Files
libreoffice/slideshow/source/engine/transitions/barndoorwipe.cxx

69 lines
2.2 KiB
C++

/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: barndoorwipe.cxx,v $
* $Revision: 1.6 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
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************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_slideshow.hxx"
#include <canvas/debug.hxx>
#include <basegfx/numeric/ftools.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include "barndoorwipe.hxx"
namespace slideshow {
namespace internal {
::basegfx::B2DPolyPolygon BarnDoorWipe::operator () ( double t )
{
if (m_doubled)
t /= 2.0;
basegfx::B2DHomMatrix aTransform(basegfx::tools::createTranslateB2DHomMatrix(-0.5, -0.5));
aTransform.scale( ::basegfx::pruneScaleValue(t), 1.0 );
aTransform.translate( 0.5, 0.5 );
::basegfx::B2DPolygon poly( m_unitRect );
poly.transform( aTransform );
::basegfx::B2DPolyPolygon res(poly);
if (m_doubled) {
aTransform = basegfx::tools::createTranslateB2DHomMatrix(-0.5, -0.5);
aTransform.rotate( M_PI_2 );
aTransform.translate( 0.5, 0.5 );
poly.transform( aTransform );
res.append(poly);
}
return res;
}
}
}