Rüdiger Timm 04a2701539 INTEGRATION: CWS ooo19126 (1.6.14); FILE MERGED
2005/09/05 18:40:59 rt 1.6.14.1: #i54170# Change license header: remove SISSL
2005-09-08 07:21:32 +00:00

547 lines
25 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: polypolyaction.cxx,v $
*
* $Revision: 1.7 $
*
* last change: $Author: rt $ $Date: 2005-09-08 08:21:32 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#include <polypolyaction.hxx>
#include <outdevstate.hxx>
#ifndef _RTL_LOGFILE_HXX_
#include <rtl/logfile.hxx>
#endif
#ifndef _COM_SUN_STAR_RENDERING_XCANVAS_HPP_
#include <com/sun/star/rendering/XCanvas.hpp>
#endif
#ifndef _COM_SUN_STAR_RENDERING_TEXTURINGMODE_HPP_
#include <com/sun/star/rendering/TexturingMode.hpp>
#endif
#ifndef _SV_GEN_HXX
#include <tools/gen.hxx>
#endif
#ifndef _VCL_CANVASTOOLS_HXX
#include <vcl/canvastools.hxx>
#endif
#ifndef _BGFX_RANGE_B2DRANGE_HXX
#include <basegfx/range/b2drange.hxx>
#endif
#ifndef _BGFX_TOOLS_CANVASTOOLS_HXX
#include <basegfx/tools/canvastools.hxx>
#endif
#ifndef _CANVAS_CANVASTOOLS_HXX
#include <canvas/canvastools.hxx>
#endif
#include <boost/utility.hpp>
#include <mtftools.hxx>
using namespace ::com::sun::star;
namespace cppcanvas
{
namespace internal
{
namespace
{
class PolyPolyAction : public Action, private ::boost::noncopyable
{
public:
PolyPolyAction( const ::PolyPolygon&,
const CanvasSharedPtr&,
const OutDevState&,
bool bFill,
bool bStroke );
PolyPolyAction( const ::PolyPolygon&,
const CanvasSharedPtr&,
const OutDevState&,
bool bFill,
bool bStroke,
int nTransparency );
virtual bool render( const ::basegfx::B2DHomMatrix& rTransformation ) const;
virtual bool render( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const;
virtual ::basegfx::B2DRange getBounds( const ::basegfx::B2DHomMatrix& rTransformation ) const;
virtual ::basegfx::B2DRange getBounds( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const;
virtual sal_Int32 getActionCount() const;
private:
const uno::Reference< rendering::XPolyPolygon2D > mxPolyPoly;
const ::Rectangle maBounds;
const CanvasSharedPtr mpCanvas;
// stroke color is now implicit: the maState.DeviceColor member
rendering::RenderState maState;
uno::Sequence< double > maFillColor;
};
PolyPolyAction::PolyPolyAction( const ::PolyPolygon& rPolyPoly,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState,
bool bFill,
bool bStroke ) :
mxPolyPoly( ::vcl::unotools::xPolyPolygonFromPolyPolygon( rCanvas->getUNOCanvas()->getDevice(),
rPolyPoly ) ),
maBounds( rPolyPoly.GetBoundRect() ),
mpCanvas( rCanvas ),
maState(),
maFillColor()
{
tools::initRenderState(maState,rState);
if( bFill )
maFillColor = rState.fillColor;
if( bStroke )
maState.DeviceColor = rState.lineColor;
}
PolyPolyAction::PolyPolyAction( const ::PolyPolygon& rPolyPoly,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState,
bool bFill,
bool bStroke,
int nTransparency ) :
mxPolyPoly( ::vcl::unotools::xPolyPolygonFromPolyPolygon( rCanvas->getUNOCanvas()->getDevice(),
rPolyPoly ) ),
maBounds( rPolyPoly.GetBoundRect() ),
mpCanvas( rCanvas ),
maState(),
maFillColor()
{
tools::initRenderState(maState,rState);
if( bFill )
{
maFillColor = rState.fillColor;
if( maFillColor.getLength() < 4 )
maFillColor.realloc( 4 );
// TODO(F1): Color management
// adapt fill color transparency
maFillColor[3] = 1.0 - nTransparency / 100.0;
}
if( bStroke )
{
maState.DeviceColor = rState.lineColor;
if( maState.DeviceColor.getLength() < 4 )
maState.DeviceColor.realloc( 4 );
// TODO(F1): Color management
// adapt fill color transparency
maState.DeviceColor[3] = 1.0 - nTransparency / 100.0;
}
}
bool PolyPolyAction::render( const ::basegfx::B2DHomMatrix& rTransformation ) const
{
RTL_LOGFILE_CONTEXT( aLog, "::cppcanvas::internal::PolyPolyAction::render()" );
RTL_LOGFILE_CONTEXT_TRACE1( aLog, "::cppcanvas::internal::PolyPolyAction: 0x%X", this );
rendering::RenderState aLocalState( maState );
::canvas::tools::prependToRenderState(aLocalState, rTransformation);
#ifdef SPECIAL_DEBUG
aLocalState.Clip.clear();
aLocalState.DeviceColor =
::vcl::unotools::colorToDoubleSequence( mpCanvas->getUNOCanvas()->getDevice(),
::Color( 0x80FF0000 ) );
if( maState.Clip.is() )
mpCanvas->getUNOCanvas()->fillPolyPolygon( maState.Clip,
mpCanvas->getViewState(),
aLocalState );
aLocalState.DeviceColor = maState.DeviceColor;
#endif
if( maFillColor.getLength() )
{
// TODO(E3): Use DBO's finalizer here,
// fillPolyPolygon() might throw
const uno::Sequence< double > aTmpColor( aLocalState.DeviceColor );
aLocalState.DeviceColor = maFillColor;
// TODO(P1): implement caching
mpCanvas->getUNOCanvas()->fillPolyPolygon( mxPolyPoly,
mpCanvas->getViewState(),
aLocalState );
aLocalState.DeviceColor = aTmpColor;
}
if( aLocalState.DeviceColor.getLength() )
{
// TODO(P1): implement caching
mpCanvas->getUNOCanvas()->drawPolyPolygon( mxPolyPoly,
mpCanvas->getViewState(),
aLocalState );
}
return true;
}
bool PolyPolyAction::render( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const
{
// TODO(F1): Split up poly-polygon into polygons, or even
// line segments, when subsets are requested.
// polygon only contains a single action, fail if subset
// requests different range
if( rSubset.mnSubsetBegin != 0 ||
rSubset.mnSubsetEnd != 1 )
return false;
return render( rTransformation );
}
::basegfx::B2DRange PolyPolyAction::getBounds( const ::basegfx::B2DHomMatrix& rTransformation ) const
{
rendering::RenderState aLocalState( maState );
::canvas::tools::prependToRenderState(aLocalState, rTransformation);
return tools::calcDevicePixelBounds(
::vcl::unotools::b2DRectangleFromRectangle( maBounds ),
mpCanvas->getViewState(),
aLocalState );
}
::basegfx::B2DRange PolyPolyAction::getBounds( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const
{
// TODO(F1): Split up poly-polygon into polygons, or even
// line segments, when subsets are requested.
// polygon only contains a single action, empty bounds
// if subset requests different range
if( rSubset.mnSubsetBegin != 0 ||
rSubset.mnSubsetEnd != 1 )
return ::basegfx::B2DRange();
return getBounds( rTransformation );
}
sal_Int32 PolyPolyAction::getActionCount() const
{
// TODO(F1): Split up poly-polygon into polygons, or even
// line segments, when subsets are requested.
return 1;
}
// -------------------------------------------------------------------------------
class TexturedPolyPolyAction : public Action, private ::boost::noncopyable
{
public:
TexturedPolyPolyAction( const ::PolyPolygon& rPoly,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState,
const rendering::Texture& rTexture );
virtual bool render( const ::basegfx::B2DHomMatrix& rTransformation ) const;
virtual bool render( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const;
virtual ::basegfx::B2DRange getBounds( const ::basegfx::B2DHomMatrix& rTransformation ) const;
virtual ::basegfx::B2DRange getBounds( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const;
virtual sal_Int32 getActionCount() const;
private:
const uno::Reference< rendering::XPolyPolygon2D > mxPolyPoly;
const ::Rectangle maBounds;
const CanvasSharedPtr mpCanvas;
// stroke color is now implicit: the maState.DeviceColor member
rendering::RenderState maState;
const rendering::Texture maTexture;
};
TexturedPolyPolyAction::TexturedPolyPolyAction( const ::PolyPolygon& rPolyPoly,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState,
const rendering::Texture& rTexture ) :
mxPolyPoly( ::vcl::unotools::xPolyPolygonFromPolyPolygon( rCanvas->getUNOCanvas()->getDevice(),
rPolyPoly ) ),
maBounds( rPolyPoly.GetBoundRect() ),
mpCanvas( rCanvas ),
maState(),
maTexture( rTexture )
{
tools::initRenderState(maState,rState);
}
bool TexturedPolyPolyAction::render( const ::basegfx::B2DHomMatrix& rTransformation ) const
{
RTL_LOGFILE_CONTEXT( aLog, "::cppcanvas::internal::PolyPolyAction::render()" );
RTL_LOGFILE_CONTEXT_TRACE1( aLog, "::cppcanvas::internal::PolyPolyAction: 0x%X", this );
rendering::RenderState aLocalState( maState );
::canvas::tools::prependToRenderState(aLocalState, rTransformation);
uno::Sequence< rendering::Texture > aSeq(1);
aSeq[0] = maTexture;
mpCanvas->getUNOCanvas()->fillTexturedPolyPolygon( mxPolyPoly,
mpCanvas->getViewState(),
aLocalState,
aSeq );
return true;
}
bool TexturedPolyPolyAction::render( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const
{
// TODO(F1): Split up poly-polygon into polygons, or even
// line segments, when subsets are requested.
// polygon only contains a single action, fail if subset
// requests different range
if( rSubset.mnSubsetBegin != 0 ||
rSubset.mnSubsetEnd != 1 )
return false;
return render( rTransformation );
}
::basegfx::B2DRange TexturedPolyPolyAction::getBounds( const ::basegfx::B2DHomMatrix& rTransformation ) const
{
rendering::RenderState aLocalState( maState );
::canvas::tools::prependToRenderState(aLocalState, rTransformation);
return tools::calcDevicePixelBounds(
::vcl::unotools::b2DRectangleFromRectangle( maBounds ),
mpCanvas->getViewState(),
aLocalState );
}
::basegfx::B2DRange TexturedPolyPolyAction::getBounds( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const
{
// TODO(F1): Split up poly-polygon into polygons, or even
// line segments, when subsets are requested.
// polygon only contains a single action, empty bounds
// if subset requests different range
if( rSubset.mnSubsetBegin != 0 ||
rSubset.mnSubsetEnd != 1 )
return ::basegfx::B2DRange();
return getBounds( rTransformation );
}
sal_Int32 TexturedPolyPolyAction::getActionCount() const
{
// TODO(F1): Split up poly-polygon into polygons, or even
// line segments, when subsets are requested.
return 1;
}
// -------------------------------------------------------------------------------
class StrokedPolyPolyAction : public Action, private ::boost::noncopyable
{
public:
StrokedPolyPolyAction( const ::PolyPolygon& rPoly,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState,
const rendering::StrokeAttributes& rStrokeAttributes );
virtual bool render( const ::basegfx::B2DHomMatrix& rTransformation ) const;
virtual bool render( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const;
virtual ::basegfx::B2DRange getBounds( const ::basegfx::B2DHomMatrix& rTransformation ) const;
virtual ::basegfx::B2DRange getBounds( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const;
virtual sal_Int32 getActionCount() const;
private:
const uno::Reference< rendering::XPolyPolygon2D > mxPolyPoly;
const ::Rectangle maBounds;
const CanvasSharedPtr mpCanvas;
rendering::RenderState maState;
const rendering::StrokeAttributes maStrokeAttributes;
};
StrokedPolyPolyAction::StrokedPolyPolyAction( const ::PolyPolygon& rPolyPoly,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState,
const rendering::StrokeAttributes& rStrokeAttributes ) :
mxPolyPoly( ::vcl::unotools::xPolyPolygonFromPolyPolygon( rCanvas->getUNOCanvas()->getDevice(),
rPolyPoly ) ),
maBounds( rPolyPoly.GetBoundRect() ),
mpCanvas( rCanvas ),
maState(),
maStrokeAttributes( rStrokeAttributes )
{
tools::initRenderState(maState,rState);
maState.DeviceColor = rState.lineColor;
}
bool StrokedPolyPolyAction::render( const ::basegfx::B2DHomMatrix& rTransformation ) const
{
RTL_LOGFILE_CONTEXT( aLog, "::cppcanvas::internal::PolyPolyAction::render()" );
RTL_LOGFILE_CONTEXT_TRACE1( aLog, "::cppcanvas::internal::PolyPolyAction: 0x%X", this );
rendering::RenderState aLocalState( maState );
::canvas::tools::prependToRenderState(aLocalState, rTransformation);
mpCanvas->getUNOCanvas()->strokePolyPolygon( mxPolyPoly,
mpCanvas->getViewState(),
aLocalState,
maStrokeAttributes );
return true;
}
bool StrokedPolyPolyAction::render( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const
{
// TODO(F1): Split up poly-polygon into polygons, or even
// line segments, when subsets are requested.
// polygon only contains a single action, fail if subset
// requests different range
if( rSubset.mnSubsetBegin != 0 ||
rSubset.mnSubsetEnd != 1 )
return false;
return render( rTransformation );
}
::basegfx::B2DRange StrokedPolyPolyAction::getBounds( const ::basegfx::B2DHomMatrix& rTransformation ) const
{
rendering::RenderState aLocalState( maState );
::canvas::tools::prependToRenderState(aLocalState, rTransformation);
return tools::calcDevicePixelBounds(
::vcl::unotools::b2DRectangleFromRectangle( maBounds ),
mpCanvas->getViewState(),
aLocalState );
}
::basegfx::B2DRange StrokedPolyPolyAction::getBounds( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const
{
// TODO(F1): Split up poly-polygon into polygons, or even
// line segments, when subsets are requested.
// polygon only contains a single action, empty bounds
// if subset requests different range
if( rSubset.mnSubsetBegin != 0 ||
rSubset.mnSubsetEnd != 1 )
return ::basegfx::B2DRange();
return getBounds( rTransformation );
}
sal_Int32 StrokedPolyPolyAction::getActionCount() const
{
// TODO(F1): Split up poly-polygon into polygons, or even
// line segments, when subsets are requested.
return 1;
}
}
ActionSharedPtr PolyPolyActionFactory::createPolyPolyAction( const ::PolyPolygon& rPoly,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState )
{
OSL_ENSURE( rState.isLineColorSet || rState.isFillColorSet,
"PolyPolyActionFactory::createPolyPolyAction() with empty line and fill color" );
return ActionSharedPtr( new PolyPolyAction( rPoly, rCanvas, rState,
rState.isFillColorSet,
rState.isLineColorSet ) );
}
ActionSharedPtr PolyPolyActionFactory::createPolyPolyAction( const ::PolyPolygon& rPoly,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState,
const rendering::Texture& rTexture )
{
return ActionSharedPtr( new TexturedPolyPolyAction( rPoly, rCanvas, rState, rTexture ) );
}
ActionSharedPtr PolyPolyActionFactory::createLinePolyPolyAction( const ::PolyPolygon& rPoly,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState )
{
OSL_ENSURE( rState.isLineColorSet,
"PolyPolyActionFactory::createLinePolyPolyAction() called with empty line color" );
return ActionSharedPtr( new PolyPolyAction( rPoly, rCanvas, rState,
false,
rState.isLineColorSet ) );
}
ActionSharedPtr PolyPolyActionFactory::createPolyPolyAction( const ::PolyPolygon& rPoly,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState,
const rendering::StrokeAttributes& rStrokeAttributes )
{
OSL_ENSURE( rState.isLineColorSet,
"PolyPolyActionFactory::createPolyPolyAction() for strokes called with empty line color" );
return ActionSharedPtr( new StrokedPolyPolyAction( rPoly, rCanvas, rState, rStrokeAttributes ) );
}
ActionSharedPtr PolyPolyActionFactory::createPolyPolyAction( const ::PolyPolygon& rPoly,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState,
int nTransparency )
{
OSL_ENSURE( rState.isLineColorSet || rState.isFillColorSet,
"PolyPolyActionFactory::createPolyPolyAction() with empty line and fill color" );
return ActionSharedPtr( new PolyPolyAction( rPoly, rCanvas, rState,
rState.isFillColorSet,
rState.isLineColorSet,
nTransparency ) );
}
}
}