Files
libreoffice/vcl/source/outdev/gradient.cxx
Jan-Marek Glogowski 24c21375f9 tdf#125670 check graphics before output cliprect
Brown paperbag fix. Caolan and me were so concerned about performance
that we actually forgot about the intention of the original fix to
ensure a valid graphics before checking the output clip rect, so in
the end we re-introduced the bug.

This basically reverts commit aeead1782ff1 ("Related: tdf#125670
avoid possible performance issues for the general case"). The output
clip rect is not needed for the metafile, as it is ignored.

Change-Id: I68f4367cc3afbd659f691999b675a81a21258106
Reviewed-on: https://gerrit.libreoffice.org/74550
Tested-by: Jenkins
Reviewed-by: Jan-Marek Glogowski <glogow@fbihome.de>
2019-06-22 14:25:53 +02:00

1045 lines
39 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <memory>
#include <cassert>
#include <tools/poly.hxx>
#include <vcl/gdimtf.hxx>
#include <vcl/gradient.hxx>
#include <vcl/metaact.hxx>
#include <vcl/settings.hxx>
#include <vcl/outdev.hxx>
#include <vcl/virdev.hxx>
#include <vcl/window.hxx>
#include <salgdi.hxx>
#define GRADIENT_DEFAULT_STEPCOUNT 0
void OutputDevice::DrawGradient( const tools::Rectangle& rRect,
const Gradient& rGradient )
{
assert(!is_double_buffered_window());
// Convert rectangle to a tools::PolyPolygon by first converting to a Polygon
tools::Polygon aPolygon ( rRect );
tools::PolyPolygon aPolyPoly ( aPolygon );
DrawGradient ( aPolyPoly, rGradient );
}
void OutputDevice::DrawGradient( const tools::PolyPolygon& rPolyPoly,
const Gradient& rGradient )
{
assert(!is_double_buffered_window());
if ( rPolyPoly.Count() && rPolyPoly[ 0 ].GetSize() )
{
if ( mnDrawMode & ( DrawModeFlags::BlackGradient | DrawModeFlags::WhiteGradient | DrawModeFlags::SettingsGradient) )
{
Color aColor = GetSingleColorGradientFill();
Push( PushFlags::LINECOLOR | PushFlags::FILLCOLOR );
SetLineColor( aColor );
SetFillColor( aColor );
DrawPolyPolygon( rPolyPoly );
Pop();
return;
}
Gradient aGradient( rGradient );
if ( mnDrawMode & DrawModeFlags::GrayGradient )
{
SetGrayscaleColors( aGradient );
}
DrawGradientToMetafile( rPolyPoly, rGradient );
if( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
return;
// Clip and then draw the gradient
if( !tools::Rectangle( PixelToLogic( Point() ), GetOutputSize() ).IsEmpty() )
{
const tools::Rectangle aBoundRect( rPolyPoly.GetBoundRect() );
// convert rectangle to pixels
tools::Rectangle aRect( ImplLogicToDevicePixel( aBoundRect ) );
aRect.Justify();
// do nothing if the rectangle is empty
if ( !aRect.IsEmpty() )
{
tools::PolyPolygon aClixPolyPoly( ImplLogicToDevicePixel( rPolyPoly ) );
bool bDrawn = false;
if( !mpGraphics && !AcquireGraphics() )
return;
if( mbInitClipRegion )
InitClipRegion();
if (mbOutputClipped)
return;
// secure clip region
Push( PushFlags::CLIPREGION );
IntersectClipRegion( aBoundRect );
// try to draw gradient natively
bDrawn = mpGraphics->DrawGradient( aClixPolyPoly, aGradient );
if (!bDrawn)
{
// draw gradients without border
if( mbLineColor || mbInitLineColor )
{
mpGraphics->SetLineColor();
mbInitLineColor = true;
}
mbInitFillColor = true;
// calculate step count if necessary
if ( !aGradient.GetSteps() )
aGradient.SetSteps( GRADIENT_DEFAULT_STEPCOUNT );
if ( rPolyPoly.IsRect() )
{
// because we draw with no border line, we have to expand gradient
// rect to avoid missing lines on the right and bottom edge
aRect.AdjustLeft( -1 );
aRect.AdjustTop( -1 );
aRect.AdjustRight( 1 );
aRect.AdjustBottom( 1 );
}
// if the clipping polypolygon is a rectangle, then it's the same size as the bounding of the
// polypolygon, so pass in a NULL for the clipping parameter
if( aGradient.GetStyle() == GradientStyle::Linear || rGradient.GetStyle() == GradientStyle::Axial )
DrawLinearGradient( aRect, aGradient, aClixPolyPoly.IsRect() ? nullptr : &aClixPolyPoly );
else
DrawComplexGradient( aRect, aGradient, aClixPolyPoly.IsRect() ? nullptr : &aClixPolyPoly );
}
Pop();
}
}
}
if( mpAlphaVDev )
mpAlphaVDev->DrawPolyPolygon( rPolyPoly );
}
void OutputDevice::ClipAndDrawGradientMetafile ( const Gradient &rGradient, const tools::PolyPolygon &rPolyPoly )
{
const tools::Rectangle aBoundRect( rPolyPoly.GetBoundRect() );
const bool bOldOutput = IsOutputEnabled();
EnableOutput( false );
Push( PushFlags::RASTEROP );
SetRasterOp( RasterOp::Xor );
DrawGradient( aBoundRect, rGradient );
