Change-Id: I5ccf6b079ef8b6a341d06627e4b0abc9d90e0f8b Reviewed-on: https://gerrit.libreoffice.org/71566 Tested-by: Jenkins Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
178 lines
6.5 KiB
C++
178 lines
6.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <drawinglayer/geometry/viewinformation2d.hxx>
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#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
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#include <basegfx/matrix/b2dhommatrixtools.hxx>
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#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
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#include <drawinglayer/processor2d/baseprocessor2d.hxx>
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#include <drawinglayer/processor2d/processor2dtools.hxx>
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#include <vcl/virdev.hxx>
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#include <converters.hxx>
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#ifdef DBG_UTIL
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#include <tools/stream.hxx>
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#include <vcl/pngwrite.hxx>
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#endif
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namespace drawinglayer
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{
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BitmapEx convertToBitmapEx(
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const drawinglayer::primitive2d::Primitive2DContainer& rSeq,
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const geometry::ViewInformation2D& rViewInformation2D,
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sal_uInt32 nDiscreteWidth,
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sal_uInt32 nDiscreteHeight,
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sal_uInt32 nMaxQuadratPixels)
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{
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BitmapEx aRetval;
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if(!rSeq.empty() && nDiscreteWidth && nDiscreteHeight)
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{
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// get destination size in pixels
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const MapMode aMapModePixel(MapUnit::MapPixel);
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const sal_uInt32 nViewVisibleArea(nDiscreteWidth * nDiscreteHeight);
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drawinglayer::primitive2d::Primitive2DContainer aSequence(rSeq);
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if(nViewVisibleArea > nMaxQuadratPixels)
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{
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// reduce render size
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double fReduceFactor = sqrt(static_cast<double>(nMaxQuadratPixels) / static_cast<double>(nViewVisibleArea));
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nDiscreteWidth = basegfx::fround(static_cast<double>(nDiscreteWidth) * fReduceFactor);
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nDiscreteHeight = basegfx::fround(static_cast<double>(nDiscreteHeight) * fReduceFactor);
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const drawinglayer::primitive2d::Primitive2DReference aEmbed(
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new drawinglayer::primitive2d::TransformPrimitive2D(
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basegfx::utils::createScaleB2DHomMatrix(fReduceFactor, fReduceFactor),
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rSeq));
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aSequence = drawinglayer::primitive2d::Primitive2DContainer { aEmbed };
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}
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const Point aEmptyPoint;
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const Size aSizePixel(nDiscreteWidth, nDiscreteHeight);
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ScopedVclPtrInstance< VirtualDevice > pContent;
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// prepare vdev
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pContent->SetOutputSizePixel(aSizePixel, false);
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pContent->SetMapMode(aMapModePixel);
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// set to all white
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pContent->SetBackground(Wallpaper(COL_WHITE));
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pContent->Erase();
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// create pixel processor, also already takes care of AAing and
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// checking the getOptionsDrawinglayer().IsAntiAliasing() switch. If
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// not wanted, change after this call as needed
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std::unique_ptr<processor2d::BaseProcessor2D> pContentProcessor = processor2d::createPixelProcessor2DFromOutputDevice(
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*pContent,
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rViewInformation2D);
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if(pContentProcessor)
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{
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#ifdef DBG_UTIL
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static bool bDoSaveForVisualControl(false); // loplugin:constvars:ignore
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#endif
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// render content
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pContentProcessor->process(aSequence);
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// get content
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pContent->EnableMapMode(false);
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const Bitmap aContent(pContent->GetBitmap(aEmptyPoint, aSizePixel));
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#ifdef DBG_UTIL
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if(bDoSaveForVisualControl)
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{
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SvFileStream aNew(
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#ifdef _WIN32
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"c:\\test_content.png"
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#else
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"~/test_content.png"
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#endif
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, StreamMode::WRITE|StreamMode::TRUNC);
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BitmapEx aContentEx(aContent);
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vcl::PNGWriter aPNGWriter(aContentEx);
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aPNGWriter.Write(aNew);
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}
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#endif
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// prepare for mask creation
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pContent->SetMapMode(aMapModePixel);
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// set alpha to all white (fully transparent)
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pContent->Erase();
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// embed primitives to paint them black
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const primitive2d::Primitive2DReference xRef(
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new primitive2d::ModifiedColorPrimitive2D(
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aSequence,
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basegfx::BColorModifierSharedPtr(
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new basegfx::BColorModifier_replace(
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basegfx::BColor(0.0, 0.0, 0.0)))));
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const primitive2d::Primitive2DContainer xSeq { xRef };
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// render
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pContentProcessor->process(xSeq);
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pContentProcessor.reset();
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// get alpha channel from vdev
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pContent->EnableMapMode(false);
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const Bitmap aAlpha(pContent->GetBitmap(aEmptyPoint, aSizePixel));
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#ifdef DBG_UTIL
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if(bDoSaveForVisualControl)
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{
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SvFileStream aNew(
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#ifdef _WIN32
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"c:\\test_alpha.png"
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#else
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"~/test_alpha.png"
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#endif
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, StreamMode::WRITE|StreamMode::TRUNC);
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BitmapEx aAlphaEx(aAlpha);
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vcl::PNGWriter aPNGWriter(aAlphaEx);
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aPNGWriter.Write(aNew);
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}
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#endif
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// create BitmapEx result
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aRetval = BitmapEx(aContent, AlphaMask(aAlpha));
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#ifdef DBG_UTIL
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if(bDoSaveForVisualControl)
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{
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SvFileStream aNew(
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#ifdef _WIN32
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"c:\\test_combined.png"
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#else
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"~/test_combined.png"
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#endif
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, StreamMode::WRITE|StreamMode::TRUNC);
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vcl::PNGWriter aPNGWriter(aRetval);
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aPNGWriter.Write(aNew);
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}
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#endif
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}
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}
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return aRetval;
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}
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} // end of namespace drawinglayer
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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