2005/01/30 15:51:03 dbo 1.2.2.1: #i39662# sound pausing Issue number: Submitted by: Reviewed by:
203 lines
7.0 KiB
C++
203 lines
7.0 KiB
C++
/*************************************************************************
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*
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* $RCSfile: animationaudionode.cxx,v $
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*
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* $Revision: 1.3 $
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*
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* last change: $Author: vg $ $Date: 2005-03-10 13:49:39 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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// must be first
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#include <canvas/debug.hxx>
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#include <canvas/verbosetrace.hxx>
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#include <animationaudionode.hxx>
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#include <delayevent.hxx>
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#include <tools.hxx>
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#include <nodetools.hxx>
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#include <generateevent.hxx>
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using namespace ::com::sun::star;
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namespace presentation
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{
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namespace internal
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{
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AnimationAudioNode::AnimationAudioNode( const uno::Reference< animations::XAnimationNode >& xNode,
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const BaseContainerNodeSharedPtr& rParent,
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const NodeContext& rContext ) :
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BaseNode( xNode, rParent, rContext ),
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mxAudioNode( xNode, uno::UNO_QUERY_THROW ),
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mpPlayer()
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{
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::rtl::OUString aSoundURL;
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mxAudioNode->getSource() >>= aSoundURL;
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OSL_ENSURE( aSoundURL.getLength(),
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"AnimationAudioNode::AnimationAudioNode(): could not extract sound source URL/empty URL string" );
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ENSURE_AND_THROW( getContext().mxComponentContext.is(),
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"AnimationAudioNode::AnimationAudioNode(): Invalid component context" );
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try
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{
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mpPlayer = SoundPlayer::create(
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getContext().mrEventMultiplexer,
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aSoundURL,
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getContext().mxComponentContext );
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}
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catch( lang::NoSupportException& )
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{
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// catch possible exceptions from SoundPlayer,
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// since being not able to playback the sound
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// is not a hard error here (remainder of the
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// animations should still work).
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}
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}
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void AnimationAudioNode::dispose()
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{
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if (mpPlayer.get() != 0) {
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mpPlayer->stopPlayback();
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mpPlayer->dispose();
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mpPlayer.reset();
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}
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mxAudioNode.clear();
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BaseNode::dispose();
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}
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bool AnimationAudioNode::activate()
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{
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if( !BaseNode::activate() )
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return false;
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// not having a player is not a hard error here
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// (remainder of the animations should still
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// work). Below, we assume a duration of 0.0 if no
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// player is available
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if( !mpPlayer.get() )
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return false;
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return mpPlayer->startPlayback();
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}
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// TODO(F2): generate deactivation event, when sound
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// is over
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void AnimationAudioNode::deactivate()
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{
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// force-end sound
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if( mpPlayer.get() )
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mpPlayer->stopPlayback();
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// notify state change
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getContext().mrEventMultiplexer.notifyAudioStopped( getSelf() );
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BaseNode::deactivate();
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}
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/** Overridden, because the sound duration normally
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determines effect duration.
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*/
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void AnimationAudioNode::scheduleDeactivationEvent() const
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{
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// TODO(F2): Handle end time attribute, too
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if( getXNode()->getDuration().hasValue() )
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{
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BaseNode::scheduleDeactivationEvent();
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}
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else
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{
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if( !mpPlayer.get() )
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{
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// no duration and no inherent media time
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// - assume duration '0'
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getContext().mrEventQueue.addEvent(
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makeEvent( ::boost::bind(&BaseNode::deactivate,
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::boost::cref( getSelf() ) ) ) );
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}
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else
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{
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// no node duration. Take inherent media
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// time, then
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getContext().mrEventQueue.addEvent(
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makeDelay( ::boost::bind(&BaseNode::deactivate,
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::boost::cref( getSelf() ) ),
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mpPlayer->getDuration() ) );
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}
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}
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}
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void AnimationAudioNode::notifyDeactivating( const AnimationNodeSharedPtr& rNotifier )
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{
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// NO-OP for all leaf nodes (which typically don't register nowhere)
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// TODO(F1): for end sync functionality, this might indeed be used some day
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}
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bool AnimationAudioNode::hasPendingAnimation() const
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{
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// force slide to use the animation framework
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// (otherwise, a single sound on the slide would
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// not be played).
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return true;
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}
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}
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}
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