Files
libreoffice/drawinglayer/source/processor3d/baseprocessor3d.cxx
2006-10-19 09:40:02 +00:00

83 lines
2.7 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: baseprocessor3d.cxx,v $
*
* $Revision: 1.2 $
*
* last change: $Author: aw $ $Date: 2006-10-19 10:39:22 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
#include <drawinglayer/processor3d/baseprocessor3d.hxx>
#endif
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace processor3d
{
BaseProcessor3D::BaseProcessor3D(double fTime)
: mfTime(fTime)
{
}
BaseProcessor3D::~BaseProcessor3D()
{
}
} // end of namespace processor3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace processor3d
{
CollectingProcessor3D::CollectingProcessor3D(double fTime)
: BaseProcessor3D(fTime),
maPrimitiveSequence()
{
}
void CollectingProcessor3D::process(const primitive3d::Primitive3DSequence& rSource)
{
// accept everything
primitive3d::appendPrimitive3DSequenceToPrimitive3DSequence(maPrimitiveSequence, rSource);
}
} // end of namespace processor3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof