Files
libreoffice/vcl/source/gdi/bitmap3.cxx
Andrea Gelmini f93a345ab5 Fix typos
Change-Id: Ib737ff364f627b9e4d0dc2a9903a07a0af36a8ae
Reviewed-on: https://gerrit.libreoffice.org/76551
Tested-by: Jenkins
Reviewed-by: Andrea Gelmini <andrea.gelmini@gelma.net>
2019-07-30 20:58:56 +02:00

1192 lines
43 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <math.h>
#include <vcl/bitmapaccess.hxx>
#include <vcl/bitmapex.hxx>
#include <vcl/bitmap.hxx>
#include <config_features.h>
#include <sal/log.hxx>
#include <osl/diagnose.h>
#include <tools/helpers.hxx>
#if HAVE_FEATURE_OPENGL
#include <vcl/opengl/OpenGLHelper.hxx>
#endif
#include <vcl/BitmapMonochromeFilter.hxx>
#include <BitmapScaleSuperFilter.hxx>
#include <BitmapScaleConvolutionFilter.hxx>
#include <BitmapFastScaleFilter.hxx>
#include <BitmapInterpolateScaleFilter.hxx>
#include <bitmapwriteaccess.hxx>
#include <bitmap/impoctree.hxx>
#include <bitmap/Octree.hxx>
#include <svdata.hxx>
#include <salinst.hxx>
#include <salbmp.hxx>
#include "impvect.hxx"
#include <memory>
#define GAMMA( _def_cVal, _def_InvGamma ) (static_cast<sal_uInt8>(MinMax(FRound(pow( _def_cVal/255.0,_def_InvGamma)*255.0),0,255)))
#define CALC_ERRORS \
nTemp = p1T[nX++] >> 12; \
nBErr = MinMax( nTemp, 0, 255 ); \
nBErr = nBErr - FloydIndexMap[ nBC = FloydMap[nBErr] ]; \
nTemp = p1T[nX++] >> 12; \
nGErr = MinMax( nTemp, 0, 255 ); \
nGErr = nGErr - FloydIndexMap[ nGC = FloydMap[nGErr] ]; \
nTemp = p1T[nX] >> 12; \
nRErr = MinMax( nTemp, 0, 255 ); \
nRErr = nRErr - FloydIndexMap[ nRC = FloydMap[nRErr] ];
#define CALC_TABLES3 \
p2T[nX++] += FloydError3[nBErr]; \
p2T[nX++] += FloydError3[nGErr]; \
p2T[nX++] += FloydError3[nRErr];
#define CALC_TABLES5 \
p2T[nX++] += FloydError5[nBErr]; \
p2T[nX++] += FloydError5[nGErr]; \
p2T[nX++] += FloydError5[nRErr];
#define CALC_TABLES7 \
p1T[++nX] += FloydError7[nBErr]; \
p2T[nX++] += FloydError1[nBErr]; \
p1T[nX] += FloydError7[nGErr]; \
p2T[nX++] += FloydError1[nGErr]; \
p1T[nX] += FloydError7[nRErr]; \
p2T[nX] += FloydError1[nRErr];
const extern sal_uLong nVCLRLut[ 6 ] = { 16, 17, 18, 19, 20, 21 };
const extern sal_uLong nVCLGLut[ 6 ] = { 0, 6, 12, 18, 24, 30 };
const extern sal_uLong nVCLBLut[ 6 ] = { 0, 36, 72, 108, 144, 180 };
const extern sal_uLong nVCLDitherLut[ 256 ] =
{
0, 49152, 12288, 61440, 3072, 52224, 15360, 64512, 768, 49920, 13056,
62208, 3840, 52992, 16128, 65280, 32768, 16384, 45056, 28672, 35840, 19456,
48128, 31744, 33536, 17152, 45824, 29440, 36608, 20224, 48896, 32512, 8192,
57344, 4096, 53248, 11264, 60416, 7168, 56320, 8960, 58112, 4864, 54016,
12032, 61184, 7936, 57088, 40960, 24576, 36864, 20480, 44032, 27648, 39936,
23552, 41728, 25344, 37632, 21248, 44800, 28416, 40704, 24320, 2048, 51200,
14336, 63488, 1024, 50176, 13312, 62464, 2816, 51968, 15104, 64256, 1792,
50944, 14080, 63232, 34816, 18432, 47104, 30720, 33792, 17408, 46080, 29696,
35584, 19200, 47872, 31488, 34560, 18176, 46848, 30464, 10240, 59392, 6144,
55296, 9216, 58368, 5120, 54272, 11008, 60160, 6912, 56064, 9984, 59136,
5888, 55040, 43008, 26624, 38912, 22528, 41984, 25600, 37888, 21504, 43776,
27392, 39680, 23296, 42752, 26368, 38656, 22272, 512, 49664, 12800, 61952,
3584, 52736, 15872, 65024, 256, 49408, 12544, 61696, 3328, 52480, 15616,
64768, 33280, 16896, 45568, 29184, 36352, 19968, 48640, 32256, 33024, 16640,
45312, 28928, 36096, 19712, 48384, 32000, 8704, 57856, 4608, 53760, 11776,
60928, 7680, 56832, 8448, 57600, 4352, 53504, 11520, 60672, 7424, 56576,
41472, 25088, 37376, 20992, 44544, 28160, 40448, 24064, 41216, 24832, 37120,
20736, 44288, 27904, 40192, 23808, 2560, 51712, 14848, 64000, 1536, 50688,
13824, 62976, 2304, 51456, 14592, 63744, 1280, 50432, 13568, 62720, 35328,
18944, 47616, 31232, 34304, 17920, 46592, 30208, 35072, 18688, 47360, 30976,
34048, 17664, 46336, 29952, 10752, 59904, 6656, 55808, 9728, 58880, 5632,
54784, 10496, 59648, 6400, 55552, 9472, 58624, 5376, 54528, 43520, 27136,
39424, 23040, 42496, 26112, 38400, 22016, 43264, 26880, 39168, 22784, 42240,
