Find places where we are returning a pointer to something, where we can be returning a reference. e.g. class A { struct X x; public X* getX() { return &x; } } which can be: public X& getX() { return x; } Change-Id: I796fd23fd36a18aedf6e36bc28f8fab4f518c6c7
XML dialogs. This code is used to (de)serialize basic dialogs to XML for storage inside documents. While the XML -appears- to have some hierarchical structure, that is only a fabrication, parsing and underlying toolkit widget structure is sadly linear and flat.