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libreoffice/basic/source/app/appwin.hxx
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/*************************************************************************
*
* $RCSfile: appwin.hxx,v $
*
* $Revision: 1.4 $
*
* last change: $Author: rt $ $Date: 2004-06-17 11:46:10 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
#ifndef _APPWIN_HXX
#define _APPWIN_HXX
//#include <sb.hxx>
#ifndef _SV_DOCKWIN_HXX
#include <vcl/dockwin.hxx>
#endif
#ifndef _FSYS_HXX //autogen
#include <tools/fsys.hxx>
#endif
#include "app.hxx"
#include "dataedit.hxx"
typedef USHORT QueryBits;
#define QUERY_NONE ( QueryBits ( 0x00 ) )
#define QUERY_DIRTY ( QueryBits ( 0x01 ) )
#define QUERY_DISK_CHANGED ( QueryBits ( 0x02 ) )
#define QUERY_ALL ( QUERY_DIRTY | QUERY_DISK_CHANGED )
#define SAVE_NOT_DIRTY ( QueryBits ( 0x04 ) )
#define SAVE_RES_SAVED TRUE
#define SAVE_RES_NOT_SAVED FALSE
#define SAVE_RES_ERROR 3
#define SAVE_RES_CANCEL 4
#define SINCE_LAST_LOAD 1
#define SINCE_LAST_ASK_RELOAD 2
#define HAS_BEEN_LOADED 1 // includes ASKED_RELOAD
#define ASKED_RELOAD 2
#define TT_WIN_STATE_MAX 0x01
#define TT_WIN_STATE_FLOAT 0x02
#define TT_WIN_STATE_HIDE 0x04
class BasicFrame;
class AppWin : public DockingWindow, public SfxListener // Dokumentfenster
{
friend class MsgEdit;
protected:
static short nNumber; // fortlaufende Nummer
static short nCount; // Anzahl Editfenster
static String *pNoName; // "Untitled"
FileStat aLastAccess; // Wann wurde die geladene Dateiversion ver<65>ndert
USHORT nSkipReload; // Manchmal darf kein Reload erfolgen
BOOL bHasFile; // Ansonsten hat reload auch keinen Sinn
BOOL bReloadAborted; // Wird gesetzt, wenn reload abgelehnt wurde, so da<64> beim Schlie<69>en nochmal gefragt werden kann
short nId; // ID-Nummer( "Unbenannt n" )
BasicFrame* pFrame; // Parent-Window
// Icon* pIcon; // Dokument-Icon
String aFind; // Suchstring
String aReplace; // Ersetze-String
BOOL bFind; // TRUE, wenn Suchen und nicht Ersetzen
void RequestHelp( const HelpEvent& );// Hilfe-Handler
void GetFocus(); // aktivieren
virtual USHORT ImplSave(); // Datei speichern
USHORT nWinState; // Maximized, Iconized oder Normal
Point nNormalPos; // Position wenn Normal
Size nNormalSize; // Gr<47><72>e wenn Normal
virtual long PreNotify( NotifyEvent& rNEvt );
USHORT nWinId;
public:
TYPEINFO();
AppWin( BasicFrame* );
~AppWin();
DataEdit* pDataEdit; // Daten-Flaeche
virtual USHORT GetLineNr()=0; // Aktuelle Zeilennummer
virtual long InitMenu( Menu* ); // Initialisierung des Menues
virtual long DeInitMenu( Menu* ); // r<>cksetzen, so da<64> wieder alle Shortcuts enabled sind
virtual void Command( const CommandEvent& rCEvt ); // Kommando-Handler
virtual void Resize(); // Aenderung Fenstergroesse
virtual void Help(); // Hilfe aktivieren
virtual BOOL Load( const String& ); // Datei laden
virtual void PostLoad(){} // Nachbearbeiten des geladenen (Source am Modul setzen)
virtual USHORT SaveAs(); // Datei unter neuem Namen speichern
virtual void PostSaveAs(){} // Nachbearbeiten des Moduls ...
virtual void Find(); // Text suchen
virtual void Replace(); // Text ersetzen
virtual void Repeat(); // Suche wiederholen
virtual BOOL Close(); // Fenster schliessen
virtual void Activate(); // Fenster wurde aktiviert
virtual FileType GetFileType()=0; // Liefert den Filetype
virtual BOOL ReloadAllowed(){ return TRUE; } // Erm<72>glicht dem Dok tempor<6F>r NEIN zu sagen
virtual void Reload(); // Reload nach <20>nderung auf Platte
virtual void LoadIniFile(){;} // (re)load ini file after change
void CheckReload(); // Pr<50>ft und Fragt ob reloaded werden soll
BOOL DiskFileChanged( USHORT nWhat ); // Pr<50>ft ob die Datei sich ver<65>ndert hat
void UpdateFileInfo( USHORT nWhat ); // Merkt sich den aktuellen Zustand der Datei
BOOL IsSkipReload(); // Soll reload getestet werden
void SkipReload( BOOL bSkip = TRUE );
USHORT GetWinState(){ return nWinState; }
void Maximize();
void Restore();
void Minimize( BOOL bMinimize );
void Cascade( USHORT nNr );
USHORT QuerySave( QueryBits nBits = QUERY_ALL ); // Speichern
BOOL IsModified() { return pDataEdit->IsModified(); }
BasicFrame* GetBasicFrame() { return pFrame; }
virtual void TitleButtonClick( USHORT nButton );
virtual void SetText( const XubString& rStr );
USHORT GetWinId() { return nWinId; }
void SetWinId( USHORT nId ) { nWinId = nId; }
};
DECLARE_LIST( EditList, AppWin* );
#endif