25856, 38144, 21760
};
const extern sal_uLong nVCLLut[ 256 ] =
{
0, 1286, 2572, 3858, 5144, 6430, 7716, 9002,
10288, 11574, 12860, 14146, 15432, 16718, 18004, 19290,
20576, 21862, 23148, 24434, 25720, 27006, 28292, 29578,
30864, 32150, 33436, 34722, 36008, 37294, 38580, 39866,
41152, 42438, 43724, 45010, 46296, 47582, 48868, 50154,
51440, 52726, 54012, 55298, 56584, 57870, 59156, 60442,
61728, 63014, 64300, 65586, 66872, 68158, 69444, 70730,
72016, 73302, 74588, 75874, 77160, 78446, 79732, 81018,
82304, 83590, 84876, 86162, 87448, 88734, 90020, 91306,
92592, 93878, 95164, 96450, 97736, 99022,100308,101594,
102880,104166,105452,106738,108024,109310,110596,111882,
113168,114454,115740,117026,118312,119598,120884,122170,
123456,124742,126028,127314,128600,129886,131172,132458,
133744,135030,136316,137602,138888,140174,141460,142746,
144032,145318,146604,147890,149176,150462,151748,153034,
154320,155606,156892,158178,159464,160750,162036,163322,
164608,165894,167180,168466,169752,171038,172324,173610,
174896,176182,177468,178754,180040,181326,182612,183898,
185184,186470,187756,189042,190328,191614,192900,194186,
195472,196758,198044,199330,200616,201902,203188,204474,
205760,207046,208332,209618,210904,212190,213476,214762,
216048,217334,218620,219906,221192,222478,223764,225050,
226336,227622,228908,230194,231480,232766,234052,235338,
236624,237910,239196,240482,241768,243054,244340,245626,
246912,248198,249484,250770,252056,253342,254628,255914,
257200,258486,259772,261058,262344,263630,264916,266202,
267488,268774,270060,271346,272632,273918,275204,276490,
277776,279062,280348,281634,282920,284206,285492,286778,
288064,289350,290636,291922,293208,294494,295780,297066,
298352,299638,300924,302210,303496,304782,306068,307354,
308640,309926,311212,312498,313784,315070,316356,317642,
318928,320214,321500,322786,324072,325358,326644,327930
};
const long FloydMap[256] =
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
};
const long FloydError1[61] =
{
-7680, -7424, -7168, -6912, -6656, -6400, -6144,
-5888, -5632, -5376, -5120, -4864, -4608, -4352,
-4096, -3840, -3584, -3328, -3072, -2816, -2560,
-2304, -2048, -1792, -1536, -1280, -1024, -768,
-512, -256, 0, 256, 512, 768, 1024, 1280, 1536,
1792, 2048, 2304, 2560, 2816, 3072, 3328, 3584,
3840, 4096, 4352, 4608, 4864, 5120, 5376, 5632,
5888, 6144, 6400, 6656, 6912, 7168, 7424, 7680
};
const long FloydError3[61] =
{
-23040, -22272, -21504, -20736, -19968, -19200,
-18432, -17664, -16896, -16128, -15360, -14592,
-13824, -13056, -12288, -11520, -10752, -9984,
-9216, -8448, -7680, -6912, -6144, -5376, -4608,
-3840, -3072, -2304, -1536, -768, 0, 768, 1536,
2304, 3072, 3840, 4608, 5376, 6144, 6912, 7680,
8448, 9216, 9984, 10752, 11520, 12288, 13056,
13824, 14592, 15360, 16128, 16896, 17664, 18432,
19200, 19968, 20736, 21504, 22272, 23040
};
const long FloydError5[61] =
{
-38400, -37120, -35840, -34560, -33280, -32000,
-30720, -29440, -28160, -26880, -25600, -24320,
-23040, -21760, -20480, -19200, -17920, -16640,
-15360, -14080, -12800, -11520, -10240, -8960,
-7680, -6400, -5120, -3840, -2560, -1280, 0,
1280, 2560, 3840, 5120, 6400, 7680, 8960, 10240,
11520, 12800, 14080, 15360, 16640, 17920, 19200,
20480, 21760, 23040, 24320, 25600, 26880, 28160,
29440, 30720, 32000, 33280, 34560, 35840, 37120,
38400
};
const long FloydError7[61] =
{
-53760, -51968, -50176, -48384, -46592, -44800,
-43008, -41216, -39424, -37632, -35840, -34048,
-32256, -30464, -28672, -26880, -25088, -23296,
-21504, -19712, -17920, -16128, -14336, -12544,
-10752, -8960, -7168, -5376, -3584, -1792, 0,
1792, 3584, 5376, 7168, 8960, 10752, 12544, 14336,
16128, 17920, 19712, 21504, 23296, 25088, 26880,
28672, 30464, 32256, 34048, 35840, 37632, 39424,
41216, 43008, 44800, 46592, 48384, 50176, 51968,
53760
};
const long FloydIndexMap[6] =
{
-30, 21, 72, 123, 174, 225
};
bool Bitmap::Convert( BmpConversion eConversion )
{
// try to convert in backend
if (mxSalBmp)
{
// avoid large chunk of obsolete and hopefully rarely used conversions.
