Files
libreoffice/slideshow/source/inc/basenode.hxx
Mark Hung bf2f0c9137 tdf#73092 remove remaining shape of the repeating animation.
It is neccessary to set a drawshape to invisible (i.e. remove the
effect ) before the drawshape rewind, otherwise it remains at the
original place. The timenode container will ask its child to remove
the effect after all the child finished, before it start to repeat or
it deactivate.

Change-Id: Iaef1a8269b61afa0c37b03655e2ea169f1d3c453
Reviewed-on: https://gerrit.libreoffice.org/69543
Tested-by: Jenkins
Reviewed-by: Mark Hung <marklh9@gmail.com>
2019-03-31 11:38:16 +02:00

213 lines
7.3 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SLIDESHOW_SOURCE_INC_BASENODE_HXX
#define INCLUDED_SLIDESHOW_SOURCE_INC_BASENODE_HXX
#include <tools/diagnose_ex.h>
#include <osl/diagnose.hxx>
#include "event.hxx"
#include "animationnode.hxx"
#include "slideshowcontext.hxx"
#include "shapesubset.hxx"
#include <vector>
namespace slideshow {
namespace internal {
/** Context for every node.
Besides the global AnimationNodeFactory::Context data,
this struct also contains the current DocTree subset
for this node. If start and end index of the
DocTreeNode are equal, the node should use the
complete shape.
*/
struct NodeContext
{
NodeContext( const SlideShowContext& rContext,
const ::basegfx::B2DVector& rSlideSize )
: maContext( rContext ),
maSlideSize( rSlideSize ),
mpMasterShapeSubset(),
mnStartDelay(0.0),
mbIsIndependentSubset( true )
{}
/// Context as passed to createAnimationNode()
SlideShowContext const maContext;
/// Size in user coordinate space of the corresponding slide
::basegfx::B2DVector const maSlideSize;
/// Shape to be used (provided by parent, e.g. for iterations)
ShapeSubsetSharedPtr mpMasterShapeSubset;
/// Additional delay to node begin (to offset iterate effects)
double mnStartDelay;
/// When true, subset must be created during slide initialization
bool mbIsIndependentSubset;
};
class BaseContainerNode;
typedef ::std::shared_ptr< BaseContainerNode > BaseContainerNodeSharedPtr;
class BaseNode;
typedef ::std::shared_ptr< BaseNode > BaseNodeSharedPtr;
/** This interface extends AnimationNode with some
file-private accessor methods.
*/
class BaseNode : public AnimationNode,
public ::osl::DebugBase<BaseNode>
{
public:
BaseNode( css::uno::Reference<css::animations::XAnimationNode> const& xNode,
BaseContainerNodeSharedPtr const& pParent,
NodeContext const& rContext );
BaseNode(const BaseNode&) = delete;
BaseNode& operator=(const BaseNode&) = delete;
/** Provide the node with a shared_ptr to itself.
Since implementation has to create objects which need
a shared_ptr to this node, and a pointee cannot
retrieve a shared_ptr to itself internally, have to
set that from the outside.
*/
void setSelf( const BaseNodeSharedPtr& rSelf );
#if defined(DBG_UTIL)
virtual void showState() const;
virtual const char* getDescription() const;
#endif
const ::std::shared_ptr< BaseContainerNode >& getParentNode() const
{ return mpParent; }
// Disposable:
virtual void dispose() override;
// AnimationNode:
virtual bool init() override;
virtual bool resolve() override;
virtual void activate() override;
virtual void deactivate() override;
virtual void end() override;
virtual css::uno::Reference<css::animations::XAnimationNode> getXAnimationNode() const override;
virtual NodeState getState() const override;
virtual bool registerDeactivatingListener(
const AnimationNodeSharedPtr& rNotifee ) override;
// nop:
virtual void notifyDeactivating( const AnimationNodeSharedPtr& rNotifier ) override;
bool isMainSequenceRootNode() const { return mbIsMainSequenceRootNode; }
/// Get the node's fill mode
sal_Int16 getFillMode();
virtual void removeEffect() override {}
protected:
void scheduleDeactivationEvent( EventSharedPtr const& pEvent =
EventSharedPtr() );
SlideShowContext const& getContext() const { return maContext; }
::std::shared_ptr<BaseNode> const& getSelf() const { return mpSelf; }
bool checkValidNode() const {
ENSURE_OR_THROW( mpSelf, "no self ptr set!" );
bool const bRet = (meCurrState != INVALID);
OSL_ENSURE( bRet, "### INVALID node!" );
return bRet;
}
private:
// all state affecting methods have "_st" counterparts being called at
// derived classes when in state transition: no-ops here at BaseNode...
virtual bool init_st();
virtual bool resolve_st();
virtual void activate_st();
virtual void deactivate_st( NodeState eDestState );
private:
/// notifies
/// - all registered deactivation listeners
/// - single animation end (every node)
/// - slide animations (if main sequence root node)
void notifyEndListeners() const;
/// Get the node's restart mode
sal_Int16 getRestartMode();
/** Get the default restart mode
If this node's default mode is
AnimationRestart::DEFAULT, this method recursively
calls the parent node.
*/
sal_Int16 getRestartDefaultMode() const;
/** Get the default fill mode.
If this node's default mode is AnimationFill::DEFAULT,
this method recursively calls the parent node.
*/
sal_Int16 getFillDefaultMode() const;
bool isTransition( NodeState eFromState, NodeState eToState,
bool debugAssert = true ) const {
bool const bRet =((mpStateTransitionTable[eFromState] & eToState) != 0);
OSL_ENSURE( !debugAssert || bRet, "### state unreachable!" );
return bRet;
}
bool inStateOrTransition( int mask ) const {
return ((meCurrState & mask) != 0 ||
(meCurrentStateTransition & mask) != 0);
}
class StateTransition;
friend class StateTransition;
private:
SlideShowContext maContext;
::std::vector< AnimationNodeSharedPtr > maDeactivatingListeners;
css::uno::Reference< css::animations::XAnimationNode > mxAnimationNode;
::std::shared_ptr< BaseContainerNode > mpParent;
::std::shared_ptr< BaseNode > mpSelf;
const int* mpStateTransitionTable;
const double mnStartDelay;
NodeState meCurrState;
int meCurrentStateTransition;
EventSharedPtr mpCurrentEvent;
const bool mbIsMainSequenceRootNode;
};
} // namespace internal
} // namespace slideshow
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */