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libreoffice/sfx2/source/inc/statcach.hxx
Rüdiger Timm 9485157248 INTEGRATION: CWS ooo19126 (1.7.270); FILE MERGED
2005/09/06 13:05:40 rt 1.7.270.1: #i54170# Change license header: remove SISSL
2005-09-07 18:13:04 +00:00

208 lines
8.3 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: statcach.hxx,v $
*
* $Revision: 1.8 $
*
* last change: $Author: rt $ $Date: 2005-09-07 19:13:04 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _SFXSTATCACH_HXX
#define _SFXSTATCACH_HXX
#ifndef _COM_SUN_STAR_FRAME_XDISPATCHPROVIDERINTERCEPTOR_HPP_
#include <com/sun/star/frame/XDispatchProviderInterceptor.hpp>
#endif
#ifndef _COM_SUN_STAR_FRAME_XDISPATCH_HPP_
#include <com/sun/star/frame/XDispatch.hpp>
#endif
#ifndef _COM_SUN_STAR_FRAME_XDISPATCHPROVIDER_HPP_
#include <com/sun/star/frame/XDispatchProvider.hpp>
#endif
#ifndef _COM_SUN_STAR_FRAME_XSTATUSLISTENER_HPP_
#include <com/sun/star/frame/XStatusListener.hpp>
#endif
#ifndef _COM_SUN_STAR_FRAME_FRAMESEARCHFLAG_HPP_
#include <com/sun/star/frame/FrameSearchFlag.hpp>
#endif
#ifndef _COM_SUN_STAR_FRAME_XDISPATCHPROVIDERINTERCEPTION_HPP_
#include <com/sun/star/frame/XDispatchProviderInterception.hpp>
#endif
#ifndef _COM_SUN_STAR_FRAME_FEATURESTATEEVENT_HPP_
#include <com/sun/star/frame/FeatureStateEvent.hpp>
#endif
#ifndef _COM_SUN_STAR_FRAME_DISPATCHDESCRIPTOR_HPP_
#include <com/sun/star/frame/DispatchDescriptor.hpp>
#endif
#ifndef _CPPUHELPER_WEAK_HXX_
#include <cppuhelper/weak.hxx>
#endif
#ifndef _SFXBINDINGS_HXX
#include "bindings.hxx"
#endif
#ifndef _SFXMSGSERV_HXX
#include "slotserv.hxx"
#endif
#include "sfxuno.hxx"
class SfxControllerItem;
class SfxDispatcher;
class BindDispatch_Impl : public ::com::sun::star::frame::XStatusListener ,
public ::com::sun::star::lang::XTypeProvider ,
public ::cppu::OWeakObject
{
friend class SfxStateCache;
::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatch > xDisp;
::com::sun::star::util::URL aURL;
::com::sun::star::frame::FeatureStateEvent aStatus;
SfxStateCache* pCache;
const SfxSlot* pSlot;
public:
BindDispatch_Impl(
const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatch > & rDisp,
const ::com::sun::star::util::URL& rURL,
SfxStateCache* pStateCache, const SfxSlot* pSlot );
SFX_DECL_XINTERFACE_XTYPEPROVIDER
virtual void SAL_CALL statusChanged( const ::com::sun::star::frame::FeatureStateEvent& Event ) throw ( ::com::sun::star::uno::RuntimeException );
virtual void SAL_CALL disposing( const ::com::sun::star::lang::EventObject& Source ) throw ( ::com::sun::star::uno::RuntimeException );
void Release();
const ::com::sun::star::frame::FeatureStateEvent& GetStatus() const;
void Dispatch( sal_Bool bForceSynchron = sal_False );
};
class SfxStateCache
{
friend class BindDispatch_Impl;
BindDispatch_Impl* pDispatch;
sal_uInt16 nId; // Slot-Id
SfxControllerItem* pInternalController;
com::sun::star::uno::Reference < com::sun::star::frame::XDispatch > xMyDispatch;
SfxControllerItem* pController; // Ptr auf 1. gebundenen Controller (untereinander verkettet)
SfxSlotServer aSlotServ; // SlotServer, SlotPtr = 0 -> Nicht auf Stack
SfxPoolItem* pLastItem; // zuletzt verschicktes Item, nie -1
SfxItemState eLastState; // zuletzt verschickter State
sal_Bool bCtrlDirty:1; // Controller aktualisiert?
sal_Bool bSlotDirty:1; // Funktion gfs. vorhanden, muss aktualisiert werden
sal_Bool bItemVisible:1;// item visibility
sal_Bool bItemDirty; // G"ultigkeit von pLastItem
private:
SfxStateCache( const SfxStateCache& rOrig ); // n.i.
void SetState_Impl( SfxItemState, const SfxPoolItem*, BOOL bMaybeDirty=FALSE );
public:
SfxStateCache( sal_uInt16 nFuncId );
~SfxStateCache();
sal_uInt16 GetId() const;
const SfxSlotServer* GetSlotServer( SfxDispatcher &rDispat, const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatchProvider > & xProv );
const SfxSlotServer* GetSlotServer( SfxDispatcher &rDispat )
{ return GetSlotServer( rDispat, ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatchProvider > () ); }
::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatch > GetDispatch() const;
void Dispatch( sal_Bool bForceSynchron = sal_False );
sal_Bool IsControllerDirty() const
{ return bCtrlDirty ? sal_True : sal_False; }
SfxPoolItem* GetItem() const { return pLastItem; }
void ClearCache();
void SetState( SfxItemState, const SfxPoolItem*, BOOL bMaybeDirty=FALSE );
void SetCachedState(BOOL bAlways = FALSE);
void DeleteFloatingWindows();
void Invalidate( sal_Bool bWithSlot );
void SetVisibleState( BOOL bShow=TRUE );
SfxControllerItem* ChangeItemLink( SfxControllerItem* pNewBinding );
SfxControllerItem* GetItemLink() const;
void SetInternalController( SfxControllerItem* pCtrl )
{ DBG_ASSERT( !pInternalController, "Only one internal controller allowed!" ); pInternalController = pCtrl; }
void ReleaseInternalController() { pInternalController = 0; }
SfxControllerItem* GetInternalController() const { return pInternalController; }
com::sun::star::uno::Reference < com::sun::star::frame::XDispatch >
GetInternalDispatch() const
{ return xMyDispatch; }
void SetInternalDispatch( const com::sun::star::uno::Reference < com::sun::star::frame::XDispatch >& rDisp )
{ xMyDispatch = rDisp; }
};
//--------------------------------------------------------------------
// checks wheather this function is in the stack of active SfxObjectInterface
//inline sal_Bool SfxStateCache::IsCallable( SfxDispatcher &rDispat )
//{
// return GetSlotServer(rDispat) != 0;
//}
//--------------------------------------------------------------------
// clears Cached-Item
inline void SfxStateCache::ClearCache()
{
bItemDirty = sal_True;
}
//--------------------------------------------------------------------
// registeres a item representing this function
inline SfxControllerItem* SfxStateCache::ChangeItemLink( SfxControllerItem* pNewBinding )
{
SfxControllerItem* pOldBinding = pController;
pController = pNewBinding;
if ( pNewBinding )
{
bCtrlDirty = sal_True;
bItemDirty = sal_True;
}
return pOldBinding;
}
//--------------------------------------------------------------------
// returns the func binding which becomes called on spreading states
inline SfxControllerItem* SfxStateCache::GetItemLink() const
{
return pController;
}
//--------------------------------------------------------------------
inline sal_uInt16 SfxStateCache::GetId() const
{
return nId;
}
#endif