if (eConversion == BmpConversion::N8BitGreys)
{
std::shared_ptr<SalBitmap> xImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap());
// frequently used conversion for creating alpha masks
if (xImpBmp->Create(*mxSalBmp) && xImpBmp->ConvertToGreyscale())
{
ImplSetSalBitmap(xImpBmp);
SAL_INFO( "vcl.opengl", "Ref count: " << mxSalBmp.use_count() );
return true;
}
}
}
const sal_uInt16 nBitCount = GetBitCount ();
bool bRet = false;
switch( eConversion )
{
case BmpConversion::N1BitThreshold:
{
BitmapEx aBmpEx(*this);
bRet = BitmapFilter::Filter(aBmpEx, BitmapMonochromeFilter(128));
*this = aBmpEx.GetBitmap();
}
break;
case BmpConversion::N4BitGreys:
bRet = ImplMakeGreyscales( 16 );
break;
case BmpConversion::N4BitColors:
{
if( nBitCount < 4 )
bRet = ImplConvertUp( 4 );
else if( nBitCount > 4 )
bRet = ImplConvertDown( 4 );
else
bRet = true;
}
break;
case BmpConversion::N8BitGreys:
bRet = ImplMakeGreyscales( 256 );
break;
case BmpConversion::N8BitColors:
{
if( nBitCount < 8 )
bRet = ImplConvertUp( 8 );
else if( nBitCount > 8 )
bRet = ImplConvertDown( 8 );
else
bRet = true;
}
break;
case BmpConversion::N8BitTrans:
{
Color aTrans( BMP_COL_TRANS );
if( nBitCount < 8 )
bRet = ImplConvertUp( 8, &aTrans );
else
bRet = ImplConvertDown( 8, &aTrans );
}
break;
case BmpConversion::N24Bit:
{
if( nBitCount < 24 )
bRet = ImplConvertUp( 24 );
else
bRet = true;
}
break;
case BmpConversion::Ghosted:
bRet = ImplConvertGhosted();
break;
default:
OSL_FAIL( "Bitmap::Convert(): Unsupported conversion" );
break;
}
return bRet;
}
bool Bitmap::ImplMakeGreyscales( sal_uInt16 nGreys )
{
SAL_WARN_IF( nGreys != 16 && nGreys != 256, "vcl", "Only 16 or 256 greyscales are supported!" );
ScopedReadAccess pReadAcc(*this);
bool bRet = false;
if( pReadAcc )
{
const BitmapPalette& rPal = GetGreyPalette( nGreys );
sal_uLong nShift = ( ( nGreys == 16 ) ? 4UL : 0UL );
bool bPalDiffers = !pReadAcc->HasPalette() || ( rPal.GetEntryCount() != pReadAcc->GetPaletteEntryCount() );
if( !bPalDiffers )
bPalDiffers = ( rPal != pReadAcc->GetPalette() );
if( bPalDiffers )
{
Bitmap aNewBmp( GetSizePixel(), ( nGreys == 16 ) ? 4 : 8, &rPal );
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if( pWriteAcc )
{
const long nWidth = pWriteAcc->Width();
const long nHeight = pWriteAcc->Height();
if( pReadAcc->HasPalette() )
{
for( long nY = 0; nY < nHeight; nY++ )
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for( long nX = 0; nX < nWidth; nX++ )
{
const sal_uInt8 cIndex = pReadAcc->GetIndexFromData( pScanlineRead, nX );
pWriteAcc->SetPixelOnData( pScanline, nX,
BitmapColor(pReadAcc->GetPaletteColor( cIndex ).GetLuminance() >> nShift) );
}
}
}
else if( pReadAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcBgr &&
pWriteAcc->GetScanlineFormat() == ScanlineFormat::N8BitPal )
{
nShift += 8;
for( long nY = 0; nY < nHeight; nY++ )
{
Scanline pReadScan = pReadAcc->GetScanline( nY );
Scanline pWriteScan = pWriteAcc->GetScanline( nY );
for( long nX = 0; nX < nWidth; nX++ )
{
const sal_uLong nB = *pReadScan++;
const sal_uLong nG = *pReadScan++;
const sal_uLong nR = *pReadScan++;
*pWriteScan++ = static_cast<sal_uInt8>( ( nB * 28UL + nG * 151UL + nR * 77UL ) >> nShift );
}
}
}
else if( pReadAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcRgb &&
pWriteAcc->GetScanlineFormat() == ScanlineFormat::N8BitPal )
{
nShift += 8;
for( long nY = 0; nY < nHeight; nY++ )
{
Scanline pReadScan = pReadAcc->GetScanline( nY );
Scanline pWriteScan = pWriteAcc->GetScanline( nY );
for( long nX = 0; nX < nWidth; nX++ )
{
const sal_uLong nR = *pReadScan++;
const sal_uLong nG = *pReadScan++;
const sal_uLong nB = *pReadScan++;
*pWriteScan++ = static_cast<sal_uInt8>( ( nB * 28UL + nG * 151UL + nR * 77UL ) >> nShift );