SetFillColor( COL_BLACK );
SetRasterOp( RasterOp::N0 );
DrawPolyPolygon( rPolyPoly );
SetRasterOp( RasterOp::Xor );
DrawGradient( aBoundRect, rGradient );
Pop();
EnableOutput( bOldOutput );
}
void OutputDevice::DrawGradientToMetafile ( const tools::PolyPolygon& rPolyPoly,
const Gradient& rGradient )
{
assert(!is_double_buffered_window());
if ( !mpMetaFile )
return;
if ( rPolyPoly.Count() && rPolyPoly[ 0 ].GetSize() )
{
Gradient aGradient( rGradient );
if ( mnDrawMode & DrawModeFlags::GrayGradient )
{
SetGrayscaleColors( aGradient );
}
const tools::Rectangle aBoundRect( rPolyPoly.GetBoundRect() );
if ( rPolyPoly.IsRect() )
{
mpMetaFile->AddAction( new MetaGradientAction( aBoundRect, aGradient ) );
}
else
{
mpMetaFile->AddAction( new MetaCommentAction( "XGRAD_SEQ_BEGIN" ) );
mpMetaFile->AddAction( new MetaGradientExAction( rPolyPoly, rGradient ) );
ClipAndDrawGradientMetafile ( rGradient, rPolyPoly );
mpMetaFile->AddAction( new MetaCommentAction( "XGRAD_SEQ_END" ) );
}
if( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
return;
// Clip and then draw the gradient
if( !tools::Rectangle( PixelToLogic( Point() ), GetOutputSize() ).IsEmpty() )
{
// convert rectangle to pixels
tools::Rectangle aRect( ImplLogicToDevicePixel( aBoundRect ) );
aRect.Justify();
// do nothing if the rectangle is empty
if ( !aRect.IsEmpty() )
{
if( !mbOutputClipped )
{
// calculate step count if necessary
if ( !aGradient.GetSteps() )
aGradient.SetSteps( GRADIENT_DEFAULT_STEPCOUNT );
if ( rPolyPoly.IsRect() )
{
// because we draw with no border line, we have to expand gradient
// rect to avoid missing lines on the right and bottom edge
aRect.AdjustLeft( -1 );
aRect.AdjustTop( -1 );
aRect.AdjustRight( 1 );
aRect.AdjustBottom( 1 );
}
// if the clipping polypolygon is a rectangle, then it's the same size as the bounding of the
// polypolygon, so pass in a NULL for the clipping parameter
if( aGradient.GetStyle() == GradientStyle::Linear || rGradient.GetStyle() == GradientStyle::Axial )
DrawLinearGradientToMetafile( aRect, aGradient );
else
DrawComplexGradientToMetafile( aRect, aGradient );
}
}
}
}
}
namespace
{
sal_uInt8 GetGradientColorValue( long nValue )
{
if ( nValue < 0 )
return 0;
else if ( nValue > 0xFF )
return 0xFF;
else
return static_cast<sal_uInt8>(nValue);
}
}
void OutputDevice::DrawLinearGradient( const tools::Rectangle& rRect,
const Gradient& rGradient,
const tools::PolyPolygon* pClixPolyPoly )
{
assert(!is_double_buffered_window());
// get BoundRect of rotated rectangle
tools::Rectangle aRect;
Point aCenter;
sal_uInt16 nAngle = rGradient.GetAngle() % 3600;
rGradient.GetBoundRect( rRect, aRect, aCenter );
bool bLinear = (rGradient.GetStyle() == GradientStyle::Linear);
double fBorder = rGradient.GetBorder() * aRect.GetHeight() / 100.0;
if ( !bLinear )
{
fBorder /= 2.0;
}
tools::Rectangle aMirrorRect = aRect; // used in style axial
aMirrorRect.SetTop( ( aRect.Top() + aRect.Bottom() ) / 2 );
if ( !bLinear )
{
aRect.SetBottom( aMirrorRect.Top() );
}
// colour-intensities of start- and finish; change if needed
long nFactor;
Color aStartCol = rGradient.GetStartColor();
Color aEndCol = rGradient.GetEndColor();
long nStartRed = aStartCol.GetRed();
long nStartGreen = aStartCol.GetGreen();
long nStartBlue = aStartCol.GetBlue();
long nEndRed = aEndCol.GetRed();
long nEndGreen = aEndCol.GetGreen();
long nEndBlue = aEndCol.GetBlue();
nFactor = rGradient.GetStartIntensity();
nStartRed = (nStartRed * nFactor) / 100;
nStartGreen = (nStartGreen * nFactor) / 100;
nStartBlue = (nStartBlue * nFactor) / 100;
nFactor = rGradient.GetEndIntensity();
nEndRed = (nEndRed * nFactor) / 100;
nEndGreen = (nEndGreen * nFactor) / 100;
nEndBlue = (nEndBlue * nFactor) / 100;
// gradient style axial has exchanged start and end colors
if ( !bLinear)
{
long nTempColor = nStartRed;
nStartRed = nEndRed;
nEndRed = nTempColor;
nTempColor = nStartGreen;
nStartGreen = nEndGreen;
nEndGreen = nTempColor;
nTempColor = nStartBlue;
nStartBlue = nEndBlue;
nEndBlue = nTempColor;
}
sal_uInt8 nRed;
sal_uInt8 nGreen;
sal_uInt8 nBlue;
// Create border
tools::Rectangle aBorderRect = aRect;
tools::Polygon aPoly( 4 );
if (fBorder > 0.0)
{
nRed = static_cast<sal_uInt8>(nStartRed);
nGreen = static_cast<sal_uInt8>(nStartGreen);
nBlue = static_cast<sal_uInt8>(nStartBlue);
mpGraphics->SetFillColor( Color( nRed, nGreen, nBlue ) );
aBorderRect.SetBottom( static_cast<long>( aBorderRect.Top() + fBorder ) );
aRect.SetTop( aBorderRect.Bottom() );
aPoly[0] = aBorderRect.TopLeft();
aPoly[1] = aBorderRect.TopRight();
aPoly[2] = aBorderRect.BottomRight();
aPoly[3] = aBorderRect.BottomLeft();
aPoly.Rotate( aCenter, nAngle );
ImplDrawPolygon( aPoly, pClixPolyPoly );
if ( !bLinear)
{
aBorderRect = aMirrorRect;
aBorderRect.SetTop( static_cast<long>( aBorderRect.Bottom() - fBorder ) );
aMirrorRect.SetBottom( aBorderRect.Top() );
aPoly[0] = aBorderRect.TopLeft();
aPoly[1] = aBorderRect.TopRight();
aPoly[2] = aBorderRect.BottomRight();
aPoly[3] = aBorderRect.BottomLeft();
aPoly.Rotate( aCenter, nAngle );
ImplDrawPolygon( aPoly, pClixPolyPoly );
}
}
// calculate step count
long nStepCount = GetGradientSteps( rGradient, aRect, false/*bMtf*/ );
// minimal three steps and maximal as max color steps
long nAbsRedSteps = std::abs( nEndRed - nStartRed );
long nAbsGreenSteps = std::abs( nEndGreen - nStartGreen );
long nAbsBlueSteps = std::abs( nEndBlue - nStartBlue );
long nMaxColorSteps = std::max( nAbsRedSteps , nAbsGreenSteps );
nMaxColorSteps = std::max( nMaxColorSteps, nAbsBlueSteps );
long nSteps = std::min( nStepCount, nMaxColorSteps );
if ( nSteps < 3)
{
nSteps = 3;
}
double fScanInc = static_cast<double>(aRect.GetHeight()) / static_cast<double>(nSteps);
double fGradientLine = static_cast<double>(aRect.Top());
double fMirrorGradientLine = static_cast<double>(aMirrorRect.Bottom());
const double fStepsMinus1 = static_cast<double>(nSteps) - 1.0;
if ( !bLinear)
{
nSteps -= 1; // draw middle polygons as one polygon after loop to avoid gap
}
for ( long i = 0; i < nSteps; i++ )
{
// linear interpolation of color
const double fAlpha = static_cast<double>(i) / fStepsMinus1;
double fTempColor = static_cast<double>(nStartRed) * (1.0-fAlpha) + static_cast<double>(nEndRed) * fAlpha;
nRed = GetGradientColorValue(static_cast<long>(fTempColor));
fTempColor = static_cast<double>(nStartGreen) * (1.0-fAlpha) + static_cast<double>(nEndGreen) * fAlpha;
nGreen = GetGradientColorValue(static_cast<long>(fTempColor));
fTempColor = static_cast<double>(nStartBlue) * (1.0-fAlpha) + static_cast<double>(nEndBlue) * fAlpha;
nBlue = GetGradientColorValue(static_cast<long>(fTempColor));
mpGraphics->SetFillColor( Color( nRed, nGreen, nBlue ) );
// Polygon for this color step
aRect.SetTop( static_cast<long>( fGradientLine + static_cast<double>(i) * fScanInc ) );
aRect.SetBottom( static_cast<long>( fGradientLine + ( static_cast<double>(i) + 1.0 ) * fScanInc ) );
aPoly[0] = aRect.TopLeft();
aPoly[1] = aRect.TopRight();
aPoly[2] = aRect.BottomRight();
aPoly[3] = aRect.BottomLeft();
aPoly.Rotate( aCenter, nAngle );
ImplDrawPolygon( aPoly, pClixPolyPoly );
if ( !bLinear )
{
aMirrorRect.SetBottom( static_cast<long>( fMirrorGradientLine - static_cast<double>(i) * fScanInc ) );
aMirrorRect.SetTop( static_cast<long>( fMirrorGradientLine - (static_cast<double>(i) + 1.0)* fScanInc ) );
aPoly[0] = aMirrorRect.TopLeft();
aPoly[1] = aMirrorRect.TopRight();
aPoly[2] = aMirrorRect.BottomRight();
aPoly[3] = aMirrorRect.BottomLeft();
aPoly.Rotate( aCenter, nAngle );
ImplDrawPolygon( aPoly, pClixPolyPoly );
}
}
if ( bLinear)
return;
// draw middle polygon with end color
nRed = GetGradientColorValue(nEndRed);
nGreen = GetGradientColorValue(nEndGreen);
nBlue = GetGradientColorValue(nEndBlue);
mpGraphics->SetFillColor( Color( nRed, nGreen, nBlue ) );
aRect.SetTop( static_cast<long>( fGradientLine + static_cast<double>(nSteps) * fScanInc ) );
aRect.SetBottom( static_cast<long>( fMirrorGradientLine - static_cast<double>(nSteps) * fScanInc ) );
aPoly[0] = aRect.TopLeft();
aPoly[1] = aRect.TopRight();
aPoly[2] = aRect.BottomRight();
aPoly[3] = aRect.BottomLeft();
aPoly.Rotate( aCenter, nAngle );
ImplDrawPolygon( aPoly, pClixPolyPoly );
}
bool OutputDevice::is_double_buffered_window() const
{
const vcl::Window *pWindow = dynamic_cast<const vcl::Window*>(this);
return pWindow && pWindow->SupportsDoubleBuffering();
}
void OutputDevice::DrawComplexGradient( const tools::Rectangle& rRect,
const Gradient& rGradient,
const tools::PolyPolygon* pClixPolyPoly )
{
assert(!is_double_buffered_window());
// Determine if we output via Polygon or PolyPolygon
// For all rasteroperations other than Overpaint always use PolyPolygon,
// as we will get wrong results if we output multiple times on top of each other.
// Also for printers always use PolyPolygon, as not all printers
// can print polygons on top of each other.
std::unique_ptr<tools::PolyPolygon> xPolyPoly;
tools::Rectangle aRect;
Point aCenter;
Color aStartCol( rGradient.GetStartColor() );
Color aEndCol( rGradient.GetEndColor() );
long nStartRed = ( static_cast<long>(aStartCol.GetRed()) * rGradient.GetStartIntensity() ) / 100;
long nStartGreen = ( static_cast<long>(aStartCol.GetGreen()) * rGradient.GetStartIntensity() ) / 100;
long nStartBlue = ( static_cast<long>(aStartCol.GetBlue()) * rGradient.GetStartIntensity() ) / 100;
long nEndRed = ( static_cast<long>(aEndCol.GetRed()) * rGradient.GetEndIntensity() ) / 100;
long nEndGreen = ( static_cast<long>(aEndCol.GetGreen()) * rGradient.GetEndIntensity() ) / 100;
long nEndBlue = ( static_cast<long>(aEndCol.GetBlue()) * rGradient.GetEndIntensity() ) / 100;
long nRedSteps = nEndRed - nStartRed;
long nGreenSteps = nEndGreen - nStartGreen;
long nBlueSteps = nEndBlue - nStartBlue;
sal_uInt16 nAngle = rGradient.GetAngle() % 3600;
rGradient.GetBoundRect( rRect, aRect, aCenter );
if ( UsePolyPolygonForComplexGradient() )
xPolyPoly.reset(new tools::PolyPolygon( 2 ));
long nStepCount = GetGradientSteps( rGradient, rRect, false/*bMtf*/, true/*bComplex*/ );
// at least three steps and at most the number of colour differences
long nSteps = std::max( nStepCount, 2L );
long nCalcSteps = std::abs( nRedSteps );
long nTempSteps = std::abs( nGreenSteps );
if ( nTempSteps > nCalcSteps )
nCalcSteps = nTempSteps;
nTempSteps = std::abs( nBlueSteps );
if ( nTempSteps > nCalcSteps )
nCalcSteps = nTempSteps;
if ( nCalcSteps < nSteps )
nSteps = nCalcSteps;
if ( !nSteps )
nSteps = 1;
// determine output limits and stepsizes for all directions
tools::Polygon aPoly;
double fScanLeft = aRect.Left();
double fScanTop = aRect.Top();
double fScanRight = aRect.Right();
double fScanBottom = aRect.Bottom();
double fScanIncX = static_cast<double>(aRect.GetWidth()) / static_cast<double>(nSteps) * 0.5;
double fScanIncY = static_cast<double>(aRect.GetHeight()) / static_cast<double>(nSteps) * 0.5;
// all gradients are rendered as nested rectangles which shrink
// equally in each dimension - except for 'square' gradients
// which shrink to a central vertex but are not per-se square.
if( rGradient.GetStyle() != GradientStyle::Square )
{
fScanIncY = std::min( fScanIncY, fScanIncX );
fScanIncX = fScanIncY;
}
sal_uInt8 nRed = static_cast<sal_uInt8>(nStartRed), nGreen = static_cast<sal_uInt8>(nStartGreen), nBlue = static_cast<sal_uInt8>(nStartBlue);
bool bPaintLastPolygon( false ); // #107349# Paint last polygon only if loop has generated any output
mpGraphics->SetFillColor( Color( nRed, nGreen, nBlue ) );
if( xPolyPoly )
{
aPoly = rRect;
xPolyPoly->Insert( aPoly );
xPolyPoly->Insert( aPoly );
}
else
{
// extend rect, to avoid missing bounding line
tools::Rectangle aExtRect( rRect );
aExtRect.AdjustLeft( -1 );
aExtRect.AdjustTop( -1 );
aExtRect.AdjustRight(1 );
aExtRect.AdjustBottom(1 );
aPoly = aExtRect;
ImplDrawPolygon( aPoly, pClixPolyPoly );
}
// loop to output Polygon/PolyPolygon sequentially
for( long i = 1; i < nSteps; i++ )
{
// calculate new Polygon
fScanLeft += fScanIncX;
aRect.SetLeft( static_cast<long>( fScanLeft ) );
fScanTop += fScanIncY;
aRect.SetTop( static_cast<long>( fScanTop ) );
fScanRight -= fScanIncX;
aRect.SetRight( static_cast<long>( fScanRight ) );
fScanBottom -= fScanIncY;
aRect.SetBottom( static_cast<long>( fScanBottom ) );
if( ( aRect.GetWidth() < 2 ) || ( aRect.GetHeight() < 2 ) )
break;
if( rGradient.GetStyle() == GradientStyle::Radial || rGradient.GetStyle() == GradientStyle::Elliptical )
aPoly = tools::Polygon( aRect.Center(), aRect.GetWidth() >> 1, aRect.GetHeight() >> 1 );
else
aPoly = tools::Polygon( aRect );
aPoly.Rotate( aCenter, nAngle );
// adapt colour accordingly
const long nStepIndex = ( xPolyPoly ? i : ( i + 1 ) );
nRed = GetGradientColorValue( nStartRed + ( ( nRedSteps * nStepIndex ) / nSteps ) );
nGreen = GetGradientColorValue( nStartGreen + ( ( nGreenSteps * nStepIndex ) / nSteps ) );
nBlue = GetGradientColorValue( nStartBlue + ( ( nBlueSteps * nStepIndex ) / nSteps ) );
// either slow tools::PolyPolygon output or fast Polygon-Painting
if( xPolyPoly )
{
bPaintLastPolygon = true; // #107349# Paint last polygon only if loop has generated any output
xPolyPoly->Replace( xPolyPoly->GetObject( 1 ), 0 );
xPolyPoly->Replace( aPoly, 1 );
ImplDrawPolyPolygon( *xPolyPoly, pClixPolyPoly );
// #107349# Set fill color _after_ geometry painting:
// xPolyPoly's geometry is the band from last iteration's
// aPoly to current iteration's aPoly. The window outdev
// path (see else below), on the other hand, paints the
// full aPoly. Thus, here, we're painting the band before
// the one painted in the window outdev path below. To get
// matching colors, have to delay color setting here.
mpGraphics->SetFillColor( Color( nRed, nGreen, nBlue ) );
}
else
{
// #107349# Set fill color _before_ geometry painting
mpGraphics->SetFillColor( Color( nRed, nGreen, nBlue ) );
ImplDrawPolygon( aPoly, pClixPolyPoly );
}
}
// we should draw last inner Polygon if we output PolyPolygon
if( xPolyPoly )
{
const tools::Polygon& rPoly = xPolyPoly->GetObject( 1 );
if( !rPoly.GetBoundRect().IsEmpty() )
{
// #107349# Paint last polygon with end color only if loop
// has generated output. Otherwise, the current
// (i.e. start) color is taken, to generate _any_ output.
if( bPaintLastPolygon )
{
nRed = GetGradientColorValue( nEndRed );
nGreen = GetGradientColorValue( nEndGreen );
nBlue = GetGradientColorValue( nEndBlue );
}
mpGraphics->SetFillColor( Color( nRed, nGreen, nBlue ) );
ImplDrawPolygon( rPoly, pClixPolyPoly );
}
}
}
void OutputDevice::DrawLinearGradientToMetafile( const tools::Rectangle& rRect,
const Gradient& rGradient )
{
assert(!is_double_buffered_window());
// get BoundRect of rotated rectangle
tools::Rectangle aRect;
Point aCenter;
sal_uInt16 nAngle = rGradient.GetAngle() % 3600;
rGradient.GetBoundRect( rRect, aRect, aCenter );
bool bLinear = (rGradient.GetStyle() == GradientStyle::Linear);
double fBorder = rGradient.GetBorder() * aRect.GetHeight() / 100.0;
if ( !bLinear )
{
fBorder /= 2.0;
}
tools::Rectangle aMirrorRect = aRect; // used in style axial
aMirrorRect.SetTop( ( aRect.Top() + aRect.Bottom() ) / 2 );
if ( !bLinear )
{
aRect.SetBottom( aMirrorRect.Top() );
}
// colour-intensities of start- and finish; change if needed
long nFactor;
Color aStartCol = rGradient.GetStartColor();
Color aEndCol = rGradient.GetEndColor();
long nStartRed = aStartCol.GetRed();
long nStartGreen = aStartCol.GetGreen();
long nStartBlue = aStartCol.GetBlue();
long nEndRed = aEndCol.GetRed();
long nEndGreen = aEndCol.GetGreen();
long nEndBlue = aEndCol.GetBlue();
nFactor = rGradient.GetStartIntensity();
nStartRed = (nStartRed * nFactor) / 100;
nStartGreen = (nStartGreen * nFactor) / 100;
nStartBlue = (nStartBlue * nFactor) / 100;
nFactor = rGradient.GetEndIntensity();
nEndRed = (nEndRed * nFactor) / 100;
nEndGreen = (nEndGreen * nFactor) / 100;
nEndBlue = (nEndBlue * nFactor) / 100;
// gradient style axial has exchanged start and end colors
if ( !bLinear)
{
long nTempColor = nStartRed;
nStartRed = nEndRed;
nEndRed = nTempColor;
nTempColor = nStartGreen;
nStartGreen = nEndGreen;
nEndGreen = nTempColor;
nTempColor = nStartBlue;
nStartBlue = nEndBlue;
nEndBlue = nTempColor;
}
sal_uInt8 nRed;
sal_uInt8 nGreen;
sal_uInt8 nBlue;
// Create border
tools::Rectangle aBorderRect = aRect;
tools::Polygon aPoly( 4 );
if (fBorder > 0.0)
{
nRed = static_cast<sal_uInt8>(nStartRed);
nGreen = static_cast<sal_uInt8>(nStartGreen);
nBlue = static_cast<sal_uInt8>(nStartBlue);
mpMetaFile->AddAction( new MetaFillColorAction( Color( nRed, nGreen, nBlue ), true ) );
aBorderRect.SetBottom( static_cast<long>( aBorderRect.Top() + fBorder ) );
aRect.SetTop( aBorderRect.Bottom() );
aPoly[0] = aBorderRect.TopLeft();
aPoly[1] = aBorderRect.TopRight();
aPoly[2] = aBorderRect.BottomRight();
aPoly[3] = aBorderRect.BottomLeft();
aPoly.Rotate( aCenter, nAngle );
mpMetaFile->AddAction( new MetaPolygonAction( aPoly ) );
if ( !bLinear)
{
aBorderRect = aMirrorRect;
aBorderRect.SetTop( static_cast<long>( aBorderRect.Bottom() - fBorder ) );
aMirrorRect.SetBottom( aBorderRect.Top() );
aPoly[0] = aBorderRect.TopLeft();
aPoly[1] = aBorderRect.TopRight();
aPoly[2] = aBorderRect.BottomRight();
aPoly[3] = aBorderRect.BottomLeft();
aPoly.Rotate( aCenter, nAngle );
mpMetaFile->AddAction( new MetaPolygonAction( aPoly ) );
}
}
long nStepCount = GetGradientSteps( rGradient, aRect, true/*bMtf*/ );
// minimal three steps and maximal as max color steps
long nAbsRedSteps = std::abs( nEndRed - nStartRed );
long nAbsGreenSteps = std::abs( nEndGreen - nStartGreen );
long nAbsBlueSteps = std::abs( nEndBlue - nStartBlue );
long nMaxColorSteps = std::max( nAbsRedSteps , nAbsGreenSteps );
nMaxColorSteps = std::max( nMaxColorSteps, nAbsBlueSteps );
long nSteps = std::min( nStepCount, nMaxColorSteps );
if ( nSteps < 3)
{
nSteps = 3;
}
double fScanInc = static_cast<double>(aRect.GetHeight()) / static_cast<double>(nSteps);
double fGradientLine = static_cast<double>(aRect.Top());
double fMirrorGradientLine = static_cast<double>(aMirrorRect.Bottom());
const double fStepsMinus1 = static_cast<double>(nSteps) - 1.0;
if ( !bLinear)
{
nSteps -= 1; // draw middle polygons as one polygon after loop to avoid gap
}
for ( long i = 0; i < nSteps; i++ )
{
// linear interpolation of color
double fAlpha = static_cast<double>(i) / fStepsMinus1;
double fTempColor = static_cast<double>(nStartRed) * (1.0-fAlpha) + static_cast<double>(nEndRed) * fAlpha;
nRed = GetGradientColorValue(static_cast<long>(fTempColor));
fTempColor = static_cast<double>(nStartGreen) * (1.0-fAlpha) + static_cast<double>(nEndGreen) * fAlpha;
nGreen = GetGradientColorValue(static_cast<long>(fTempColor));
fTempColor = static_cast<double>(nStartBlue) * (1.0-fAlpha) + static_cast<double>(nEndBlue) * fAlpha;
nBlue = GetGradientColorValue(static_cast<long>(fTempColor));
mpMetaFile->AddAction( new MetaFillColorAction( Color( nRed, nGreen, nBlue ), true ) );
// Polygon for this color step
aRect.SetTop( static_cast<long>( fGradientLine + static_cast<double>(i) * fScanInc ) );
aRect.SetBottom( static_cast<long>( fGradientLine + ( static_cast<double>(i) + 1.0 ) * fScanInc ) );
aPoly[0] = aRect.TopLeft();
aPoly[1] = aRect.TopRight();
aPoly[2] = aRect.BottomRight();
aPoly[3] = aRect.BottomLeft();
aPoly.Rotate( aCenter, nAngle );
mpMetaFile->AddAction( new MetaPolygonAction( aPoly ) );
if ( !bLinear )
{
aMirrorRect.SetBottom( static_cast<long>( fMirrorGradientLine - static_cast<double>(i) * fScanInc ) );
aMirrorRect.SetTop( static_cast<long>( fMirrorGradientLine - (static_cast<double>(i) + 1.0)* fScanInc ) );
aPoly[0] = aMirrorRect.TopLeft();
aPoly[1] = aMirrorRect.TopRight();
aPoly[2] = aMirrorRect.BottomRight();
aPoly[3] = aMirrorRect.BottomLeft();
aPoly.Rotate( aCenter, nAngle );
mpMetaFile->AddAction( new MetaPolygonAction( aPoly ) );
}
}
if ( bLinear)
return;
// draw middle polygon with end color
nRed = GetGradientColorValue(nEndRed);
nGreen = GetGradientColorValue(nEndGreen);
nBlue = GetGradientColorValue(nEndBlue);
mpMetaFile->AddAction( new MetaFillColorAction( Color( nRed, nGreen, nBlue ), true ) );
aRect.SetTop( static_cast<long>( fGradientLine + static_cast<double>(nSteps) * fScanInc ) );
aRect.SetBottom( static_cast<long>( fMirrorGradientLine - static_cast<double>(nSteps) * fScanInc ) );
aPoly[0] = aRect.TopLeft();
aPoly[1] = aRect.TopRight();
aPoly[2] = aRect.BottomRight();
aPoly[3] = aRect.BottomLeft();
aPoly.Rotate( aCenter, nAngle );
mpMetaFile->AddAction( new MetaPolygonAction( aPoly ) );
}
void OutputDevice::DrawComplexGradientToMetafile( const tools::Rectangle& rRect,
const Gradient& rGradient )
{
assert(!is_double_buffered_window());
// Determine if we output via Polygon or PolyPolygon
// For all rasteroperations other than Overpaint always use PolyPolygon,
// as we will get wrong results if we output multiple times on top of each other.
// Also for printers always use PolyPolygon, as not all printers
// can print polygons on top of each other.
std::unique_ptr<tools::PolyPolygon> xPolyPoly;
tools::Rectangle aRect;
Point aCenter;
Color aStartCol( rGradient.GetStartColor() );
Color aEndCol( rGradient.GetEndColor() );
long nStartRed = ( static_cast<long>(aStartCol.GetRed()) * rGradient.GetStartIntensity() ) / 100;
long nStartGreen = ( static_cast<long>(aStartCol.GetGreen()) * rGradient.GetStartIntensity() ) / 100;
long nStartBlue = ( static_cast<long>(aStartCol.GetBlue()) * rGradient.GetStartIntensity() ) / 100;
long nEndRed = ( static_cast<long>(aEndCol.GetRed()) * rGradient.GetEndIntensity() ) / 100;
long nEndGreen = ( static_cast<long>(aEndCol.GetGreen()) * rGradient.GetEndIntensity() ) / 100;
long nEndBlue = ( static_cast<long>(aEndCol.GetBlue()) * rGradient.GetEndIntensity() ) / 100;
long nRedSteps = nEndRed - nStartRed;
long nGreenSteps = nEndGreen - nStartGreen;
long nBlueSteps = nEndBlue - nStartBlue;
sal_uInt16 nAngle = rGradient.GetAngle() % 3600;
rGradient.GetBoundRect( rRect, aRect, aCenter );
xPolyPoly.reset(new tools::PolyPolygon( 2 ));
// last parameter - true if complex gradient, false if linear
long nStepCount = GetGradientSteps( rGradient, rRect, true, true );
// at least three steps and at most the number of colour differences
long nSteps = std::max( nStepCount, 2L );
long nCalcSteps = std::abs( nRedSteps );
long nTempSteps = std::abs( nGreenSteps );
if ( nTempSteps > nCalcSteps )
nCalcSteps = nTempSteps;
nTempSteps = std::abs( nBlueSteps );
if ( nTempSteps > nCalcSteps )
nCalcSteps = nTempSteps;
if ( nCalcSteps < nSteps )
nSteps = nCalcSteps;
if ( !nSteps )
nSteps = 1;
// determine output limits and stepsizes for all directions
tools::Polygon aPoly;
double fScanLeft = aRect.Left();
double fScanTop = aRect.Top();
double fScanRight = aRect.Right();
double fScanBottom = aRect.Bottom();
double fScanIncX = static_cast<double>(aRect.GetWidth()) / static_cast<double>(nSteps) * 0.5;
double fScanIncY = static_cast<double>(aRect.GetHeight()) / static_cast<double>(nSteps) * 0.5;
// all gradients are rendered as nested rectangles which shrink
// equally in each dimension - except for 'square' gradients
// which shrink to a central vertex but are not per-se square.
if( rGradient.GetStyle() != GradientStyle::Square )
{
fScanIncY = std::min( fScanIncY, fScanIncX );
fScanIncX = fScanIncY;
}
sal_uInt8 nRed = static_cast<sal_uInt8>(nStartRed), nGreen = static_cast<sal_uInt8>(nStartGreen), nBlue = static_cast<sal_uInt8>(nStartBlue);
bool bPaintLastPolygon( false ); // #107349# Paint last polygon only if loop has generated any output
mpMetaFile->AddAction( new MetaFillColorAction( Color( nRed, nGreen, nBlue ), true ) );
aPoly = rRect;
xPolyPoly->Insert( aPoly );
xPolyPoly->Insert( aPoly );
// loop to output Polygon/PolyPolygon sequentially
for( long i = 1; i < nSteps; i++ )
{
// calculate new Polygon
fScanLeft += fScanIncX;
aRect.SetLeft( static_cast<long>( fScanLeft ) );
fScanTop += fScanIncY;
aRect.SetTop( static_cast<long>( fScanTop ) );
fScanRight -= fScanIncX;
aRect.SetRight( static_cast<long>( fScanRight ) );
fScanBottom -= fScanIncY;
aRect.SetBottom( static_cast<long>( fScanBottom ) );
if( ( aRect.GetWidth() < 2 ) || ( aRect.GetHeight() < 2 ) )
break;
if( rGradient.GetStyle() == GradientStyle::Radial || rGradient.GetStyle() == GradientStyle::Elliptical )
aPoly = tools::Polygon( aRect.Center(), aRect.GetWidth() >> 1, aRect.GetHeight() >> 1 );
else
aPoly = tools::Polygon( aRect );
aPoly.Rotate( aCenter, nAngle );
// adapt colour accordingly
const long nStepIndex = ( xPolyPoly ? i : ( i + 1 ) );
nRed = GetGradientColorValue( nStartRed + ( ( nRedSteps * nStepIndex ) / nSteps ) );
nGreen = GetGradientColorValue( nStartGreen + ( ( nGreenSteps * nStepIndex ) / nSteps ) );
nBlue = GetGradientColorValue( nStartBlue + ( ( nBlueSteps * nStepIndex ) / nSteps ) );
bPaintLastPolygon = true; // #107349# Paint last polygon only if loop has generated any output
xPolyPoly->Replace( xPolyPoly->GetObject( 1 ), 0 );
xPolyPoly->Replace( aPoly, 1 );
mpMetaFile->AddAction( new MetaPolyPolygonAction( *xPolyPoly ) );
// #107349# Set fill color _after_ geometry painting:
// xPolyPoly's geometry is the band from last iteration's
// aPoly to current iteration's aPoly. The window outdev
// path (see else below), on the other hand, paints the
// full aPoly. Thus, here, we're painting the band before
// the one painted in the window outdev path below. To get
// matching colors, have to delay color setting here.
