Files
libreoffice/canvas/source/opengl/ogl_buffercontext.hxx
Markus Mohrhard 396fa3b663 reimplement custom sprite rendering with FBO
Change-Id: I8d7a54fac61a3072d4f34615e71e37c70dec4e50
2014-08-08 09:24:00 +02:00

40 lines
1.0 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#ifndef INCLUDED_CANVAS_SOURCE_OPENGL_OGL_BUFFERCONTEXT_HXX
#define INCLUDED_CANVAS_SOURCE_OPENGL_OGL_BUFFERCONTEXT_HXX
#include <GL/glew.h>
#include <sal/config.h>
#include <boost/shared_ptr.hpp>
namespace oglcanvas
{
struct IBufferContext
{
virtual ~IBufferContext() {}
/// start render to buffer. changes current framebuffer
virtual bool startBufferRendering() = 0;
/// end render to buffer. switches to default framebuffer
virtual bool endBufferRendering() = 0;
virtual GLuint getTextureId() = 0;
};
typedef ::boost::shared_ptr<IBufferContext> IBufferContextSharedPtr;
}
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */