Files
libreoffice/canvas/source/vcl/canvasbitmaphelper.cxx
Kurt Zenker 8b45f633cb INTEGRATION: CWS canvas02 (1.4.4); FILE MERGED
2005/10/10 22:07:03 thb 1.4.4.4: #i48939# Made code compile (almost) warning-free for gcc
2005/10/08 12:53:24 thb 1.4.4.3: RESYNC: (1.4-1.5); FILE MERGED
2005/06/28 11:22:48 thb 1.4.4.2: #i48939# Removed refcounted reference to device in canvashelper (leads to circular references for SpriteCanvas); improved docs; added drawBezier() implementation
2005/06/17 23:49:49 thb 1.4.4.1: #i48939# Huge refactoring of canvas; as much functionality as possible is now common in a bunch of shared base classes (input checking, locking, sprite redraw, etc.); added scroll update optimization, transparently to all canvas implementations
2005-11-02 11:58:47 +00:00

578 lines
24 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: canvasbitmaphelper.cxx,v $
*
* $Revision: 1.6 $
*
* last change: $Author: kz $ $Date: 2005-11-02 12:58:47 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#include <canvas/debug.hxx>
#include <com/sun/star/rendering/IntegerBitmapFormat.hpp>
#include <com/sun/star/rendering/Endianness.hpp>
#include <rtl/logfile.hxx>
#include <rtl/math.hxx>
#include <tools/poly.hxx>
#include <vcl/window.hxx>
#include <vcl/bitmapex.hxx>
#include <vcl/bmpacc.hxx>
#include <vcl/canvastools.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <basegfx/numeric/ftools.hxx>
#include <canvas/canvastools.hxx>
#include "canvasbitmap.hxx"
#include "canvasbitmaphelper.hxx"
using namespace ::com::sun::star;
namespace vclcanvas
{
CanvasBitmapHelper::CanvasBitmapHelper() :
mpBackBuffer()
{
}
void CanvasBitmapHelper::setBitmap( const BitmapEx& rBitmap )
{
ENSURE_AND_THROW( mpDevice && mpDevice->getOutDev(),
"CanvasBitmapHelper::setBitmap(): Invalid reference device" );
mpBackBuffer.reset( new BitmapBackBuffer( rBitmap,
*mpDevice->getOutDev() ) );
// tell canvas helper about the new target OutDev (don't
// protect state, it's our own VirDev, anyways)
setOutDev( mpBackBuffer, false );
}
void CanvasBitmapHelper::init( const BitmapEx& rBitmap,
SpriteCanvas& rSpriteCanvas )
{
ENSURE_AND_THROW( rSpriteCanvas.getOutDev(),
"CanvasBitmapHelper::setBitmap(): Invalid reference device" );
mpBackBuffer.reset( new BitmapBackBuffer( rBitmap,
*rSpriteCanvas.getOutDev() ) );
// forward new settings to base class (ref device, output
// surface, no protection (own backbuffer), alpha depends on
// whether BmpEx is transparent or not)
CanvasHelper::init( rSpriteCanvas,
mpBackBuffer,
false,
rBitmap.IsTransparent() );
}
void CanvasBitmapHelper::disposing()
{
mpBackBuffer.reset();
// forward to base class
CanvasHelper::disposing();
}
geometry::IntegerSize2D CanvasBitmapHelper::getSize()
{
if( !mpBackBuffer )
return geometry::IntegerSize2D();
return ::vcl::unotools::integerSize2DFromSize( mpBackBuffer->getBitmapReference().GetSizePixel() );
}
uno::Reference< rendering::XBitmap > CanvasBitmapHelper::getScaledBitmap( const geometry::RealSize2D& newSize,
sal_Bool beFast )
{
ENSURE_AND_THROW( mpDevice,
"CanvasBitmapHelper::getScaledBitmap(): disposed CanvasHelper" );
RTL_LOGFILE_CONTEXT( aLog, "::vclcanvas::CanvasBitmapHelper::getScaledBitmap()" );
if( !mpBackBuffer )
return uno::Reference< rendering::XBitmap >(); // we're disposed
BitmapEx aRes( mpBackBuffer->getBitmapReference() );
aRes.Scale( ::vcl::unotools::sizeFromRealSize2D(newSize),
beFast ? BMP_SCALE_FAST : BMP_SCALE_INTERPOLATE );
return uno::Reference< rendering::XBitmap >(
new CanvasBitmap( aRes, mpDevice ) );
}
uno::Sequence< sal_Int8 > CanvasBitmapHelper::getData( rendering::IntegerBitmapLayout& bitmapLayout,
const geometry::IntegerRectangle2D& rect )
{
RTL_LOGFILE_CONTEXT( aLog, "::vclcanvas::CanvasBitmapHelper::getData()" );
if( !mpBackBuffer )
return uno::Sequence< sal_Int8 >(); // we're disposed
Bitmap aBitmap( mpBackBuffer->getBitmapReference().GetBitmap() );
Bitmap aAlpha( mpBackBuffer->getBitmapReference().GetAlpha().GetBitmap() );
ScopedBitmapReadAccess pReadAccess( aBitmap.AcquireReadAccess(),
aBitmap );
ScopedBitmapReadAccess pAlphaReadAccess( aAlpha.IsEmpty() ?
(BitmapReadAccess*)NULL : aAlpha.AcquireReadAccess(),
aAlpha );
if( pReadAccess.get() != NULL )
{
// TODO(F1): Support more formats.
const Size aBmpSize( aBitmap.GetSizePixel() );
// for the time being, always return as BGRA
uno::Sequence< sal_Int8 > aRes( 4*aBmpSize.Width()*aBmpSize.Height() );
sal_Int8* pRes = aRes.getArray();
int nCurrPos(0);
for( int y=rect.Y1;
y<aBmpSize.Height() && y<rect.Y2;
++y )
{
if( pAlphaReadAccess.get() != NULL )
{
for( int x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetBlue();
pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetGreen();
pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetRed();
pRes[ nCurrPos++ ] = pAlphaReadAccess->GetPixel( y, x ).GetIndex();
}
}
else
{
for( int x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetBlue();
pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetGreen();
pRes[ nCurrPos++ ] = pReadAccess->GetColor( y, x ).GetRed();
pRes[ nCurrPos++ ] = (sal_Int8)255;
}
}
}
return aRes;
}
return uno::Sequence< sal_Int8 >();
}
void CanvasBitmapHelper::setData( const uno::Sequence< sal_Int8 >& data,
const rendering::IntegerBitmapLayout& bitmapLayout,
const geometry::IntegerRectangle2D& rect )
{
RTL_LOGFILE_CONTEXT( aLog, "::vclcanvas::CanvasBitmapHelper::setData()" );
if( !mpBackBuffer )
return; // we're disposed
// retrieve local copies from the BitmapEx, which are later
// stored back. Unfortunately, the BitmapEx does not permit
// in-place modifications, as they are necessary here.
Bitmap aBitmap( mpBackBuffer->getBitmapReference().GetBitmap() );
Bitmap aAlpha( mpBackBuffer->getBitmapReference().GetAlpha().GetBitmap() );
bool bCopyBack( false ); // only copy something back, if we
// actually changed a pixel
{
ScopedBitmapWriteAccess pWriteAccess( aBitmap.AcquireWriteAccess(),
aBitmap );
ScopedBitmapWriteAccess pAlphaWriteAccess( aAlpha.IsEmpty() ?
(BitmapWriteAccess*)NULL : aAlpha.AcquireWriteAccess(),
aAlpha );
if( pAlphaWriteAccess.get() )
{
DBG_ASSERT( pAlphaWriteAccess->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL ||
pAlphaWriteAccess->GetScanlineFormat() == BMP_FORMAT_8BIT_TC_MASK,
"CanvasBitmapHelper::setData(): non-8bit alpha not supported!" );
}
if( pWriteAccess.get() != NULL )
{
// TODO(F1): Support more formats.
const Size aBmpSize( aBitmap.GetSizePixel() );
// for the time being, always read as BGRA
int x, y, nCurrPos(0);
for( y=rect.Y1;
y<aBmpSize.Height() && y<rect.Y2;
++y )
{
if( pAlphaWriteAccess.get() != NULL )
{
switch( pWriteAccess->GetScanlineFormat() )
{
case BMP_FORMAT_8BIT_PAL:
{
Scanline pScan = pWriteAccess->GetScanline( y );
Scanline pAScan = pAlphaWriteAccess->GetScanline( y );
for( x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
*pScan++ = (BYTE)pWriteAccess->GetBestPaletteIndex(
BitmapColor( data[ nCurrPos+2 ],
data[ nCurrPos+1 ],
data[ nCurrPos ] ) );
nCurrPos += 3;
// cast to unsigned byte, for correct subtraction result
*pAScan++ = static_cast<BYTE>(255 -
static_cast<sal_uInt8>(data[ nCurrPos++ ]));
}
}
break;
case BMP_FORMAT_24BIT_TC_BGR:
{
Scanline pScan = pWriteAccess->GetScanline( y );
Scanline pAScan = pAlphaWriteAccess->GetScanline( y );
for( x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
*pScan++ = data[ nCurrPos ];
*pScan++ = data[ nCurrPos+1 ];
*pScan++ = data[ nCurrPos+2 ];
nCurrPos += 3;
// cast to unsigned byte, for correct subtraction result
*pAScan++ = static_cast<BYTE>(255 -
static_cast<sal_uInt8>(data[ nCurrPos++ ]));
}
}
break;
case BMP_FORMAT_24BIT_TC_RGB:
{
Scanline pScan = pWriteAccess->GetScanline( y );
Scanline pAScan = pAlphaWriteAccess->GetScanline( y );
for( x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
*pScan++ = data[ nCurrPos+2 ];
*pScan++ = data[ nCurrPos+1 ];
*pScan++ = data[ nCurrPos ];
nCurrPos += 3;
// cast to unsigned byte, for correct subtraction result
*pAScan++ = static_cast<BYTE>(255 -
static_cast<sal_uInt8>(data[ nCurrPos++ ]));
}
}
break;
default:
{
for( x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
pWriteAccess->SetPixel( y, x, BitmapColor( data[ nCurrPos+2 ],
data[ nCurrPos+1 ],
data[ nCurrPos ] ) );
nCurrPos += 3;
// cast to unsigned byte, for correct subtraction result
pAlphaWriteAccess->SetPixel( y, x,
BitmapColor(
static_cast<BYTE>(255 -
static_cast<sal_uInt8>(data[ nCurrPos++ ])) ) );
}
}
break;
}
}
else
{
// TODO(Q3): This is copy'n'pasted from
// canvashelper.cxx, unify!
switch( pWriteAccess->GetScanlineFormat() )
{
case BMP_FORMAT_8BIT_PAL:
{
Scanline pScan = pWriteAccess->GetScanline( y );
for( x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
*pScan++ = (BYTE)pWriteAccess->GetBestPaletteIndex(
BitmapColor( data[ nCurrPos+2 ],
data[ nCurrPos+1 ],
data[ nCurrPos ] ) );
nCurrPos += 4; // skip three colors, _plus_ alpha
}
}
break;
case BMP_FORMAT_24BIT_TC_BGR:
{
Scanline pScan = pWriteAccess->GetScanline( y );
for( x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
*pScan++ = data[ nCurrPos ];
*pScan++ = data[ nCurrPos+1 ];
*pScan++ = data[ nCurrPos+2 ];
nCurrPos += 4; // skip three colors, _plus_ alpha
}
}
break;
case BMP_FORMAT_24BIT_TC_RGB:
{
Scanline pScan = pWriteAccess->GetScanline( y );
for( x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
*pScan++ = data[ nCurrPos+2 ];
*pScan++ = data[ nCurrPos+1 ];
*pScan++ = data[ nCurrPos ];
nCurrPos += 4; // skip three colors, _plus_ alpha
}
}
break;
default:
{
for( x=rect.X1;
x<aBmpSize.Width() && x<rect.X2;
++x )
{
pWriteAccess->SetPixel( y, x, BitmapColor( data[ nCurrPos+2 ],
data[ nCurrPos+1 ],
data[ nCurrPos ] ) );
nCurrPos += 4; // skip three colors, _plus_ alpha
}
}
break;
}
}
bCopyBack = true;
}
}
}
// copy back only here, since the BitmapAccessors must be
// destroyed beforehand
if( bCopyBack )
{
if( aAlpha.IsEmpty() )
setBitmap( BitmapEx( aBitmap ) );
else
setBitmap( BitmapEx( aBitmap,
AlphaMask( aAlpha ) ) );
}
}
void CanvasBitmapHelper::setPixel( const uno::Sequence< sal_Int8 >& color,
const rendering::IntegerBitmapLayout& bitmapLayout,
const geometry::IntegerPoint2D& pos )
{
RTL_LOGFILE_CONTEXT( aLog, "::vclcanvas::CanvasBitmapHelper::setPixel()" );
if( !mpBackBuffer )
return; // we're disposed
const Size aBmpSize( mpBackBuffer->getBitmapReference().GetSizePixel() );
CHECK_AND_THROW( pos.X >= 0 && pos.X < aBmpSize.Width(),
"CanvasBitmapHelper::setPixel: X coordinate out of bounds" );
CHECK_AND_THROW( pos.Y >= 0 && pos.Y < aBmpSize.Height(),
"CanvasBitmapHelper::setPixel: Y coordinate out of bounds" );
CHECK_AND_THROW( color.getLength() > 3,
"CanvasBitmapHelper::setPixel: not enough color components" );
// retrieve local copies from the BitmapEx, which are later
// stored back. Unfortunately, the BitmapEx does not permit
// in-place modifications, as they are necessary here.
Bitmap aBitmap( mpBackBuffer->getBitmapReference().GetBitmap() );
Bitmap aAlpha( mpBackBuffer->getBitmapReference().GetAlpha().GetBitmap() );
bool bCopyBack( false ); // only copy something back, if we
// actually changed a pixel
{
ScopedBitmapWriteAccess pWriteAccess( aBitmap.AcquireWriteAccess(),
aBitmap );
ScopedBitmapWriteAccess pAlphaWriteAccess( aAlpha.IsEmpty() ?
(BitmapWriteAccess*)NULL : aAlpha.AcquireWriteAccess(),
aAlpha );
if( pWriteAccess.get() != NULL )
{
pWriteAccess->SetPixel( pos.Y, pos.X, BitmapColor( color[ 2 ],
color[ 1 ],
color[ 0 ] ) );
if( pAlphaWriteAccess.get() != NULL )
pAlphaWriteAccess->SetPixel( pos.Y, pos.X, BitmapColor( 255 - color[ 3 ] ) );
bCopyBack = true;
}
}
// copy back only here, since the BitmapAccessors must be
// destroyed beforehand
if( bCopyBack )
{
if( aAlpha.IsEmpty() )
setBitmap( BitmapEx( aBitmap ) );
else
setBitmap( BitmapEx( aBitmap,
AlphaMask( aAlpha ) ) );
}
}
uno::Sequence< sal_Int8 > CanvasBitmapHelper::getPixel( rendering::IntegerBitmapLayout& bitmapLayout,
const geometry::IntegerPoint2D& pos )
{
RTL_LOGFILE_CONTEXT( aLog, "::vclcanvas::CanvasBitmapHelper::getPixel()" );
if( !mpBackBuffer )
return uno::Sequence< sal_Int8 >(); // we're disposed
const Size aBmpSize( mpBackBuffer->getBitmapReference().GetSizePixel() );
CHECK_AND_THROW( pos.X >= 0 && pos.X < aBmpSize.Width(),
"CanvasBitmapHelper::getPixel: X coordinate out of bounds" );
CHECK_AND_THROW( pos.Y >= 0 && pos.Y < aBmpSize.Height(),
"CanvasBitmapHelper::getPixel: Y coordinate out of bounds" );
Bitmap aBitmap( mpBackBuffer->getBitmapReference().GetBitmap() );
Bitmap aAlpha( mpBackBuffer->getBitmapReference().GetAlpha().GetBitmap() );
ScopedBitmapReadAccess pReadAccess( aBitmap.AcquireReadAccess(),
aBitmap );
ScopedBitmapReadAccess pAlphaReadAccess( aAlpha.IsEmpty() ?
(BitmapReadAccess*)NULL : aAlpha.AcquireReadAccess(),
aAlpha );
if( pReadAccess.get() != NULL )
{
// for the time being, always return as BGRA
uno::Sequence< sal_Int8 > aRes( 4 );
sal_Int8* pRes = aRes.getArray();
const BitmapColor aColor( pReadAccess->GetColor( pos.Y, pos.X ) );
pRes[ 3 ] = aColor.GetRed();
pRes[ 2 ] = aColor.GetGreen();
pRes[ 1 ] = aColor.GetBlue();
if( pAlphaReadAccess.get() != NULL )
pRes[ 3 ] = pAlphaReadAccess->GetPixel( pos.Y, pos.X ).GetIndex();
else
pRes[ 3 ] = (sal_Int8)255;
return aRes;
}
return uno::Sequence< sal_Int8 >();
}
uno::Reference< rendering::XBitmapPalette > CanvasBitmapHelper::getPalette()
{
// TODO(F1): Provide palette support
return uno::Reference< rendering::XBitmapPalette >();
}
rendering::IntegerBitmapLayout CanvasBitmapHelper::getMemoryLayout()
{
// TODO(F1): finish that one
rendering::IntegerBitmapLayout aLayout;
if( !mpBackBuffer )
return aLayout; // we're disposed
const BitmapEx& rBmpEx( mpBackBuffer->getBitmapReference() );
const Size aBmpSize( rBmpEx.GetSizePixel() );
aLayout.ScanLines = aBmpSize.Height();
aLayout.ScanLineBytes = aBmpSize.Width()*4;
aLayout.ScanLineStride = aLayout.ScanLineBytes;
aLayout.PlaneStride = 0;
// cast away const, need to change refcount (as this is
// ~invisible to client code, still logically const)
aLayout.ColorSpace.set( mpDevice );
aLayout.NumComponents = 4;
aLayout.ComponentMasks.realloc(4);
aLayout.ComponentMasks[0] = 0x00FF0000;
aLayout.ComponentMasks[1] = 0x0000FF00;
aLayout.ComponentMasks[2] = 0x000000FF;
aLayout.ComponentMasks[3] = 0xFF000000;
aLayout.Palette.clear();
aLayout.Endianness = rendering::Endianness::LITTLE;
aLayout.Format = rendering::IntegerBitmapFormat::CHUNKY_32BIT;
aLayout.IsMsbFirst = sal_False;
return aLayout;
}
BitmapEx CanvasBitmapHelper::getBitmap() const
{
if( !mpBackBuffer )
return BitmapEx(); // we're disposed
else
return mpBackBuffer->getBitmapReference();
}
}