mpMetaFile->AddAction( new MetaFillColorAction( Color( nRed, nGreen, nBlue ), true ) );
}
const tools::Polygon& rPoly = xPolyPoly->GetObject( 1 );
if( !rPoly.GetBoundRect().IsEmpty() )
{
// #107349# Paint last polygon with end color only if loop
// has generated output. Otherwise, the current
// (i.e. start) color is taken, to generate _any_ output.
if( bPaintLastPolygon )
{
nRed = GetGradientColorValue( nEndRed );
nGreen = GetGradientColorValue( nEndGreen );
nBlue = GetGradientColorValue( nEndBlue );
}
mpMetaFile->AddAction( new MetaFillColorAction( Color( nRed, nGreen, nBlue ), true ) );
mpMetaFile->AddAction( new MetaPolygonAction( rPoly ) );
}
}
long OutputDevice::GetGradientStepCount( long nMinRect )
{
long nInc = (nMinRect < 50) ? 2 : 4;
return nInc;
}
long OutputDevice::GetGradientSteps( const Gradient& rGradient, const tools::Rectangle& rRect, bool bMtf, bool bComplex )
{
// calculate step count
long nStepCount = rGradient.GetSteps();
long nMinRect;
// generate nStepCount, if not passed
if (bComplex)
nMinRect = std::min( rRect.GetWidth(), rRect.GetHeight() );
else
nMinRect = rRect.GetHeight();
if ( !nStepCount )
{
long nInc;
nInc = GetGradientStepCount (nMinRect);
if ( !nInc || bMtf )
nInc = 1;
nStepCount = nMinRect / nInc;
}
return nStepCount;
}
Color OutputDevice::GetSingleColorGradientFill()
{
Color aColor;
// we should never call on this function if any of these aren't set!
assert( mnDrawMode & ( DrawModeFlags::BlackGradient | DrawModeFlags::WhiteGradient | DrawModeFlags::SettingsGradient) );
if ( mnDrawMode & DrawModeFlags::BlackGradient )
aColor = COL_BLACK;
else if ( mnDrawMode & DrawModeFlags::WhiteGradient )
aColor = COL_WHITE;
else if ( mnDrawMode & DrawModeFlags::SettingsGradient )
aColor = GetSettings().GetStyleSettings().GetWindowColor();
return aColor;
}
void OutputDevice::SetGrayscaleColors( Gradient &rGradient )
{
// this should only be called with the drawing mode is for grayscale gradients
assert ( mnDrawMode & DrawModeFlags::GrayGradient );
Color aStartCol( rGradient.GetStartColor() );
Color aEndCol( rGradient.GetEndColor() );
if ( mnDrawMode & DrawModeFlags::GrayGradient )
{
sal_uInt8 cStartLum = aStartCol.GetLuminance(), cEndLum = aEndCol.GetLuminance();
aStartCol = Color( cStartLum, cStartLum, cStartLum );
aEndCol = Color( cEndLum, cEndLum, cEndLum );
}
rGradient.SetStartColor( aStartCol );
rGradient.SetEndColor( aEndCol );
}
void OutputDevice::AddGradientActions( const tools::Rectangle& rRect, const Gradient& rGradient,
GDIMetaFile& rMtf )
{
tools::Rectangle aRect( rRect );
aRect.Justify();
// do nothing if the rectangle is empty
if ( aRect.IsEmpty() )
return;
Gradient aGradient( rGradient );
GDIMetaFile* pOldMtf = mpMetaFile;
mpMetaFile = &rMtf;
mpMetaFile->AddAction( new MetaPushAction( PushFlags::ALL ) );
mpMetaFile->AddAction( new MetaISectRectClipRegionAction( aRect ) );
mpMetaFile->AddAction( new MetaLineColorAction( Color(), false ) );
// because we draw with no border line, we have to expand gradient
// rect to avoid missing lines on the right and bottom edge
aRect.AdjustLeft( -1 );
aRect.AdjustTop( -1 );
aRect.AdjustRight( 1 );
aRect.AdjustBottom( 1 );
// calculate step count if necessary
if ( !aGradient.GetSteps() )
aGradient.SetSteps( GRADIENT_DEFAULT_STEPCOUNT );
if( aGradient.GetStyle() == GradientStyle::Linear || aGradient.GetStyle() == GradientStyle::Axial )
DrawLinearGradientToMetafile( aRect, aGradient );
else
DrawComplexGradientToMetafile( aRect, aGradient );
mpMetaFile->AddAction( new MetaPopAction() );
mpMetaFile = pOldMtf;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */