162 lines
4.5 KiB
C++
162 lines
4.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <tools/rc.h>
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#include <vcl/window.hxx>
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#include <vcl/svapp.hxx>
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#include "window.h"
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static OString ImplAutoHelpID( ResMgr* pResMgr )
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{
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OString aRet;
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if( pResMgr && Application::IsAutoHelpIdEnabled() )
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aRet = pResMgr->GetAutoHelpId();
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return aRet;
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}
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namespace vcl {
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WinBits Window::ImplInitRes( const ResId& rResId )
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{
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GetRes( rResId );
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char* pRes = static_cast<char*>(GetClassRes());
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pRes += 8;
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sal_uInt32 nStyle = (sal_uInt32)GetLongRes( static_cast<void*>(pRes) );
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rResId.SetWinBits( nStyle );
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return nStyle;
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}
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WindowResHeader Window::ImplLoadResHeader( const ResId& rResId )
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{
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WindowResHeader aHeader;
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aHeader.nObjMask = ReadLongRes();
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// we need to calculate auto helpids before the resource gets closed
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// if the resource only contains flags, it will be closed before we try to read a help id
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// so we always create an auto help id that might be overwritten later
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// HelpId
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aHeader.aHelpId = ImplAutoHelpID( rResId.GetResMgr() );
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// ResourceStyle
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aHeader.nRSStyle = ReadLongRes();
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// WinBits
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ReadLongRes();
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if( aHeader.nObjMask & WINDOW_HELPID )
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aHeader.aHelpId = ReadByteStringRes();
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return aHeader;
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}
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void Window::ImplLoadRes( const ResId& rResId )
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{
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WindowResHeader aHeader = ImplLoadResHeader( rResId );
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SetHelpId( aHeader.aHelpId );
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sal_uLong nObjMask = aHeader.nObjMask;
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bool bPos = false;
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bool bSize = false;
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Point aPos;
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Size aSize;
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if ( nObjMask & (WINDOW_XYMAPMODE | WINDOW_X | WINDOW_Y) )
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{
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// use size as per resource
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MapUnit ePosMap = MAP_PIXEL;
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bPos = true;
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if ( nObjMask & WINDOW_XYMAPMODE )
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ePosMap = (MapUnit)ReadLongRes();
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if ( nObjMask & WINDOW_X )
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aPos.X() = ImplLogicUnitToPixelX( ReadLongRes(), ePosMap );
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if ( nObjMask & WINDOW_Y )
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aPos.Y() = ImplLogicUnitToPixelY( ReadLongRes(), ePosMap );
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}
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if ( nObjMask & (WINDOW_WHMAPMODE | WINDOW_WIDTH | WINDOW_HEIGHT) )
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{
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// use size as per resource
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MapUnit eSizeMap = MAP_PIXEL;
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bSize = true;
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if ( nObjMask & WINDOW_WHMAPMODE )
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eSizeMap = (MapUnit)ReadLongRes();
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if ( nObjMask & WINDOW_WIDTH )
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aSize.Width() = ImplLogicUnitToPixelX( ReadLongRes(), eSizeMap );
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if ( nObjMask & WINDOW_HEIGHT )
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aSize.Height() = ImplLogicUnitToPixelY( ReadLongRes(), eSizeMap );
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}
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sal_uLong nRSStyle = aHeader.nRSStyle;
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// looks bad due to optimization
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if ( nRSStyle & RSWND_CLIENTSIZE )
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{
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if ( bPos )
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SetPosPixel( aPos );
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if ( bSize )
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SetOutputSizePixel( aSize );
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}
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else if ( bPos && bSize )
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SetPosSizePixel( aPos, aSize );
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else if ( bPos )
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SetPosPixel( aPos );
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else if ( bSize )
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SetSizePixel( aSize );
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if ( nRSStyle & RSWND_DISABLED )
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Enable( false );
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if ( nObjMask & WINDOW_TEXT )
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SetText( ReadStringRes() );
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if ( nObjMask & WINDOW_HELPTEXT )
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{
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SetHelpText( ReadStringRes() );
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mpWindowImpl->mbHelpTextDynamic = true;
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}
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if ( nObjMask & WINDOW_QUICKTEXT )
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SetQuickHelpText( ReadStringRes() );
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if ( nObjMask & WINDOW_EXTRALONG )
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{
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sal_uIntPtr nRes = ReadLongRes();
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SetData( reinterpret_cast<void*>(nRes) );
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}
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if ( nObjMask & WINDOW_UNIQUEID )
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SetUniqueId( ReadByteStringRes() );
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if ( nObjMask & WINDOW_BORDER_STYLE )
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{
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sal_uInt16 nBorderStyle = (sal_uInt16)ReadLongRes();
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SetBorderStyle( static_cast<WindowBorderStyle>(nBorderStyle) );
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}
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}
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} /* namespace vcl */
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