417 lines
11 KiB
C++
417 lines
11 KiB
C++
/*************************************************************************
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*
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* $RCSfile: taskmisc.cxx,v $
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*
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* $Revision: 1.1.1.1 $
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*
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* last change: $Author: hr $ $Date: 2000-09-18 16:58:57 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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#define _TASKBAR_CXX
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#ifndef _TOOLS_LIST_HXX
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#include <tools/list.hxx>
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#endif
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#ifndef _TOOLS_DEBUG_HXX
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#include <tools/debug.hxx>
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#endif
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#ifndef _SV_HELP_HXX
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#include <vcl/help.hxx>
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#endif
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#include <taskbar.hxx>
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// =======================================================================
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TaskButtonBar::TaskButtonBar( Window* pParent, WinBits nWinStyle ) :
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ToolBox( pParent, nWinStyle | WB_3DLOOK )
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{
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SetAlign( WINDOWALIGN_BOTTOM );
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SetButtonType( BUTTON_SYMBOLTEXT );
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}
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// -----------------------------------------------------------------------
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TaskButtonBar::~TaskButtonBar()
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{
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}
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// -----------------------------------------------------------------------
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void TaskButtonBar::RequestHelp( const HelpEvent& rHEvt )
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{
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ToolBox::RequestHelp( rHEvt );
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}
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// =======================================================================
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WindowArrange::WindowArrange()
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{
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mpWinList = new List;
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}
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// -----------------------------------------------------------------------
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WindowArrange::~WindowArrange()
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{
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delete mpWinList;
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}
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// -----------------------------------------------------------------------
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static USHORT ImplCeilSqareRoot( USHORT nVal )
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{
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USHORT i;
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// Ueberlauf verhindern
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if ( nVal > 0xFE * 0xFE )
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return 0xFE;
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for ( i=0; i*i < nVal; i++ )
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{}
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return i;
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}
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// -----------------------------------------------------------------------
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static void ImplPosSizeWindow( Window* pWindow,
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long nX, long nY, long nWidth, long nHeight )
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{
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if ( nWidth < 32 )
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nWidth = 32;
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if ( nHeight < 24 )
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nHeight = 24;
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pWindow->SetPosSizePixel( nX, nY, nWidth, nHeight );
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}
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// -----------------------------------------------------------------------
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void WindowArrange::ImplTile( const Rectangle& rRect )
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{
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USHORT nCount = (USHORT)mpWinList->Count();
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if ( nCount < 3 )
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{
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ImplVert( rRect );
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return;
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}
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USHORT i;
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USHORT j;
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USHORT nCols;
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USHORT nRows;
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USHORT nActRows;
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USHORT nOffset;
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long nOverWidth;
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long nOverHeight;
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Window* pWindow;
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long nX = rRect.Left();
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long nY = rRect.Top();
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long nWidth = rRect.GetWidth();
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long nHeight = rRect.GetHeight();
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long nRectY = nY;
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long nRectWidth = nWidth;
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long nRectHeight = nHeight;
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long nTempWidth;
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long nTempHeight;
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nCols = ImplCeilSqareRoot( nCount );
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nOffset = (nCols*nCols) - nCount;
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if ( nOffset >= nCols )
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{
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nRows = nCols -1;
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nOffset -= nCols;
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}
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else
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nRows = nCols;
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nWidth /= nCols;
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if ( nWidth < 1 )
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nWidth = 1;
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nOverWidth = nRectWidth-(nWidth*nCols);
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pWindow = (Window*)mpWinList->First();
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for ( i = 0; i < nCols; i++ )
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{
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if ( i < nOffset )
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nActRows = nRows - 1;
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else
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nActRows = nRows;
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nTempWidth = nWidth;
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if ( nOverWidth > 0 )
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{
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nTempWidth++;
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nOverWidth--;
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}
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nHeight = nRectHeight / nActRows;
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if ( nHeight < 1 )
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nHeight = 1;
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nOverHeight = nRectHeight-(nHeight*nActRows);
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for ( j = 0; j < nActRows; j++ )
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{
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// Ueberhang verteilen
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nTempHeight = nHeight;
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if ( nOverHeight > 0 )
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{
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nTempHeight++;
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nOverHeight--;
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}
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ImplPosSizeWindow( pWindow, nX, nY, nTempWidth, nTempHeight );
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nY += nTempHeight;
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pWindow = (Window*)mpWinList->Next();
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if ( !pWindow )
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break;
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}
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nX += nWidth;
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nY = nRectY;
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if ( !pWindow )
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break;
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}
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}
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// -----------------------------------------------------------------------
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void WindowArrange::ImplHorz( const Rectangle& rRect )
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{
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long nCount = (long)mpWinList->Count();
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long nX = rRect.Left();
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long nY = rRect.Top();
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long nWidth = rRect.GetWidth();
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long nHeight = rRect.GetHeight();
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long nRectHeight = nHeight;
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long nOver;
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long nTempHeight;
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Window* pWindow;
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nHeight /= nCount;
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if ( nHeight < 1 )
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nHeight = 1;
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nOver = nRectHeight - (nCount*nHeight);
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pWindow = (Window*)mpWinList->First();
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while ( pWindow )
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{
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nTempHeight = nHeight;
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if ( nOver > 0 )
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{
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nTempHeight++;
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nOver--;
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}
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ImplPosSizeWindow( pWindow, nX, nY, nWidth, nTempHeight );
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nY += nTempHeight;
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pWindow = (Window*)mpWinList->Next();
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}
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}
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// -----------------------------------------------------------------------
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void WindowArrange::ImplVert( const Rectangle& rRect )
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{
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long nCount = (long)mpWinList->Count();
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long nX = rRect.Left();
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long nY = rRect.Top();
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long nWidth = rRect.GetWidth();
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long nHeight = rRect.GetHeight();
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long nRectWidth = nWidth;
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long nOver;
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long nTempWidth;
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Window* pWindow;
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nWidth /= nCount;
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if ( nWidth < 1 )
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nWidth = 1;
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nOver = nRectWidth - (nCount*nWidth);
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pWindow = (Window*)mpWinList->First();
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while ( pWindow )
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{
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nTempWidth = nWidth;
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if ( nOver > 0 )
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{
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nTempWidth++;
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nOver--;
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}
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ImplPosSizeWindow( pWindow, nX, nY, nTempWidth, nHeight );
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nX += nTempWidth;
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pWindow = (Window*)mpWinList->Next();
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}
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}
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// -----------------------------------------------------------------------
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void WindowArrange::ImplCascade( const Rectangle& rRect )
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{
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long nX = rRect.Left();
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long nY = rRect.Top();
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long nWidth = rRect.GetWidth();
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long nHeight = rRect.GetHeight();
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long nRectWidth = nWidth;
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long nRectHeight = nHeight;
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long nOff;
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long nCascadeWins;
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long nLeftBorder;
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long nTopBorder;
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long nRightBorder;
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long nBottomBorder;
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long nStartOverWidth;
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long nStartOverHeight;
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long nOverWidth;
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long nOverHeight;
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long nTempX;
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long nTempY;
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long nTempWidth;
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long nTempHeight;
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long i;
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Window* pWindow;
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Window* pTempWindow;
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// Border-Fenster suchen um den Versatz zu ermitteln
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pTempWindow = (Window*)mpWinList->First();
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pTempWindow->GetBorder( nLeftBorder, nTopBorder, nRightBorder, nBottomBorder );
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while ( !nTopBorder )
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{
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Window* pBrdWin = pTempWindow->GetWindow( WINDOW_REALPARENT );
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if ( !pBrdWin || (pBrdWin->GetWindow( WINDOW_CLIENT ) != pTempWindow) )
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break;
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pTempWindow = pBrdWin;
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pTempWindow->GetBorder( nLeftBorder, nTopBorder, nRightBorder, nBottomBorder );
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}
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if ( !nTopBorder )
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nTopBorder = 22;
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nOff = nTopBorder;
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nCascadeWins = nRectHeight / 3 / nOff;
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if ( !nCascadeWins )
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nCascadeWins = 1;
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nWidth -= nCascadeWins*nOff;
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nHeight -= nCascadeWins*nOff;
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if ( nWidth < 1 )
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nWidth = 1;
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if ( nHeight < 1 )
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nHeight = 1;
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nStartOverWidth = nRectWidth-(nWidth+(nCascadeWins*nOff));
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nStartOverHeight = nRectHeight-(nHeight+(nCascadeWins*nOff));
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i = 0;
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pWindow = (Window*)mpWinList->First();
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while ( pWindow )
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{
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if ( !i )
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{
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nOverWidth = nStartOverWidth;
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nOverHeight = nStartOverHeight;
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}
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// Position
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nTempX = nX + (i*nOff);
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nTempY = nY + (i*nOff);
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// Ueberhang verteilen
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nTempWidth = nWidth;
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if ( nOverWidth > 0 )
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{
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nTempWidth++;
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nOverWidth--;
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}
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nTempHeight = nHeight;
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if ( nOverHeight > 0 )
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{
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nTempHeight++;
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nOverHeight--;
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}
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ImplPosSizeWindow( pWindow, nTempX, nTempY, nTempWidth, nTempHeight );
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if ( i < nCascadeWins )
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i++;
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else
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i = 0;
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pWindow = (Window*)mpWinList->Next();
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}
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}
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// -----------------------------------------------------------------------
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void WindowArrange::Arrange( USHORT nType, const Rectangle& rRect )
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{
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if ( !mpWinList->Count() )
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return;
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switch ( nType )
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{
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case WINDOWARRANGE_TILE:
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ImplTile( rRect );
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break;
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case WINDOWARRANGE_HORZ:
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ImplHorz( rRect );
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break;
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case WINDOWARRANGE_VERT:
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ImplVert( rRect );
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break;
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case WINDOWARRANGE_CASCADE:
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ImplCascade( rRect );
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break;
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}
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}
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