and fix the fallout Change-Id: I5d0c2040f57a3ac354a7e277592da31d09a5f359 Reviewed-on: https://gerrit.libreoffice.org/52894 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Jochen Nitschke <j.nitschke+logerrit@ok.de>
The Impress slideshow engine == 3D transitions == The 3D transitions are slideshow transition engine using OpenGL and are located in slideshow/source/engine/OGLTrans/. They were initially written by GSOC student Shane.M.Mathews. Radek has later polished the code a bit, added few new 3D transitions, added infrastructure for vertex and fragment shaders. Wrote few transitions with fragment shader too.