This allows us to get rid of component-declarations.h and simplify component-mapping.h. For new, converted, implementation_getFactories, adding one line into native-code.py should be enough to make them available in application. Change-Id: I042320e5b7f8a9aa9f02b77d2bdd07cf9a690ee6
76 lines
2.2 KiB
Plaintext
76 lines
2.2 KiB
Plaintext
// -*- Mode: ObjC; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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//
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// This file is part of the LibreOffice project.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this
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// file, You can obtain one at http://mozilla.org/MPL/2.0/.
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#import "MLOCommon.h"
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//#include <stdlib.h>
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#include <premac.h>
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#import <UIKit/UIKit.h>
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#include <postmac.h>
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#include <touch/touch.h>
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#undef TimeValue
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#include <osl/process.h>
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// generated by solenv/bin/native-code.py:
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#include "native-code.mm"
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NSString * createPaths(NSString * base,NSString * appRootEscaped,NSArray * fileNames){
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NSString * prefix = @"file://";
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BOOL first = YES;
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for (NSString * fileName in fileNames) {
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base = [base stringByAppendingString: prefix];
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base = [base stringByAppendingString: [appRootEscaped stringByAppendingPathComponent: fileName]];
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if(first){
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prefix = [@" " stringByAppendingString:prefix];
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first = NO;
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}
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}
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return base;
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}
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extern "C"
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void
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mlo_initialize(void)
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{
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NSString * bundlePath = [[NSBundle mainBundle] bundlePath];
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NSString * app_root_escaped = [bundlePath stringByAddingPercentEscapesUsingEncoding: NSUTF8StringEncoding];
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NSString * uno_types = createPaths(@"-env:UNO_TYPES=", app_root_escaped, @[@"offapi.rdb", @"oovbaapi.rdb", @"types.rdb"]);
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NSString * uno_services = createPaths(@"-env:UNO_SERVICES=", app_root_escaped, @[@"ure/services.rdb", @"services.rdb"]);
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const char *argv[] = {
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[[[NSBundle mainBundle] executablePath] UTF8String],
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"-env:URE_INTERNAL_LIB_DIR=file:///",
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[uno_types UTF8String],
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[uno_services UTF8String],"--writer"};
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const int argc = sizeof(argv)/sizeof(*argv);
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osl_setCommandArgs(argc, (char **) argv);
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}
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// Dummy implementation for now, probably this should be handled in a
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// different way in each app that uses this "shared" library? Like
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// most in touch.h, the dialog API is not set in stone yet.
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MLODialogResult touch_ui_dialog_modal(MLODialogKind kind, const char *message)
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{
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NSLog(@"===> %s", message);
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return MLODialogOK;
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}
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