309 lines
10 KiB
C++
309 lines
10 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_svx.hxx"
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// include ---------------------------------------------------------------
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#include <svx/svdoedge.hxx>
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#include <svx/svdattrx.hxx>
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#include <svx/svdmark.hxx>
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#include <svx/svdview.hxx>
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#include <svx/svdpage.hxx> // SdrObjList
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#include "svx/connctrl.hxx"
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#include <svx/dialmgr.hxx>
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#include "svx/dlgutil.hxx"
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#include <svx/sdr/contact/objectcontactofobjlistpainter.hxx>
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#include <svx/sdr/contact/displayinfo.hxx>
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#include <vcl/svapp.hxx>
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SvxXConnectionPreview::SvxXConnectionPreview( Window* pParent, const ResId& rResId,
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const SfxItemSet& rInAttrs ) :
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Control ( pParent, rResId ),
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rAttrs ( rInAttrs ),
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pEdgeObj( NULL ),
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pObjList( NULL ),
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pView ( NULL )
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{
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SetMapMode( MAP_100TH_MM );
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SetStyles();
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}
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SvxXConnectionPreview::~SvxXConnectionPreview()
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{
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delete pObjList;
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}
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void SvxXConnectionPreview::Construct()
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{
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DBG_ASSERT( pView, "No valid view is passed on! ");
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const SdrMarkList& rMarkList = pView->GetMarkedObjectList();
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sal_uIntPtr nMarkCount = rMarkList.GetMarkCount();
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if( nMarkCount >= 1 )
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{
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sal_Bool bFound = sal_False;
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const SdrObject* pObj = rMarkList.GetMark(0)->GetMarkedSdrObj();
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for( sal_uInt16 i = 0; i < nMarkCount && !bFound; i++ )
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{
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pObj = rMarkList.GetMark( i )->GetMarkedSdrObj();
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sal_uInt32 nInv = pObj->GetObjInventor();
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sal_uInt16 nId = pObj->GetObjIdentifier();
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if( nInv == SdrInventor && nId == OBJ_EDGE )
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{
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bFound = sal_True;
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SdrEdgeObj* pTmpEdgeObj = (SdrEdgeObj*) pObj;
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pEdgeObj = (SdrEdgeObj*) pTmpEdgeObj->Clone();
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SdrObjConnection& rConn1 = (SdrObjConnection&)pEdgeObj->GetConnection( sal_True );
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SdrObjConnection& rConn2 = (SdrObjConnection&)pEdgeObj->GetConnection( sal_False );
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rConn1 = pTmpEdgeObj->GetConnection( sal_True );
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rConn2 = pTmpEdgeObj->GetConnection( sal_False );
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SdrObject* pTmpObj1 = pTmpEdgeObj->GetConnectedNode( sal_True );
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SdrObject* pTmpObj2 = pTmpEdgeObj->GetConnectedNode( sal_False );
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// potential memory leak here (!). Create SdrObjList only when there is
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// not yet one.
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if(!pObjList)
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{
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pObjList = new SdrObjList( pView->GetModel(), NULL );
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}
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if( pTmpObj1 )
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{
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SdrObject* pObj1 = pTmpObj1->Clone();
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pObjList->InsertObject( pObj1 );
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pEdgeObj->ConnectToNode( sal_True, pObj1 );
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}
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if( pTmpObj2 )
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{
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SdrObject* pObj2 = pTmpObj2->Clone();
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pObjList->InsertObject( pObj2 );
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pEdgeObj->ConnectToNode( sal_False, pObj2 );
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}
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pObjList->InsertObject( pEdgeObj );
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}
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}
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}
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if( !pEdgeObj )
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pEdgeObj = new SdrEdgeObj();
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// Adapt size
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if( pObjList )
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{
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OutputDevice* pOD = pView->GetFirstOutputDevice(); // GetWin( 0 );
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Rectangle aRect = pObjList->GetAllObjBoundRect();
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MapMode aMapMode = GetMapMode();
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aMapMode.SetMapUnit( pOD->GetMapMode().GetMapUnit() );
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SetMapMode( aMapMode );
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MapMode aDisplayMap( aMapMode );
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Point aNewPos;
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Size aNewSize;
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const Size aWinSize = PixelToLogic( GetOutputSizePixel(), aDisplayMap );
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const long nWidth = aWinSize.Width();
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const long nHeight = aWinSize.Height();
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double fRectWH = (double) aRect.GetWidth() / aRect.GetHeight();
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double fWinWH = (double) nWidth / nHeight;
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// Adapt bitmap to Thumb size (not here!)
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if ( fRectWH < fWinWH)
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{
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aNewSize.Width() = (long) ( (double) nHeight * fRectWH );
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aNewSize.Height()= nHeight;
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}
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else
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{
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aNewSize.Width() = nWidth;
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aNewSize.Height()= (long) ( (double) nWidth / fRectWH );
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}
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Fraction aFrac1( aWinSize.Width(), aRect.GetWidth() );
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Fraction aFrac2( aWinSize.Height(), aRect.GetHeight() );
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Fraction aMinFrac( aFrac1 <= aFrac2 ? aFrac1 : aFrac2 );
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// Implement MapMode
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aDisplayMap.SetScaleX( aMinFrac );
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aDisplayMap.SetScaleY( aMinFrac );
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// Centering
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aNewPos.X() = ( nWidth - aNewSize.Width() ) >> 1;
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aNewPos.Y() = ( nHeight - aNewSize.Height() ) >> 1;
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aDisplayMap.SetOrigin( LogicToLogic( aNewPos, aMapMode, aDisplayMap ) );
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SetMapMode( aDisplayMap );
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// Origin
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aNewPos = aDisplayMap.GetOrigin();
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aNewPos -= Point( aRect.TopLeft().X(), aRect.TopLeft().Y() );
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aDisplayMap.SetOrigin( aNewPos );
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SetMapMode( aDisplayMap );
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Point aPos;
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MouseEvent aMEvt( aPos, 1, 0, MOUSE_RIGHT );
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MouseButtonDown( aMEvt );
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}
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}
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void SvxXConnectionPreview::Paint( const Rectangle& )
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{
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if( pObjList )
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{
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// #110094#
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// This will not work anymore. To not start at Adam and Eve, i will
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// ATM not try to change all this stuff to really using an own model
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// and a view. I will just try to provide a mechanism to paint such
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// objects without own model and without a page/view with the new
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// mechanism.
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// New stuff: Use a ObjectContactOfObjListPainter.
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sdr::contact::SdrObjectVector aObjectVector;
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for(sal_uInt32 a(0L); a < pObjList->GetObjCount(); a++)
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{
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SdrObject* pObject = pObjList->GetObj(a);
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DBG_ASSERT(pObject,
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"SvxXConnectionPreview::Paint: Corrupt ObjectList (!)");
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aObjectVector.push_back(pObject);
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}
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sdr::contact::ObjectContactOfObjListPainter aPainter(*this, aObjectVector, 0);
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sdr::contact::DisplayInfo aDisplayInfo;
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// do processing
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aPainter.ProcessDisplay(aDisplayInfo);
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}
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}
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void SvxXConnectionPreview::SetAttributes( const SfxItemSet& rInAttrs )
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{
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pEdgeObj->SetMergedItemSetAndBroadcast(rInAttrs);
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Invalidate();
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}
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// Get number of lines which are offset based on the preview object
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sal_uInt16 SvxXConnectionPreview::GetLineDeltaAnz()
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{
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const SfxItemSet& rSet = pEdgeObj->GetMergedItemSet();
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sal_uInt16 nCount(0);
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if(SFX_ITEM_DONTCARE != rSet.GetItemState(SDRATTR_EDGELINEDELTAANZ))
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nCount = ((const SdrEdgeLineDeltaAnzItem&)rSet.Get(SDRATTR_EDGELINEDELTAANZ)).GetValue();
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return nCount;
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}
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void SvxXConnectionPreview::MouseButtonDown( const MouseEvent& rMEvt )
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{
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sal_Bool bZoomIn = rMEvt.IsLeft() && !rMEvt.IsShift();
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sal_Bool bZoomOut = rMEvt.IsRight() || rMEvt.IsShift();
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sal_Bool bCtrl = rMEvt.IsMod1();
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if( bZoomIn || bZoomOut )
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{
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MapMode aMapMode = GetMapMode();
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Fraction aXFrac = aMapMode.GetScaleX();
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Fraction aYFrac = aMapMode.GetScaleY();
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Fraction* pMultFrac;
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if( bZoomIn )
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{
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if( bCtrl )
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pMultFrac = new Fraction( 3, 2 );
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else
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pMultFrac = new Fraction( 11, 10 );
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}
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else
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{
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if( bCtrl )
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pMultFrac = new Fraction( 2, 3 );
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else
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pMultFrac = new Fraction( 10, 11 );
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}
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aXFrac *= *pMultFrac;
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aYFrac *= *pMultFrac;
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if( (double)aXFrac > 0.001 && (double)aXFrac < 1000.0 &&
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(double)aYFrac > 0.001 && (double)aYFrac < 1000.0 )
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{
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aMapMode.SetScaleX( aXFrac );
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aMapMode.SetScaleY( aYFrac );
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SetMapMode( aMapMode );
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Size aOutSize( GetOutputSize() );
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Point aPt( aMapMode.GetOrigin() );
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long nX = (long)( ( (double)aOutSize.Width() - ( (double)aOutSize.Width() * (double)*pMultFrac ) ) / 2.0 + 0.5 );
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long nY = (long)( ( (double)aOutSize.Height() - ( (double)aOutSize.Height() * (double)*pMultFrac ) ) / 2.0 + 0.5 );
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aPt.X() += nX;
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aPt.Y() += nY;
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aMapMode.SetOrigin( aPt );
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SetMapMode( aMapMode );
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Invalidate();
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}
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delete pMultFrac;
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}
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}
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void SvxXConnectionPreview::SetStyles()
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{
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const StyleSettings& rStyles = Application::GetSettings().GetStyleSettings();
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SetDrawMode( GetSettings().GetStyleSettings().GetHighContrastMode() ? OUTPUT_DRAWMODE_CONTRAST : OUTPUT_DRAWMODE_COLOR );
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SetBackground( Wallpaper( Color( rStyles.GetFieldColor() ) ) );
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}
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void SvxXConnectionPreview::DataChanged( const DataChangedEvent& rDCEvt )
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{
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Control::DataChanged( rDCEvt );
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if ( (rDCEvt.GetType() == DATACHANGED_SETTINGS) && (rDCEvt.GetFlags() & SETTINGS_STYLE) )
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{
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SetStyles();
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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