException, lang::WrappedTargetException, uno::RuntimeException)
{
OGuard aGuard( Application::GetSolarMutex() );
if(pObj && PropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_TRANSFORM_MATRIX)) )
{
// Objekt in eine homogene 4x4 Matrix packen
OBJECT_TO_HOMOGEN_MATRIX
}
else if(pObj
&& pObj->ISA(E3dScene)
&& PropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_CAMERA_GEOMETRY)) )
{
// get CameraGeometry from scene
E3dScene* pScene = (E3dScene*)pObj;
drawing::CameraGeometry aCamGeo;
// fill Vectors from scene camera
B3dCamera& aCameraSet = pScene->GetCameraSet();
Vector3D aVRP = aCameraSet.GetVRP();
Vector3D aVPN = aCameraSet.GetVPN();
Vector3D aVUP = aCameraSet.GetVUV();
// transfer to structure
aCamGeo.vrp.PositionX = aVRP.X();
aCamGeo.vrp.PositionY = aVRP.Y();
aCamGeo.vrp.PositionZ = aVRP.Z();
aCamGeo.vpn.DirectionX = aVPN.X();
aCamGeo.vpn.DirectionY = aVPN.Y();
aCamGeo.vpn.DirectionZ = aVPN.Z();
aCamGeo.vup.DirectionX = aVUP.X();
aCamGeo.vup.DirectionY = aVUP.Y();
aCamGeo.vup.DirectionZ = aVUP.Z();
return uno::Any(&aCamGeo, ::getCppuType((const drawing::CameraGeometry*)0) );
}
else
{
return SvxShape::getPropertyValue(PropertyName);
}
}
// ::com::sun::star::lang::XServiceInfo
uno::Sequence< OUString > SAL_CALL Svx3DSceneObject::getSupportedServiceNames()
throw(uno::RuntimeException)
{
uno::Sequence< OUString > aSeq( SvxShape::getSupportedServiceNames() );
SvxServiceInfoHelper::addToSequence( aSeq, 1, "com.sun.star.drawing.Shape3DScene" );
return aSeq;
}
/***********************************************************************
* *
***********************************************************************/
//----------------------------------------------------------------------
Svx3DCubeObject::Svx3DCubeObject( SdrObject* pObj ) throw()
: SvxShape( pObj, aSvxMapProvider.GetMap(SVXMAP_3DCUBEOBJEKT) )
{
}
//----------------------------------------------------------------------
Svx3DCubeObject::~Svx3DCubeObject() throw()
{
}
//----------------------------------------------------------------------
void SAL_CALL Svx3DCubeObject::setPropertyValue( const OUString& aPropertyName, const uno::Any& aValue )
throw( beans::UnknownPropertyException, beans::PropertyVetoException, lang::IllegalArgumentException, lang::WrappedTargetException, uno::RuntimeException)
{
OGuard aGuard( Application::GetSolarMutex() );
if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_TRANSFORM_MATRIX)) )
{
// Transformationsmatrix in das Objekt packen
HOMOGEN_MATRIX_TO_OBJECT
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_POS)) )
{
// Position in das Objekt packen
drawing::Position3D aUnoPos;
if( aValue >>= aUnoPos )
{
Vector3D aPos(aUnoPos.PositionX, aUnoPos.PositionY, aUnoPos.PositionZ);
((E3dCubeObj*)pObj)->SetCubePos(aPos);
}
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_SIZE)) )
{
// Groesse in das Objekt packen
drawing::Direction3D aDirection;
if( aValue >>= aDirection )
{
Vector3D aSize(aDirection.DirectionX, aDirection.DirectionY, aDirection.DirectionZ);
((E3dCubeObj*)pObj)->SetCubeSize(aSize);
}
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_POS_IS_CENTER)) )
{
// sal_Bool bPosIsCenter in das Objekt packen
if( aValue.getValueType() == ::getCppuBooleanType() )
{
sal_Bool bNew = *(sal_Bool*)aValue.getValue();
((E3dCubeObj*)pObj)->SetPosIsCenter(bNew);
}
}
else
{
SvxShape::setPropertyValue( aPropertyName, aValue );
}
}
