Files
libreoffice/canvas/source/null/null_canvashelper.hxx
Michael Meeks 60337134e4 re-base on ALv2 code. Includes:
linecap: Reintegrating finished LineCap feature
    Patch contributed by Regina Henschel
    http://svn.apache.org/viewvc?view=revision&revision=1232507

    disable extended linecap API for now.

    gnumake4 work primarily from Mathias Bauer
    http://svn.apache.org/viewvc?view=revision&revision=1394326

    misc. dead code cleanups
    Patch contributed by Ariel Constenla-Haile
    http://svn.apache.org/viewvc?view=revision&revision=1204995
    http://svn.apache.org/viewvc?view=revision&revision=1207270
2012-10-08 11:36:37 +01:00

263 lines
16 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef _NULLCANVAS_CANVASHELPER_HXX_
#define _NULLCANVAS_CANVASHELPER_HXX_
#include <com/sun/star/rendering/XCanvas.hpp>
#include <com/sun/star/rendering/XIntegerBitmap.hpp>
#include <basegfx/vector/b2isize.hxx>
#include <basegfx/vector/b2dsize.hxx>
#include <boost/utility.hpp>
namespace nullcanvas
{
class SpriteCanvas;
/** Helper class for basic canvas functionality. Also offers
optional backbuffer painting, when providing it with a second
HDC to render into.
*/
class CanvasHelper : private ::boost::noncopyable
{
public:
CanvasHelper();
/// Release all references
void disposing();
/** Initialize canvas helper
This method late-initializes the canvas helper, providing
it with the necessary device and size. Note that the
CanvasHelper does <em>not</em> take ownership of the
passed rDevice reference, nor does it perform any
reference counting. Thus, to prevent the reference counted
SpriteCanvas object from deletion, the user of this class
is responsible for holding ref-counted references itself!
@param rSizePixel
Size of the output surface in pixel.
@param rDevice
Reference device this canvas is associated with
*/
void init( const ::basegfx::B2ISize& rSizePixel,
SpriteCanvas& rDevice,
bool bHasAlpha );
// CanvasHelper functionality
// ==========================
// XCanvas (only providing, not implementing the
// interface. Also note subtle method parameter differences)
void clear();
void drawPoint( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::geometry::RealPoint2D& aPoint,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState );
void drawLine( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::geometry::RealPoint2D& aStartPoint,
const ::com::sun::star::geometry::RealPoint2D& aEndPoint,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState );
void drawBezier( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::geometry::RealBezierSegment2D& aBezierSegment,
const ::com::sun::star::geometry::RealPoint2D& aEndPoint,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
drawPolyPolygon( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
strokePolyPolygon( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState,
const ::com::sun::star::rendering::StrokeAttributes& strokeAttributes );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
strokeTexturedPolyPolygon( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState,
const ::com::sun::star::uno::Sequence<
::com::sun::star::rendering::Texture >& textures,
const ::com::sun::star::rendering::StrokeAttributes& strokeAttributes );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
strokeTextureMappedPolyPolygon( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState,
const ::com::sun::star::uno::Sequence<
::com::sun::star::rendering::Texture >& textures,
const ::com::sun::star::uno::Reference<
::com::sun::star::geometry::XMapping2D >& xMapping,
const ::com::sun::star::rendering::StrokeAttributes& strokeAttributes );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D >
queryStrokeShapes( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState,
const ::com::sun::star::rendering::StrokeAttributes& strokeAttributes );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
fillPolyPolygon( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
fillTexturedPolyPolygon( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState,
const ::com::sun::star::uno::Sequence<
::com::sun::star::rendering::Texture >& textures );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
fillTextureMappedPolyPolygon( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState,
const ::com::sun::star::uno::Sequence<
::com::sun::star::rendering::Texture >& textures,
const ::com::sun::star::uno::Reference<
::com::sun::star::geometry::XMapping2D >& xMapping );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvasFont > SAL_CALL
createFont( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::rendering::FontRequest& fontRequest,
const ::com::sun::star::uno::Sequence<
::com::sun::star::beans::PropertyValue >& extraFontProperties,
const ::com::sun::star::geometry::Matrix2D& fontMatrix );
::com::sun::star::uno::Sequence< ::com::sun::star::rendering::FontInfo >
queryAvailableFonts( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::rendering::FontInfo& aFilter,
const ::com::sun::star::uno::Sequence<
::com::sun::star::beans::PropertyValue >& aFontProperties );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
drawText( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::rendering::StringContext& text,
const ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XCanvasFont >& xFont,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState,
sal_Int8 textDirection );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
drawTextLayout( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XTextLayout >& layoutetText,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
drawBitmap( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XBitmap >& xBitmap,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
drawBitmapModulated( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XBitmap >& xBitmap,
const ::com::sun::star::rendering::ViewState& viewState,
const ::com::sun::star::rendering::RenderState& renderState );
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >
getDevice();
// BitmapCanvasHelper functionality
// ================================
void copyRect( const ::com::sun::star::rendering::XCanvas* pCanvas,
const ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XBitmapCanvas >& sourceCanvas,
const ::com::sun::star::geometry::RealRectangle2D& sourceRect,
const ::com::sun::star::rendering::ViewState& sourceViewState,
const ::com::sun::star::rendering::RenderState& sourceRenderState,
const ::com::sun::star::geometry::RealRectangle2D& destRect,
const ::com::sun::star::rendering::ViewState& destViewState,
const ::com::sun::star::rendering::RenderState& destRenderState );
::com::sun::star::geometry::IntegerSize2D getSize();
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap >
getScaledBitmap( const ::com::sun::star::geometry::RealSize2D& newSize,
sal_Bool beFast );
::com::sun::star::uno::Sequence< sal_Int8 >
getData( ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
const ::com::sun::star::geometry::IntegerRectangle2D& rect );
void setData( const ::com::sun::star::uno::Sequence< sal_Int8 >& data,
const ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
const ::com::sun::star::geometry::IntegerRectangle2D& rect );
void setPixel( const ::com::sun::star::uno::Sequence< sal_Int8 >& color,
const ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
const ::com::sun::star::geometry::IntegerPoint2D& pos );
::com::sun::star::uno::Sequence< sal_Int8 >
getPixel( ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
const ::com::sun::star::geometry::IntegerPoint2D& pos );
::com::sun::star::rendering::IntegerBitmapLayout getMemoryLayout();
/** Called from XCanvas base classes, to notify that content
is _about_ to change
*/
void modifying() {}
bool hasAlpha() const;
protected:
/** Phyical output device
Deliberately not a refcounted reference, because of
potential circular references for spritecanvas.
*/
SpriteCanvas* mpDevice;
private:
/// Current size of the output surface in pixel
::basegfx::B2ISize maSize;
/// When true, content is able to represent alpha
bool mbHaveAlpha;
};
}
#endif /* _NULLCANVAS_CANVASHELPER_HXX_ */
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */