640 lines
19 KiB
C++
640 lines
19 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <config_features.h>
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#include <i18nlangtag/mslangid.hxx>
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#include "tools/time.hxx"
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#include "tools/debug.hxx"
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#include "tools/rc.h"
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#include "unotools/fontcfg.hxx"
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#include "unotools/confignode.hxx"
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#include "vcl/layout.hxx"
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#include "vcl/salgtype.hxx"
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#include "vcl/event.hxx"
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#include "vcl/fixed.hxx"
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#include "vcl/help.hxx"
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#include "vcl/cursor.hxx"
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#include "vcl/svapp.hxx"
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#include "vcl/window.hxx"
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#include "vcl/syswin.hxx"
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#include "vcl/syschild.hxx"
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#include "vcl/dockwin.hxx"
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#include "vcl/menu.hxx"
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#include "vcl/wrkwin.hxx"
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#include "vcl/wall.hxx"
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#include "vcl/gradient.hxx"
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#include "vcl/button.hxx"
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#include "vcl/taskpanelist.hxx"
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#include "vcl/dialog.hxx"
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#include "vcl/unowrap.hxx"
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#include "vcl/gdimtf.hxx"
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#include "vcl/pdfextoutdevdata.hxx"
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#include "vcl/popupmenuwindow.hxx"
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#include "vcl/lazydelete.hxx"
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#include "vcl/virdev.hxx"
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#include "vcl/settings.hxx"
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// declare system types in sysdata.hxx
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#include "svsys.h"
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#include "vcl/sysdata.hxx"
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#include "salframe.hxx"
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#include "salobj.hxx"
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#include "salinst.hxx"
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#include "salgdi.hxx"
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#include "svdata.hxx"
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#include "dbggui.hxx"
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#include "outfont.hxx"
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#include "window.h"
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#include "toolbox.h"
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#include "outdev.h"
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#include "PhysicalFontCollection.hxx"
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#include "brdwin.hxx"
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#include "helpwin.hxx"
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#include "sallayout.hxx"
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#include "dndlcon.hxx"
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#include "dndevdis.hxx"
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#include "com/sun/star/accessibility/XAccessible.hpp"
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#include "com/sun/star/accessibility/AccessibleRole.hpp"
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#include "com/sun/star/awt/XWindowPeer.hpp"
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#include "com/sun/star/awt/XTopWindow.hpp"
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#include "com/sun/star/awt/XWindow.hpp"
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#include "com/sun/star/awt/XDisplayConnection.hpp"
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#include "com/sun/star/datatransfer/dnd/XDragSource.hpp"
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#include "com/sun/star/datatransfer/dnd/XDropTarget.hpp"
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#include "com/sun/star/datatransfer/clipboard/XClipboard.hpp"
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#include "com/sun/star/datatransfer/clipboard/SystemClipboard.hpp"
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#include "com/sun/star/lang/XInitialization.hpp"
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#include "com/sun/star/lang/XComponent.hpp"
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#include "com/sun/star/lang/XServiceName.hpp"
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#include "com/sun/star/rendering/CanvasFactory.hpp"
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#include "com/sun/star/rendering/XCanvas.hpp"
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#include "com/sun/star/rendering/XSpriteCanvas.hpp"
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#include "comphelper/processfactory.hxx"
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#include <sal/macros.h>
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#include <rtl/strbuf.hxx>
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#include <set>
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#include <typeinfo>
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using namespace ::com::sun::star::uno;
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using namespace ::com::sun::star::lang;
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using namespace ::com::sun::star::datatransfer::clipboard;
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using namespace ::com::sun::star::datatransfer::dnd;
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using namespace ::com::sun::star;
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using namespace com::sun;
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using ::com::sun::star::awt::XTopWindow;
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void Window::InitClipRegion()
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{
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DBG_TESTSOLARMUTEX();
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Region aRegion;
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// Put back backed up background
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if ( mpWindowImpl->mpFrameData->mpFirstBackWin )
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ImplInvalidateAllOverlapBackgrounds();
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if ( mpWindowImpl->mbInPaint )
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aRegion = *(mpWindowImpl->mpPaintRegion);
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else
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{
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aRegion = *(ImplGetWinChildClipRegion());
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// --- RTL -- only this region is in frame coordinates, so re-mirror it
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// the mpWindowImpl->mpPaintRegion above is already correct (see ImplCallPaint()) !
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if( ImplIsAntiparallel() )
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ReMirror ( aRegion );
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}
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if ( mbClipRegion )
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aRegion.Intersect( ImplPixelToDevicePixel( maRegion ) );
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if ( aRegion.IsEmpty() )
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mbOutputClipped = true;
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else
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{
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mbOutputClipped = false;
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SelectClipRegion( aRegion );
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}
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mbClipRegionSet = true;
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mbInitClipRegion = false;
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}
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void Window::SetParentClipMode( sal_uInt16 nMode )
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{
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if ( mpWindowImpl->mpBorderWindow )
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mpWindowImpl->mpBorderWindow->SetParentClipMode( nMode );
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else
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{
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if ( !ImplIsOverlapWindow() )
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{
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mpWindowImpl->mnParentClipMode = nMode;
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if ( nMode & PARENTCLIPMODE_CLIP )
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mpWindowImpl->mpParent->mpWindowImpl->mbClipChildren = true;
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}
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}
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}
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sal_uInt16 Window::GetParentClipMode() const
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{
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if ( mpWindowImpl->mpBorderWindow )
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return mpWindowImpl->mpBorderWindow->GetParentClipMode();
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else
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return mpWindowImpl->mnParentClipMode;
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}
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void Window::ExpandPaintClipRegion( const Region& rRegion )
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{
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if( mpWindowImpl->mpPaintRegion )
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{
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Region aPixRegion = LogicToPixel( rRegion );
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Region aDevPixRegion = ImplPixelToDevicePixel( aPixRegion );
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Region aWinChildRegion = *ImplGetWinChildClipRegion();
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// --- RTL -- only this region is in frame coordinates, so re-mirror it
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if( ImplIsAntiparallel() )
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{
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const OutputDevice *pOutDev = GetOutDev();
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pOutDev->ReMirror( aWinChildRegion );
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}
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aDevPixRegion.Intersect( aWinChildRegion );
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if( ! aDevPixRegion.IsEmpty() )
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{
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mpWindowImpl->mpPaintRegion->Union( aDevPixRegion );
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mbInitClipRegion = true;
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}
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}
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}
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Region Window::GetWindowClipRegionPixel( sal_uInt16 nFlags ) const
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{
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Region aWinClipRegion;
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if ( nFlags & WINDOW_GETCLIPREGION_NOCHILDREN )
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{
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if ( mpWindowImpl->mbInitWinClipRegion )
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((Window*)this)->ImplInitWinClipRegion();
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aWinClipRegion = mpWindowImpl->maWinClipRegion;
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}
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else
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{
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Region* pWinChildClipRegion = ((Window*)this)->ImplGetWinChildClipRegion();
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aWinClipRegion = *pWinChildClipRegion;
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// --- RTL --- remirror clip region before passing it to somebody
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if( ImplIsAntiparallel() )
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{
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const OutputDevice *pOutDev = GetOutDev();
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pOutDev->ReMirror( aWinClipRegion );
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}