//----------------------------------------------------------------------
uno::Any SAL_CALL Svx3DCubeObject::getPropertyValue( const OUString& aPropertyName )
throw( beans::UnknownPropertyException, lang::WrappedTargetException, uno::RuntimeException)
{
OGuard aGuard( Application::GetSolarMutex() );
if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_TRANSFORM_MATRIX)) )
{
// Transformation in eine homogene Matrix packen
OBJECT_TO_HOMOGEN_MATRIX
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_POS)) )
{
// Position packen
const Vector3D& rPos = ((E3dCubeObj*)pObj)->GetCubePos();
drawing::Position3D aPos;
aPos.PositionX = rPos.X();
aPos.PositionY = rPos.Y();
aPos.PositionZ = rPos.Z();
return uno::Any( &aPos, ::getCppuType((const drawing::Position3D*)0) );
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_SIZE)) )
{
// Groesse packen
const Vector3D& rSize = ((E3dCubeObj*)pObj)->GetCubeSize();
drawing::Direction3D aDir;
aDir.DirectionX = rSize.X();
aDir.DirectionY = rSize.Y();
aDir.DirectionZ = rSize.Z();
return uno::Any( &aDir, ::getCppuType((const drawing::Direction3D*)0) );
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_POS_IS_CENTER)) )
{
// sal_Bool bPosIsCenter packen
sal_Bool bIsCenter = ((E3dCubeObj*)pObj)->GetPosIsCenter();
return uno::Any( &bIsCenter, ::getCppuBooleanType() );
}
else
{
return SvxShape::getPropertyValue(aPropertyName);
}
}
// ::com::sun::star::lang::XServiceInfo
uno::Sequence< OUString > SAL_CALL Svx3DCubeObject::getSupportedServiceNames()
throw(uno::RuntimeException)
{
uno::Sequence< OUString > aSeq( SvxShape::getSupportedServiceNames() );
SvxServiceInfoHelper::addToSequence( aSeq, 2, "com.sun.star.drawing.Shape3D",
"com.sun.star.drawing.Shape3DCube");
return aSeq;
}
/***********************************************************************
* *
***********************************************************************/
//----------------------------------------------------------------------
Svx3DSphereObject::Svx3DSphereObject( SdrObject* pObj ) throw()
: SvxShape( pObj, aSvxMapProvider.GetMap(SVXMAP_3DSPHEREOBJECT) )
{
}
//----------------------------------------------------------------------
Svx3DSphereObject::~Svx3DSphereObject() throw()
{
}
//----------------------------------------------------------------------
void SAL_CALL Svx3DSphereObject::setPropertyValue( const OUString& aPropertyName, const uno::Any& aValue )
throw( beans::UnknownPropertyException, beans::PropertyVetoException, lang::IllegalArgumentException, lang::WrappedTargetException, uno::RuntimeException)
{
OGuard aGuard( Application::GetSolarMutex() );
if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_TRANSFORM_MATRIX)))
{
// Transformationsmatrix in das Objekt packen
HOMOGEN_MATRIX_TO_OBJECT
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_POS)))
{
// Position in das Objekt packen
drawing::Position3D aUnoPos;
if( aValue >>= aUnoPos )
{
Vector3D aPos(aUnoPos.PositionX, aUnoPos.PositionY, aUnoPos.PositionZ);
((E3dSphereObj*)pObj)->SetCenter(aPos);
}
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_SIZE)))
{
// Groesse in das Objekt packen
drawing::Direction3D aDir;
if( aValue >>= aDir )
{
Vector3D aPos(aDir.DirectionX, aDir.DirectionY, aDir.DirectionZ);
((E3dSphereObj*)pObj)->SetSize(aPos);
}
}
else
{
SvxShape::setPropertyValue(aPropertyName, aValue);
}
}
//----------------------------------------------------------------------
uno::Any SAL_CALL Svx3DSphereObject::getPropertyValue( const OUString& aPropertyName )
throw( beans::UnknownPropertyException, lang::WrappedTargetException, uno::RuntimeException)
{
OGuard aGuard( Application::GetSolarMutex() );
if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_TRANSFORM_MATRIX)))
{
// Transformation in eine homogene Matrix packen
OBJECT_TO_HOMOGEN_MATRIX
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_POS)))
{
// Position packen
const Vector3D& rPos = ((E3dSphereObj*)pObj)->Center();
drawing::Position3D aPos;
aPos.PositionX = rPos.X();
aPos.PositionY = rPos.Y();
aPos.PositionZ = rPos.Z();
return uno::Any( &aPos, ::getCppuType((const drawing::Position3D*)0) );
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_SIZE)))
{
// Groesse packen
const Vector3D& rSize = ((E3dSphereObj*)pObj)->Size();
drawing::Direction3D aDir;
aDir.DirectionX = rSize.X();
aDir.DirectionY = rSize.Y();
aDir.DirectionZ = rSize.Z();
return uno::Any( &aDir, ::getCppuType((const drawing::Direction3D*)0) );
}
else
{
return SvxShape::getPropertyValue(aPropertyName);
}
}
// ::com::sun::star::lang::XServiceInfo
uno::Sequence< OUString > SAL_CALL Svx3DSphereObject::getSupportedServiceNames()
throw(uno::RuntimeException)
{
uno::Sequence< OUString > aSeq( SvxShape::getSupportedServiceNames() );
SvxServiceInfoHelper::addToSequence( aSeq, 2, "com.sun.star.drawing.Shape3D",
"com.sun.star.drawing.Shape3DSphere");
return aSeq;
}
/***********************************************************************
* *
***********************************************************************/
#ifndef _COM_SUN_STAR_DRAWING_POLYPOLYGONSHAPE3D_HPP_
#include <com/sun/star/drawing/PolyPolygonShape3D.hpp>
#endif
//----------------------------------------------------------------------
Svx3DLatheObject::Svx3DLatheObject( SdrObject* pObj ) throw()
: SvxShape( pObj, aSvxMapProvider.GetMap(SVXMAP_3DLATHEOBJECT) )
{
}
//----------------------------------------------------------------------
Svx3DLatheObject::~Svx3DLatheObject() throw()
{
}
#define POLYPOLYGONSHAPE3D_TO_POLYPOLYGON3D \
drawing::PolyPolygonShape3D aSourcePolyPolygon; \
if( !(aValue >>= aSourcePolyPolygon) ) \
throw lang::IllegalArgumentException(); \
sal_Int32 nOuterSequenceCount = aSourcePolyPolygon.SequenceX.getLength(); \
if(nOuterSequenceCount != aSourcePolyPolygon.SequenceY.getLength() \
|| nOuterSequenceCount != aSourcePolyPolygon.SequenceZ.getLength()) \
{ \
throw lang::IllegalArgumentException(); \
} \
PolyPolygon3D aNewPolyPolygon; \
drawing::DoubleSequence* pInnerSequenceX = aSourcePolyPolygon.SequenceX.getArray(); \
drawing::DoubleSequence* pInnerSequenceY = aSourcePolyPolygon.SequenceY.getArray(); \
drawing::DoubleSequence* pInnerSequenceZ = aSourcePolyPolygon.SequenceZ.getArray(); \
for(sal_Int32 a=0;a<nOuterSequenceCount;a++) \
{ \
sal_Int32 nInnerSequenceCount = pInnerSequenceX->getLength(); \
if(nInnerSequenceCount != pInnerSequenceY->getLength() \
|| nInnerSequenceCount != pInnerSequenceZ->getLength()) \
{ \
throw lang::IllegalArgumentException(); \
} \
Polygon3D aNewPolygon((USHORT)nInnerSequenceCount); \
double* pArrayX = pInnerSequenceX->getArray(); \
double* pArrayY = pInnerSequenceY->getArray(); \
double* pArrayZ = pInnerSequenceZ->getArray(); \
for(sal_Int32 b=0;b<nInnerSequenceCount;b++) \
{ \
aNewPolygon[(USHORT)b].X() = *pArrayX++; \
aNewPolygon[(USHORT)b].Y() = *pArrayY++; \
aNewPolygon[(USHORT)b].Z() = *pArrayZ++; \
} \
pInnerSequenceX++; \
pInnerSequenceY++; \
pInnerSequenceZ++; \
aNewPolygon.CheckClosed(); \
aNewPolyPolygon.Insert(aNewPolygon); \
} \
#define POLYPOLYGON3D_TO_POLYPOLYGONSHAPE3D \
drawing::PolyPolygonShape3D aRetval; \
aRetval.SequenceX.realloc((sal_Int32)rPolyPoly.Count()); \
aRetval.SequenceY.realloc((sal_Int32)rPolyPoly.Count()); \
aRetval.SequenceZ.realloc((sal_Int32)rPolyPoly.Count()); \
drawing::DoubleSequence* pOuterSequenceX = aRetval.SequenceX.getArray(); \
drawing::DoubleSequence* pOuterSequenceY = aRetval.SequenceY.getArray(); \
drawing::DoubleSequence* pOuterSequenceZ = aRetval.SequenceZ.getArray(); \
for(sal_uInt16 a=0;a<rPolyPoly.Count();a++) \
{ \
const Polygon3D& rPoly = rPolyPoly[a]; \
sal_Int32 nPointCount(rPoly.GetPointCount()); \
if(rPoly.IsClosed()) nPointCount++; \
pOuterSequenceX->realloc(nPointCount); \
pOuterSequenceY->realloc(nPointCount); \
pOuterSequenceZ->realloc(nPointCount); \
double* pInnerSequenceX = pOuterSequenceX->getArray(); \
double* pInnerSequenceY = pOuterSequenceY->getArray(); \
double* pInnerSequenceZ = pOuterSequenceZ->getArray(); \
for(sal_uInt16 b=0;b<rPoly.GetPointCount();b++) \
{ \
*pInnerSequenceX++ = rPoly[(USHORT)b].X(); \
*pInnerSequenceY++ = rPoly[(USHORT)b].Y(); \
*pInnerSequenceZ++ = rPoly[(USHORT)b].Z(); \
} \
if(rPoly.IsClosed()) \
{ \
*pInnerSequenceX++ = rPoly[0].X(); \
*pInnerSequenceY++ = rPoly[0].Y(); \
*pInnerSequenceZ++ = rPoly[0].Z(); \
} \
pOuterSequenceX++; \
pOuterSequenceY++; \
pOuterSequenceZ++; \
} \
return uno::Any( &aRetval, ::getCppuType((const drawing::PolyPolygonShape3D*)0) ); \
//----------------------------------------------------------------------
void SAL_CALL Svx3DLatheObject::setPropertyValue( const OUString& aPropertyName, const uno::Any& aValue )
throw( beans::UnknownPropertyException, beans::PropertyVetoException, lang::IllegalArgumentException, lang::WrappedTargetException, uno::RuntimeException)
{
OGuard aGuard( Application::GetSolarMutex() );
if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_TRANSFORM_MATRIX)) )
{
// Transformationsmatrix in das Objekt packen
HOMOGEN_MATRIX_TO_OBJECT
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_POLYPOLYGON3D)) )
{
// Polygondefinition in das Objekt packen
POLYPOLYGONSHAPE3D_TO_POLYPOLYGON3D
// Polygon setzen
((E3dLatheObj*)pObj)->SetPolyPoly3D(aNewPolyPolygon);
}
else
{
SvxShape::setPropertyValue(aPropertyName, aValue);
}
}
//----------------------------------------------------------------------
uno::Any SAL_CALL Svx3DLatheObject::getPropertyValue( const OUString& aPropertyName )
throw( beans::UnknownPropertyException, lang::WrappedTargetException, uno::RuntimeException)
{
OGuard aGuard( Application::GetSolarMutex() );
if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_TRANSFORM_MATRIX)) )
{
// Transformation in eine homogene Matrix packen
drawing::HomogenMatrix aHomMat;
Matrix4D aMat = ((E3dObject*)pObj)->GetTransform();
// test for transformed PolyPolygon3D
const PolyPolygon3D& rPolyPoly = ((E3dExtrudeObj*)pObj)->GetExtrudePolygon();
if(rPolyPoly.Count() && rPolyPoly[0].GetPointCount())
{
const Vector3D& rFirstPoint = rPolyPoly[0][0];
if(rFirstPoint.Z() != 0.0)
{
// change transformation so that source poly lies in Z == 0,
// so it can be exported as 2D polygon
//
// ATTENTION: the translation has to be multiplied from LEFT
// SIDE since it was executed as the first translate for this
// 3D object during it's creation.
Matrix4D aTransMat;
aTransMat.TranslateZ(rFirstPoint.Z());
aMat = aTransMat * aMat;
}
}
// pack evtl. transformed matrix to output
aHomMat.Line1.Column1 = aMat[0][0];
aHomMat.Line1.Column2 = aMat[0][1];
aHomMat.Line1.Column3 = aMat[0][2];
aHomMat.Line1.Column4 = aMat[0][3];
aHomMat.Line2.Column1 = aMat[1][0];
aHomMat.Line2.Column2 = aMat[1][1];
aHomMat.Line2.Column3 = aMat[1][2];
aHomMat.Line2.Column4 = aMat[1][3];
aHomMat.Line3.Column1 = aMat[2][0];
aHomMat.Line3.Column2 = aMat[2][1];
aHomMat.Line3.Column3 = aMat[2][2];
aHomMat.Line3.Column4 = aMat[2][3];
aHomMat.Line4.Column1 = aMat[3][0];
aHomMat.Line4.Column2 = aMat[3][1];
aHomMat.Line4.Column3 = aMat[3][2];
aHomMat.Line4.Column4 = aMat[3][3];
return uno::Any( &aHomMat, ::getCppuType((const drawing::HomogenMatrix*)0) );
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_POLYPOLYGON3D)) )
{
const PolyPolygon3D& rPolyPoly = ((E3dLatheObj*)pObj)->GetPolyPoly3D();
POLYPOLYGON3D_TO_POLYPOLYGONSHAPE3D
}
else
{
return SvxShape::getPropertyValue(aPropertyName);
}
}
// ::com::sun::star::lang::XServiceInfo
uno::Sequence< OUString > SAL_CALL Svx3DLatheObject::getSupportedServiceNames()
throw(uno::RuntimeException)
{
uno::Sequence< OUString > aSeq( SvxShape::getSupportedServiceNames() );
SvxServiceInfoHelper::addToSequence( aSeq, 2, "com.sun.star.drawing.Shape3D",
"com.sun.star.drawing.Shape3DLathe");
return aSeq;
}
/***********************************************************************
* *
***********************************************************************/
Svx3DExtrudeObject::Svx3DExtrudeObject( SdrObject* pObj ) throw()
: SvxShape( pObj, aSvxMapProvider.GetMap(SVXMAP_3DEXTRUDEOBJECT) )
{
}
//----------------------------------------------------------------------
Svx3DExtrudeObject::~Svx3DExtrudeObject() throw()
{
}
//----------------------------------------------------------------------
void SAL_CALL Svx3DExtrudeObject::setPropertyValue( const OUString& aPropertyName, const uno::Any& aValue )
throw( beans::UnknownPropertyException, beans::PropertyVetoException, lang::IllegalArgumentException, lang::WrappedTargetException, uno::RuntimeException)
{
OGuard aGuard( Application::GetSolarMutex() );
if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_TRANSFORM_MATRIX)) )
{
// Transformationsmatrix in das Objekt packen
HOMOGEN_MATRIX_TO_OBJECT
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_POLYPOLYGON3D)) )
{
// Polygondefinition in das Objekt packen
POLYPOLYGONSHAPE3D_TO_POLYPOLYGON3D
// Polygon setzen
((E3dExtrudeObj*)pObj)->SetExtrudePolygon(aNewPolyPolygon);
}
else
{
SvxShape::setPropertyValue(aPropertyName, aValue);
}
}
//----------------------------------------------------------------------
uno::Any SAL_CALL Svx3DExtrudeObject::getPropertyValue( const OUString& aPropertyName )
throw( beans::UnknownPropertyException, lang::WrappedTargetException, uno::RuntimeException)
{
OGuard aGuard( Application::GetSolarMutex() );
if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_TRANSFORM_MATRIX)) )
{
// Transformation in eine homogene Matrix packen
drawing::HomogenMatrix aHomMat;
Matrix4D aMat = ((E3dObject*)pObj)->GetTransform();
// test for transformed PolyPolygon3D
const PolyPolygon3D& rPolyPoly = ((E3dExtrudeObj*)pObj)->GetExtrudePolygon();
if(rPolyPoly.Count() && rPolyPoly[0].GetPointCount())
{
const Vector3D& rFirstPoint = rPolyPoly[0][0];
if(rFirstPoint.Z() != 0.0)
{
// change transformation so that source poly lies in Z == 0,
// so it can be exported as 2D polygon
//
// ATTENTION: the translation has to be multiplied from LEFT
// SIDE since it was executed as the first translate for this
// 3D object during it's creation.
Matrix4D aTransMat;
aTransMat.TranslateZ(rFirstPoint.Z());
aMat = aTransMat * aMat;
}
}
// pack evtl. transformed matrix to output
aHomMat.Line1.Column1 = aMat[0][0];
aHomMat.Line1.Column2 = aMat[0][1];
aHomMat.Line1.Column3 = aMat[0][2];
aHomMat.Line1.Column4 = aMat[0][3];
aHomMat.Line2.Column1 = aMat[1][0];
aHomMat.Line2.Column2 = aMat[1][1];
aHomMat.Line2.Column3 = aMat[1][2];
aHomMat.Line2.Column4 = aMat[1][3];
aHomMat.Line3.Column1 = aMat[2][0];
aHomMat.Line3.Column2 = aMat[2][1];
aHomMat.Line3.Column3 = aMat[2][2];
aHomMat.Line3.Column4 = aMat[2][3];
aHomMat.Line4.Column1 = aMat[3][0];
aHomMat.Line4.Column2 = aMat[3][1];
aHomMat.Line4.Column3 = aMat[3][2];
aHomMat.Line4.Column4 = aMat[3][3];
return uno::Any( &aHomMat, ::getCppuType((const drawing::HomogenMatrix*)0) );
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_POLYPOLYGON3D)) )
{
// Polygondefinition packen
const PolyPolygon3D& rPolyPoly = ((E3dExtrudeObj*)pObj)->GetExtrudePolygon();
POLYPOLYGON3D_TO_POLYPOLYGONSHAPE3D
}
else
{
return SvxShape::getPropertyValue(aPropertyName);
}
}
// ::com::sun::star::lang::XServiceInfo
uno::Sequence< OUString > SAL_CALL Svx3DExtrudeObject::getSupportedServiceNames()
throw(uno::RuntimeException)
{
uno::Sequence< OUString > aSeq( SvxShape::getSupportedServiceNames() );
SvxServiceInfoHelper::addToSequence( aSeq, 2, "com.sun.star.drawing.Shape3D",
"com.sun.star.drawing.Shape3DExtrude");
return aSeq;
}
/***********************************************************************
* *
***********************************************************************/
//----------------------------------------------------------------------
Svx3DPolygonObject::Svx3DPolygonObject( SdrObject* pObj ) throw()
: SvxShape( pObj, aSvxMapProvider.GetMap(SVXMAP_3DPOLYGONOBJECT) )
{
}
//----------------------------------------------------------------------
Svx3DPolygonObject::~Svx3DPolygonObject() throw()
{
}
//----------------------------------------------------------------------
void SAL_CALL Svx3DPolygonObject::setPropertyValue( const OUString& aPropertyName, const uno::Any& aValue )
throw( beans::UnknownPropertyException, beans::PropertyVetoException, lang::IllegalArgumentException, lang::WrappedTargetException, uno::RuntimeException)
{
OGuard aGuard( Application::GetSolarMutex() );
if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_TRANSFORM_MATRIX)) )
{
// Transformationsmatrix in das Objekt packen
HOMOGEN_MATRIX_TO_OBJECT
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_POLYPOLYGON3D)) )
{
// Polygondefinition in das Objekt packen
POLYPOLYGONSHAPE3D_TO_POLYPOLYGON3D
// Polygon setzen
((E3dPolygonObj*)pObj)->SetPolyPolygon3D(aNewPolyPolygon);
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_NORMALSPOLYGON3D)) )
{
// Normalendefinition in das Objekt packen
POLYPOLYGONSHAPE3D_TO_POLYPOLYGON3D
// Polygon setzen
((E3dPolygonObj*)pObj)->SetPolyNormals3D(aNewPolyPolygon);
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_TEXTUREPOLYGON3D)) )
{
// Texturdefinition in das Objekt packen
POLYPOLYGONSHAPE3D_TO_POLYPOLYGON3D
// Polygon setzen
((E3dPolygonObj*)pObj)->SetPolyTexture3D(aNewPolyPolygon);
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_LINEONLY)) )
{
// sal_Bool bLineOnly in das Objekt packen
if( aValue.getValueType() == ::getCppuBooleanType() )
{
sal_Bool bNew = *(sal_Bool*)aValue.getValue();
((E3dPolygonObj*)pObj)->SetLineOnly(bNew);
}
}
else
{
SvxShape::setPropertyValue(aPropertyName, aValue);
}
}
//----------------------------------------------------------------------
uno::Any SAL_CALL Svx3DPolygonObject::getPropertyValue( const OUString& aPropertyName )
throw( beans::UnknownPropertyException, lang::WrappedTargetException, uno::RuntimeException)
{
OGuard aGuard( Application::GetSolarMutex() );
if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_TRANSFORM_MATRIX)) )
{
// Transformation in eine homogene Matrix packen
OBJECT_TO_HOMOGEN_MATRIX
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_POLYPOLYGON3D)) )
{
// Polygondefinition packen
const PolyPolygon3D& rPolyPoly = ((E3dPolygonObj*)pObj)->GetPolyPolygon3D();
POLYPOLYGON3D_TO_POLYPOLYGONSHAPE3D
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_NORMALSPOLYGON3D)) )
{
// Normalendefinition packen
const PolyPolygon3D& rPolyPoly = ((E3dPolygonObj*)pObj)->GetPolyNormals3D();
POLYPOLYGON3D_TO_POLYPOLYGONSHAPE3D
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_TEXTUREPOLYGON3D)) )
{
// Texturdefinition packen
const PolyPolygon3D& rPolyPoly = ((E3dPolygonObj*)pObj)->GetPolyTexture3D();
POLYPOLYGON3D_TO_POLYPOLYGONSHAPE3D
}
else if(pObj && aPropertyName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM(UNO_NAME_3D_LINEONLY)) )
{
// sal_Bool bLineOnly packen
sal_Bool bNew = ((E3dPolygonObj*)pObj)->GetLineOnly();
return uno::Any( &bNew, ::getCppuBooleanType() );
}
else
{
return SvxShape::getPropertyValue(aPropertyName);
}
}
// ::com::sun::star::lang::XServiceInfo
uno::Sequence< OUString > SAL_CALL Svx3DPolygonObject::getSupportedServiceNames()
throw(uno::RuntimeException)
{
Sequence< OUString > aSeq( SvxShape::getSupportedServiceNames() );
SvxServiceInfoHelper::addToSequence( aSeq, 2, "com.sun.star.drawing.Shape3D",
"com.sun.star.drawing.Shape3DPolygon");
return aSeq;
}