81 lines
2.7 KiB
C++
81 lines
2.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef INCLUDED_SLIDESHOW_ANIMATIONAUDIONODE_HXX
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#define INCLUDED_SLIDESHOW_ANIMATIONAUDIONODE_HXX
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#include "basecontainernode.hxx"
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#include "soundplayer.hxx"
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#include "com/sun/star/animations/XAnimationNode.hpp"
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#include "com/sun/star/animations/XAudio.hpp"
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namespace slideshow {
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namespace internal {
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/** Audio node.
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This animation node contains an audio effect. Duration and
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start/stop behaviour is affected by the referenced audio
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file.
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*/
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class AnimationAudioNode : public BaseNode, public AnimationEventHandler
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{
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public:
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AnimationAudioNode(
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::com::sun::star::uno::Reference<
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::com::sun::star::animations::XAnimationNode> const& xNode,
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::boost::shared_ptr<BaseContainerNode> const& pParent,
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NodeContext const& rContext );
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protected:
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virtual void dispose();
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private:
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virtual void activate_st();
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virtual void deactivate_st( NodeState eDestState );
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virtual bool hasPendingAnimation() const;
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/// overriden, because we need to deal with STOPAUDIO commands
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virtual bool handleAnimationEvent( const AnimationNodeSharedPtr& rNode );
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private:
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::com::sun::star::uno::Reference<
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::com::sun::star::animations::XAudio > mxAudioNode;
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::rtl::OUString maSoundURL;
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mutable SoundPlayerSharedPtr mpPlayer;
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void createPlayer() const;
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void resetPlayer() const;
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};
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} // namespace internal
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} // namespace slideshow
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#endif /* INCLUDED_SLIDESHOW_ANIMATIONAUDIONODE_HXX */
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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