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}
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if ( nFlags & WINDOW_GETCLIPREGION_NULL )
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{
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Rectangle aWinRect( Point( mnOutOffX, mnOutOffY ), Size( mnOutWidth, mnOutHeight ) );
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Region aWinRegion( aWinRect );
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if ( aWinRegion == aWinClipRegion )
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aWinClipRegion.SetNull();
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}
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aWinClipRegion.Move( -mnOutOffX, -mnOutOffY );
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return aWinClipRegion;
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}
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Region Window::GetActiveClipRegion() const
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{
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Region aRegion(true);
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if ( mpWindowImpl->mbInPaint )
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{
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aRegion = *(mpWindowImpl->mpPaintRegion);
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aRegion.Move( -mnOutOffX, -mnOutOffY );
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}
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if ( mbClipRegion )
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aRegion.Intersect( maRegion );
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return PixelToLogic( aRegion );
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}
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void Window::ClipToPaintRegion(Rectangle& rDstRect)
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{
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const Region aPaintRgn(GetPaintRegion());
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if (!aPaintRgn.IsNull())
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rDstRect.Intersection(LogicToPixel(aPaintRgn.GetBoundRect()));
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}
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void Window::EnableClipSiblings( bool bClipSiblings )
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{
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if ( mpWindowImpl->mpBorderWindow )
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mpWindowImpl->mpBorderWindow->EnableClipSiblings( bClipSiblings );
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mpWindowImpl->mbClipSiblings = bClipSiblings;
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}
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void Window::ImplClipBoundaries( Region& rRegion, bool bThis, bool bOverlaps )
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{
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if ( bThis )
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ImplIntersectWindowClipRegion( rRegion );
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else if ( ImplIsOverlapWindow() )
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{
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// clip to frame if required
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if ( !mpWindowImpl->mbFrame )
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rRegion.Intersect( Rectangle( Point( 0, 0 ), Size( mpWindowImpl->mpFrameWindow->mnOutWidth, mpWindowImpl->mpFrameWindow->mnOutHeight ) ) );
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if ( bOverlaps && !rRegion.IsEmpty() )
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{
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// Clip Overlap Siblings
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Window* pStartOverlapWindow = this;
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while ( !pStartOverlapWindow->mpWindowImpl->mbFrame )
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{
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Window* pOverlapWindow = pStartOverlapWindow->mpWindowImpl->mpOverlapWindow->mpWindowImpl->mpFirstOverlap;
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while ( pOverlapWindow && (pOverlapWindow != pStartOverlapWindow) )
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{
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pOverlapWindow->ImplExcludeOverlapWindows2( rRegion );
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pOverlapWindow = pOverlapWindow->mpWindowImpl->mpNext;
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}
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pStartOverlapWindow = pStartOverlapWindow->mpWindowImpl->mpOverlapWindow;
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}
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// Clip Child Overlap Windows
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ImplExcludeOverlapWindows( rRegion );
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}
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}
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else
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ImplGetParent()->ImplIntersectWindowClipRegion( rRegion );
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}
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bool Window::ImplClipChildren( Region& rRegion )
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{
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bool bOtherClip = false;
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Window* pWindow = mpWindowImpl->mpFirstChild;
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while ( pWindow )
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{
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if ( pWindow->mpWindowImpl->mbReallyVisible )
