Change-Id: Id43553befd79dc73683444312629f473a5747678 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/109716 Tested-by: Jenkins Reviewed-by: Caolán McNamara <caolanm@redhat.com>
232 lines
9.4 KiB
C++
232 lines
9.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_VCL_BUTTON_HXX
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#define INCLUDED_VCL_BUTTON_HXX
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#include <tools/solar.h>
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#include <vcl/dllapi.h>
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#include <vcl/image.hxx>
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#include <vcl/ctrl.hxx>
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#include <vcl/vclenum.hxx>
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#include <memory>
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#include <vector>
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namespace com::sun::star::frame { struct FeatureStateEvent; }
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template <class T> class VclPtr;
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class Color;
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class ImplCommonButtonData;
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enum class DrawButtonFlags;
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class VCL_DLLPUBLIC Button : public Control
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{
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private:
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std::unique_ptr<ImplCommonButtonData> mpButtonData;
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Link<Button*,void> maClickHdl;
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/// Command URL (like .uno:Save) in case the button should handle it.
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OUString maCommand;
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Button (const Button &) = delete;
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Button & operator= (const Button &) = delete;
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public:
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SAL_DLLPRIVATE DrawTextFlags ImplGetTextStyle( WinBits nWinStyle, DrawFlags nDrawFlags );
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SAL_DLLPRIVATE void ImplDrawAlignedImage(OutputDevice* pDev, Point& rPos, Size& rSize,
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sal_uLong nImageSep,
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DrawTextFlags nTextStyle, tools::Rectangle *pSymbolRect=nullptr, bool bAddImageSep = false );
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SAL_DLLPRIVATE void ImplSetFocusRect( const tools::Rectangle &rFocusRect );
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SAL_DLLPRIVATE const tools::Rectangle& ImplGetFocusRect() const;
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SAL_DLLPRIVATE void ImplSetSymbolAlign( SymbolAlign eAlign );
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/// The x-coordinate of the vertical separator line, use in MenuButton subclass only.
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SAL_DLLPRIVATE tools::Long ImplGetSeparatorX() const;
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SAL_DLLPRIVATE void ImplSetSeparatorX( tools::Long nX );
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protected:
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explicit Button( WindowType nType );
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// for drawing RadioButton or CheckButton that has Text and/or Image
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SAL_DLLPRIVATE void ImplDrawRadioCheck(OutputDevice* pDev, WinBits nWinStyle, DrawFlags nDrawFlags,
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const Point& rPos, const Size& rSize,
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const Size& rImageSize, tools::Rectangle& rStateRect,
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tools::Rectangle& rMouseRect);
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SAL_DLLPRIVATE tools::Long ImplGetImageToTextDistance() const;
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public:
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virtual ~Button() override;
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virtual void dispose() override;
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virtual void Click();
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void SetClickHdl( const Link<Button*,void>& rLink ) { maClickHdl = rLink; }
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const Link<Button*,void>& GetClickHdl() const { return maClickHdl; }
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/// Setup handler for UNO commands so that commands like .uno:Something are handled automagically by this button.
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void SetCommandHandler(const OUString& aCommand);
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OUString const & GetCommand() const { return maCommand; }
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void SetModeImage( const Image& rImage );
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Image const & GetModeImage( ) const;
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bool HasImage() const;
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void SetImageAlign( ImageAlign eAlign );
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ImageAlign GetImageAlign() const;
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DrawButtonFlags GetButtonState() const;
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DrawButtonFlags& GetButtonState();
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/// Set an image to use as the complete render view of a custom button,
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/// instead of the usual contents of a button
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void SetCustomButtonImage( const Image& rImage );
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Image const & GetCustomButtonImage() const;
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bool IsSmallSymbol() const;
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void SetSmallSymbol();
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virtual bool set_property(const OString &rKey, const OUString &rValue) override;
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/// Sets the button state according to the FeatureStateEvent emitted by a Uno state change.
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virtual void statusChanged(const css::frame::FeatureStateEvent& rEvent);
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virtual FactoryFunction GetUITestFactory() const override;
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virtual void DumpAsPropertyTree(tools::JsonWriter&) override;
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protected:
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/// Handler for click, in case we want the button to handle uno commands (.uno:Something).
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DECL_STATIC_LINK(Button, dispatchCommandHandler, Button*, void);
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};
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enum class PushButtonDropdownStyle
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{
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NONE = 0x0000,
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MenuButton = 0x0002, //visual down arrow
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SplitMenuButton = 0x0003, //visual down arrow and separator line
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};
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class VCL_DLLPUBLIC PushButton : public Button
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{
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public:
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SAL_DLLPRIVATE void ImplSetDefButton( bool bSet );
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SAL_DLLPRIVATE void ImplDrawPushButtonFrame(vcl::RenderContext& rRenderContext, tools::Rectangle& rRect, DrawButtonFlags nStyle);
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SAL_DLLPRIVATE static bool ImplHitTestPushButton(vcl::Window const * pDev, const Point& rPos);
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SAL_DLLPRIVATE bool ImplIsDefButton() const;
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explicit PushButton( vcl::Window* pParent, WinBits nStyle = 0 );
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virtual void MouseButtonDown( const MouseEvent& rMEvt ) override;
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virtual void Tracking( const TrackingEvent& rTEvt ) override;
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virtual void KeyInput( const KeyEvent& rKEvt ) override;
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virtual void KeyUp( const KeyEvent& rKEvt ) override;
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virtual void Paint( vcl::RenderContext& rRenderContext, const tools::Rectangle& rRect ) override;
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virtual void Draw( OutputDevice* pDev, const Point& rPos, DrawFlags nFlags ) override;
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virtual void Resize() override;
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virtual void GetFocus() override;
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virtual void LoseFocus() override;
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virtual void StateChanged( StateChangedType nType ) override;
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virtual void DataChanged( const DataChangedEvent& rDCEvt ) override;
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virtual bool PreNotify( NotifyEvent& rNEvt ) override;
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void Toggle();
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void SetSymbol( SymbolType eSymbol );
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SymbolType GetSymbol() const { return meSymbol; }
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void SetSymbolAlign( SymbolAlign eAlign );
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void SetDropDown( PushButtonDropdownStyle nStyle );
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void SetState( TriState eState );
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TriState GetState() const { return meState; }
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virtual void statusChanged(const css::frame::FeatureStateEvent& rEvent) override;
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void Check( bool bCheck = true );
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bool IsChecked() const;
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void SetPressed( bool bPressed );
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bool IsPressed() const { return mbPressed; }
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void EndSelection();
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Size CalcMinimumSize() const;
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virtual Size GetOptimalSize() const override;
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virtual bool set_property(const OString &rKey, const OUString &rValue) override;
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virtual void ShowFocus(const tools::Rectangle& rRect) override;
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void setAction(bool bIsAction)
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{
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mbIsAction = bIsAction;
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}
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bool isAction() const
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{
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return mbIsAction;
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}
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protected:
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PushButtonDropdownStyle mnDDStyle;
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bool mbIsActive;
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SAL_DLLPRIVATE void ImplInitPushButtonData();
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SAL_DLLPRIVATE static WinBits ImplInitStyle( const vcl::Window* pPrevWindow, WinBits nStyle );
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SAL_DLLPRIVATE void ImplInitSettings( bool bBackground );
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SAL_DLLPRIVATE void ImplDrawPushButtonContent(OutputDevice* pDev, DrawFlags nDrawFlags,
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const tools::Rectangle& rRect, bool bMenuBtnSep,
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DrawButtonFlags nButtonFlags);
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SAL_DLLPRIVATE void ImplDrawPushButton(vcl::RenderContext& rRenderContext);
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using Button::ImplGetTextStyle;
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SAL_DLLPRIVATE DrawTextFlags ImplGetTextStyle( DrawFlags nDrawFlags ) const;
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SAL_DLLPRIVATE bool IsSymbol() const { return ( (meSymbol != SymbolType::DONTKNOW) && (meSymbol != SymbolType::IMAGE) ); }
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PushButton( const PushButton & ) = delete;
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PushButton& operator=( const PushButton & )
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= delete;
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SAL_DLLPRIVATE void ImplInit( vcl::Window* pParent, WinBits nStyle );
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using Control::ImplInitSettings;
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using Window::ImplInit;
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explicit PushButton( WindowType nType );
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virtual void FillLayoutData() const override;
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virtual const vcl::Font&
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GetCanonicalFont( const StyleSettings& _rStyle ) const override;
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virtual const Color&
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GetCanonicalTextColor( const StyleSettings& _rStyle ) const override;
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private:
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SymbolType meSymbol;
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TriState meState;
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bool mbPressed;
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bool mbIsAction;
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};
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inline void PushButton::Check( bool bCheck )
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{
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SetState( bCheck ? TRISTATE_TRUE : TRISTATE_FALSE );
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}
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inline bool PushButton::IsChecked() const
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{
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return (GetState() == TRISTATE_TRUE);
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}
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#endif // INCLUDED_VCL_BUTTON_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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