124 lines
4.3 KiB
C++
124 lines
4.3 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef ADC_TKPSTAM2_HXX
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#define ADC_TKPSTAM2_HXX
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// USED SERVICES
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// BASE CLASSES
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#include <tokens/tkpcont2.hxx>
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// COMPONENTS
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#include <tokens/stmstar2.hxx>
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#include <tokens/stmstfi2.hxx>
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/** @descr
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This state-machine models state transitions from one state to another
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per indices of branches. If the indices represent ascii-char-values,
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the state-machine can be used for recognising tokens of text.
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The state-machine can be a status itself.
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StateMachin2 needs the array-size of all stati as a guess, how many stati
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the state machine will contain, when at work.
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**/
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class StateMachin2
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{
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public:
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// Types
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typedef StmStatu2::Branch Branch;
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typedef StmStatu2 * * StatusList;
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//# Interface self
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// LIFECYCLE
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StateMachin2(
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intt in_nStatusSize,
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intt in_nInitial_StatusListSize ); /// The user of the constructor should guess
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/// the approximate number of stati here to
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/// avoid multiple reallocations.
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/// @#AddStatus
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intt AddStatus( /// @return the new #Status' ID
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DYN StmStatu2 * let_dpStatus);
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/// @#AddToken
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void AddToken(
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const char * in_sToken,
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UINT16 in_nTokenId,
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const INT16 * in_aBranches,
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INT16 in_nBoundsStatus );
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~StateMachin2();
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// OPERATIONS
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StmBoundsStatu2 &
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GetCharChain(
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UINT16 & o_nTokenId,
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CharacterSource & io_rText );
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private:
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// SERVICE FUNCTIONS
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StmStatu2 & Status(
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intt in_nStatusNr) const;
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StmArrayStatu2 &
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CurrentStatus() const;
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StmBoundsStatu2 *
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BoundsStatus() const;
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/// Sets the PeekedStatus.
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void Peek(
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intt in_nBranch);
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void ResizeStati(); // Adds space for 32 stati.
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// DATA
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StatusList pStati; /// List of Status, implemented as simple C-array of length #nStatiSpace
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/// with nStatiLength valid members (beginning from zero).
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intt nCurrentStatus;
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intt nPeekedStatus;
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intt nStatusSize; /// Size of the branch array of a single status.
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intt nNrofStati; /// Nr of Stati so far.
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intt nStatiSpace; /// Size of allocated array for #pStati (size in items).
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};
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/** @#AddToken
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@descr
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Adds a token, which will be recogniszeds by the
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statemachine.
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**/
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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