}
}
}
else
{
for( long nY = 0; nY < nHeight; nY++ )
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for( long nX = 0; nX < nWidth; nX++ )
pWriteAcc->SetPixelOnData( pScanline, nX, BitmapColor(pReadAcc->GetPixelFromData( pScanlineRead, nX ).GetLuminance() >> nShift) );
}
}
pWriteAcc.reset();
bRet = true;
}
pReadAcc.reset();
if( bRet )
{
const MapMode aMap( maPrefMapMode );
const Size aSize( maPrefSize );
*this = aNewBmp;
maPrefMapMode = aMap;
maPrefSize = aSize;
}
}
else
{
pReadAcc.reset();
bRet = true;
}
}
return bRet;
}
bool Bitmap::ImplConvertUp(sal_uInt16 nBitCount, Color const * pExtColor)
{
SAL_WARN_IF( nBitCount <= GetBitCount(), "vcl", "New BitCount must be greater!" );
Bitmap::ScopedReadAccess pReadAcc(*this);
bool bRet = false;
if (pReadAcc)
{
BitmapPalette aPalette;
Bitmap aNewBmp(GetSizePixel(), nBitCount, pReadAcc->HasPalette() ? &pReadAcc->GetPalette() : &aPalette);
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if (pWriteAcc)
{
const long nWidth = pWriteAcc->Width();
const long nHeight = pWriteAcc->Height();
if (pWriteAcc->HasPalette())
{
const BitmapPalette& rOldPalette = pReadAcc->GetPalette();
const sal_uInt16 nOldCount = rOldPalette.GetEntryCount();
assert(nOldCount <= (1 << GetBitCount()));
aPalette.SetEntryCount(1 << nBitCount);
for (sal_uInt16 i = 0; i < nOldCount; i++)
aPalette[i] = rOldPalette[i];
if (pExtColor)
aPalette[aPalette.GetEntryCount() - 1] = *pExtColor;
pWriteAcc->SetPalette(aPalette);
for (long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for (long nX = 0; nX < nWidth; nX++)
{
pWriteAcc->SetPixelOnData(pScanline, nX, pReadAcc->GetPixelFromData(pScanlineRead, nX));
}
}
}
else
{
if (pReadAcc->HasPalette())
{
for (long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for (long nX = 0; nX < nWidth; nX++)
{
pWriteAcc->SetPixelOnData(pScanline, nX, pReadAcc->GetPaletteColor(pReadAcc->GetIndexFromData(pScanlineRead, nX)));
}
}
}
else
{
for (long nY = 0; nY < nHeight; nY++)
{
Scanline pScanline = pWriteAcc->GetScanline(nY);
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for (long nX = 0; nX < nWidth; nX++)
{
pWriteAcc->SetPixelOnData(pScanline, nX, pReadAcc->GetPixelFromData(pScanlineRead, nX));
}
}
}
}
bRet = true;
}
if (bRet)
{
const MapMode aMap(maPrefMapMode);
const Size aSize(maPrefSize);
*this = aNewBmp;
maPrefMapMode = aMap;
maPrefSize = aSize;
}
}
return bRet;
}
bool Bitmap::ImplConvertDown(sal_uInt16 nBitCount, Color const * pExtColor)
{
SAL_WARN_IF(nBitCount > GetBitCount(), "vcl", "New BitCount must be lower ( or equal when pExtColor is set )!");
Bitmap::ScopedReadAccess pReadAcc(*this);
bool bRet = false;
if (pReadAcc)
{
BitmapPalette aPalette;
Bitmap aNewBmp(GetSizePixel(), nBitCount, &aPalette);
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if (pWriteAcc)
{
const sal_uInt16 nCount = 1 << nBitCount;
const long nWidth = pWriteAcc->Width();
const long nWidth1 = nWidth - 1;
const long nHeight = pWriteAcc->Height();
Octree aOctree(*pReadAcc, pExtColor ? (nCount - 1) : nCount);
aPalette = aOctree.GetPalette();
InverseColorMap aColorMap(aPalette);
BitmapColor aColor;
ImpErrorQuad aErrQuad;
std::vector<ImpErrorQuad> aErrQuad1(nWidth);
std::vector<ImpErrorQuad> aErrQuad2(nWidth);
ImpErrorQuad* pQLine1 = aErrQuad1.data();
ImpErrorQuad* pQLine2 = nullptr;
long nYTmp = 0;
sal_uInt8 cIndex;
bool bQ1 = true;
if (pExtColor)
{
aPalette.SetEntryCount(aPalette.GetEntryCount() + 1);
aPalette[aPalette.GetEntryCount() - 1] = *pExtColor;
}
// set Black/White always, if we have enough space
if (aPalette.GetEntryCount() < (nCount - 1))
{
aPalette.SetEntryCount(aPalette.GetEntryCount() + 2);
aPalette[aPalette.GetEntryCount() - 2] = COL_BLACK;
aPalette[aPalette.GetEntryCount() - 1] = COL_WHITE;
}
pWriteAcc->SetPalette(aPalette);
for (long nY = 0; nY < std::min(nHeight, 2L); nY++, nYTmp++)
{
pQLine2 = !nY ? aErrQuad1.data() : aErrQuad2.data();
Scanline pScanlineRead = pReadAcc->GetScanline(nYTmp);
for (long nX = 0; nX < nWidth; nX++)
{
if (pReadAcc->HasPalette())
pQLine2[nX] = pReadAcc->GetPaletteColor(pReadAcc->GetIndexFromData(pScanlineRead, nX));
else
pQLine2[nX] = pReadAcc->GetPixelFromData(pScanlineRead, nX);
}
}
assert(pQLine2 || nHeight == 0);
for (long nY = 0; nY < nHeight; nY++, nYTmp++)
{
// first pixel in the line
cIndex = static_cast<sal_uInt8>(aColorMap.GetBestPaletteIndex(pQLine1[0].ImplGetColor()));
Scanline pScanline = pWriteAcc->GetScanline(nY);
pWriteAcc->SetPixelOnData(pScanline, 0, BitmapColor(cIndex));
long nX;
for (nX = 1; nX < nWidth1; nX++)
{
aColor = pQLine1[nX].ImplGetColor();
cIndex = static_cast<sal_uInt8>(aColorMap.GetBestPaletteIndex(aColor));
aErrQuad = (ImpErrorQuad(aColor) -= pWriteAcc->GetPaletteColor(cIndex));
pQLine1[++nX].ImplAddColorError7(aErrQuad);
pQLine2[nX--].ImplAddColorError1(aErrQuad);
pQLine2[nX--].ImplAddColorError5(aErrQuad);
pQLine2[nX++].ImplAddColorError3(aErrQuad);
pWriteAcc->SetPixelOnData(pScanline, nX, BitmapColor(cIndex));
}
// Last RowPixel
if (nX < nWidth)
{
cIndex = static_cast<sal_uInt8>(aColorMap.GetBestPaletteIndex(pQLine1[nWidth1].ImplGetColor()));
pWriteAcc->SetPixelOnData(pScanline, nX, BitmapColor(cIndex));
}
// Refill/copy row buffer
pQLine1 = pQLine2;
bQ1 = !bQ1;
pQLine2 = bQ1 ? aErrQuad2.data() : aErrQuad1.data();
if (nYTmp < nHeight)
{
Scanline pScanlineRead = pReadAcc->GetScanline(nYTmp);
for (nX = 0; nX < nWidth; nX++)
{
if (pReadAcc->HasPalette())
pQLine2[nX] = pReadAcc->GetPaletteColor(pReadAcc->GetIndexFromData(pScanlineRead, nX));
else
pQLine2[nX] = pReadAcc->GetPixelFromData(pScanlineRead, nX);
}
}
}
bRet = true;
}
if(bRet)
{
const MapMode aMap(maPrefMapMode);
const Size aSize(maPrefSize);
*this = aNewBmp;
maPrefMapMode = aMap;
maPrefSize = aSize;
}
}
return bRet;
}
bool Bitmap::ImplConvertGhosted()
{
Bitmap aNewBmp;
ScopedReadAccess pR(*this);
bool bRet = false;
if( pR )
{
if( pR->HasPalette() )
{
BitmapPalette aNewPal( pR->GetPaletteEntryCount() );
for( long i = 0, nCount = aNewPal.GetEntryCount(); i < nCount; i++ )
{
const BitmapColor& rOld = pR->GetPaletteColor( static_cast<sal_uInt16>(i) );
aNewPal[ static_cast<sal_uInt16>(i) ] = BitmapColor( ( rOld.GetRed() >> 1 ) | 0x80,
( rOld.GetGreen() >> 1 ) | 0x80,
( rOld.GetBlue() >> 1 ) | 0x80 );
}
aNewBmp = Bitmap( GetSizePixel(), GetBitCount(), &aNewPal );
BitmapScopedWriteAccess pW(aNewBmp);
if( pW )
{
pW->CopyBuffer( *pR );
bRet = true;
}
}
else
{
aNewBmp = Bitmap( GetSizePixel(), 24 );
BitmapScopedWriteAccess pW(aNewBmp);
if( pW )
{
const long nWidth = pR->Width(), nHeight = pR->Height();
for( long nY = 0; nY < nHeight; nY++ )
{
Scanline pScanline = pW->GetScanline(nY);
Scanline pScanlineRead = pR->GetScanline(nY);
for( long nX = 0; nX < nWidth; nX++ )
{
const BitmapColor aOld( pR->GetPixelFromData( pScanlineRead, nX ) );
pW->SetPixelOnData( pScanline, nX, BitmapColor( ( aOld.GetRed() >> 1 ) | 0x80,
( aOld.GetGreen() >> 1 ) | 0x80,
( aOld.GetBlue() >> 1 ) | 0x80 ) );
}
}
bRet = true;
}
}
pR.reset();
}
if( bRet )
{
const MapMode aMap( maPrefMapMode );
const Size aSize( maPrefSize );
*this = aNewBmp;
maPrefMapMode = aMap;
maPrefSize = aSize;
}
return bRet;
}
bool Bitmap::Scale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag )
{
if(basegfx::fTools::equalZero(rScaleX) || basegfx::fTools::equalZero(rScaleY))
{
// no scale
return true;
}
if(basegfx::fTools::equal(rScaleX, 1.0) && basegfx::fTools::equal(rScaleY, 1.0))
{
// no scale
return true;
}
const sal_uInt16 nStartCount(GetBitCount());
if (mxSalBmp && mxSalBmp->ScalingSupported())
{
// implementation specific scaling
std::shared_ptr<SalBitmap> xImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap());
if (xImpBmp->Create(*mxSalBmp) && xImpBmp->Scale(rScaleX, rScaleY, nScaleFlag))
{
ImplSetSalBitmap(xImpBmp);
SAL_INFO( "vcl.opengl", "Ref count: " << mxSalBmp.use_count() );
maPrefMapMode = MapMode( MapUnit::MapPixel );
maPrefSize = xImpBmp->GetSize();
return true;
}
}
// fdo#33455
//
// If we start with a 1 bit image, then after scaling it in any mode except
// BmpScaleFlag::Fast we have a 24bit image which is perfectly correct, but we
// are going to down-shift it to mono again and Bitmap::MakeMonochrome just
// has "Bitmap aNewBmp( GetSizePixel(), 1 );" to create a 1 bit bitmap which
// will default to black/white and the colors mapped to which ever is closer
// to black/white
//
// So the easiest thing to do to retain the colors of 1 bit bitmaps is to
// just use the fast scale rather than attempting to count unique colors in
// the other converters and pass all the info down through
// Bitmap::MakeMonochrome
if (nStartCount == 1)
nScaleFlag = BmpScaleFlag::Fast;
BitmapEx aBmpEx(*this);
bool bRetval(false);
switch(nScaleFlag)
{
case BmpScaleFlag::Default:
if (GetSizePixel().Width() < 2 || GetSizePixel().Height() < 2)
bRetval = BitmapFilter::Filter(aBmpEx, BitmapFastScaleFilter(rScaleX, rScaleY));
else
bRetval = BitmapFilter::Filter(aBmpEx, BitmapScaleSuperFilter(rScaleX, rScaleY));
break;
case BmpScaleFlag::Fast:
case BmpScaleFlag::NearestNeighbor:
bRetval = BitmapFilter::Filter(aBmpEx, BitmapFastScaleFilter(rScaleX, rScaleY));
break;
case BmpScaleFlag::Interpolate:
bRetval = BitmapFilter::Filter(aBmpEx, BitmapInterpolateScaleFilter(rScaleX, rScaleY));
break;
case BmpScaleFlag::Super:
bRetval = BitmapFilter::Filter(aBmpEx, BitmapScaleSuperFilter(rScaleX, rScaleY));
break;
case BmpScaleFlag::BestQuality:
case BmpScaleFlag::Lanczos:
bRetval = BitmapFilter::Filter(aBmpEx, vcl::BitmapScaleLanczos3Filter(rScaleX, rScaleY));
break;
case BmpScaleFlag::BiCubic:
bRetval = BitmapFilter::Filter(aBmpEx, vcl::BitmapScaleBicubicFilter(rScaleX, rScaleY));
break;
case BmpScaleFlag::BiLinear:
bRetval = BitmapFilter::Filter(aBmpEx, vcl::BitmapScaleBilinearFilter(rScaleX, rScaleY));
break;
}
if (bRetval)
*this = aBmpEx.GetBitmapRef();
OSL_ENSURE(!bRetval || nStartCount == GetBitCount(), "Bitmap::Scale has changed the ColorDepth, this should *not* happen (!)");
return bRetval;
}
bool Bitmap::Scale( const Size& rNewSize, BmpScaleFlag nScaleFlag )
{
const Size aSize( GetSizePixel() );
bool bRet;
if( aSize.Width() && aSize.Height() )
{
bRet = Scale( static_cast<double>(rNewSize.Width()) / aSize.Width(),
static_cast<double>(rNewSize.Height()) / aSize.Height(),
nScaleFlag );
}
else
bRet = true;
return bRet;
}
bool Bitmap::HasFastScale()
{
#if HAVE_FEATURE_OPENGL
return OpenGLHelper::isVCLOpenGLEnabled();
#else
return false;
#endif
}
void Bitmap::AdaptBitCount(Bitmap& rNew) const
{
// aNew is the result of some operation; adapt it's BitCount to the original (this)
if(GetBitCount() != rNew.GetBitCount())
{
switch(GetBitCount())
{
case 1:
{
rNew.Convert(BmpConversion::N1BitThreshold);
break;
}
case 4:
{
if(HasGreyPalette())
{
rNew.Convert(BmpConversion::N4BitGreys);
}
else
{
rNew.Convert(BmpConversion::N4BitColors);
}
break;
}
case 8:
{
if(HasGreyPalette())
{
rNew.Convert(BmpConversion::N8BitGreys);
}
else
{
rNew.Convert(BmpConversion::N8BitColors);
}
break;
}
case 24:
{
rNew.Convert(BmpConversion::N24Bit);
break;
}
default:
{
OSL_ENSURE(false, "BitDepth adaptation failed (!)");
break;
}
}
}
}
bool Bitmap::Dither()
{
const Size aSize( GetSizePixel() );
if( aSize.Width() == 1 || aSize.Height() == 1 )
return true;
bool bRet = false;
if( ( aSize.Width() > 3 ) && ( aSize.Height() > 2 ) )
{
ScopedReadAccess pReadAcc(*this);
Bitmap aNewBmp( GetSizePixel(), 8 );
BitmapScopedWriteAccess pWriteAcc(aNewBmp);
if( pReadAcc && pWriteAcc )
{
BitmapColor aColor;
long nWidth = pReadAcc->Width();
long nWidth1 = nWidth - 1;
long nHeight = pReadAcc->Height();
long nX;
long nW = nWidth * 3;
long nW2 = nW - 3;
long nRErr, nGErr, nBErr;
long nRC, nGC, nBC;
std::unique_ptr<long[]> p1(new long[ nW ]);
std::unique_ptr<long[]> p2(new long[ nW ]);
long* p1T = p1.get();
long* p2T = p2.get();
long* pTmp;
bool bPal = pReadAcc->HasPalette();
pTmp = p2T;
if( bPal )
{
Scanline pScanlineRead = pReadAcc->GetScanline(0);
for( long nZ = 0; nZ < nWidth; nZ++ )
{
aColor = pReadAcc->GetPaletteColor( pReadAcc->GetIndexFromData( pScanlineRead, nZ ) );
*pTmp++ = static_cast<long>(aColor.GetBlue()) << 12;
*pTmp++ = static_cast<long>(aColor.GetGreen()) << 12;
*pTmp++ = static_cast<long>(aColor.GetRed()) << 12;
}
}
else
{
Scanline pScanlineRead = pReadAcc->GetScanline(0);
for( long nZ = 0; nZ < nWidth; nZ++ )
{
aColor = pReadAcc->GetPixelFromData( pScanlineRead, nZ );
*pTmp++ = static_cast<long>(aColor.GetBlue()) << 12;
*pTmp++ = static_cast<long>(aColor.GetGreen()) << 12;
*pTmp++ = static_cast<long>(aColor.GetRed()) << 12;
}
}
for( long nY = 1, nYAcc = 0; nY <= nHeight; nY++, nYAcc++ )
{
pTmp = p1T;
p1T = p2T;
p2T = pTmp;
if( nY < nHeight )
{
if( bPal )
{
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for( long nZ = 0; nZ < nWidth; nZ++ )
{
aColor = pReadAcc->GetPaletteColor( pReadAcc->GetIndexFromData( pScanlineRead, nZ ) );
*pTmp++ = static_cast<long>(aColor.GetBlue()) << 12;
*pTmp++ = static_cast<long>(aColor.GetGreen()) << 12;
*pTmp++ = static_cast<long>(aColor.GetRed()) << 12;
}
}
else
{
Scanline pScanlineRead = pReadAcc->GetScanline(nY);
for( long nZ = 0; nZ < nWidth; nZ++ )
{
aColor = pReadAcc->GetPixelFromData( pScanlineRead, nZ );
*pTmp++ = static_cast<long>(aColor.GetBlue()) << 12;
*pTmp++ = static_cast<long>(aColor.GetGreen()) << 12;
*pTmp++ = static_cast<long>(aColor.GetRed()) << 12;
}
}
}
// Examine first Pixel separately
nX = 0;
long nTemp;
CALC_ERRORS;
CALC_TABLES7;
nX -= 5;
CALC_TABLES5;
Scanline pScanline = pWriteAcc->GetScanline(nYAcc);
pWriteAcc->SetPixelOnData( pScanline, 0, BitmapColor(static_cast<sal_uInt8>(nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ])) );
// Get middle Pixels using a loop
long nXAcc;
for ( nX = 3, nXAcc = 1; nX < nW2; nXAcc++ )
{
CALC_ERRORS;
CALC_TABLES7;
nX -= 8;
CALC_TABLES3;
CALC_TABLES5;
pWriteAcc->SetPixelOnData( pScanline, nXAcc, BitmapColor(static_cast<sal_uInt8>(nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ])) );
}
// Treat last Pixel separately
CALC_ERRORS;
nX -= 5;
CALC_TABLES3;
CALC_TABLES5;
pWriteAcc->SetPixelOnData( pScanline, nWidth1, BitmapColor(static_cast<sal_uInt8>(nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ])) );
}
bRet = true;
}
pReadAcc.reset();
pWriteAcc.reset();
if( bRet )
{
const MapMode aMap( maPrefMapMode );
const Size aPrefSize( maPrefSize );
*this = aNewBmp;
maPrefMapMode = aMap;
maPrefSize = aPrefSize;
}
}
return bRet;
}
void Bitmap::Vectorize( GDIMetaFile& rMtf, sal_uInt8 cReduce, const Link<long,void>* pProgress )
{
ImplVectorizer::ImplVectorize( *this, rMtf, cReduce, pProgress );
}
bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent,
short nChannelRPercent, short nChannelGPercent, short nChannelBPercent,
double fGamma, bool bInvert, bool msoBrightness )
{
bool bRet = false;
// nothing to do => return quickly
if( !nLuminancePercent && !nContrastPercent &&
!nChannelRPercent && !nChannelGPercent && !nChannelBPercent &&
( fGamma == 1.0 ) && !bInvert )
{
bRet = true;
}
else
{
BitmapScopedWriteAccess pAcc(*this);
if( pAcc )
{
BitmapColor aCol;
const long nW = pAcc->Width();
const long nH = pAcc->Height();
std::unique_ptr<sal_uInt8[]> cMapR(new sal_uInt8[ 256 ]);
std::unique_ptr<sal_uInt8[]> cMapG(new sal_uInt8[ 256 ]);
std::unique_ptr<sal_uInt8[]> cMapB(new sal_uInt8[ 256 ]);
double fM, fROff, fGOff, fBOff, fOff;
// calculate slope
if( nContrastPercent >= 0 )
fM = 128.0 / ( 128.0 - 1.27 * MinMax( nContrastPercent, 0, 100 ) );
else
fM = ( 128.0 + 1.27 * MinMax( nContrastPercent, -100, 0 ) ) / 128.0;
if(!msoBrightness)
// total offset = luminance offset + contrast offset
fOff = MinMax( nLuminancePercent, -100, 100 ) * 2.55 + 128.0 - fM * 128.0;
else
fOff = MinMax( nLuminancePercent, -100, 100 ) * 2.55;
// channel offset = channel offset + total offset
fROff = nChannelRPercent * 2.55 + fOff;
fGOff = nChannelGPercent * 2.55 + fOff;
fBOff = nChannelBPercent * 2.55 + fOff;
// calculate gamma value
fGamma = ( fGamma <= 0.0 || fGamma > 10.0 ) ? 1.0 : ( 1.0 / fGamma );
const bool bGamma = ( fGamma != 1.0 );
// create mapping table
for( long nX = 0; nX < 256; nX++ )
{
if(!msoBrightness)
{
cMapR[ nX ] = static_cast<sal_uInt8>(MinMax( FRound( nX * fM + fROff ), 0, 255 ));
cMapG[ nX ] = static_cast<sal_uInt8>(MinMax( FRound( nX * fM + fGOff ), 0, 255 ));
cMapB[ nX ] = static_cast<sal_uInt8>(MinMax( FRound( nX * fM + fBOff ), 0, 255 ));
}
else
{
// LO simply uses (in a somewhat optimized form) "newcolor = (oldcolor-128)*contrast+brightness+128"
// as the formula, i.e. contrast first, brightness afterwards. MSOffice, for whatever weird reason,
// use neither first, but apparently it applies half of brightness before contrast and half afterwards.
cMapR[ nX ] = static_cast<sal_uInt8>(MinMax( FRound( (nX+fROff/2-128) * fM + 128 + fROff/2 ), 0, 255 ));
cMapG[ nX ] = static_cast<sal_uInt8>(MinMax( FRound( (nX+fGOff/2-128) * fM + 128 + fGOff/2 ), 0, 255 ));
cMapB[ nX ] = static_cast<sal_uInt8>(MinMax( FRound( (nX+fBOff/2-128) * fM + 128 + fBOff/2 ), 0, 255 ));
}
if( bGamma )
{
cMapR[ nX ] = GAMMA( cMapR[ nX ], fGamma );
cMapG[ nX ] = GAMMA( cMapG[ nX ], fGamma );
cMapB[ nX ] = GAMMA( cMapB[ nX ], fGamma );
}
if( bInvert )
{
cMapR[ nX ] = ~cMapR[ nX ];
cMapG[ nX ] = ~cMapG[ nX ];
cMapB[ nX ] = ~cMapB[ nX ];
}
}
// do modifying
if( pAcc->HasPalette() )
{
BitmapColor aNewCol;
for( sal_uInt16 i = 0, nCount = pAcc->GetPaletteEntryCount(); i < nCount; i++ )
{
const BitmapColor& rCol = pAcc->GetPaletteColor( i );
aNewCol.SetRed( cMapR[ rCol.GetRed() ] );
aNewCol.SetGreen( cMapG[ rCol.GetGreen() ] );
aNewCol.SetBlue( cMapB[ rCol.GetBlue() ] );
pAcc->SetPaletteColor( i, aNewCol );
}
}
else if( pAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcBgr )
{
for( long nY = 0; nY < nH; nY++ )
{
Scanline pScan = pAcc->GetScanline( nY );
for( long nX = 0; nX < nW; nX++ )
{
*pScan = cMapB[ *pScan ]; pScan++;
*pScan = cMapG[ *pScan ]; pScan++;
*pScan = cMapR[ *pScan ]; pScan++;
}
}
}
else if( pAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcRgb )
{
for( long nY = 0; nY < nH; nY++ )
{
Scanline pScan = pAcc->GetScanline( nY );
for( long nX = 0; nX < nW; nX++ )
{
*pScan = cMapR[ *pScan ]; pScan++;
*pScan = cMapG[ *pScan ]; pScan++;
*pScan = cMapB[ *pScan ]; pScan++;
}
}
}
else
{
for( long nY = 0; nY < nH; nY++ )
{
Scanline pScanline = pAcc->GetScanline(nY);
for( long nX = 0; nX < nW; nX++ )
{
aCol = pAcc->GetPixelFromData( pScanline, nX );
aCol.SetRed( cMapR[ aCol.GetRed() ] );
aCol.SetGreen( cMapG[ aCol.GetGreen() ] );
aCol.SetBlue( cMapB[ aCol.GetBlue() ] );
pAcc->SetPixelOnData( pScanline, nX, aCol );
}
}
}
pAcc.reset();
bRet = true;
}
}
return bRet;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */