212 lines
6.2 KiB
C++
212 lines
6.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_svx.hxx"
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#include "svx/svdstr.hrc"
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#include "svx/svdglob.hxx"
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#include <tools/poly.hxx>
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#include <svx/svdpage.hxx>
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#include "svx/globl3d.hxx"
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#include <svx/lathe3d.hxx>
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#include <svx/xpoly.hxx>
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#include <svx/svxids.hrc>
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#include <svx/svdopath.hxx>
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#include <svx/svdmodel.hxx>
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#include <svx/svx3ditems.hxx>
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#include <svx/sdr/properties/e3dlatheproperties.hxx>
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#include <svx/sdr/contact/viewcontactofe3dlathe.hxx>
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#include <basegfx/polygon/b2dpolypolygontools.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <basegfx/matrix/b2dhommatrix.hxx>
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//////////////////////////////////////////////////////////////////////////////
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// DrawContact section
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sdr::contact::ViewContact* E3dLatheObj::CreateObjectSpecificViewContact()
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{
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return new sdr::contact::ViewContactOfE3dLathe(*this);
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}
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//////////////////////////////////////////////////////////////////////////////
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sdr::properties::BaseProperties* E3dLatheObj::CreateObjectSpecificProperties()
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{
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return new sdr::properties::E3dLatheProperties(*this);
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}
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//////////////////////////////////////////////////////////////////////////////
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TYPEINIT1(E3dLatheObj, E3dCompoundObject);
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// Constructor from 3D polygon, scale is the conversion factor for the coordinates
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E3dLatheObj::E3dLatheObj(E3dDefaultAttributes& rDefault, const basegfx::B2DPolyPolygon rPoly2D)
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: E3dCompoundObject(rDefault),
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maPolyPoly2D(rPoly2D)
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{
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// since the old class PolyPolygon3D did mirror the given PolyPolygons in Y, do the same here
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basegfx::B2DHomMatrix aMirrorY;
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aMirrorY.scale(1.0, -1.0);
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maPolyPoly2D.transform(aMirrorY);
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// Set Defaults
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SetDefaultAttributes(rDefault);
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// Superfluous items removed, in particular to prevent duplicate
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// start and end points
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maPolyPoly2D.removeDoublePoints();
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if(maPolyPoly2D.count())
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{
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const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0L));
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sal_uInt32 nSegCnt(rPoly.count());
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if(nSegCnt && !rPoly.isClosed())
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{
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nSegCnt -= 1;
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}
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GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nSegCnt));
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}
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}
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E3dLatheObj::E3dLatheObj()
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: E3dCompoundObject()
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{
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// Set Defaults
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E3dDefaultAttributes aDefault;
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SetDefaultAttributes(aDefault);
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}
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void E3dLatheObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault)
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{
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GetProperties().SetObjectItemDirect(Svx3DSmoothNormalsItem(rDefault.GetDefaultLatheSmoothed()));
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GetProperties().SetObjectItemDirect(Svx3DSmoothLidsItem(rDefault.GetDefaultLatheSmoothFrontBack()));
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GetProperties().SetObjectItemDirect(Svx3DCharacterModeItem(rDefault.GetDefaultLatheCharacterMode()));
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GetProperties().SetObjectItemDirect(Svx3DCloseFrontItem(rDefault.GetDefaultLatheCloseFront()));
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GetProperties().SetObjectItemDirect(Svx3DCloseBackItem(rDefault.GetDefaultLatheCloseBack()));
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}
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sal_uInt16 E3dLatheObj::GetObjIdentifier() const
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{
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return E3D_LATHEOBJ_ID;
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}
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E3dLatheObj* E3dLatheObj::Clone() const
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{
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return CloneHelper< E3dLatheObj >();
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}
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// Convert the object to group object consisting of n polygons
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SdrObject *E3dLatheObj::DoConvertToPolyObj(sal_Bool /*bBezier*/) const
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{
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return NULL;
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}
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// Set Local parameters set to re-create geometry
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void E3dLatheObj::SetPolyPoly2D(const basegfx::B2DPolyPolygon& rNew)
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{
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if(maPolyPoly2D != rNew)
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{
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maPolyPoly2D = rNew;
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maPolyPoly2D.removeDoublePoints();
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if(maPolyPoly2D.count())
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{
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const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0L));
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sal_uInt32 nSegCnt(rPoly.count());
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if(nSegCnt && !rPoly.isClosed())
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{
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nSegCnt -= 1;
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}
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GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nSegCnt));
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}
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ActionChanged();
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}
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}
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// Get the name of the object (singular)
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void E3dLatheObj::TakeObjNameSingul(XubString& rName) const
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{
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rName=ImpGetResStr(STR_ObjNameSingulLathe3d);
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String aName( GetName() );
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if(aName.Len())
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{
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rName += sal_Unicode(' ');
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rName += sal_Unicode('\'');
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rName += aName;
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rName += sal_Unicode('\'');
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}
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}
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// Get the name of the object (plural)
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void E3dLatheObj::TakeObjNamePlural(XubString& rName) const
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{
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rName=ImpGetResStr(STR_ObjNamePluralLathe3d);
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}
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sal_Bool E3dLatheObj::IsBreakObjPossible()
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{
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return sal_True;
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}
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SdrAttrObj* E3dLatheObj::GetBreakObj()
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{
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// create PathObj
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basegfx::B3DPolyPolygon aLathePoly3D(basegfx::tools::createB3DPolyPolygonFromB2DPolyPolygon(maPolyPoly2D));
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basegfx::B2DPolyPolygon aTransPoly(TransformToScreenCoor(aLathePoly3D));
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SdrPathObj* pPathObj = new SdrPathObj(OBJ_PLIN, aTransPoly);
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if(pPathObj)
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{
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// Set Attribute
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SfxItemSet aSet(GetObjectItemSet());
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// Enable lines to guarantee that the object becomes visible
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aSet.Put(XLineStyleItem(XLINE_SOLID));
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pPathObj->SetMergedItemSet(aSet);
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}
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return pPathObj;
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}
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// eof
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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