Files
libreoffice/canvas/source/null/null_canvashelper.cxx
Kurt Zenker 37ea0af0d2 INTEGRATION: CWS canvas02 (1.1.2); FILE ADDED
2005/10/11 15:40:59 thb 1.1.2.2: #i54170# Corrected license headers
2005/08/19 11:03:09 thb 1.1.2.1: #i53538# Added null canvas. This canvas will do nothing, except log all operations (to stderr, currently, but planned are various targets)
2005-11-02 11:48:57 +00:00

359 lines
19 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: null_canvashelper.cxx,v $
*
* $Revision: 1.2 $
*
* last change: $Author: kz $ $Date: 2005-11-02 12:48:57 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#include <canvas/debug.hxx>
#include <rtl/logfile.hxx>
#include <rtl/math.hxx>
#include <com/sun/star/rendering/IntegerBitmapFormat.hpp>
#include <com/sun/star/rendering/Endianness.hpp>
#include <com/sun/star/rendering/TexturingMode.hpp>
#include <com/sun/star/rendering/CompositeOperation.hpp>
#include <com/sun/star/rendering/RepaintResult.hpp>
#include <com/sun/star/rendering/PathCapType.hpp>
#include <com/sun/star/rendering/PathJoinType.hpp>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <comphelper/sequence.hxx>
#include <canvas/canvastools.hxx>
#include "null_spritecanvas.hxx"
#include "null_canvasfont.hxx"
#include "null_textlayout.hxx"
#include "null_canvashelper.hxx"
#include <algorithm>
using namespace ::com::sun::star;
namespace nullcanvas
{
CanvasHelper::CanvasHelper() :
mpDevice( NULL ),
maSize(),
mbHaveAlpha()
{
}
void CanvasHelper::disposing()
{
mpDevice = NULL;
}
void CanvasHelper::init( const ::basegfx::B2ISize& rSize,
SpriteCanvas& rDevice,
bool bHasAlpha )
{
mpDevice = &rDevice;
maSize = rSize;
mbHaveAlpha = bHasAlpha;
}
void CanvasHelper::drawPoint( const rendering::XCanvas* pCanvas,
const geometry::RealPoint2D& aPoint,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
}
void CanvasHelper::drawLine( const rendering::XCanvas* pCanvas,
const geometry::RealPoint2D& aStartPoint,
const geometry::RealPoint2D& aEndPoint,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
}
void CanvasHelper::drawBezier( const rendering::XCanvas* pCanvas,
const geometry::RealBezierSegment2D& aBezierSegment,
const geometry::RealPoint2D& aEndPoint,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawPolyPolygon( const rendering::XCanvas* pCanvas,
const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokePolyPolygon( const rendering::XCanvas* pCanvas,
const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState,
const rendering::StrokeAttributes& strokeAttributes )
{
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokeTexturedPolyPolygon( const rendering::XCanvas* pCanvas,
const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState,
const uno::Sequence< rendering::Texture >& textures,
const rendering::StrokeAttributes& strokeAttributes )
{
// TODO
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokeTextureMappedPolyPolygon( const rendering::XCanvas* pCanvas,
const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState,
const uno::Sequence< rendering::Texture >& textures,
const uno::Reference< geometry::XMapping2D >& xMapping,
const rendering::StrokeAttributes& strokeAttributes )
{
// TODO
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XPolyPolygon2D > CanvasHelper::queryStrokeShapes( const rendering::XCanvas* pCanvas,
const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState,
const rendering::StrokeAttributes& strokeAttributes )
{
// TODO
return uno::Reference< rendering::XPolyPolygon2D >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::fillPolyPolygon( const rendering::XCanvas* pCanvas,
const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::fillTexturedPolyPolygon( const rendering::XCanvas* pCanvas,
const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState,
const uno::Sequence< rendering::Texture >& textures )
{
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::fillTextureMappedPolyPolygon( const rendering::XCanvas* pCanvas,
const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState,
const uno::Sequence< rendering::Texture >& textures,
const uno::Reference< geometry::XMapping2D >& xMapping )
{
// TODO
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCanvasFont > CanvasHelper::createFont( const rendering::XCanvas* pCanvas,
const rendering::FontRequest& fontRequest,
const uno::Sequence< beans::PropertyValue >& extraFontProperties,
const geometry::Matrix2D& fontMatrix )
{
return uno::Reference< rendering::XCanvasFont >(
new CanvasFont(fontRequest, extraFontProperties, fontMatrix ) );
}
uno::Sequence< rendering::FontInfo > CanvasHelper::queryAvailableFonts( const rendering::XCanvas* pCanvas,
const rendering::FontInfo& aFilter,
const uno::Sequence< beans::PropertyValue >& aFontProperties )
{
// TODO
return uno::Sequence< rendering::FontInfo >();
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawText( const rendering::XCanvas* pCanvas,
const rendering::StringContext& text,
const uno::Reference< rendering::XCanvasFont >& xFont,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState,
sal_Int8 textDirection )
{
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawTextLayout( const rendering::XCanvas* pCanvas,
const uno::Reference< rendering::XTextLayout >& xLayoutetText,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
ENSURE_AND_THROW( xLayoutetText.is(),
"CanvasHelper::drawTextLayout: layout is NULL");
TextLayout* pTextLayout =
dynamic_cast< TextLayout* >( xLayoutetText.get() );
ENSURE_AND_THROW( pTextLayout,
"CanvasHelper::drawTextLayout(): TextLayout not compatible with this canvas" );
pTextLayout->draw( viewState,
renderState,
mpDevice );
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawBitmap( const rendering::XCanvas* pCanvas,
const uno::Reference< rendering::XBitmap >& xBitmap,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawBitmapModulated( const rendering::XCanvas* pCanvas,
const uno::Reference< rendering::XBitmap >& xBitmap,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState )
{
// TODO(P1): Provide caching here.
return uno::Reference< rendering::XCachedPrimitive >(NULL);
}
uno::Reference< rendering::XGraphicDevice > CanvasHelper::getDevice()
{
return uno::Reference< rendering::XGraphicDevice >(mpDevice);
}
void CanvasHelper::copyRect( const rendering::XCanvas* pCanvas,
const uno::Reference< rendering::XBitmapCanvas >& sourceCanvas,
const geometry::RealRectangle2D& sourceRect,
const rendering::ViewState& sourceViewState,
const rendering::RenderState& sourceRenderState,
const geometry::RealRectangle2D& destRect,
const rendering::ViewState& destViewState,
const rendering::RenderState& destRenderState )
{
// TODO(F2): copyRect NYI
}
geometry::IntegerSize2D CanvasHelper::getSize()
{
if( !mpDevice )
geometry::IntegerSize2D(1, 1); // we're disposed
return ::basegfx::unotools::integerSize2DFromB2ISize( maSize );
}
uno::Reference< rendering::XBitmap > CanvasHelper::getScaledBitmap( const geometry::RealSize2D& newSize,
sal_Bool beFast )
{
// TODO(F1):
return uno::Reference< rendering::XBitmap >();
}
uno::Sequence< sal_Int8 > CanvasHelper::getData( rendering::IntegerBitmapLayout& bitmapLayout,
const geometry::IntegerRectangle2D& rect )
{
// TODO
return uno::Sequence< sal_Int8 >();
}
void CanvasHelper::setData( const uno::Sequence< sal_Int8 >& data,
const rendering::IntegerBitmapLayout& bitmapLayout,
const geometry::IntegerRectangle2D& rect )
{
}
void CanvasHelper::setPixel( const uno::Sequence< sal_Int8 >& color,
const rendering::IntegerBitmapLayout& bitmapLayout,
const geometry::IntegerPoint2D& pos )
{
}
uno::Sequence< sal_Int8 > CanvasHelper::getPixel( rendering::IntegerBitmapLayout& bitmapLayout,
const geometry::IntegerPoint2D& pos )
{
return uno::Sequence< sal_Int8 >();
}
uno::Reference< rendering::XBitmapPalette > CanvasHelper::getPalette()
{
// TODO(F1): Palette bitmaps NYI
return uno::Reference< rendering::XBitmapPalette >();
}
rendering::IntegerBitmapLayout CanvasHelper::getMemoryLayout()
{
// TODO(F1): finish memory layout initialization
rendering::IntegerBitmapLayout aLayout;
const geometry::IntegerSize2D& rBmpSize( getSize() );
aLayout.ScanLines = rBmpSize.Width;
aLayout.ScanLineBytes = rBmpSize.Height * 4;
aLayout.ScanLineStride = aLayout.ScanLineBytes;
aLayout.PlaneStride = 0;
aLayout.ColorSpace.set( mpDevice );
aLayout.NumComponents = 4;
aLayout.ComponentMasks.realloc(4);
aLayout.ComponentMasks[0] = 0x00FF0000;
aLayout.ComponentMasks[1] = 0x0000FF00;
aLayout.ComponentMasks[2] = 0x000000FF;
aLayout.ComponentMasks[3] = 0xFF000000;
aLayout.Palette.clear();
aLayout.Endianness = rendering::Endianness::LITTLE;
aLayout.Format = rendering::IntegerBitmapFormat::CHUNKY_32BIT;
aLayout.IsMsbFirst = sal_False;
return aLayout;
}
void CanvasHelper::flush() const
{
}
bool CanvasHelper::hasAlpha() const
{
return mbHaveAlpha;
}
}