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{
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// read-out ParentClipMode-Flags
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sal_uInt16 nClipMode = pWindow->GetParentClipMode();
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if ( !(nClipMode & PARENTCLIPMODE_NOCLIP) &&
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((nClipMode & PARENTCLIPMODE_CLIP) || (GetStyle() & WB_CLIPCHILDREN)) )
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pWindow->ImplExcludeWindowRegion( rRegion );
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else
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bOtherClip = true;
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}
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pWindow = pWindow->mpWindowImpl->mpNext;
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}
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return bOtherClip;
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}
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void Window::ImplClipAllChildren( Region& rRegion )
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{
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Window* pWindow = mpWindowImpl->mpFirstChild;
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while ( pWindow )
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{
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if ( pWindow->mpWindowImpl->mbReallyVisible )
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pWindow->ImplExcludeWindowRegion( rRegion );
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pWindow = pWindow->mpWindowImpl->mpNext;
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}
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}
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void Window::ImplClipSiblings( Region& rRegion )
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{
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Window* pWindow = ImplGetParent()->mpWindowImpl->mpFirstChild;
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while ( pWindow )
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{
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if ( pWindow == this )
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break;
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if ( pWindow->mpWindowImpl->mbReallyVisible )
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pWindow->ImplExcludeWindowRegion( rRegion );
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pWindow = pWindow->mpWindowImpl->mpNext;
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}
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}
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void Window::ImplInitWinClipRegion()
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{
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// Build Window Region
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mpWindowImpl->maWinClipRegion = Rectangle( Point( mnOutOffX, mnOutOffY ),
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Size( mnOutWidth, mnOutHeight ) );
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if ( mpWindowImpl->mbWinRegion )
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mpWindowImpl->maWinClipRegion.Intersect( ImplPixelToDevicePixel( mpWindowImpl->maWinRegion ) );
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// ClipSiblings
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if ( mpWindowImpl->mbClipSiblings && !ImplIsOverlapWindow() )
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ImplClipSiblings( mpWindowImpl->maWinClipRegion );
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// Clip Parent Boundaries
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ImplClipBoundaries( mpWindowImpl->maWinClipRegion, false, true );
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// Clip Children
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if ( (GetStyle() & WB_CLIPCHILDREN) || mpWindowImpl->mbClipChildren )
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mpWindowImpl->mbInitChildRegion = true;
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mpWindowImpl->mbInitWinClipRegion = false;
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}
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void Window::ImplInitWinChildClipRegion()
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{
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if ( !mpWindowImpl->mpFirstChild )
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{
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if ( mpWindowImpl->mpChildClipRegion )
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{
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delete mpWindowImpl->mpChildClipRegion;
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mpWindowImpl->mpChildClipRegion = NULL;
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}
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}
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else
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{
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if ( !mpWindowImpl->mpChildClipRegion )
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mpWindowImpl->mpChildClipRegion = new Region( mpWindowImpl->maWinClipRegion );
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else
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*mpWindowImpl->mpChildClipRegion = mpWindowImpl->maWinClipRegion;
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ImplClipChildren( *mpWindowImpl->mpChildClipRegion );
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}
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mpWindowImpl->mbInitChildRegion = false;
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}
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Region* Window::ImplGetWinChildClipRegion()
