2004/12/08 12:45:56 thb 1.1.2.1: #i36214# Restructured animation factory into several files, to increase maintainability (in preparation for implementing global time handling)
175 lines
6.6 KiB
C++
175 lines
6.6 KiB
C++
/*************************************************************************
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*
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* $RCSfile: animationbasenode.hxx,v $
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*
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* $Revision: 1.2 $
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*
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* last change: $Author: kz $ $Date: 2005-01-21 17:02:04 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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#ifndef _SLIDESHOW_ANIMATIONBASENODE_HXX
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#define _SLIDESHOW_ANIMATIONBASENODE_HXX
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#include <basecontainernode.hxx>
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#include <activitiesfactory.hxx>
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#include <shapeattributelayer.hxx>
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#include <shapeattributelayerholder.hxx>
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#include <attributableshape.hxx>
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#include <shapesubset.hxx>
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#ifndef _COM_SUN_STAR_ANIMATIONS_XANIMATE_HPP_
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#include <com/sun/star/animations/XAnimate.hpp>
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#endif
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namespace presentation
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{
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namespace internal
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{
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/** Common base class for all leaf animation nodes.
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This class basically holds the target shape
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*/
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class AnimationBaseNode : public BaseNode
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{
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public:
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AnimationBaseNode( const ::com::sun::star::uno::Reference<
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::com::sun::star::animations::XAnimationNode >& xNode,
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const BaseContainerNodeSharedPtr& rParent,
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const NodeContext& rContext );
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virtual bool init();
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virtual void dispose();
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virtual bool resolve();
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virtual bool activate();
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virtual void deactivate();
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virtual void end();
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virtual void notifyDeactivating( const AnimationNodeSharedPtr& rNotifier );
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virtual bool hasPendingAnimation() const;
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#if defined(VERBOSE) && defined(DBG_UTIL)
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virtual void showState() const;
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#endif
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protected:
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/** Animation-specific end().
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This is also called from deactivate, for subsetted
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shapes. Actually force-ends the underlying animation
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activity.
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*/
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void endAnimation();
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/** Create parameter struct for ActivitiesFactory
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*/
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ActivitiesFactory::CommonParameters fillCommonParameters() const;
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/** Create AnimationActivity from common XAnimate parameters
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*/
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AnimationActivitySharedPtr createActivity() const;
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/// Returns true, if this node animates a subset of a shape
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bool isSubsettedShape() const;
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/** Returns true, if this is a subset animation, and
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the subset is autogenerated (e.g. from an
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iteration)
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*/
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bool isDependentSubsettedShape() const;
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/** This method enables a subset shape
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*/
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void enableShapeSubset();
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/** This method removes subset shapes
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Subset shapes may be only temporarily added to a
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slide. When the animation active duration ends,
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and they are generated from iterated effects, they
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are removed again for redraw
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performance. Furthermore, they are revoked from
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the original shape, such that it displays the full
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content again.
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*/
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void disableShapeSubset();
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AttributableShapeSharedPtr getShape() const;
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// inline accessors
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// ----------------
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const ::com::sun::star::uno::Reference<
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::com::sun::star::animations::XAnimate >& getXAnimateNode() const { return mxAnimateNode; }
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const ShapeAttributeLayerHolder& getAttributeLayerHolder() const { return maAttributeLayerHolder; }
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const AnimationActivitySharedPtr& getActivity() const { return mpActivity; }
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AnimationActivitySharedPtr& getActivity() { return mpActivity; }
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private:
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::com::sun::star::uno::Reference<
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::com::sun::star::animations::XAnimate > mxAnimateNode;
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ShapeAttributeLayerHolder maAttributeLayerHolder;
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AnimationActivitySharedPtr mpActivity;
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/// When valid, this node has a plain target shape
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AttributableShapeSharedPtr mpShape;
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/// When valid, this is a subsetted target shape
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ShapeSubsetSharedPtr mpShapeSubset;
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bool mbIsIndependentSubset;
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};
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}
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}
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#endif /* _SLIDESHOW_ANIMATIONBASENODE_HXX */
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