The internal linked list has now been removed from PhysicalFontFace and a std::vector is used within PhysicalFontFamily, which is the class that actually should be managing the storage of font face instances. Change-Id: I4f0c5f8831c3f3b60b81b814ca8ea8e2f2e1e7a9 Reviewed-on: https://gerrit.libreoffice.org/20922 Reviewed-by: Chris Sherlock <chris.sherlock79@gmail.com> Tested-by: Chris Sherlock <chris.sherlock79@gmail.com>
230 lines
6.9 KiB
C++
230 lines
6.9 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <sal/types.h>
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#include <tools/fontenum.hxx>
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#include "outfont.hxx"
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#include "PhysicalFontFace.hxx"
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PhysicalFontFace::PhysicalFontFace( const ImplDevFontAttributes& rDFA, int nMagic )
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: ImplDevFontAttributes( rDFA )
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, mnWidth(0)
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, mnHeight(0)
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, mnMagic( nMagic )
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{
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// StarSymbol is a unicode font, but it still deserves the symbol flag
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if( !IsSymbolFont() )
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if ( IsStarSymbol( GetFamilyName() ) )
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SetSymbolFlag( true );
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}
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sal_Int32 PhysicalFontFace::CompareIgnoreSize( const PhysicalFontFace& rOther ) const
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{
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// compare their width, weight, italic, style name and family name
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if( GetWidthType() < rOther.GetWidthType() )
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return -1;
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else if( GetWidthType() > rOther.GetWidthType() )
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return 1;
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if( GetWeight() < rOther.GetWeight() )
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return -1;
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else if( GetWeight() > rOther.GetWeight() )
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return 1;
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if( GetSlant() < rOther.GetSlant() )
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return -1;
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else if( GetSlant() > rOther.GetSlant() )
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return 1;
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sal_Int32 nRet = GetFamilyName().compareTo( rOther.GetFamilyName() );
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if (nRet == 0)
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{
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nRet = GetStyleName().compareTo( rOther.GetStyleName() );
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}
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return nRet;
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}
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sal_Int32 PhysicalFontFace::CompareWithSize( const PhysicalFontFace& rOther ) const
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{
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sal_Int32 nCompare = CompareIgnoreSize( rOther );
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if (nCompare != 0)
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return nCompare;
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if( mnHeight < rOther.mnHeight )
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return -1;
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else if( mnHeight > rOther.mnHeight )
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return 1;
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if( mnWidth < rOther.mnWidth )
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return -1;
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else if( mnWidth > rOther.mnWidth )
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return 1;
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return 0;
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}
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bool PhysicalFontFace::IsBetterMatch( const FontSelectPattern& rFSD, FontMatchStatus& rStatus ) const
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{
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int nMatch = 0;
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const OUString& rFontName = rFSD.maTargetName;
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if( rFontName.equalsIgnoreAsciiCase( GetFamilyName() ) )
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nMatch += 240000;
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if( rStatus.mpTargetStyleName
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&& GetStyleName().equalsIgnoreAsciiCase( *rStatus.mpTargetStyleName ) )
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nMatch += 120000;
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if( (rFSD.GetPitch() != PITCH_DONTKNOW) && (rFSD.GetPitch() == GetPitch()) )
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nMatch += 20000;
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// prefer NORMAL font width
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// TODO: change when the upper layers can tell their width preference
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if( GetWidthType() == WIDTH_NORMAL )
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nMatch += 400;
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else if( (GetWidthType() == WIDTH_SEMI_EXPANDED) || (GetWidthType() == WIDTH_SEMI_CONDENSED) )
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nMatch += 300;
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if( rFSD.GetWeight() != WEIGHT_DONTKNOW )
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{
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// if not bold or requiring emboldening prefer light fonts to bold fonts
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FontWeight ePatternWeight = rFSD.mbEmbolden ? WEIGHT_NORMAL : rFSD.GetWeight();
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int nReqWeight = (int)ePatternWeight;
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if ( ePatternWeight > WEIGHT_MEDIUM )
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nReqWeight += 100;
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int nGivenWeight = (int)GetWeight();
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if( GetWeight() > WEIGHT_MEDIUM )
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nGivenWeight += 100;
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int nWeightDiff = nReqWeight - nGivenWeight;
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if ( nWeightDiff == 0 )
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nMatch += 1000;
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else if ( nWeightDiff == +1 || nWeightDiff == -1 )
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nMatch += 700;
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else if ( nWeightDiff < +50 && nWeightDiff > -50)
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nMatch += 200;
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}
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else // requested weight == WEIGHT_DONTKNOW
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{
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// prefer NORMAL font weight
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// TODO: change when the upper layers can tell their weight preference
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if( GetWeight() == WEIGHT_NORMAL )
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nMatch += 450;
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else if( GetWeight() == WEIGHT_MEDIUM )
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nMatch += 350;
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else if( (GetWeight() == WEIGHT_SEMILIGHT) || (GetWeight() == WEIGHT_SEMIBOLD) )
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nMatch += 200;
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else if( GetWeight() == WEIGHT_LIGHT )
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nMatch += 150;
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}
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// if requiring custom matrix to fake italic, prefer upright font
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FontItalic ePatternItalic = rFSD.maItalicMatrix != ItalicMatrix() ? ITALIC_NONE : rFSD.GetSlant();
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if ( ePatternItalic == ITALIC_NONE )
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{
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if( GetSlant() == ITALIC_NONE )
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nMatch += 900;
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}
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else
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{
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if( ePatternItalic == GetSlant() )
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nMatch += 900;
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else if( GetSlant() != ITALIC_NONE )
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nMatch += 600;
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}
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if( mbDevice )
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nMatch += 1;
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int nHeightMatch = 0;
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int nWidthMatch = 0;
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if( IsScalable() )
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{
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if( rFSD.mnOrientation != 0 )
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nMatch += 80;
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else if( rFSD.mnWidth != 0 )
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nMatch += 25;
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else
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nMatch += 5;
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}
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else
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{
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if( rFSD.mnHeight == mnHeight )
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{
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nMatch += 20;
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if( rFSD.mnWidth == mnWidth )
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nMatch += 10;
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}
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else
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{
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// for non-scalable fonts the size difference is very important
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// prefer the smaller font face because of clipping/overlapping issues
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int nHeightDiff = (rFSD.mnHeight - mnHeight) * 1000;
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nHeightMatch = (nHeightDiff >= 0) ? -nHeightDiff : 100+nHeightDiff;
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if( rFSD.mnHeight )
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nHeightMatch /= rFSD.mnHeight;
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if( (rFSD.mnWidth != 0) && (mnWidth != 0) && (rFSD.mnWidth != mnWidth) )
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{
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int nWidthDiff = (rFSD.mnWidth - mnWidth) * 100;
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nWidthMatch = (nWidthDiff >= 0) ? -nWidthDiff : +nWidthDiff;
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}
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}
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}
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if( rStatus.mnFaceMatch > nMatch )
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return false;
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else if( rStatus.mnFaceMatch < nMatch )
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{
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rStatus.mnFaceMatch = nMatch;
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rStatus.mnHeightMatch = nHeightMatch;
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rStatus.mnWidthMatch = nWidthMatch;
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return true;
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}
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// when two fonts are still competing prefer the
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// one with the best matching height
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if( rStatus.mnHeightMatch > nHeightMatch )
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return false;
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else if( rStatus.mnHeightMatch < nHeightMatch )
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{
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rStatus.mnHeightMatch = nHeightMatch;
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rStatus.mnWidthMatch = nWidthMatch;
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return true;
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}
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if( rStatus.mnWidthMatch > nWidthMatch )
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return false;
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rStatus.mnWidthMatch = nWidthMatch;
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return true;
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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