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{
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if ( mpWindowImpl->mbInitWinClipRegion )
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ImplInitWinClipRegion();
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if ( mpWindowImpl->mbInitChildRegion )
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ImplInitWinChildClipRegion();
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if ( mpWindowImpl->mpChildClipRegion )
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return mpWindowImpl->mpChildClipRegion;
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else
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return &mpWindowImpl->maWinClipRegion;
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}
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bool Window::ImplSysObjClip( const Region* pOldRegion )
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{
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bool bUpdate = true;
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if ( mpWindowImpl->mpSysObj )
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{
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bool bVisibleState = mpWindowImpl->mbReallyVisible;
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if ( bVisibleState )
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{
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Region* pWinChildClipRegion = ImplGetWinChildClipRegion();
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if ( !pWinChildClipRegion->IsEmpty() )
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{
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if ( pOldRegion )
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{
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Region aNewRegion = *pWinChildClipRegion;
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pWinChildClipRegion->Intersect( *pOldRegion );
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bUpdate = aNewRegion == *pWinChildClipRegion;
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}
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if ( mpWindowImpl->mpFrameData->mpFirstBackWin )
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ImplInvalidateAllOverlapBackgrounds();
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Region aRegion = *pWinChildClipRegion;
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Rectangle aWinRect( Point( mnOutOffX, mnOutOffY ), Size( mnOutWidth, mnOutHeight ) );
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Region aWinRectRegion( aWinRect );
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sal_uInt16 nClipFlags = mpWindowImpl->mpSysObj->GetClipRegionType();
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if ( aRegion == aWinRectRegion )
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mpWindowImpl->mpSysObj->ResetClipRegion();
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else
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{
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if ( nClipFlags & SAL_OBJECT_CLIP_EXCLUDERECTS )
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{
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aWinRectRegion.Exclude( aRegion );
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aRegion = aWinRectRegion;
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}
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if ( !(nClipFlags & SAL_OBJECT_CLIP_ABSOLUTE) )
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aRegion.Move( -mnOutOffX, -mnOutOffY );
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// ClipRegion setzen/updaten
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RectangleVector aRectangles;
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aRegion.GetRegionRectangles(aRectangles);
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mpWindowImpl->mpSysObj->BeginSetClipRegion(aRectangles.size());
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for(RectangleVector::const_iterator aRectIter(aRectangles.begin()); aRectIter != aRectangles.end(); ++aRectIter)
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{
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mpWindowImpl->mpSysObj->UnionClipRegion(
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aRectIter->Left(),
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aRectIter->Top(),
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aRectIter->GetWidth(), // orig nWidth was ((R - L) + 1), same as GetWidth does
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aRectIter->GetHeight()); // same for height
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}
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mpWindowImpl->mpSysObj->EndSetClipRegion();
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//long nX;
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//long nY;
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//long nWidth;
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//long nHeight;
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//sal_uLong nRectCount;
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//ImplRegionInfo aInfo;
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//sal_Bool bRegionRect;
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//nRectCount = aRegion.GetRectCount();
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//mpWindowImpl->mpSysObj->BeginSetClipRegion( nRectCount );
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//bRegionRect = aRegion.ImplGetFirstRect( aInfo, nX, nY, nWidth, nHeight );
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//while ( bRegionRect )
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//{
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// mpWindowImpl->mpSysObj->UnionClipRegion( nX, nY, nWidth, nHeight );
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// bRegionRect = aRegion.ImplGetNextRect( aInfo, nX, nY, nWidth, nHeight );
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//}
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//mpWindowImpl->mpSysObj->EndSetClipRegion();
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}
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}
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else
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bVisibleState = false;
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}
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// Visible-Status updaten
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mpWindowImpl->mpSysObj->Show( bVisibleState );
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}
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return bUpdate;
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}
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void Window::ImplUpdateSysObjChildrenClip()
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{
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if ( mpWindowImpl->mpSysObj && mpWindowImpl->mbInitWinClipRegion )
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ImplSysObjClip( NULL );
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Window* pWindow = mpWindowImpl->mpFirstChild;
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while ( pWindow )
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{
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pWindow->ImplUpdateSysObjChildrenClip();
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pWindow = pWindow->mpWindowImpl->mpNext;
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}
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}
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void Window::ImplUpdateSysObjOverlapsClip()
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{
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ImplUpdateSysObjChildrenClip();
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Window* pWindow = mpWindowImpl->mpFirstOverlap;
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while ( pWindow )
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{
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pWindow->ImplUpdateSysObjOverlapsClip();
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pWindow = pWindow->mpWindowImpl->mpNext;
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}
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}
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void Window::ImplUpdateSysObjClip()
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{
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if ( !ImplIsOverlapWindow() )
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{
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ImplUpdateSysObjChildrenClip();
|
|
|
|
// siblings should recalculate their clip region
|
|
if ( mpWindowImpl->mbClipSiblings )
|
|
{
|
|
Window* pWindow = mpWindowImpl->mpNext;
|
|
while ( pWindow )
|
|
{
|
|
pWindow->ImplUpdateSysObjChildrenClip();
|
|
pWindow = pWindow->mpWindowImpl->mpNext;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
mpWindowImpl->mpFrameWindow->ImplUpdateSysObjOverlapsClip();
|
|
}
|
|
|
|
bool Window::ImplSetClipFlagChildren( bool bSysObjOnlySmaller )
|
|
{
|
|
bool bUpdate = true;
|
|
if ( mpWindowImpl->mpSysObj )
|
|
{
|
|
Region* pOldRegion = NULL;
|
|
if ( bSysObjOnlySmaller && !mpWindowImpl->mbInitWinClipRegion )
|
|
pOldRegion = new Region( mpWindowImpl->maWinClipRegion );
|
|
|
|
mbInitClipRegion = true;
|
|
mpWindowImpl->mbInitWinClipRegion = true;
|
|
|
|
Window* pWindow = mpWindowImpl->mpFirstChild;
|
|
while ( pWindow )
|
|
{
|
|
if ( !pWindow->ImplSetClipFlagChildren( bSysObjOnlySmaller ) )
|
|
bUpdate = false;
|
|
pWindow = pWindow->mpWindowImpl->mpNext;
|
|
}
|
|
|
|
if ( !ImplSysObjClip( pOldRegion ) )
|
|
{
|
|
mbInitClipRegion = true;
|
|
mpWindowImpl->mbInitWinClipRegion = true;
|
|
bUpdate = false;
|
|
}
|
|
|
|
delete pOldRegion;
|
|
}
|
|
else
|
|
{
|
|
mbInitClipRegion = true;
|
|
mpWindowImpl->mbInitWinClipRegion = true;
|
|
|
|
Window* pWindow = mpWindowImpl->mpFirstChild;
|
|
while ( pWindow )
|
|
{
|
|
if ( !pWindow->ImplSetClipFlagChildren( bSysObjOnlySmaller ) )
|
|
bUpdate = false;
|
|
pWindow = pWindow->mpWindowImpl->mpNext;
|
|
}
|
|
}
|
|
return bUpdate;
|
|
}
|
|
|
|
bool Window::ImplSetClipFlagOverlapWindows( bool bSysObjOnlySmaller )
|
|
{
|
|
bool bUpdate = ImplSetClipFlagChildren( bSysObjOnlySmaller );
|
|
|
|
Window* pWindow = mpWindowImpl->mpFirstOverlap;
|
|
while ( pWindow )
|
|
{
|
|
if ( !pWindow->ImplSetClipFlagOverlapWindows( bSysObjOnlySmaller ) )
|
|
bUpdate = false;
|
|
pWindow = pWindow->mpWindowImpl->mpNext;
|
|
}
|
|
|
|
return bUpdate;
|
|
}
|
|
|
|
bool Window::ImplSetClipFlag( bool bSysObjOnlySmaller )
|
|
{
|
|
if ( !ImplIsOverlapWindow() )
|
|
{
|
|
bool bUpdate = ImplSetClipFlagChildren( bSysObjOnlySmaller );
|
|
|
|
Window* pParent = ImplGetParent();
|
|
if ( pParent &&
|
|
((pParent->GetStyle() & WB_CLIPCHILDREN) || (mpWindowImpl->mnParentClipMode & PARENTCLIPMODE_CLIP)) )
|
|
{
|
|
pParent->mbInitClipRegion = true;
|
|
pParent->mpWindowImpl->mbInitChildRegion = true;
|
|
}
|
|
|
|
// siblings should recalculate their clip region
|
|
if ( mpWindowImpl->mbClipSiblings )
|
|
{
|
|
Window* pWindow = mpWindowImpl->mpNext;
|
|
while ( pWindow )
|
|
{
|
|
if ( !pWindow->ImplSetClipFlagChildren( bSysObjOnlySmaller ) )
|
|
bUpdate = false;
|
|
pWindow = pWindow->mpWindowImpl->mpNext;
|
|
}
|
|
}
|
|
|
|
return bUpdate;
|
|
}
|
|
else
|
|
return mpWindowImpl->mpFrameWindow->ImplSetClipFlagOverlapWindows( bSysObjOnlySmaller );
|
|
}
|
|
|
|
void Window::ImplIntersectWindowClipRegion( Region& rRegion )
|
|
{
|
|
if ( mpWindowImpl->mbInitWinClipRegion )
|
|
ImplInitWinClipRegion();
|
|
|
|
rRegion.Intersect( mpWindowImpl->maWinClipRegion );
|
|
}
|
|
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|